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COVID-19 Impact on Global VR Software Market Size, Status and Forecast 2020-2026

August 2020 | 154 pages | ID: CE1022B32BC4EN
QYResearch

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This report focuses on the global VR Software status, future forecast, growth opportunity, key market and key players. The study objectives are to present the VR Software development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
The key players covered in this study
  • Istaging
  • Axonom Powertrak
  • Cupix
  • Viar
  • IrisVR
  • Briovr
  • Techviz
  • Unigine
  • Phenomatics Virtual Reality Software
  • Worldviz
  • Virtalis
  • ESI Group
  • XVR Simulation
  • EON Reality
  • High Fidelity
  • Mirra
  • Arcadia Augmented Reality
  • Smartvizs
  • Imaginate
  • Mind & Idea Fly
  • Vr-On
  • Autodesk
  • Illogic
  • Vrdirect
  • Mindmaze
  • Dancingmind
  • Inspace XR
Market segment by Type, the product can be split into
  • Basic?$50-150 User/month?
  • Standard(?$150-225 User/month?)
  • Senior?$225-350/User/month?
Market segment by Application, split into
  • Automotive
  • Medical
  • Real Estate
  • Oil and Gas
  • Entertainment
  • Industrial
  • Other
Market segment by Regions/Countries, this report covers
  • North America
  • Europe
  • China
  • Japan
  • Southeast Asia
  • India
  • Central & South America
The study objectives of this report are:
  • To analyze global VR Software status, future forecast, growth opportunity, key market and key players.
  • To present the VR Software development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
  • To strategically profile the key players and comprehensively analyze their development plan and strategies.
  • To define, describe and forecast the market by type, market and key regions.
In this study, the years considered to estimate the market size of VR Software are as follows:
  • History Year: 2015-2019
  • Base Year: 2019
  • Estimated Year: 2020
  • Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
1 REPORT OVERVIEW

1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by VR Software Revenue
1.4 Market Analysis by Type
  1.4.1 Global VR Software Market Size Growth Rate by Type: 2020 VS 2026
  1.4.2 Basic?$50-150 User/month?
  1.4.3 Standard(?$150-225 User/month?)
  1.4.4 Senior?$225-350/User/month?
1.5 Market by Application
  1.5.1 Global VR Software Market Share by Application: 2020 VS 2026
  1.5.2 Automotive
  1.5.3 Medical
  1.5.4 Real Estate
  1.5.5 Oil and Gas
  1.5.6 Entertainment
  1.5.7 Industrial
  1.5.8 Other
1.6 Coronavirus Disease 2019 (Covid-19): VR Software Industry Impact
  1.6.1 How the Covid-19 is Affecting the VR Software Industry
    1.6.1.1 VR Software Business Impact Assessment - Covid-19
    1.6.1.2 Supply Chain Challenges
    1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
  1.6.2 Market Trends and VR Software Potential Opportunities in the COVID-19 Landscape
  1.6.3 Measures / Proposal against Covid-19
    1.6.3.1 Government Measures to Combat Covid-19 Impact
    1.6.3.2 Proposal for VR Software Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered

2 GLOBAL GROWTH TRENDS BY REGIONS

2.1 VR Software Market Perspective (2015-2026)
2.2 VR Software Growth Trends by Regions
  2.2.1 VR Software Market Size by Regions: 2015 VS 2020 VS 2026
  2.2.2 VR Software Historic Market Share by Regions (2015-2020)
  2.2.3 VR Software Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
  2.3.1 Market Top Trends
  2.3.2 Market Drivers
  2.3.3 Market Challenges
  2.3.4 Porter’s Five Forces Analysis
  2.3.5 VR Software Market Growth Strategy
  2.3.6 Primary Interviews with Key VR Software Players (Opinion Leaders)

