COVID-19 Impact on Global Video Game Software Market Size, Status and Forecast 2020-2026
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This report focuses on the global Video Game Software status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Video Game Software development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
The key players covered in this study
The key players covered in this study
- Sony
- Activision Blizzard
- Microsoft
- EA
- Nintendo
- Autodesk
- Singapore Polytechnic
- SEGA
- Vivendi
- Capcom
- Browser Games
- PC Games
- Smart Phone/Tablet Games
- Console Games
- Stand-alone Games
- Online Games
- North America
- Europe
- China
- Japan
- Southeast Asia
- India
- Central & South America
- To analyze global Video Game Software status, future forecast, growth opportunity, key market and key players.
- To present the Video Game Software development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
- To strategically profile the key players and comprehensively analyze their development plan and strategies.
- To define, describe and forecast the market by type, market and key regions.
- History Year: 2015-2019
- Base Year: 2019
- Estimated Year: 2020
- Forecast Year 2020 to 2026
1 REPORT OVERVIEW
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Video Game Software Revenue
1.4 Market Analysis by Type
1.4.1 Global Video Game Software Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Browser Games
1.4.3 PC Games
1.4.4 Smart Phone/Tablet Games
1.4.5 Console Games
1.5 Market by Application
1.5.1 Global Video Game Software Market Share by Application: 2020 VS 2026
1.5.2 Stand-alone Games
1.5.3 Online Games
1.6 Coronavirus Disease 2019 (Covid-19): Video Game Software Industry Impact
1.6.1 How the Covid-19 is Affecting the Video Game Software Industry
1.6.1.1 Video Game Software Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Video Game Software Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Video Game Software Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 GLOBAL GROWTH TRENDS BY REGIONS
2.1 Video Game Software Market Perspective (2015-2026)
2.2 Video Game Software Growth Trends by Regions
2.2.1 Video Game Software Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Video Game Software Historic Market Share by Regions (2015-2020)
2.2.3 Video Game Software Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis
2.3.5 Video Game Software Market Growth Strategy
2.3.6 Primary Interviews with Key Video Game Software Players (Opinion Leaders)
3 COMPETITION LANDSCAPE BY KEY PLAYERS
3.1 Global Top Video Game Software Players by Market Size
3.1.1 Global Top Video Game Software Players by Revenue (2015-2020)
3.1.2 Global Video Game Software Revenue Market Share by Players (2015-2020)
3.1.3 Global Video Game Software Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Video Game Software Market Concentration Ratio
3.2.1 Global Video Game Software Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Video Game Software Revenue in 2019
3.3 Video Game Software Key Players Head office and Area Served
3.4 Key Players Video Game Software Product Solution and Service
3.5 Date of Enter into Video Game Software Market
3.6 Mergers & Acquisitions, Expansion Plans
4 BREAKDOWN DATA BY TYPE (2015-2026)
4.1 Global Video Game Software Historic Market Size by Type (2015-2020)
4.2 Global Video Game Software Forecasted Market Size by Type (2021-2026)
5 VIDEO GAME SOFTWARE BREAKDOWN DATA BY APPLICATION (2015-2026)
5.1 Global Video Game Software Market Size by Application (2015-2020)
5.2 Global Video Game Software Forecasted Market Size by Application (2021-2026)
6 NORTH AMERICA
6.1 North America Video Game Software Market Size (2015-2020)
6.2 Video Game Software Key Players in North America (2019-2020)
6.3 North America Video Game Software Market Size by Type (2015-2020)
6.4 North America Video Game Software Market Size by Application (2015-2020)
7 EUROPE
7.1 Europe Video Game Software Market Size (2015-2020)
7.2 Video Game Software Key Players in Europe (2019-2020)
7.3 Europe Video Game Software Market Size by Type (2015-2020)
