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Covid-19 Impact on Wireless In-Flight Entertainment (W-IFE) Market, Global Research Reports 2020-2021

June 2020 | 91 pages | ID: CF61572010DDEN
QYResearch

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This report covers market size and forecasts of Wireless In-Flight Entertainment (W-IFE), including the following market information:
  • Global Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021, and 2020 (quarterly data), (US$ Million)
  • Global Wireless In-Flight Entertainment (W-IFE) Market Size by Type and by Application, 2019-2021, and 2020 (quarterly data), (US$ Million)
  • Global Wireless In-Flight Entertainment (W-IFE) Market Size by Region (and Key Countries), 2019-2021, and 2020 (quarterly data), (US$ Million)
  • Global Wireless In-Flight Entertainment (W-IFE) Market Size by Company, 2019- 2020 (quarterly data), (US$ Million)
Key market players

Major competitors identified in this market include BAE Systems PLC, Bluebox Avionics Ltd, Gogo Inc., Inflight Dublin, Ltd, Lufthansa Systems GmbH, Panasonic Corporation, Rockwell Collins Inc., SITA OnAir, Thales Group S.A., Zodiac Aerospace SA, etc.

Based on the Region:
  • Asia-Pacific (China, Japan, South Korea, India and ASEAN)
  • North America (US and Canada)
  • Europe (Germany, France, UK and Italy)
  • Rest of World (Latin America, Middle East & Africa)
Based on the Type:
  • ATG
  • KU-Band
  • L-Band
  • Ka-Band
Based on the Application:
  • Narrow-Body
  • Wide-Body
  • Regional Jet
1.1 Research Scope
1.2 Market Segmentation
1.3 Research Objectives
1.4 Research Methodology
  1.4.1 Research Process
  1.4.2 Data Triangulation
  1.4.3 Research Approach
  1.4.4 Base Year
1.5 Coronavirus Disease 2019 (Covid-19) Impact Will Have a Severe Impact on Global Growth
  1.5.1 Covid-19 Impact: Global GDP Growth, 2019, 2020 and 2021 Projections
  1.5.2 Covid-19 Impact: Commodity Prices Indices
  1.5.3 Covid-19 Impact: Global Major Government Policy
1.6 The Covid-19 Impact on Wireless In-Flight Entertainment (W-IFE) Industry
1.7 COVID-19 Impact: Wireless In-Flight Entertainment (W-IFE) Market Trends

2 GLOBAL WIRELESS IN-FLIGHT ENTERTAINMENT (W-IFE) QUARTERLY MARKET SIZE ANALYSIS

2.1 Wireless In-Flight Entertainment (W-IFE) Business Impact Assessment - COVID-19
  2.1.1 Global Wireless In-Flight Entertainment (W-IFE) Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026
2.2 Global Wireless In-Flight Entertainment (W-IFE) Quarterly Market Size 2020-2021
2.3 COVID-19-Driven Market Dynamics and Factor Analysis
  2.3.1 Drivers
  2.3.2 Restraints
  2.3.3 Opportunities
  2.3.4 Challenges

3 QUARTERLY COMPETITIVE ASSESSMENT, 2020

3.1 By Players, Global Wireless In-Flight Entertainment (W-IFE) Quarterly Market Size, 2019 VS 2020
3.2 By Players, Wireless In-Flight Entertainment (W-IFE) Headquarters and Area Served
3.3 Date of Key Players Enter into Wireless In-Flight Entertainment (W-IFE) Market
3.4 Key Players Wireless In-Flight Entertainment (W-IFE) Product Offered
3.5 Mergers & Acquisitions, Expansion Plans

4 IMPACT OF COVID-19 ON WIRELESS IN-FLIGHT ENTERTAINMENT (W-IFE) SEGMENTS, BY TYPE

4.1 Introduction
  1.4.1 ATG
  1.4.2 KU-Band
  1.4.3 L-Band
  1.4.4 Ka-Band
4.2 By Type, Global Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021

5 IMPACT OF COVID-19 ON WIRELESS IN-FLIGHT ENTERTAINMENT (W-IFE) SEGMENTS, BY APPLICATION

5.1 Overview
  5.5.1 Narrow-Body
  5.5.2 Wide-Body
  5.5.3 Regional Jet
5.2 By Application, Global Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021
  5.2.1 By Application, Global Wireless In-Flight Entertainment (W-IFE) Market Size by Application, 2019-2021

6 GEOGRAPHIC ANALYSIS

6.1 Introduction
6.2 North America
  6.2.1 Macroeconomic Indicators of US
  6.2.2 US
  6.2.3 Canada
6.3 Europe
  6.3.1 Macroeconomic Indicators of Europe
  6.3.2 Germany
  6.3.3 France
  6.3.4 UK
  6.3.5 Italy
6.4 Asia-Pacific
  6.4.1 Macroeconomic Indicators of Asia-Pacific
  6.4.2 China
  6.4.3 Japan
  6.4.4 South Korea
  6.4.5 India
  6.4.6 ASEAN
6.5 Rest of World
  6.5.1 Latin America
  6.5.2 Middle East and Africa