3 COMPETITION LANDSCAPE BY KEY PLAYERS

3.1 Global Top VR Software Players by Market Size
  3.1.1 Global Top VR Software Players by Revenue (2015-2020)
  3.1.2 Global VR Software Revenue Market Share by Players (2015-2020)
  3.1.3 Global VR Software Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global VR Software Market Concentration Ratio
  3.2.1 Global VR Software Market Concentration Ratio (CR5 and HHI)
  3.2.2 Global Top 10 and Top 5 Companies by VR Software Revenue in 2019
3.3 VR Software Key Players Head office and Area Served
3.4 Key Players VR Software Product Solution and Service
3.5 Date of Enter into VR Software Market
3.6 Mergers & Acquisitions, Expansion Plans

4 BREAKDOWN DATA BY TYPE (2015-2026)

4.1 Global VR Software Historic Market Size by Type (2015-2020)
4.2 Global VR Software Forecasted Market Size by Type (2021-2026)

5 VR SOFTWARE BREAKDOWN DATA BY APPLICATION (2015-2026)

5.1 Global VR Software Market Size by Application (2015-2020)
5.2 Global VR Software Forecasted Market Size by Application (2021-2026)

6 NORTH AMERICA

6.1 North America VR Software Market Size (2015-2020)
6.2 VR Software Key Players in North America (2019-2020)
6.3 North America VR Software Market Size by Type (2015-2020)
6.4 North America VR Software Market Size by Application (2015-2020)

7 EUROPE

7.1 Europe VR Software Market Size (2015-2020)
7.2 VR Software Key Players in Europe (2019-2020)
7.3 Europe VR Software Market Size by Type (2015-2020)
7.4 Europe VR Software Market Size by Application (2015-2020)

8 CHINA

8.1 China VR Software Market Size (2015-2020)
8.2 VR Software Key Players in China (2019-2020)
8.3 China VR Software Market Size by Type (2015-2020)
8.4 China VR Software Market Size by Application (2015-2020)

9 JAPAN

9.1 Japan VR Software Market Size (2015-2020)
9.2 VR Software Key Players in Japan (2019-2020)
9.3 Japan VR Software Market Size by Type (2015-2020)
9.4 Japan VR Software Market Size by Application (2015-2020)

10 SOUTHEAST ASIA

10.1 Southeast Asia VR Software Market Size (2015-2020)
10.2 VR Software Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia VR Software Market Size by Type (2015-2020)
10.4 Southeast Asia VR Software Market Size by Application (2015-2020)

11 INDIA

11.1 India VR Software Market Size (2015-2020)
11.2 VR Software Key Players in India (2019-2020)
11.3 India VR Software Market Size by Type (2015-2020)
11.4 India VR Software Market Size by Application (2015-2020)

12 CENTRAL & SOUTH AMERICA

12.1 Central & South America VR Software Market Size (2015-2020)
12.2 VR Software Key Players in Central & South America (2019-2020)
12.3 Central & South America VR Software Market Size by Type (2015-2020)
12.4 Central & South America VR Software Market Size by Application (2015-2020)