7.4 Europe Video Game Software Market Size by Application (2015-2020)
8 CHINA
8.1 China Video Game Software Market Size (2015-2020)
8.2 Video Game Software Key Players in China (2019-2020)
8.3 China Video Game Software Market Size by Type (2015-2020)
8.4 China Video Game Software Market Size by Application (2015-2020)
9 JAPAN
9.1 Japan Video Game Software Market Size (2015-2020)
9.2 Video Game Software Key Players in Japan (2019-2020)
9.3 Japan Video Game Software Market Size by Type (2015-2020)
9.4 Japan Video Game Software Market Size by Application (2015-2020)
10 SOUTHEAST ASIA
10.1 Southeast Asia Video Game Software Market Size (2015-2020)
10.2 Video Game Software Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Video Game Software Market Size by Type (2015-2020)
10.4 Southeast Asia Video Game Software Market Size by Application (2015-2020)
11 INDIA
11.1 India Video Game Software Market Size (2015-2020)
11.2 Video Game Software Key Players in India (2019-2020)
11.3 India Video Game Software Market Size by Type (2015-2020)
11.4 India Video Game Software Market Size by Application (2015-2020)
12 CENTRAL & SOUTH AMERICA
12.1 Central & South America Video Game Software Market Size (2015-2020)
12.2 Video Game Software Key Players in Central & South America (2019-2020)
12.3 Central & South America Video Game Software Market Size by Type (2015-2020)
12.4 Central & South America Video Game Software Market Size by Application (2015-2020)
13 KEY PLAYERS PROFILES
13.1 Sony
13.1.1 Sony Company Details
13.1.2 Sony Business Overview and Its Total Revenue
13.1.3 Sony Video Game Software Introduction
13.1.4 Sony Revenue in Video Game Software Business (2015-2020))
13.1.5 Sony Recent Development
13.2 Activision Blizzard
13.2.1 Activision Blizzard Company Details
13.2.2 Activision Blizzard Business Overview and Its Total Revenue
13.2.3 Activision Blizzard Video Game Software Introduction
13.2.4 Activision Blizzard Revenue in Video Game Software Business (2015-2020)
13.2.5 Activision Blizzard Recent Development
13.3 Microsoft
13.3.1 Microsoft Company Details
13.3.2 Microsoft Business Overview and Its Total Revenue
13.3.3 Microsoft Video Game Software Introduction
13.3.4 Microsoft Revenue in Video Game Software Business (2015-2020)
13.3.5 Microsoft Recent Development
13.4 EA
13.4.1 EA Company Details
13.4.2 EA Business Overview and Its Total Revenue
13.4.3 EA Video Game Software Introduction
13.4.4 EA Revenue in Video Game Software Business (2015-2020)
13.4.5 EA Recent Development
13.5 Nintendo
13.5.1 Nintendo Company Details
13.5.2 Nintendo Business Overview and Its Total Revenue
13.5.3 Nintendo Video Game Software Introduction
13.5.4 Nintendo Revenue in Video Game Software Business (2015-2020)
13.5.5 Nintendo Recent Development
13.6 Autodesk
13.6.1 Autodesk Company Details
13.6.2 Autodesk Business Overview and Its Total Revenue
13.6.3 Autodesk Video Game Software Introduction
13.6.4 Autodesk Revenue in Video Game Software Business (2015-2020)
13.6.5 Autodesk Recent Development
13.7 Singapore Polytechnic
13.7.1 Singapore Polytechnic Company Details
13.7.2 Singapore Polytechnic Business Overview and Its Total Revenue
13.7.3 Singapore Polytechnic Video Game Software Introduction
13.7.4 Singapore Polytechnic Revenue in Video Game Software Business (2015-2020)
13.7.5 Singapore Polytechnic Recent Development
13.8 SEGA
13.8.1 SEGA Company Details
13.8.2 SEGA Business Overview and Its Total Revenue
13.8.3 SEGA Video Game Software Introduction
13.8.4 SEGA Revenue in Video Game Software Business (2015-2020)
13.8.5 SEGA Recent Development
13.9 Vivendi
13.9.1 Vivendi Company Details
13.9.2 Vivendi Business Overview and Its Total Revenue
13.9.3 Vivendi Video Game Software Introduction
13.9.4 Vivendi Revenue in Video Game Software Business (2015-2020)
13.9.5 Vivendi Recent Development
13.10 Capcom
13.10.1 Capcom Company Details
13.10.2 Capcom Business Overview and Its Total Revenue
13.10.3 Capcom Video Game Software Introduction
13.10.4 Capcom Revenue in Video Game Software Business (2015-2020)
13.10.5 Capcom Recent Development
14 ANALYST'S VIEWPOINTS/CONCLUSIONS
15 APPENDIX
