[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

COVID-19 Impact on Global Virtual Training and Simulation Market Size, Status and Forecast 2020-2026

August 2020 | 97 pages | ID: C81E30852185EN
QYResearch

US$ 3,900.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
This report focuses on the global Virtual Training and Simulation status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Virtual Training and Simulation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
The key players covered in this study
  • L-3 Link Simulation and Training
  • Boeing
  • CAE Inc
  • FlightSafety International
  • Thales
  • Lockheed Martin
  • Cubic Corporation
  • Rheinmetall Defence
  • Raytheon
  • Rockwell Collins
  • Elbit Systems
  • Virtual Reality Media
Market segment by Type, the product can be split into
  • Traditional Virtual Training
  • Virtual Reality Based Training
Market segment by Application, split into
  • Flight Simulation
  • Battlefield Simulation
  • Medic Training
  • Vehicle Simulation
Market segment by Regions/Countries, this report covers
  • North America
  • Europe
  • China
  • Japan
  • Southeast Asia
  • India
  • Central & South America
The study objectives of this report are:
  • To analyze global Virtual Training and Simulation status, future forecast, growth opportunity, key market and key players.
  • To present the Virtual Training and Simulation development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
  • To strategically profile the key players and comprehensively analyze their development plan and strategies.
  • To define, describe and forecast the market by type, market and key regions.
In this study, the years considered to estimate the market size of Virtual Training and Simulation are as follows:
  • History Year: 2015-2019
  • Base Year: 2019
  • Estimated Year: 2020
  • Forecast Year 2020 to 2026
For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
1 REPORT OVERVIEW

1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Virtual Training and Simulation Revenue
1.4 Market Analysis by Type
  1.4.1 Global Virtual Training and Simulation Market Size Growth Rate by Type: 2020 VS 2026
  1.4.2 Traditional Virtual Training
  1.4.3 Virtual Reality Based Training
1.5 Market by Application
  1.5.1 Global Virtual Training and Simulation Market Share by Application: 2020 VS 2026
  1.5.2 Flight Simulation
  1.5.3 Battlefield Simulation
  1.5.4 Medic Training
  1.5.5 Vehicle Simulation
1.6 Coronavirus Disease 2019 (Covid-19): Virtual Training and Simulation Industry Impact
  1.6.1 How the Covid-19 is Affecting the Virtual Training and Simulation Industry
    1.6.1.1 Virtual Training and Simulation Business Impact Assessment - Covid-19
    1.6.1.2 Supply Chain Challenges
    1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
  1.6.2 Market Trends and Virtual Training and Simulation Potential Opportunities in the COVID-19 Landscape
  1.6.3 Measures / Proposal against Covid-19
    1.6.3.1 Government Measures to Combat Covid-19 Impact
    1.6.3.2 Proposal for Virtual Training and Simulation Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered

2 GLOBAL GROWTH TRENDS BY REGIONS

2.1 Virtual Training and Simulation Market Perspective (2015-2026)
2.2 Virtual Training and Simulation Growth Trends by Regions
  2.2.1 Virtual Training and Simulation Market Size by Regions: 2015 VS 2020 VS 2026
  2.2.2 Virtual Training and Simulation Historic Market Share by Regions (2015-2020)
  2.2.3 Virtual Training and Simulation Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
  2.3.1 Market Top Trends
  2.3.2 Market Drivers
  2.3.3 Market Challenges
  2.3.4 Porter’s Five Forces Analysis
  2.3.5 Virtual Training and Simulation Market Growth Strategy
  2.3.6 Primary Interviews with Key Virtual Training and Simulation Players (Opinion Leaders)

3 COMPETITION LANDSCAPE BY KEY PLAYERS

3.1 Global Top Virtual Training and Simulation Players by Market Size
  3.1.1 Global Top Virtual Training and Simulation Players by Revenue (2015-2020)
  3.1.2 Global Virtual Training and Simulation Revenue Market Share by Players (2015-2020)
  3.1.3 Global Virtual Training and Simulation Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Virtual Training and Simulation Market Concentration Ratio
  3.2.1 Global Virtual Training and Simulation Market Concentration Ratio (CR5 and HHI)
  3.2.2 Global Top 10 and Top 5 Companies by Virtual Training and Simulation Revenue in 2019
3.3 Virtual Training and Simulation Key Players Head office and Area Served
3.4 Key Players Virtual Training and Simulation Product Solution and Service
3.5 Date of Enter into Virtual Training and Simulation Market
3.6 Mergers & Acquisitions, Expansion Plans