13 KEY PLAYERS PROFILES

13.1 Istaging
  13.1.1 Istaging Company Details
  13.1.2 Istaging Business Overview and Its Total Revenue
  13.1.3 Istaging VR Software Introduction
  13.1.4 Istaging Revenue in VR Software Business (2015-2020))
  13.1.5 Istaging Recent Development
13.2 Axonom Powertrak
  13.2.1 Axonom Powertrak Company Details
  13.2.2 Axonom Powertrak Business Overview and Its Total Revenue
  13.2.3 Axonom Powertrak VR Software Introduction
  13.2.4 Axonom Powertrak Revenue in VR Software Business (2015-2020)
  13.2.5 Axonom Powertrak Recent Development
13.3 Cupix
  13.3.1 Cupix Company Details
  13.3.2 Cupix Business Overview and Its Total Revenue
  13.3.3 Cupix VR Software Introduction
  13.3.4 Cupix Revenue in VR Software Business (2015-2020)
  13.3.5 Cupix Recent Development
13.4 Viar
  13.4.1 Viar Company Details
  13.4.2 Viar Business Overview and Its Total Revenue
  13.4.3 Viar VR Software Introduction
  13.4.4 Viar Revenue in VR Software Business (2015-2020)
  13.4.5 Viar Recent Development
13.5 IrisVR
  13.5.1 IrisVR Company Details
  13.5.2 IrisVR Business Overview and Its Total Revenue
  13.5.3 IrisVR VR Software Introduction
  13.5.4 IrisVR Revenue in VR Software Business (2015-2020)
  13.5.5 IrisVR Recent Development
13.6 Briovr
  13.6.1 Briovr Company Details
  13.6.2 Briovr Business Overview and Its Total Revenue
  13.6.3 Briovr VR Software Introduction
  13.6.4 Briovr Revenue in VR Software Business (2015-2020)
  13.6.5 Briovr Recent Development
13.7 Techviz
  13.7.1 Techviz Company Details
  13.7.2 Techviz Business Overview and Its Total Revenue
  13.7.3 Techviz VR Software Introduction
  13.7.4 Techviz Revenue in VR Software Business (2015-2020)
  13.7.5 Techviz Recent Development
13.8 Unigine
  13.8.1 Unigine Company Details
  13.8.2 Unigine Business Overview and Its Total Revenue
  13.8.3 Unigine VR Software Introduction
  13.8.4 Unigine Revenue in VR Software Business (2015-2020)
  13.8.5 Unigine Recent Development
13.9 Phenomatics Virtual Reality Software
  13.9.1 Phenomatics Virtual Reality Software Company Details
  13.9.2 Phenomatics Virtual Reality Software Business Overview and Its Total Revenue
  13.9.3 Phenomatics Virtual Reality Software VR Software Introduction
  13.9.4 Phenomatics Virtual Reality Software Revenue in VR Software Business (2015-2020)
  13.9.5 Phenomatics Virtual Reality Software Recent Development
13.10 Worldviz
  13.10.1 Worldviz Company Details
  13.10.2 Worldviz Business Overview and Its Total Revenue
  13.10.3 Worldviz VR Software Introduction
  13.10.4 Worldviz Revenue in VR Software Business (2015-2020)
  13.10.5 Worldviz Recent Development
13.11 Virtalis
  10.11.1 Virtalis Company Details
  10.11.2 Virtalis Business Overview and Its Total Revenue
  10.11.3 Virtalis VR Software Introduction
  10.11.4 Virtalis Revenue in VR Software Business (2015-2020)
  10.11.5 Virtalis Recent Development
13.12 ESI Group
  10.12.1 ESI Group Company Details
  10.12.2 ESI Group Business Overview and Its Total Revenue
  10.12.3 ESI Group VR Software Introduction
  10.12.4 ESI Group Revenue in VR Software Business (2015-2020)
  10.12.5 ESI Group Recent Development
13.13 XVR Simulation
  10.13.1 XVR Simulation Company Details
  10.13.2 XVR Simulation Business Overview and Its Total Revenue
  10.13.3 XVR Simulation VR Software Introduction
  10.13.4 XVR Simulation Revenue in VR Software Business (2015-2020)
  10.13.5 XVR Simulation Recent Development
13.14 EON Reality
  10.14.1 EON Reality Company Details
  10.14.2 EON Reality Business Overview and Its Total Revenue
  10.14.3 EON Reality VR Software Introduction
