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Educational Games for Kids Market, Global Outlook and Forecast 2022-2028

August 2022 | 119 pages | ID: E1F427AEA3B4EN
Market Monitor Global

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This report contains market size and forecasts of Educational Games for Kids in Global, including the following market information:

Global Educational Games for Kids Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Educational Games for Kids market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

On-premises Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Educational Games for Kids include FunBrain, Prodigy Math, Buzzmath, HOMER, Spelling City, Tinybop, Tynker, Robot School and History for Kids, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Educational Games for Kids companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Educational Games for Kids Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Educational Games for Kids Market Segment Percentages, by Type, 2021 (%)
  • On-premises
  • Cloud Based
Global Educational Games for Kids Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Educational Games for Kids Market Segment Percentages, by Application, 2021 (%)
  • Toddler (1-2 Years Old)
  • Preschoolers (3-5 Years Old)
  • School-aged children (6-12 Years Old)
Global Educational Games for Kids Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Educational Games for Kids Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Educational Games for Kids revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Educational Games for Kids revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • FunBrain
  • Prodigy Math
  • Buzzmath
  • HOMER
  • Spelling City
  • Tinybop
  • Tynker
  • Robot School
  • History for Kids
  • Starfall
  • BiniBambini
  • ABCmouse
  • Animal Jam
  • Dragonbox
  • PBS Kids
  • Toy Theater
  • Edujoy
  • BrainPOP
  • CodeMonkey
  • Vulgar Knight
  • JumpStart
  • Ducksters
  • Intellijoy
  • MentalUP
  • Pictoword
  • codeSpark
  • Endless Alphabet
  • Duolingo
  • Adventure Academy
  • SplashLearn
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Educational Games for Kids Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Educational Games for Kids Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL EDUCATIONAL GAMES FOR KIDS OVERALL MARKET SIZE

2.1 Global Educational Games for Kids Market Size: 2021 VS 2028
2.2 Global Educational Games for Kids Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Educational Games for Kids Players in Global Market
3.2 Top Global Educational Games for Kids Companies Ranked by Revenue
3.3 Global Educational Games for Kids Revenue by Companies
3.4 Top 3 and Top 5 Educational Games for Kids Companies in Global Market, by Revenue in 2021
3.5 Global Companies Educational Games for Kids Product Type
3.6 Tier 1, Tier 2 and Tier 3 Educational Games for Kids Players in Global Market
  3.6.1 List of Global Tier 1 Educational Games for Kids Companies
  3.6.2 List of Global Tier 2 and Tier 3 Educational Games for Kids Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Educational Games for Kids Market Size Markets, 2021 & 2028
  4.1.2 On-premises
  4.1.3 Cloud Based
4.2 By Type - Global Educational Games for Kids Revenue & Forecasts
  4.2.1 By Type - Global Educational Games for Kids Revenue, 2017-2022
  4.2.2 By Type - Global Educational Games for Kids Revenue, 2023-2028
  4.2.3 By Type - Global Educational Games for Kids Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Educational Games for Kids Market Size, 2021 & 2028
  5.1.2 Toddler (1-2 Years Old)
  5.1.3 Preschoolers (3-5 Years Old)
  5.1.4 School-aged children (6-12 Years Old)
5.2 By Application - Global Educational Games for Kids Revenue & Forecasts
  5.2.1 By Application - Global Educational Games for Kids Revenue, 2017-2022
  5.2.2 By Application - Global Educational Games for Kids Revenue, 2023-2028
  5.2.3 By Application - Global Educational Games for Kids Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Educational Games for Kids Market Size, 2021 & 2028
6.2 By Region - Global Educational Games for Kids Revenue & Forecasts
  6.2.1 By Region - Global Educational Games for Kids Revenue, 2017-2022