4 BREAKDOWN DATA BY TYPE (2015-2026)

4.1 Global Virtual Training and Simulation Historic Market Size by Type (2015-2020)
4.2 Global Virtual Training and Simulation Forecasted Market Size by Type (2021-2026)

5 VIRTUAL TRAINING AND SIMULATION BREAKDOWN DATA BY APPLICATION (2015-2026)

5.1 Global Virtual Training and Simulation Market Size by Application (2015-2020)
5.2 Global Virtual Training and Simulation Forecasted Market Size by Application (2021-2026)

6 NORTH AMERICA

6.1 North America Virtual Training and Simulation Market Size (2015-2020)
6.2 Virtual Training and Simulation Key Players in North America (2019-2020)
6.3 North America Virtual Training and Simulation Market Size by Type (2015-2020)
6.4 North America Virtual Training and Simulation Market Size by Application (2015-2020)

7 EUROPE

7.1 Europe Virtual Training and Simulation Market Size (2015-2020)
7.2 Virtual Training and Simulation Key Players in Europe (2019-2020)
7.3 Europe Virtual Training and Simulation Market Size by Type (2015-2020)
7.4 Europe Virtual Training and Simulation Market Size by Application (2015-2020)

8 CHINA

8.1 China Virtual Training and Simulation Market Size (2015-2020)
8.2 Virtual Training and Simulation Key Players in China (2019-2020)
8.3 China Virtual Training and Simulation Market Size by Type (2015-2020)
8.4 China Virtual Training and Simulation Market Size by Application (2015-2020)

9 JAPAN

9.1 Japan Virtual Training and Simulation Market Size (2015-2020)
9.2 Virtual Training and Simulation Key Players in Japan (2019-2020)
9.3 Japan Virtual Training and Simulation Market Size by Type (2015-2020)
9.4 Japan Virtual Training and Simulation Market Size by Application (2015-2020)

10 SOUTHEAST ASIA

10.1 Southeast Asia Virtual Training and Simulation Market Size (2015-2020)
10.2 Virtual Training and Simulation Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Virtual Training and Simulation Market Size by Type (2015-2020)
10.4 Southeast Asia Virtual Training and Simulation Market Size by Application (2015-2020)

11 INDIA

11.1 India Virtual Training and Simulation Market Size (2015-2020)
11.2 Virtual Training and Simulation Key Players in India (2019-2020)
11.3 India Virtual Training and Simulation Market Size by Type (2015-2020)
11.4 India Virtual Training and Simulation Market Size by Application (2015-2020)

12 CENTRAL & SOUTH AMERICA

12.1 Central & South America Virtual Training and Simulation Market Size (2015-2020)
12.2 Virtual Training and Simulation Key Players in Central & South America (2019-2020)
12.3 Central & South America Virtual Training and Simulation Market Size by Type (2015-2020)
12.4 Central & South America Virtual Training and Simulation Market Size by Application (2015-2020)