  10.14.4 EON Reality Revenue in VR Software Business (2015-2020)
  10.14.5 EON Reality Recent Development
13.15 High Fidelity
  10.15.1 High Fidelity Company Details
  10.15.2 High Fidelity Business Overview and Its Total Revenue
  10.15.3 High Fidelity VR Software Introduction
  10.15.4 High Fidelity Revenue in VR Software Business (2015-2020)
  10.15.5 High Fidelity Recent Development
13.16 Mirra
  10.16.1 Mirra Company Details
  10.16.2 Mirra Business Overview and Its Total Revenue
  10.16.3 Mirra VR Software Introduction
  10.16.4 Mirra Revenue in VR Software Business (2015-2020)
  10.16.5 Mirra Recent Development
13.17 Arcadia Augmented Reality
  10.17.1 Arcadia Augmented Reality Company Details
  10.17.2 Arcadia Augmented Reality Business Overview and Its Total Revenue
  10.17.3 Arcadia Augmented Reality VR Software Introduction
  10.17.4 Arcadia Augmented Reality Revenue in VR Software Business (2015-2020)
  10.17.5 Arcadia Augmented Reality Recent Development
13.18 Smartvizs
  10.18.1 Smartvizs Company Details
  10.18.2 Smartvizs Business Overview and Its Total Revenue
  10.18.3 Smartvizs VR Software Introduction
  10.18.4 Smartvizs Revenue in VR Software Business (2015-2020)
  10.18.5 Smartvizs Recent Development
13.19 Imaginate
  10.19.1 Imaginate Company Details
  10.19.2 Imaginate Business Overview and Its Total Revenue
  10.19.3 Imaginate VR Software Introduction
  10.19.4 Imaginate Revenue in VR Software Business (2015-2020)
  10.19.5 Imaginate Recent Development
13.20 Mind & Idea Fly
  10.20.1 Mind & Idea Fly Company Details
  10.20.2 Mind & Idea Fly Business Overview and Its Total Revenue
  10.20.3 Mind & Idea Fly VR Software Introduction
  10.20.4 Mind & Idea Fly Revenue in VR Software Business (2015-2020)
  10.20.5 Mind & Idea Fly Recent Development
13.21 Vr-On
  10.21.1 Vr-On Company Details
  10.21.2 Vr-On Business Overview and Its Total Revenue
  10.21.3 Vr-On VR Software Introduction
  10.21.4 Vr-On Revenue in VR Software Business (2015-2020)
  10.21.5 Vr-On Recent Development
13.22 Autodesk
  10.22.1 Autodesk Company Details
  10.22.2 Autodesk Business Overview and Its Total Revenue
  10.22.3 Autodesk VR Software Introduction
  10.22.4 Autodesk Revenue in VR Software Business (2015-2020)
  10.22.5 Autodesk Recent Development
13.23 Illogic
  10.23.1 Illogic Company Details
  10.23.2 Illogic Business Overview and Its Total Revenue
  10.23.3 Illogic VR Software Introduction
  10.23.4 Illogic Revenue in VR Software Business (2015-2020)
  10.23.5 Illogic Recent Development
13.24 Vrdirect
  10.24.1 Vrdirect Company Details
  10.24.2 Vrdirect Business Overview and Its Total Revenue
  10.24.3 Vrdirect VR Software Introduction
  10.24.4 Vrdirect Revenue in VR Software Business (2015-2020)
  10.24.5 Vrdirect Recent Development
13.25 Mindmaze
  10.25.1 Mindmaze Company Details
  10.25.2 Mindmaze Business Overview and Its Total Revenue
  10.25.3 Mindmaze VR Software Introduction
  10.25.4 Mindmaze Revenue in VR Software Business (2015-2020)
  10.25.5 Mindmaze Recent Development
13.26 Dancingmind
  10.26.1 Dancingmind Company Details
  10.26.2 Dancingmind Business Overview and Its Total Revenue
  10.26.3 Dancingmind VR Software Introduction
  10.26.4 Dancingmind Revenue in VR Software Business (2015-2020)
  10.26.5 Dancingmind Recent Development
13.27 Inspace XR
  10.27.1 Inspace XR Company Details
  10.27.2 Inspace XR Business Overview and Its Total Revenue
  10.27.3 Inspace XR VR Software Introduction
  10.27.4 Inspace XR Revenue in VR Software Business (2015-2020)
  10.27.5 Inspace XR Recent Development