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered: Ranking by Video Game Software Revenue
1.4 Market Analysis by Type
1.4.1 Global Video Game Software Market Size Growth Rate by Type: 2020 VS 2026
1.4.2 Browser Games
1.4.3 PC Games
1.4.4 Smart Phone/Tablet Games
1.4.5 Console Games
1.5 Market by Application
1.5.1 Global Video Game Software Market Share by Application: 2020 VS 2026
1.5.2 Stand-alone Games
1.5.3 Online Games
1.6 Coronavirus Disease 2019 (Covid-19): Video Game Software Industry Impact
1.6.1 How the Covid-19 is Affecting the Video Game Software Industry
1.6.1.1 Video Game Software Business Impact Assessment - Covid-19
1.6.1.2 Supply Chain Challenges
1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
1.6.2 Market Trends and Video Game Software Potential Opportunities in the COVID-19 Landscape
1.6.3 Measures / Proposal against Covid-19
1.6.3.1 Government Measures to Combat Covid-19 Impact
1.6.3.2 Proposal for Video Game Software Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered
2 GLOBAL GROWTH TRENDS BY REGIONS
2.1 Video Game Software Market Perspective (2015-2026)
2.2 Video Game Software Growth Trends by Regions
2.2.1 Video Game Software Market Size by Regions: 2015 VS 2020 VS 2026
2.2.2 Video Game Software Historic Market Share by Regions (2015-2020)
2.2.3 Video Game Software Forecasted Market Size by Regions (2021-2026)
2.3 Industry Trends and Growth Strategy
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis
2.3.5 Video Game Software Market Growth Strategy
2.3.6 Primary Interviews with Key Video Game Software Players (Opinion Leaders)
3 COMPETITION LANDSCAPE BY KEY PLAYERS
3.1 Global Top Video Game Software Players by Market Size
3.1.1 Global Top Video Game Software Players by Revenue (2015-2020)
3.1.2 Global Video Game Software Revenue Market Share by Players (2015-2020)
3.1.3 Global Video Game Software Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.2 Global Video Game Software Market Concentration Ratio
3.2.1 Global Video Game Software Market Concentration Ratio (CR5 and HHI)
3.2.2 Global Top 10 and Top 5 Companies by Video Game Software Revenue in 2019
3.3 Video Game Software Key Players Head office and Area Served
3.4 Key Players Video Game Software Product Solution and Service
3.5 Date of Enter into Video Game Software Market
3.6 Mergers & Acquisitions, Expansion Plans
4 BREAKDOWN DATA BY TYPE (2015-2026)
4.1 Global Video Game Software Historic Market Size by Type (2015-2020)
4.2 Global Video Game Software Forecasted Market Size by Type (2021-2026)
5 VIDEO GAME SOFTWARE BREAKDOWN DATA BY APPLICATION (2015-2026)
5.1 Global Video Game Software Market Size by Application (2015-2020)
5.2 Global Video Game Software Forecasted Market Size by Application (2021-2026)
6 NORTH AMERICA
6.1 North America Video Game Software Market Size (2015-2020)
6.2 Video Game Software Key Players in North America (2019-2020)
6.3 North America Video Game Software Market Size by Type (2015-2020)
6.4 North America Video Game Software Market Size by Application (2015-2020)
7 EUROPE
7.1 Europe Video Game Software Market Size (2015-2020)
7.2 Video Game Software Key Players in Europe (2019-2020)
7.3 Europe Video Game Software Market Size by Type (2015-2020)
7.4 Europe Video Game Software Market Size by Application (2015-2020)
8 CHINA
8.1 China Video Game Software Market Size (2015-2020)
8.2 Video Game Software Key Players in China (2019-2020)
8.3 China Video Game Software Market Size by Type (2015-2020)
8.4 China Video Game Software Market Size by Application (2015-2020)
9 JAPAN
9.1 Japan Video Game Software Market Size (2015-2020)
9.2 Video Game Software Key Players in Japan (2019-2020)
9.3 Japan Video Game Software Market Size by Type (2015-2020)
9.4 Japan Video Game Software Market Size by Application (2015-2020)
10 SOUTHEAST ASIA
10.1 Southeast Asia Video Game Software Market Size (2015-2020)
10.2 Video Game Software Key Players in Southeast Asia (2019-2020)
10.3 Southeast Asia Video Game Software Market Size by Type (2015-2020)
10.4 Southeast Asia Video Game Software Market Size by Application (2015-2020)
11 INDIA