7 COMPANY PROFILES

7.1 BAE Systems PLC
  7.1.1 BAE Systems PLC Business Overview
  7.1.2 BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.1.3 BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.1.4 BAE Systems PLC Response to COVID-19 and Related Developments
7.2 Bluebox Avionics Ltd
  7.2.1 Bluebox Avionics Ltd Business Overview
  7.2.2 Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.2.3 Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.2.4 Bluebox Avionics Ltd Response to COVID-19 and Related Developments
7.3 Gogo Inc.
  7.3.1 Gogo Inc. Business Overview
  7.3.2 Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.3.3 Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.3.4 Gogo Inc. Response to COVID-19 and Related Developments
7.4 Inflight Dublin, Ltd
  7.4.1 Inflight Dublin, Ltd Business Overview
  7.4.2 Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.4.3 Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.4.4 Inflight Dublin, Ltd Response to COVID-19 and Related Developments
7.5 Lufthansa Systems GmbH
  7.5.1 Lufthansa Systems GmbH Business Overview
  7.5.2 Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.5.3 Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.5.4 Lufthansa Systems GmbH Response to COVID-19 and Related Developments
7.6 Panasonic Corporation
  7.6.1 Panasonic Corporation Business Overview
  7.6.2 Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.6.3 Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.6.4 Panasonic Corporation Response to COVID-19 and Related Developments
7.7 Rockwell Collins Inc.
  7.7.1 Rockwell Collins Inc. Business Overview
  7.7.2 Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.7.3 Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.7.4 Rockwell Collins Inc. Response to COVID-19 and Related Developments
7.8 SITA OnAir
  7.8.1 SITA OnAir Business Overview
  7.8.2 SITA OnAir Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.8.3 SITA OnAir Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.8.4 SITA OnAir Response to COVID-19 and Related Developments
7.9 Thales Group S.A.
  7.9.1 Thales Group S.A. Business Overview
  7.9.2 Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.9.3 Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.9.4 Thales Group S.A. Response to COVID-19 and Related Developments
7.10 Zodiac Aerospace SA
  7.10.1 Zodiac Aerospace SA Business Overview
  7.10.2 Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2020
  7.10.3 Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Product Introduction
  7.10.4 Zodiac Aerospace SA Response to COVID-19 and Related Developments