14 ANALYST'S VIEWPOINTS/CONCLUSIONS

15 APPENDIX

15.1 Research Methodology
  15.1.1 Methodology/Research Approach
  15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details

LIST OF TABLES

Table 1. VR Software Key Market Segments
Table 2. Key Players Covered: Ranking by VR Software Revenue
Table 3. Ranking of Global Top VR Software Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global VR Software Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Basic?$50-150 User/month?
Table 6. Key Players of Standard(?$150-225 User/month?)
Table 7. Key Players of Senior?$225-350/User/month?
Table 8. COVID-19 Impact Global Market: (Four VR Software Market Size Forecast Scenarios)
Table 9. Opportunities and Trends for VR Software Players in the COVID-19 Landscape
Table 10. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 11. Key Regions/Countries Measures against Covid-19 Impact
Table 12. Proposal for VR Software Players to Combat Covid-19 Impact
Table 13. Global VR Software Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 14. Global VR Software Market Size by Regions (US$ Million): 2020 VS 2026
Table 15. Global VR Software Market Size by Regions (2015-2020) (US$ Million)
Table 16. Global VR Software Market Share by Regions (2015-2020)
Table 17. Global VR Software Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 18. Global VR Software Market Share by Regions (2021-2026)
Table 19. Market Top Trends
Table 20. Key Drivers: Impact Analysis
Table 21. Key Challenges
Table 22. VR Software Market Growth Strategy
Table 23. Main Points Interviewed from Key VR Software Players
Table 24. Global VR Software Revenue by Players (2015-2020) (Million US$)
Table 25. Global VR Software Market Share by Players (2015-2020)
Table 26. Global Top VR Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in VR Software as of 2019)
Table 27. Global VR Software by Players Market Concentration Ratio (CR5 and HHI)
Table 28. Key Players Headquarters and Area Served
Table 29. Key Players VR Software Product Solution and Service
Table 30. Date of Enter into VR Software Market
Table 31. Mergers & Acquisitions, Expansion Plans
Table 32. Global VR Software Market Size by Type (2015-2020) (Million US$)
Table 33. Global VR Software Market Size Share by Type (2015-2020)
Table 34. Global VR Software Revenue Market Share by Type (2021-2026)
Table 35. Global VR Software Market Size Share by Application (2015-2020)
Table 36. Global VR Software Market Size by Application (2015-2020) (Million US$)
Table 37. Global VR Software Market Size Share by Application (2021-2026)
Table 38. North America Key Players VR Software Revenue (2019-2020) (Million US$)
Table 39. North America Key Players VR Software Market Share (2019-2020)
Table 40. North America VR Software Market Size by Type (2015-2020) (Million US$)
Table 41. North America VR Software Market Share by Type (2015-2020)
Table 42. North America VR Software Market Size by Application (2015-2020) (Million US$)
Table 43. North America VR Software Market Share by Application (2015-2020)
Table 44. Europe Key Players VR Software Revenue (2019-2020) (Million US$)
Table 45. Europe Key Players VR Software Market Share (2019-2020)
Table 46. Europe VR Software Market Size by Type (2015-2020) (Million US$)
Table 47. Europe VR Software Market Share by Type (2015-2020)
Table 48. Europe VR Software Market Size by Application (2015-2020) (Million US$)
Table 49. Europe VR Software Market Share by Application (2015-2020)
Table 50. China Key Players VR Software Revenue (2019-2020) (Million US$)
Table 51. China Key Players VR Software Market Share (2019-2020)
Table 52. China VR Software Market Size by Type (2015-2020) (Million US$)
Table 53. China VR Software Market Share by Type (2015-2020)
Table 54. China VR Software Market Size by Application (2015-2020) (Million US$)
Table 55. China VR Software Market Share by Application (2015-2020)
Table 56. Japan Key Players VR Software Revenue (2019-2020) (Million US$)
Table 57. Japan Key Players VR Software Market Share (2019-2020)