  6.2.2 By Region - Global Educational Games for Kids Revenue, 2023-2028
  6.2.3 By Region - Global Educational Games for Kids Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Educational Games for Kids Revenue, 2017-2028
  6.3.2 US Educational Games for Kids Market Size, 2017-2028
  6.3.3 Canada Educational Games for Kids Market Size, 2017-2028
  6.3.4 Mexico Educational Games for Kids Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Educational Games for Kids Revenue, 2017-2028
  6.4.2 Germany Educational Games for Kids Market Size, 2017-2028
  6.4.3 France Educational Games for Kids Market Size, 2017-2028
  6.4.4 U.K. Educational Games for Kids Market Size, 2017-2028
  6.4.5 Italy Educational Games for Kids Market Size, 2017-2028
  6.4.6 Russia Educational Games for Kids Market Size, 2017-2028
  6.4.7 Nordic Countries Educational Games for Kids Market Size, 2017-2028
  6.4.8 Benelux Educational Games for Kids Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Educational Games for Kids Revenue, 2017-2028
  6.5.2 China Educational Games for Kids Market Size, 2017-2028
  6.5.3 Japan Educational Games for Kids Market Size, 2017-2028
  6.5.4 South Korea Educational Games for Kids Market Size, 2017-2028
  6.5.5 Southeast Asia Educational Games for Kids Market Size, 2017-2028
  6.5.6 India Educational Games for Kids Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Educational Games for Kids Revenue, 2017-2028
  6.6.2 Brazil Educational Games for Kids Market Size, 2017-2028
  6.6.3 Argentina Educational Games for Kids Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Educational Games for Kids Revenue, 2017-2028
  6.7.2 Turkey Educational Games for Kids Market Size, 2017-2028
  6.7.3 Israel Educational Games for Kids Market Size, 2017-2028
  6.7.4 Saudi Arabia Educational Games for Kids Market Size, 2017-2028
  6.7.5 UAE Educational Games for Kids Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 FunBrain
  7.1.1 FunBrain Corporate Summary
  7.1.2 FunBrain Business Overview
  7.1.3 FunBrain Educational Games for Kids Major Product Offerings
  7.1.4 FunBrain Educational Games for Kids Revenue in Global Market (2017-2022)
  7.1.5 FunBrain Key News
7.2 Prodigy Math
  7.2.1 Prodigy Math Corporate Summary
  7.2.2 Prodigy Math Business Overview
  7.2.3 Prodigy Math Educational Games for Kids Major Product Offerings
  7.2.4 Prodigy Math Educational Games for Kids Revenue in Global Market (2017-2022)
  7.2.5 Prodigy Math Key News
7.3 Buzzmath
  7.3.1 Buzzmath Corporate Summary
  7.3.2 Buzzmath Business Overview
  7.3.3 Buzzmath Educational Games for Kids Major Product Offerings
  7.3.4 Buzzmath Educational Games for Kids Revenue in Global Market (2017-2022)
  7.3.5 Buzzmath Key News
7.4 HOMER
  7.4.1 HOMER Corporate Summary
  7.4.2 HOMER Business Overview
  7.4.3 HOMER Educational Games for Kids Major Product Offerings
  7.4.4 HOMER Educational Games for Kids Revenue in Global Market (2017-2022)
  7.4.5 HOMER Key News
7.5 Spelling City
  7.5.1 Spelling City Corporate Summary
  7.5.2 Spelling City Business Overview
  7.5.3 Spelling City Educational Games for Kids Major Product Offerings
  7.5.4 Spelling City Educational Games for Kids Revenue in Global Market (2017-2022)
  7.5.5 Spelling City Key News
7.6 Tinybop
  7.6.1 Tinybop Corporate Summary
  7.6.2 Tinybop Business Overview
  7.6.3 Tinybop Educational Games for Kids Major Product Offerings
  7.6.4 Tinybop Educational Games for Kids Revenue in Global Market (2017-2022)
  7.6.5 Tinybop Key News
7.7 Tynker
  7.7.1 Tynker Corporate Summary
  7.7.2 Tynker Business Overview
  7.7.3 Tynker Educational Games for Kids Major Product Offerings
  7.7.4 Tynker Educational Games for Kids Revenue in Global Market (2017-2022)
  7.7.5 Tynker Key News
7.8 Robot School
  7.8.1 Robot School Corporate Summary
  7.8.2 Robot School Business Overview
  7.8.3 Robot School Educational Games for Kids Major Product Offerings
  7.8.4 Robot School Educational Games for Kids Revenue in Global Market (2017-2022)
  7.8.5 Robot School Key News
7.9 History for Kids
  7.9.1 History for Kids Corporate Summary
  7.9.2 History for Kids Business Overview
  7.9.3 History for Kids Educational Games for Kids Major Product Offerings