13 KEY PLAYERS PROFILES

13.1 L-3 Link Simulation and Training
  13.1.1 L-3 Link Simulation and Training Company Details
  13.1.2 L-3 Link Simulation and Training Business Overview and Its Total Revenue
  13.1.3 L-3 Link Simulation and Training Virtual Training and Simulation Introduction
  13.1.4 L-3 Link Simulation and Training Revenue in Virtual Training and Simulation Business (2015-2020))
  13.1.5 L-3 Link Simulation and Training Recent Development
13.2 Boeing
  13.2.1 Boeing Company Details
  13.2.2 Boeing Business Overview and Its Total Revenue
  13.2.3 Boeing Virtual Training and Simulation Introduction
  13.2.4 Boeing Revenue in Virtual Training and Simulation Business (2015-2020)
  13.2.5 Boeing Recent Development
13.3 CAE Inc
  13.3.1 CAE Inc Company Details
  13.3.2 CAE Inc Business Overview and Its Total Revenue
  13.3.3 CAE Inc Virtual Training and Simulation Introduction
  13.3.4 CAE Inc Revenue in Virtual Training and Simulation Business (2015-2020)
  13.3.5 CAE Inc Recent Development
13.4 FlightSafety International
  13.4.1 FlightSafety International Company Details
  13.4.2 FlightSafety International Business Overview and Its Total Revenue
  13.4.3 FlightSafety International Virtual Training and Simulation Introduction
  13.4.4 FlightSafety International Revenue in Virtual Training and Simulation Business (2015-2020)
  13.4.5 FlightSafety International Recent Development
13.5 Thales
  13.5.1 Thales Company Details
  13.5.2 Thales Business Overview and Its Total Revenue
  13.5.3 Thales Virtual Training and Simulation Introduction
  13.5.4 Thales Revenue in Virtual Training and Simulation Business (2015-2020)
  13.5.5 Thales Recent Development
13.6 Lockheed Martin
  13.6.1 Lockheed Martin Company Details
  13.6.2 Lockheed Martin Business Overview and Its Total Revenue
  13.6.3 Lockheed Martin Virtual Training and Simulation Introduction
  13.6.4 Lockheed Martin Revenue in Virtual Training and Simulation Business (2015-2020)
  13.6.5 Lockheed Martin Recent Development
13.7 Cubic Corporation
  13.7.1 Cubic Corporation Company Details
  13.7.2 Cubic Corporation Business Overview and Its Total Revenue
  13.7.3 Cubic Corporation Virtual Training and Simulation Introduction
  13.7.4 Cubic Corporation Revenue in Virtual Training and Simulation Business (2015-2020)
  13.7.5 Cubic Corporation Recent Development
13.8 Rheinmetall Defence
  13.8.1 Rheinmetall Defence Company Details
  13.8.2 Rheinmetall Defence Business Overview and Its Total Revenue
  13.8.3 Rheinmetall Defence Virtual Training and Simulation Introduction
  13.8.4 Rheinmetall Defence Revenue in Virtual Training and Simulation Business (2015-2020)
  13.8.5 Rheinmetall Defence Recent Development
13.9 Raytheon
  13.9.1 Raytheon Company Details
  13.9.2 Raytheon Business Overview and Its Total Revenue
  13.9.3 Raytheon Virtual Training and Simulation Introduction
  13.9.4 Raytheon Revenue in Virtual Training and Simulation Business (2015-2020)
  13.9.5 Raytheon Recent Development
13.10 Rockwell Collins
  13.10.1 Rockwell Collins Company Details
  13.10.2 Rockwell Collins Business Overview and Its Total Revenue
  13.10.3 Rockwell Collins Virtual Training and Simulation Introduction
  13.10.4 Rockwell Collins Revenue in Virtual Training and Simulation Business (2015-2020)
  13.10.5 Rockwell Collins Recent Development
13.11 Elbit Systems
  10.11.1 Elbit Systems Company Details
  10.11.2 Elbit Systems Business Overview and Its Total Revenue
  10.11.3 Elbit Systems Virtual Training and Simulation Introduction
  10.11.4 Elbit Systems Revenue in Virtual Training and Simulation Business (2015-2020)
  10.11.5 Elbit Systems Recent Development
13.12 Virtual Reality Media
  10.12.1 Virtual Reality Media Company Details
  10.12.2 Virtual Reality Media Business Overview and Its Total Revenue
  10.12.3 Virtual Reality Media Virtual Training and Simulation Introduction
  10.12.4 Virtual Reality Media Revenue in Virtual Training and Simulation Business (2015-2020)
  10.12.5 Virtual Reality Media Recent Development

14 ANALYST'S VIEWPOINTS/CONCLUSIONS

15 APPENDIX

15.1 Research Methodology
  15.1.1 Methodology/Research Approach
  15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
LIST OF TABLES