Table 58. Japan VR Software Market Size by Type (2015-2020) (Million US$)
Table 59. Japan VR Software Market Share by Type (2015-2020)
Table 60. Japan VR Software Market Size by Application (2015-2020) (Million US$)
Table 61. Japan VR Software Market Share by Application (2015-2020)
Table 62. Southeast Asia Key Players VR Software Revenue (2019-2020) (Million US$)
Table 63. Southeast Asia Key Players VR Software Market Share (2019-2020)
Table 64. Southeast Asia VR Software Market Size by Type (2015-2020) (Million US$)
Table 65. Southeast Asia VR Software Market Share by Type (2015-2020)
Table 66. Southeast Asia VR Software Market Size by Application (2015-2020) (Million US$)
Table 67. Southeast Asia VR Software Market Share by Application (2015-2020)
Table 68. India Key Players VR Software Revenue (2019-2020) (Million US$)
Table 69. India Key Players VR Software Market Share (2019-2020)
Table 70. India VR Software Market Size by Type (2015-2020) (Million US$)
Table 71. India VR Software Market Share by Type (2015-2020)
Table 72. India VR Software Market Size by Application (2015-2020) (Million US$)
Table 73. India VR Software Market Share by Application (2015-2020)
Table 74. Central & South America Key Players VR Software Revenue (2019-2020) (Million US$)
Table 75. Central & South America Key Players VR Software Market Share (2019-2020)
Table 76. Central & South America VR Software Market Size by Type (2015-2020) (Million US$)
Table 77. Central & South America VR Software Market Share by Type (2015-2020)
Table 78. Central & South America VR Software Market Size by Application (2015-2020) (Million US$)
Table 79. Central & South America VR Software Market Share by Application (2015-2020)
Table 80. Istaging Company Details
Table 81. Istaging Business Overview
Table 82. Istaging Product
Table 83. Istaging Revenue in VR Software Business (2015-2020) (Million US$)
Table 84. Istaging Recent Development
Table 85. Axonom Powertrak Company Details
Table 86. Axonom Powertrak Business Overview
Table 87. Axonom Powertrak Product
Table 88. Axonom Powertrak Revenue in VR Software Business (2015-2020) (Million US$)
Table 89. Axonom Powertrak Recent Development
Table 90. Cupix Company Details
Table 91. Cupix Business Overview
Table 92. Cupix Product
Table 93. Cupix Revenue in VR Software Business (2015-2020) (Million US$)
Table 94. Cupix Recent Development
Table 95. Viar Company Details
Table 96. Viar Business Overview
Table 97. Viar Product
Table 98. Viar Revenue in VR Software Business (2015-2020) (Million US$)
Table 99. Viar Recent Development
Table 100. IrisVR Company Details
Table 101. IrisVR Business Overview
Table 102. IrisVR Product
Table 103. IrisVR Revenue in VR Software Business (2015-2020) (Million US$)
Table 104. IrisVR Recent Development
Table 105. Briovr Company Details
Table 106. Briovr Business Overview
Table 107. Briovr Product
Table 108. Briovr Revenue in VR Software Business (2015-2020) (Million US$)
Table 109. Briovr Recent Development
Table 110. Techviz Company Details
Table 111. Techviz Business Overview
Table 112. Techviz Product
Table 113. Techviz Revenue in VR Software Business (2015-2020) (Million US$)
Table 114. Techviz Recent Development
Table 115. Unigine Business Overview
Table 116. Unigine Product
Table 117. Unigine Company Details
Table 118. Unigine Revenue in VR Software Business (2015-2020) (Million US$)
Table 119. Unigine Recent Development
Table 120. Phenomatics Virtual Reality Software Company Details
Table 121. Phenomatics Virtual Reality Software Business Overview
Table 122. Phenomatics Virtual Reality Software Product
Table 123. Phenomatics Virtual Reality Software Revenue in VR Software Business (2015-2020) (Million US$)
Table 124. Phenomatics Virtual Reality Software Recent Development
Table 125. Worldviz Company Details
Table 126. Worldviz Business Overview
Table 127. Worldviz Product
Table 128. Worldviz Revenue in VR Software Business (2015-2020) (Million US$)
Table 129. Worldviz Recent Development
Table 130. Virtalis Company Details