  7.9.4 History for Kids Educational Games for Kids Revenue in Global Market (2017-2022)
  7.9.5 History for Kids Key News
7.10 Starfall
  7.10.1 Starfall Corporate Summary
  7.10.2 Starfall Business Overview
  7.10.3 Starfall Educational Games for Kids Major Product Offerings
  7.10.4 Starfall Educational Games for Kids Revenue in Global Market (2017-2022)
  7.10.5 Starfall Key News
7.11 BiniBambini
  7.11.1 BiniBambini Corporate Summary
  7.11.2 BiniBambini Business Overview
  7.11.3 BiniBambini Educational Games for Kids Major Product Offerings
  7.11.4 BiniBambini Educational Games for Kids Revenue in Global Market (2017-2022)
  7.11.5 BiniBambini Key News
7.12 ABCmouse
  7.12.1 ABCmouse Corporate Summary
  7.12.2 ABCmouse Business Overview
  7.12.3 ABCmouse Educational Games for Kids Major Product Offerings
  7.12.4 ABCmouse Educational Games for Kids Revenue in Global Market (2017-2022)
  7.12.5 ABCmouse Key News
7.13 Animal Jam
  7.13.1 Animal Jam Corporate Summary
  7.13.2 Animal Jam Business Overview
  7.13.3 Animal Jam Educational Games for Kids Major Product Offerings
  7.13.4 Animal Jam Educational Games for Kids Revenue in Global Market (2017-2022)
  7.13.5 Animal Jam Key News
7.14 Dragonbox
  7.14.1 Dragonbox Corporate Summary
  7.14.2 Dragonbox Business Overview
  7.14.3 Dragonbox Educational Games for Kids Major Product Offerings
  7.14.4 Dragonbox Educational Games for Kids Revenue in Global Market (2017-2022)
  7.14.5 Dragonbox Key News
7.15 PBS Kids
  7.15.1 PBS Kids Corporate Summary
  7.15.2 PBS Kids Business Overview
  7.15.3 PBS Kids Educational Games for Kids Major Product Offerings
  7.15.4 PBS Kids Educational Games for Kids Revenue in Global Market (2017-2022)
  7.15.5 PBS Kids Key News
7.16 Toy Theater
  7.16.1 Toy Theater Corporate Summary
  7.16.2 Toy Theater Business Overview
  7.16.3 Toy Theater Educational Games for Kids Major Product Offerings
  7.16.4 Toy Theater Educational Games for Kids Revenue in Global Market (2017-2022)
  7.16.5 Toy Theater Key News
7.17 Edujoy
  7.17.1 Edujoy Corporate Summary
  7.17.2 Edujoy Business Overview
  7.17.3 Edujoy Educational Games for Kids Major Product Offerings
  7.17.4 Edujoy Educational Games for Kids Revenue in Global Market (2017-2022)
  7.17.5 Edujoy Key News
7.18 BrainPOP
  7.18.1 BrainPOP Corporate Summary
  7.18.2 BrainPOP Business Overview
  7.18.3 BrainPOP Educational Games for Kids Major Product Offerings
  7.18.4 BrainPOP Educational Games for Kids Revenue in Global Market (2017-2022)
  7.18.5 BrainPOP Key News
7.19 CodeMonkey
  7.19.1 CodeMonkey Corporate Summary
  7.19.2 CodeMonkey Business Overview
  7.19.3 CodeMonkey Educational Games for Kids Major Product Offerings
  7.19.4 CodeMonkey Educational Games for Kids Revenue in Global Market (2017-2022)
  7.19.5 CodeMonkey Key News
7.20 Vulgar Knight
  7.20.1 Vulgar Knight Corporate Summary
  7.20.2 Vulgar Knight Business Overview
  7.20.3 Vulgar Knight Educational Games for Kids Major Product Offerings
  7.20.4 Vulgar Knight Educational Games for Kids Revenue in Global Market (2017-2022)
  7.20.5 Vulgar Knight Key News
7.21 JumpStart
  7.21.1 JumpStart Corporate Summary
  7.21.2 JumpStart Business Overview
  7.21.3 JumpStart Educational Games for Kids Major Product Offerings
  7.21.4 JumpStart Educational Games for Kids Revenue in Global Market (2017-2022)
  7.21.5 JumpStart Key News
7.22 Ducksters
  7.22.1 Ducksters Corporate Summary
  7.22.2 Ducksters Business Overview
  7.22.3 Ducksters Educational Games for Kids Major Product Offerings
  7.22.4 Ducksters Educational Games for Kids Revenue in Global Market (2017-2022)
  7.22.5 Ducksters Key News
7.23 Intellijoy
  7.23.1 Intellijoy Corporate Summary
  7.23.2 Intellijoy Business Overview
  7.23.3 Intellijoy Educational Games for Kids Major Product Offerings
  7.23.4 Intellijoy Educational Games for Kids Revenue in Global Market (2017-2022)
  7.23.5 Intellijoy Key News
7.24 MentalUP
  7.24.1 MentalUP Corporate Summary
  7.24.2 MentalUP Business Overview
  7.24.3 MentalUP Educational Games for Kids Major Product Offerings
  7.24.4 MentalUP Educational Games for Kids Revenue in Global Market (2017-2022)
  7.24.5 MentalUP Key News
7.25 Pictoword
  7.25.1 Pictoword Corporate Summary
  7.25.2 Pictoword Business Overview