8 KEY FINDINGS

9 APPENDIX

9.1 About US
9.2 Disclaimer
LIST OF TABLES

Table 1. Overview of the World Economic Outlook Projections
Table 2. Summary of World Real per Capita Output (Annual percent change; in international currency at purchasing power parity)
Table 3. European Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 4. Asian and Pacific Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 5. Western Hemisphere Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 6. Middle Eastern and Central Asian Economies: Real GDP, Consumer Prices, Current Account Balance, and Unemployment (Annual percent change, unless noted otherwise)
Table 7. Covid-19 Impact: Global Major Government Policy
Table 8. The Covid-19 Impact on Wireless In-Flight Entertainment (W-IFE) Assessment
Table 9. COVID-19 Impact: Wireless In-Flight Entertainment (W-IFE) Market Trends
Table 10. COVID-19 Impact Global Wireless In-Flight Entertainment (W-IFE) Market Size
Table 11. Global Wireless In-Flight Entertainment (W-IFE) Quarterly Market Size, 2020 (US$ Million)
Table 12. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Pre-COVID-19 and Post- COVID-19 Quarterly Comparison, 2020-2021 (US$ Million)
Table 13. Global Wireless In-Flight Entertainment (W-IFE) Market Growth Drivers
Table 14. Global Wireless In-Flight Entertainment (W-IFE) Market Restraints
Table 15. Global Wireless In-Flight Entertainment (W-IFE) Market Opportunities
Table 16. Global Wireless In-Flight Entertainment (W-IFE) Market Challenges
Table 17. By Players, Wireless In-Flight Entertainment (W-IFE) Quarterly Revenue, 2019 VS 2020 (US$ Million)
Table 18. Key Players, Wireless In-Flight Entertainment (W-IFE) Revenue Market Share, 2019 VS 2020 (%)
Table 19. Key Wireless In-Flight Entertainment (W-IFE) Players Headquarters and Area Served
Table 20. Date of Key Players Enter into Wireless In-Flight Entertainment (W-IFE) Market
Table 21. Key Players Wireless In-Flight Entertainment (W-IFE) Product Type
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. By Players, Global Wireless In-Flight Entertainment (W-IFE) Market Size 2019-2021, (US$ Million)
Table 24. Global Wireless In-Flight Entertainment (W-IFE) Market Size by Application: 2019-2021 (US$ Million)
Table 25. Global Wireless In-Flight Entertainment (W-IFE) Market Size by Region, 2019-2021 (US$ Million)
Table 26. By Country, North America Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 27. By Type, US Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 28. By Application, US Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 29. By Type, Canada Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 30. By Application, Canada Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 31. Macroeconomic Indicators of Europe (Germany, France, UK and Italy)
Table 32. By Country, Europe Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 33. By Type, Germany Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 34. By Application, Germany Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 35. By Type, France Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 36. By Application, France Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 37. By Type, UK Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 38. By Application, UK Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 39. By Type, Italy Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 40. By Application, Italy Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 41. Macroeconomic Indicators of Asia-Pacific (China, Japan, South Korea, India and ASEAN)
Table 42. By Region, Asia-Pacific Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 43. By Type, China Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 44. By Application, China Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 45. By Type, Japan Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 46. By Application, Japan Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 47. By Type, South Korea Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 48. By Application, South Korea Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 49. By Type, India Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 50. By Application, India Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 51. By Type, ASEAN Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 52. By Application, ASEAN Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 53. By Type, Latin America Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 54. By Application, Latin America Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 55. By Type, Middle East and Africa Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 56. By Application, Middle East and Africa Wireless In-Flight Entertainment (W-IFE) Market Size, 2019-2021 (US$ Million)
Table 57. BAE Systems PLC Business Overview
Table 58. BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 59. BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Product
Table 60. BAE Systems PLC Response to COVID-19 and Related Developments
Table 61. Bluebox Avionics Ltd Business Overview
Table 62. Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 63. Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Product
Table 64. Bluebox Avionics Ltd Response to COVID-19 and Related Developments
Table 65. Gogo Inc. Business Overview
Table 66. Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 67. Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Product
Table 68. Gogo Inc. Response to COVID-19 and Related Developments
Table 69. Inflight Dublin, Ltd Business Overview
Table 70. Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 71. Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Product
Table 72. Inflight Dublin, Ltd Response to COVID-19 and Related Developments
Table 73. Lufthansa Systems GmbH Business Overview
Table 74. Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 75. Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Product
Table 76. Lufthansa Systems GmbH Response to COVID-19 and Related Developments
Table 77. Panasonic Corporation Business Overview
Table 78. Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 79. Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Product
Table 80. Panasonic Corporation Response to COVID-19 and Related Developments
Table 81. Rockwell Collins Inc. Business Overview
Table 82. Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 83. Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Product
Table 84. Rockwell Collins Inc. Response to COVID-19 and Related Developments
Table 85. SITA OnAir Business Overview
Table 86. SITA OnAir Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 87. SITA OnAir Wireless In-Flight Entertainment (W-IFE) Product
Table 88. SITA OnAir Response to COVID-19 and Related Developments
Table 89. Thales Group S.A. Business Overview
Table 90. Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 91. Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Product
Table 92. Thales Group S.A. Response to COVID-19 and Related Developments
Table 93. Zodiac Aerospace SA Business Overview
Table 94. Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million), (Q1, Q2, Q3, Q4) Quarter 2020
Table 95. Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Product
Table 96. Zodiac Aerospace SA Response to COVID-19 and Related Developments

LIST OF FIGURES

Figure 1. Wireless In-Flight Entertainment (W-IFE) Product Picture
Figure 2. Wireless In-Flight Entertainment (W-IFE) Market Segmentation
Figure 3. Research Objectives
Figure 4. Research Process
Figure 5. Data Triangulation
Figure 6. Research Approach
Figure 7. Commodity Prices-Metals Price Indices
Figure 8. Commodity Prices- Precious Metal Price Indices
Figure 9. Commodity Prices- Agricultural Raw Material Price Indices
Figure 10. Commodity Prices- Food and Beverage Price Indices
Figure 11. Commodity Prices- Fertilizer Price Indices
Figure 12. Commodity Prices- Energy Price Indices
Figure 13. G20+: Economic Policy Responses to COVID-19
Figure 14. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Pre-COVID-19 and Post- COVID-19 Comparison, 2015-2026 (US$ Million)
Figure 15. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Pre-COVID-19 and Post- COVID-19, Year-over-Year Growth Rate, 2015-2026 (%)
Figure 16. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Quarterly Growth, 2020-2021 (%)
Figure 17. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Market Share by Type, 2019 VS 2020 (%)
Figure 18. Global Wireless In-Flight Entertainment (W-IFE) Market Size, Market Share by Application, 2019 VS 2020 (%)
Figure 19. Global Wireless In-Flight Entertainment (W-IFE) Market Size Market Share by Region, 2019 VS 2020 (%)
Figure 20. United States Composite PMI and GDP
Figure 21. Eurozone Composite PMI and GDP
Figure 22. Eurozone Core v. Periphery PMI Output Indices
Figure 23. Core v. Periphery PMI Employment Indices
Figure 24. UK Composite PMI and GDP
Figure 25. Caixin China Composite Output Index
Figure 26. Caixin China General Services Business Activity Index
Figure 27. Japan Composite Output Index
Figure 28. South Korea Manufacturing PMI
Figure 29. India Composite Output Index
Figure 30. ASEAN Manufacturing PMI
Figure 31. By Region, Asia-Pacific Wireless In-Flight Entertainment (W-IFE) Market Size Market Share, 2019-2021


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