11.1 India Video Game Software Market Size (2015-2020)
11.2 Video Game Software Key Players in India (2019-2020)
11.3 India Video Game Software Market Size by Type (2015-2020)
11.4 India Video Game Software Market Size by Application (2015-2020)
12 CENTRAL & SOUTH AMERICA
12.1 Central & South America Video Game Software Market Size (2015-2020)
12.2 Video Game Software Key Players in Central & South America (2019-2020)
12.3 Central & South America Video Game Software Market Size by Type (2015-2020)
12.4 Central & South America Video Game Software Market Size by Application (2015-2020)
13 KEY PLAYERS PROFILES
13.1 Sony
13.1.1 Sony Company Details
13.1.2 Sony Business Overview and Its Total Revenue
13.1.3 Sony Video Game Software Introduction
13.1.4 Sony Revenue in Video Game Software Business (2015-2020))
13.1.5 Sony Recent Development
13.2 Activision Blizzard
13.2.1 Activision Blizzard Company Details
13.2.2 Activision Blizzard Business Overview and Its Total Revenue
13.2.3 Activision Blizzard Video Game Software Introduction
13.2.4 Activision Blizzard Revenue in Video Game Software Business (2015-2020)
13.2.5 Activision Blizzard Recent Development
13.3 Microsoft
13.3.1 Microsoft Company Details
13.3.2 Microsoft Business Overview and Its Total Revenue
13.3.3 Microsoft Video Game Software Introduction
13.3.4 Microsoft Revenue in Video Game Software Business (2015-2020)
13.3.5 Microsoft Recent Development
13.4 EA
13.4.1 EA Company Details
13.4.2 EA Business Overview and Its Total Revenue
13.4.3 EA Video Game Software Introduction
13.4.4 EA Revenue in Video Game Software Business (2015-2020)
13.4.5 EA Recent Development
13.5 Nintendo
13.5.1 Nintendo Company Details
13.5.2 Nintendo Business Overview and Its Total Revenue
13.5.3 Nintendo Video Game Software Introduction
13.5.4 Nintendo Revenue in Video Game Software Business (2015-2020)
13.5.5 Nintendo Recent Development
13.6 Autodesk
13.6.1 Autodesk Company Details
13.6.2 Autodesk Business Overview and Its Total Revenue
13.6.3 Autodesk Video Game Software Introduction
13.6.4 Autodesk Revenue in Video Game Software Business (2015-2020)
13.6.5 Autodesk Recent Development
13.7 Singapore Polytechnic
13.7.1 Singapore Polytechnic Company Details
13.7.2 Singapore Polytechnic Business Overview and Its Total Revenue
13.7.3 Singapore Polytechnic Video Game Software Introduction
13.7.4 Singapore Polytechnic Revenue in Video Game Software Business (2015-2020)
13.7.5 Singapore Polytechnic Recent Development
13.8 SEGA
13.8.1 SEGA Company Details
13.8.2 SEGA Business Overview and Its Total Revenue
13.8.3 SEGA Video Game Software Introduction
13.8.4 SEGA Revenue in Video Game Software Business (2015-2020)
13.8.5 SEGA Recent Development
13.9 Vivendi
13.9.1 Vivendi Company Details
13.9.2 Vivendi Business Overview and Its Total Revenue
13.9.3 Vivendi Video Game Software Introduction
13.9.4 Vivendi Revenue in Video Game Software Business (2015-2020)
13.9.5 Vivendi Recent Development
13.10 Capcom
13.10.1 Capcom Company Details
13.10.2 Capcom Business Overview and Its Total Revenue
13.10.3 Capcom Video Game Software Introduction
13.10.4 Capcom Revenue in Video Game Software Business (2015-2020)
13.10.5 Capcom Recent Development
14 ANALYST'S VIEWPOINTS/CONCLUSIONS
15 APPENDIX
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Disclaimer
15.3 Author Details
LIST OF TABLES
Table 1. Video Game Software Key Market Segments
Table 2. Key Players Covered: Ranking by Video Game Software Revenue
Table 3. Ranking of Global Top Video Game Software Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Video Game Software Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Browser Games
Table 6. Key Players of PC Games
Table 7. Key Players of Smart Phone/Tablet Games
Table 8. Key Players of Console Games
Table 9. COVID-19 Impact Global Market: (Four Video Game Software Market Size Forecast Scenarios)
Table 10. Opportunities and Trends for Video Game Software Players in the COVID-19 Landscape
Table 11. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 12. Key Regions/Countries Measures against Covid-19 Impact