  7.25.3 Pictoword Educational Games for Kids Major Product Offerings
  7.25.4 Pictoword Educational Games for Kids Revenue in Global Market (2017-2022)
  7.25.5 Pictoword Key News
7.26 codeSpark
  7.26.1 codeSpark Corporate Summary
  7.26.2 codeSpark Business Overview
  7.26.3 codeSpark Educational Games for Kids Major Product Offerings
  7.26.4 codeSpark Educational Games for Kids Revenue in Global Market (2017-2022)
  7.26.5 codeSpark Key News
7.27 Endless Alphabet
  7.27.1 Endless Alphabet Corporate Summary
  7.27.2 Endless Alphabet Business Overview
  7.27.3 Endless Alphabet Educational Games for Kids Major Product Offerings
  7.27.4 Endless Alphabet Educational Games for Kids Revenue in Global Market (2017-2022)
  7.27.5 Endless Alphabet Key News
7.28 Duolingo
  7.28.1 Duolingo Corporate Summary
  7.28.2 Duolingo Business Overview
  7.28.3 Duolingo Educational Games for Kids Major Product Offerings
  7.28.4 Duolingo Educational Games for Kids Revenue in Global Market (2017-2022)
  7.28.5 Duolingo Key News
7.29 Adventure Academy
  7.29.1 Adventure Academy Corporate Summary
  7.29.2 Adventure Academy Business Overview
  7.29.3 Adventure Academy Educational Games for Kids Major Product Offerings
  7.29.4 Adventure Academy Educational Games for Kids Revenue in Global Market (2017-2022)
  7.29.5 Adventure Academy Key News
7.30 SplashLearn
  7.30.1 SplashLearn Corporate Summary
  7.30.2 SplashLearn Business Overview
  7.30.3 SplashLearn Educational Games for Kids Major Product Offerings
  7.30.4 SplashLearn Educational Games for Kids Revenue in Global Market (2017-2022)
  7.30.5 SplashLearn Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Educational Games for Kids Market Opportunities & Trends in Global Market
Table 2. Educational Games for Kids Market Drivers in Global Market
Table 3. Educational Games for Kids Market Restraints in Global Market
Table 4. Key Players of Educational Games for Kids in Global Market
Table 5. Top Educational Games for Kids Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Educational Games for Kids Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Educational Games for Kids Revenue Share by Companies, 2017-2022
Table 8. Global Companies Educational Games for Kids Product Type
Table 9. List of Global Tier 1 Educational Games for Kids Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Educational Games for Kids Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Educational Games for Kids Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Educational Games for Kids Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Educational Games for Kids Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Educational Games for Kids Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Educational Games for Kids Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Educational Games for Kids Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Educational Games for Kids Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Educational Games for Kids Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Educational Games for Kids Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Educational Games for Kids Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Educational Games for Kids Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Educational Games for Kids Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Educational Games for Kids Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Educational Games for Kids Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Educational Games for Kids Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Educational Games for Kids Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Educational Games for Kids Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Educational Games for Kids Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Educational Games for Kids Revenue, (US$, Mn), 2023-2028
Table 30. FunBrain Corporate Summary
Table 31. FunBrain Educational Games for Kids Product Offerings
Table 32. FunBrain Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 33. Prodigy Math Corporate Summary
Table 34. Prodigy Math Educational Games for Kids Product Offerings