Table 1. Virtual Training and Simulation Key Market Segments
Table 2. Key Players Covered: Ranking by Virtual Training and Simulation Revenue
Table 3. Ranking of Global Top Virtual Training and Simulation Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Virtual Training and Simulation Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Traditional Virtual Training
Table 6. Key Players of Virtual Reality Based Training
Table 7. COVID-19 Impact Global Market: (Four Virtual Training and Simulation Market Size Forecast Scenarios)
Table 8. Opportunities and Trends for Virtual Training and Simulation Players in the COVID-19 Landscape
Table 9. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 10. Key Regions/Countries Measures against Covid-19 Impact
Table 11. Proposal for Virtual Training and Simulation Players to Combat Covid-19 Impact
Table 12. Global Virtual Training and Simulation Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 13. Global Virtual Training and Simulation Market Size by Regions (US$ Million): 2020 VS 2026
Table 14. Global Virtual Training and Simulation Market Size by Regions (2015-2020) (US$ Million)
Table 15. Global Virtual Training and Simulation Market Share by Regions (2015-2020)
Table 16. Global Virtual Training and Simulation Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 17. Global Virtual Training and Simulation Market Share by Regions (2021-2026)
Table 18. Market Top Trends
Table 19. Key Drivers: Impact Analysis
Table 20. Key Challenges
Table 21. Virtual Training and Simulation Market Growth Strategy
Table 22. Main Points Interviewed from Key Virtual Training and Simulation Players
Table 23. Global Virtual Training and Simulation Revenue by Players (2015-2020) (Million US$)
Table 24. Global Virtual Training and Simulation Market Share by Players (2015-2020)
Table 25. Global Top Virtual Training and Simulation Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Training and Simulation as of 2019)
Table 26. Global Virtual Training and Simulation by Players Market Concentration Ratio (CR5 and HHI)
Table 27. Key Players Headquarters and Area Served
Table 28. Key Players Virtual Training and Simulation Product Solution and Service
Table 29. Date of Enter into Virtual Training and Simulation Market
Table 30. Mergers & Acquisitions, Expansion Plans
Table 31. Global Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 32. Global Virtual Training and Simulation Market Size Share by Type (2015-2020)
Table 33. Global Virtual Training and Simulation Revenue Market Share by Type (2021-2026)
Table 34. Global Virtual Training and Simulation Market Size Share by Application (2015-2020)
Table 35. Global Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 36. Global Virtual Training and Simulation Market Size Share by Application (2021-2026)
Table 37. North America Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 38. North America Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 39. North America Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 40. North America Virtual Training and Simulation Market Share by Type (2015-2020)
Table 41. North America Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 42. North America Virtual Training and Simulation Market Share by Application (2015-2020)
Table 43. Europe Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 44. Europe Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 45. Europe Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 46. Europe Virtual Training and Simulation Market Share by Type (2015-2020)
Table 47. Europe Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 48. Europe Virtual Training and Simulation Market Share by Application (2015-2020)
Table 49. China Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 50. China Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 51. China Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 52. China Virtual Training and Simulation Market Share by Type (2015-2020)
Table 53. China Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 54. China Virtual Training and Simulation Market Share by Application (2015-2020)
Table 55. Japan Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 56. Japan Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 57. Japan Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 58. Japan Virtual Training and Simulation Market Share by Type (2015-2020)
Table 59. Japan Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 60. Japan Virtual Training and Simulation Market Share by Application (2015-2020)
Table 61. Southeast Asia Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 62. Southeast Asia Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 63. Southeast Asia Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 64. Southeast Asia Virtual Training and Simulation Market Share by Type (2015-2020)
Table 65. Southeast Asia Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 66. Southeast Asia Virtual Training and Simulation Market Share by Application (2015-2020)
Table 67. India Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 68. India Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 69. India Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 70. India Virtual Training and Simulation Market Share by Type (2015-2020)
Table 71. India Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 72. India Virtual Training and Simulation Market Share by Application (2015-2020)
Table 73. Central & South America Key Players Virtual Training and Simulation Revenue (2019-2020) (Million US$)
Table 74. Central & South America Key Players Virtual Training and Simulation Market Share (2019-2020)
Table 75. Central & South America Virtual Training and Simulation Market Size by Type (2015-2020) (Million US$)
Table 76. Central & South America Virtual Training and Simulation Market Share by Type (2015-2020)
Table 77. Central & South America Virtual Training and Simulation Market Size by Application (2015-2020) (Million US$)
Table 78. Central & South America Virtual Training and Simulation Market Share by Application (2015-2020)
Table 79. L-3 Link Simulation and Training Company Details
Table 80. L-3 Link Simulation and Training Business Overview
Table 81. L-3 Link Simulation and Training Product
Table 82. L-3 Link Simulation and Training Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 83. L-3 Link Simulation and Training Recent Development
Table 84. Boeing Company Details
Table 85. Boeing Business Overview
Table 86. Boeing Product
Table 87. Boeing Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 88. Boeing Recent Development
Table 89. CAE Inc Company Details
Table 90. CAE Inc Business Overview
Table 91. CAE Inc Product
Table 92. CAE Inc Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 93. CAE Inc Recent Development
Table 94. FlightSafety International Company Details
Table 95. FlightSafety International Business Overview
Table 96. FlightSafety International Product
Table 97. FlightSafety International Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 98. FlightSafety International Recent Development
Table 99. Thales Company Details
Table 100. Thales Business Overview
Table 101. Thales Product
Table 102. Thales Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 103. Thales Recent Development
Table 104. Lockheed Martin Company Details
Table 105. Lockheed Martin Business Overview
Table 106. Lockheed Martin Product
Table 107. Lockheed Martin Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 108. Lockheed Martin Recent Development
Table 109. Cubic Corporation Company Details
Table 110. Cubic Corporation Business Overview
Table 111. Cubic Corporation Product
Table 112. Cubic Corporation Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 113. Cubic Corporation Recent Development
Table 114. Rheinmetall Defence Business Overview
Table 115. Rheinmetall Defence Product
Table 116. Rheinmetall Defence Company Details
Table 117. Rheinmetall Defence Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 118. Rheinmetall Defence Recent Development
Table 119. Raytheon Company Details
Table 120. Raytheon Business Overview
Table 121. Raytheon Product
Table 122. Raytheon Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 123. Raytheon Recent Development
Table 124. Rockwell Collins Company Details
Table 125. Rockwell Collins Business Overview
Table 126. Rockwell Collins Product
Table 127. Rockwell Collins Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 128. Rockwell Collins Recent Development
Table 129. Elbit Systems Company Details
Table 130. Elbit Systems Business Overview
Table 131. Elbit Systems Product
Table 132. Elbit Systems Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 133. Elbit Systems Recent Development
Table 134. Virtual Reality Media Company Details
Table 135. Virtual Reality Media Business Overview
Table 136. Virtual Reality Media Product
Table 137. Virtual Reality Media Revenue in Virtual Training and Simulation Business (2015-2020) (Million US$)
Table 138. Virtual Reality Media Recent Development
Table 139. Research Programs/Design for This Report
Table 140. Key Data Information from Secondary Sources
Table 141. Key Data Information from Primary Sources