Table 131. Virtalis Business Overview
Table 132. Virtalis Product
Table 133. Virtalis Revenue in VR Software Business (2015-2020) (Million US$)
Table 134. Virtalis Recent Development
Table 135. ESI Group Company Details
Table 136. ESI Group Business Overview
Table 137. ESI Group Product
Table 138. ESI Group Revenue in VR Software Business (2015-2020) (Million US$)
Table 139. ESI Group Recent Development
Table 140. XVR Simulation Company Details
Table 141. XVR Simulation Business Overview
Table 142. XVR Simulation Product
Table 143. XVR Simulation Revenue in VR Software Business (2015-2020) (Million US$)
Table 144. XVR Simulation Recent Development
Table 145. EON Reality Company Details
Table 146. EON Reality Business Overview
Table 147. EON Reality Product
Table 148. EON Reality Revenue in VR Software Business (2015-2020) (Million US$)
Table 149. EON Reality Recent Development
Table 150. High Fidelity Company Details
Table 151. High Fidelity Business Overview
Table 152. High Fidelity Product
Table 153. High Fidelity Revenue in VR Software Business (2015-2020) (Million US$)
Table 154. High Fidelity Recent Development
Table 155. Mirra Company Details
Table 156. Mirra Business Overview
Table 157. Mirra Product
Table 158. Mirra Revenue in VR Software Business (2015-2020) (Million US$)
Table 159. Mirra Recent Development
Table 160. Arcadia Augmented Reality Company Details
Table 161. Arcadia Augmented Reality Business Overview
Table 162. Arcadia Augmented Reality Product
Table 163. Arcadia Augmented Reality Revenue in VR Software Business (2015-2020) (Million US$)
Table 164. Arcadia Augmented Reality Recent Development
Table 165. Smartvizs Company Details
Table 166. Smartvizs Business Overview
Table 167. Smartvizs Product
Table 168. Smartvizs Revenue in VR Software Business (2015-2020) (Million US$)
Table 169. Smartvizs Recent Development
Table 170. Imaginate Company Details
Table 171. Imaginate Business Overview
Table 172. Imaginate Product
Table 173. Imaginate Revenue in VR Software Business (2015-2020) (Million US$)
Table 174. Imaginate Recent Development
Table 175. Mind & Idea Fly Company Details
Table 176. Mind & Idea Fly Business Overview
Table 177. Mind & Idea Fly Product
Table 178. Mind & Idea Fly Revenue in VR Software Business (2015-2020) (Million US$)
Table 179. Mind & Idea Fly Recent Development
Table 180. Vr-On Company Details
Table 181. Vr-On Business Overview
Table 182. Vr-On Product
Table 183. Vr-On Revenue in VR Software Business (2015-2020) (Million US$)
Table 184. Vr-On Recent Development
Table 185. Autodesk Company Details
Table 186. Autodesk Business Overview
Table 187. Autodesk Product
Table 188. Autodesk Revenue in VR Software Business (2015-2020) (Million US$)
Table 189. Autodesk Recent Development
Table 190. Illogic Company Details
Table 191. Illogic Business Overview
Table 192. Illogic Product
Table 193. Illogic Revenue in VR Software Business (2015-2020) (Million US$)
Table 194. Illogic Recent Development
Table 195. Vrdirect Company Details
Table 196. Vrdirect Business Overview
Table 197. Vrdirect Product
Table 198. Vrdirect Revenue in VR Software Business (2015-2020) (Million US$)
Table 199. Vrdirect Recent Development
Table 200. Mindmaze Company Details
Table 201. Mindmaze Business Overview
Table 202. Mindmaze Product
Table 203. Mindmaze Revenue in VR Software Business (2015-2020) (Million US$)
Table 204. Mindmaze Recent Development
Table 205. Dancingmind Company Details
Table 206. Dancingmind Business Overview
Table 207. Dancingmind Product
Table 208. Dancingmind Revenue in VR Software Business (2015-2020) (Million US$)
Table 209. Dancingmind Recent Development
Table 210. Inspace XR Company Details
Table 211. Inspace XR Business Overview
Table 212. Inspace XR Product
Table 213. Inspace XR Revenue in VR Software Business (2015-2020) (Million US$)
Table 214. Inspace XR Recent Development
Table 215. Research Programs/Design for This Report
Table 216. Key Data Information from Secondary Sources
Table 217. Key Data Information from Primary Sources