Table 35. Prodigy Math Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 36. Buzzmath Corporate Summary
Table 37. Buzzmath Educational Games for Kids Product Offerings
Table 38. Buzzmath Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 39. HOMER Corporate Summary
Table 40. HOMER Educational Games for Kids Product Offerings
Table 41. HOMER Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 42. Spelling City Corporate Summary
Table 43. Spelling City Educational Games for Kids Product Offerings
Table 44. Spelling City Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 45. Tinybop Corporate Summary
Table 46. Tinybop Educational Games for Kids Product Offerings
Table 47. Tinybop Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 48. Tynker Corporate Summary
Table 49. Tynker Educational Games for Kids Product Offerings
Table 50. Tynker Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 51. Robot School Corporate Summary
Table 52. Robot School Educational Games for Kids Product Offerings
Table 53. Robot School Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 54. History for Kids Corporate Summary
Table 55. History for Kids Educational Games for Kids Product Offerings
Table 56. History for Kids Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 57. Starfall Corporate Summary
Table 58. Starfall Educational Games for Kids Product Offerings
Table 59. Starfall Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 60. BiniBambini Corporate Summary
Table 61. BiniBambini Educational Games for Kids Product Offerings
Table 62. BiniBambini Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 63. ABCmouse Corporate Summary
Table 64. ABCmouse Educational Games for Kids Product Offerings
Table 65. ABCmouse Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 66. Animal Jam Corporate Summary
Table 67. Animal Jam Educational Games for Kids Product Offerings
Table 68. Animal Jam Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 69. Dragonbox Corporate Summary
Table 70. Dragonbox Educational Games for Kids Product Offerings
Table 71. Dragonbox Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 72. PBS Kids Corporate Summary
Table 73. PBS Kids Educational Games for Kids Product Offerings
Table 74. PBS Kids Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 75. Toy Theater Corporate Summary
Table 76. Toy Theater Educational Games for Kids Product Offerings
Table 77. Toy Theater Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 78. Edujoy Corporate Summary
Table 79. Edujoy Educational Games for Kids Product Offerings
Table 80. Edujoy Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 81. BrainPOP Corporate Summary
Table 82. BrainPOP Educational Games for Kids Product Offerings
Table 83. BrainPOP Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 84. CodeMonkey Corporate Summary
Table 85. CodeMonkey Educational Games for Kids Product Offerings
Table 86. CodeMonkey Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 87. Vulgar Knight Corporate Summary
Table 88. Vulgar Knight Educational Games for Kids Product Offerings
Table 89. Vulgar Knight Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 90. JumpStart Corporate Summary
Table 91. JumpStart Educational Games for Kids Product Offerings
Table 92. JumpStart Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 93. Ducksters Corporate Summary
Table 94. Ducksters Educational Games for Kids Product Offerings
Table 95. Ducksters Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 96. Intellijoy Corporate Summary
Table 97. Intellijoy Educational Games for Kids Product Offerings
Table 98. Intellijoy Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 99. MentalUP Corporate Summary
Table 100. MentalUP Educational Games for Kids Product Offerings
Table 101. MentalUP Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 102. Pictoword Corporate Summary
Table 103. Pictoword Educational Games for Kids Product Offerings
Table 104. Pictoword Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 105. codeSpark Corporate Summary
Table 106. codeSpark Educational Games for Kids Product Offerings
Table 107. codeSpark Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 108. Endless Alphabet Corporate Summary
Table 109. Endless Alphabet Educational Games for Kids Product Offerings