Table 13. Proposal for Video Game Software Players to Combat Covid-19 Impact
Table 14. Global Video Game Software Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 15. Global Video Game Software Market Size by Regions (US$ Million): 2020 VS 2026
Table 16. Global Video Game Software Market Size by Regions (2015-2020) (US$ Million)
Table 17. Global Video Game Software Market Share by Regions (2015-2020)
Table 18. Global Video Game Software Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 19. Global Video Game Software Market Share by Regions (2021-2026)
Table 20. Market Top Trends
Table 21. Key Drivers: Impact Analysis
Table 22. Key Challenges
Table 23. Video Game Software Market Growth Strategy
Table 24. Main Points Interviewed from Key Video Game Software Players
Table 25. Global Video Game Software Revenue by Players (2015-2020) (Million US$)
Table 26. Global Video Game Software Market Share by Players (2015-2020)
Table 27. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019)
Table 28. Global Video Game Software by Players Market Concentration Ratio (CR5 and HHI)
Table 29. Key Players Headquarters and Area Served
Table 30. Key Players Video Game Software Product Solution and Service
Table 31. Date of Enter into Video Game Software Market
Table 32. Mergers & Acquisitions, Expansion Plans
Table 33. Global Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 34. Global Video Game Software Market Size Share by Type (2015-2020)
Table 35. Global Video Game Software Revenue Market Share by Type (2021-2026)
Table 36. Global Video Game Software Market Size Share by Application (2015-2020)
Table 37. Global Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 38. Global Video Game Software Market Size Share by Application (2021-2026)
Table 39. North America Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 40. North America Key Players Video Game Software Market Share (2019-2020)
Table 41. North America Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 42. North America Video Game Software Market Share by Type (2015-2020)
Table 43. North America Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 44. North America Video Game Software Market Share by Application (2015-2020)
Table 45. Europe Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 46. Europe Key Players Video Game Software Market Share (2019-2020)
Table 47. Europe Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 48. Europe Video Game Software Market Share by Type (2015-2020)
Table 49. Europe Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 50. Europe Video Game Software Market Share by Application (2015-2020)
Table 51. China Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 52. China Key Players Video Game Software Market Share (2019-2020)
Table 53. China Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 54. China Video Game Software Market Share by Type (2015-2020)
Table 55. China Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 56. China Video Game Software Market Share by Application (2015-2020)
Table 57. Japan Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 58. Japan Key Players Video Game Software Market Share (2019-2020)
Table 59. Japan Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 60. Japan Video Game Software Market Share by Type (2015-2020)
Table 61. Japan Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 62. Japan Video Game Software Market Share by Application (2015-2020)
Table 63. Southeast Asia Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 64. Southeast Asia Key Players Video Game Software Market Share (2019-2020)
Table 65. Southeast Asia Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 66. Southeast Asia Video Game Software Market Share by Type (2015-2020)
Table 67. Southeast Asia Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 68. Southeast Asia Video Game Software Market Share by Application (2015-2020)
Table 69. India Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 70. India Key Players Video Game Software Market Share (2019-2020)
Table 71. India Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 72. India Video Game Software Market Share by Type (2015-2020)