LIST OF FIGURES

Figure 1. Global VR Software Market Share by Type: 2020 VS 2026
Figure 2. Basic?$50-150 User/month? Features
Figure 3. Standard(?$150-225 User/month?) Features
Figure 4. Senior?$225-350/User/month? Features
Figure 5. Global VR Software Market Share by Application: 2020 VS 2026
Figure 6. Automotive Case Studies
Figure 7. Medical Case Studies
Figure 8. Real Estate Case Studies
Figure 9. Oil and Gas Case Studies
Figure 10. Entertainment Case Studies
Figure 11. Industrial Case Studies
Figure 12. Other Case Studies
Figure 13. VR Software Report Years Considered
Figure 14. Global VR Software Market Size YoY Growth 2015-2026 (US$ Million)
Figure 15. Global VR Software Market Share by Regions: 2020 VS 2026
Figure 16. Global VR Software Market Share by Regions (2021-2026)
Figure 17. Porter's Five Forces Analysis
Figure 18. Global VR Software Market Share by Players in 2019
Figure 19. Global Top VR Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in VR Software as of 2019
Figure 20. The Top 10 and 5 Players Market Share by VR Software Revenue in 2019
Figure 21. North America VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. Europe VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. China VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. Japan VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 25. Southeast Asia VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 26. India VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 27. Central & South America VR Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 28. Istaging Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. Istaging Revenue Growth Rate in VR Software Business (2015-2020)
Figure 30. Axonom Powertrak Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. Axonom Powertrak Revenue Growth Rate in VR Software Business (2015-2020)
Figure 32. Cupix Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. Cupix Revenue Growth Rate in VR Software Business (2015-2020)
Figure 34. Viar Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Viar Revenue Growth Rate in VR Software Business (2015-2020)
Figure 36. IrisVR Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. IrisVR Revenue Growth Rate in VR Software Business (2015-2020)
Figure 38. Briovr Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. Briovr Revenue Growth Rate in VR Software Business (2015-2020)
Figure 40. Techviz Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Techviz Revenue Growth Rate in VR Software Business (2015-2020)
Figure 42. Unigine Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. Unigine Revenue Growth Rate in VR Software Business (2015-2020)
Figure 44. Phenomatics Virtual Reality Software Total Revenue (US$ Million): 2019 Compared with 2018
Figure 45. Phenomatics Virtual Reality Software Revenue Growth Rate in VR Software Business (2015-2020)
Figure 46. Worldviz Total Revenue (US$ Million): 2019 Compared with 2018
Figure 47. Worldviz Revenue Growth Rate in VR Software Business (2015-2020)
Figure 48. Virtalis Total Revenue (US$ Million): 2019 Compared with 2018
Figure 49. Virtalis Revenue Growth Rate in VR Software Business (2015-2020)
Figure 50. ESI Group Total Revenue (US$ Million): 2019 Compared with 2018
Figure 51. ESI Group Revenue Growth Rate in VR Software Business (2015-2020)
Figure 52. XVR Simulation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 53. XVR Simulation Revenue Growth Rate in VR Software Business (2015-2020)
Figure 54. EON Reality Total Revenue (US$ Million): 2019 Compared with 2018
Figure 55. EON Reality Revenue Growth Rate in VR Software Business (2015-2020)
Figure 56. High Fidelity Total Revenue (US$ Million): 2019 Compared with 2018
Figure 57. High Fidelity Revenue Growth Rate in VR Software Business (2015-2020)
Figure 58. Mirra Total Revenue (US$ Million): 2019 Compared with 2018
Figure 59. Mirra Revenue Growth Rate in VR Software Business (2015-2020)
Figure 60. Arcadia Augmented Reality Total Revenue (US$ Million): 2019 Compared with 2018
Figure 61. Arcadia Augmented Reality Revenue Growth Rate in VR Software Business (2015-2020)
Figure 62. Smartvizs Total Revenue (US$ Million): 2019 Compared with 2018
Figure 63. Smartvizs Revenue Growth Rate in VR Software Business (2015-2020)
Figure 64. Imaginate Total Revenue (US$ Million): 2019 Compared with 2018
Figure 65. Imaginate Revenue Growth Rate in VR Software Business (2015-2020)
Figure 66. Mind & Idea Fly Total Revenue (US$ Million): 2019 Compared with 2018
Figure 67. Mind & Idea Fly Revenue Growth Rate in VR Software Business (2015-2020)
Figure 68. Bottom-up and Top-down Approaches for This Report
Figure 69. Data Triangulation
Figure 70. Key Executives Interviewed


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