Table 110. Endless Alphabet Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 111. Duolingo Corporate Summary
Table 112. Duolingo Educational Games for Kids Product Offerings
Table 113. Duolingo Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 114. Adventure Academy Corporate Summary
Table 115. Adventure Academy Educational Games for Kids Product Offerings
Table 116. Adventure Academy Educational Games for Kids Revenue (US$, Mn), (2017-2022)
Table 117. SplashLearn Corporate Summary
Table 118. SplashLearn Educational Games for Kids Product Offerings
Table 119. SplashLearn Educational Games for Kids Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Educational Games for Kids Segment by Type in 2021
Figure 2. Educational Games for Kids Segment by Application in 2021
Figure 3. Global Educational Games for Kids Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Educational Games for Kids Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Educational Games for Kids Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Educational Games for Kids Revenue in 2021
Figure 8. By Type - Global Educational Games for Kids Revenue Market Share, 2017-2028
Figure 9. By Application - Global Educational Games for Kids Revenue Market Share, 2017-2028
Figure 10. By Region - Global Educational Games for Kids Revenue Market Share, 2017-2028
Figure 11. By Country - North America Educational Games for Kids Revenue Market Share, 2017-2028
Figure 12. US Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Educational Games for Kids Revenue Market Share, 2017-2028
Figure 16. Germany Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 17. France Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Educational Games for Kids Revenue Market Share, 2017-2028
Figure 24. China Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 28. India Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Educational Games for Kids Revenue Market Share, 2017-2028
Figure 30. Brazil Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Educational Games for Kids Revenue Market Share, 2017-2028
Figure 33. Turkey Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Educational Games for Kids Revenue, (US$, Mn), 2017-2028
Figure 37. FunBrain Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Prodigy Math Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Buzzmath Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. HOMER Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Spelling City Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Tinybop Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Tynker Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Robot School Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. History for Kids Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Starfall Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. BiniBambini Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. ABCmouse Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Animal Jam Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. Dragonbox Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. PBS Kids Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. Toy Theater Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. Edujoy Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. BrainPOP Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 55. CodeMonkey Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 56. Vulgar Knight Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 57. JumpStart Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 58. Ducksters Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 59. Intellijoy Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 60. MentalUP Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 61. Pictoword Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 62. codeSpark Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 63. Endless Alphabet Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 64. Duolingo Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 65. Adventure Academy Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 66. SplashLearn Educational Games for Kids Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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