LIST OF FIGURES

Figure 1. Global Virtual Training and Simulation Market Share by Type: 2020 VS 2026
Figure 2. Traditional Virtual Training Features
Figure 3. Virtual Reality Based Training Features
Figure 4. Global Virtual Training and Simulation Market Share by Application: 2020 VS 2026
Figure 5. Flight Simulation Case Studies
Figure 6. Battlefield Simulation Case Studies
Figure 7. Medic Training Case Studies
Figure 8. Vehicle Simulation Case Studies
Figure 9. Virtual Training and Simulation Report Years Considered
Figure 10. Global Virtual Training and Simulation Market Size YoY Growth 2015-2026 (US$ Million)
Figure 11. Global Virtual Training and Simulation Market Share by Regions: 2020 VS 2026
Figure 12. Global Virtual Training and Simulation Market Share by Regions (2021-2026)
Figure 13. Porter's Five Forces Analysis
Figure 14. Global Virtual Training and Simulation Market Share by Players in 2019
Figure 15. Global Top Virtual Training and Simulation Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Virtual Training and Simulation as of 2019
Figure 16. The Top 10 and 5 Players Market Share by Virtual Training and Simulation Revenue in 2019
Figure 17. North America Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. Europe Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. China Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. Japan Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Southeast Asia Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. India Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Central & South America Virtual Training and Simulation Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. L-3 Link Simulation and Training Total Revenue (US$ Million): 2019 Compared with 2018
Figure 25. L-3 Link Simulation and Training Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 26. Boeing Total Revenue (US$ Million): 2019 Compared with 2018
Figure 27. Boeing Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 28. CAE Inc Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. CAE Inc Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 30. FlightSafety International Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. FlightSafety International Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 32. Thales Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. Thales Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 34. Lockheed Martin Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Lockheed Martin Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 36. Cubic Corporation Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. Cubic Corporation Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 38. Rheinmetall Defence Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. Rheinmetall Defence Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 40. Raytheon Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Raytheon Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 42. Rockwell Collins Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. Rockwell Collins Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 44. Elbit Systems Total Revenue (US$ Million): 2019 Compared with 2018
Figure 45. Elbit Systems Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 46. Virtual Reality Media Total Revenue (US$ Million): 2019 Compared with 2018
Figure 47. Virtual Reality Media Revenue Growth Rate in Virtual Training and Simulation Business (2015-2020)
Figure 48. Bottom-up and Top-down Approaches for This Report
Figure 49. Data Triangulation
Figure 50. Key Executives Interviewed


More Publications