Table 73. India Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 74. India Video Game Software Market Share by Application (2015-2020)
Table 75. Central & South America Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 76. Central & South America Key Players Video Game Software Market Share (2019-2020)
Table 77. Central & South America Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 78. Central & South America Video Game Software Market Share by Type (2015-2020)
Table 79. Central & South America Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 80. Central & South America Video Game Software Market Share by Application (2015-2020)
Table 81. Sony Company Details
Table 82. Sony Business Overview
Table 83. Sony Product
Table 84. Sony Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 85. Sony Recent Development
Table 86. Activision Blizzard Company Details
Table 87. Activision Blizzard Business Overview
Table 88. Activision Blizzard Product
Table 89. Activision Blizzard Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 90. Activision Blizzard Recent Development
Table 91. Microsoft Company Details
Table 92. Microsoft Business Overview
Table 93. Microsoft Product
Table 94. Microsoft Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 95. Microsoft Recent Development
Table 96. EA Company Details
Table 97. EA Business Overview
Table 98. EA Product
Table 99. EA Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 100. EA Recent Development
Table 101. Nintendo Company Details
Table 102. Nintendo Business Overview
Table 103. Nintendo Product
Table 104. Nintendo Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 105. Nintendo Recent Development
Table 106. Autodesk Company Details
Table 107. Autodesk Business Overview
Table 108. Autodesk Product
Table 109. Autodesk Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 110. Autodesk Recent Development
Table 111. Singapore Polytechnic Company Details
Table 112. Singapore Polytechnic Business Overview
Table 113. Singapore Polytechnic Product
Table 114. Singapore Polytechnic Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 115. Singapore Polytechnic Recent Development
Table 116. SEGA Business Overview
Table 117. SEGA Product
Table 118. SEGA Company Details
Table 119. SEGA Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 120. SEGA Recent Development
Table 121. Vivendi Company Details
Table 122. Vivendi Business Overview
Table 123. Vivendi Product
Table 124. Vivendi Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 125. Vivendi Recent Development
Table 126. Capcom Company Details
Table 127. Capcom Business Overview
Table 128. Capcom Product
Table 129. Capcom Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 130. Capcom Recent Development
Table 131. Research Programs/Design for This Report
Table 132. Key Data Information from Secondary Sources
Table 133. Key Data Information from Primary Sources
Table 1. Video Game Software Key Market Segments
Table 2. Key Players Covered: Ranking by Video Game Software Revenue
Table 3. Ranking of Global Top Video Game Software Manufacturers by Revenue (US$ Million) in 2019
Table 4. Global Video Game Software Market Size Growth Rate by Type (US$ Million): 2020 VS 2026
Table 5. Key Players of Browser Games
Table 6. Key Players of PC Games
Table 7. Key Players of Smart Phone/Tablet Games
Table 8. Key Players of Console Games
Table 9. COVID-19 Impact Global Market: (Four Video Game Software Market Size Forecast Scenarios)
Table 10. Opportunities and Trends for Video Game Software Players in the COVID-19 Landscape
Table 11. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 12. Key Regions/Countries Measures against Covid-19 Impact
Table 13. Proposal for Video Game Software Players to Combat Covid-19 Impact
Table 14. Global Video Game Software Market Size Growth by Application (US$ Million): 2020 VS 2026
Table 15. Global Video Game Software Market Size by Regions (US$ Million): 2020 VS 2026
Table 16. Global Video Game Software Market Size by Regions (2015-2020) (US$ Million)
Table 17. Global Video Game Software Market Share by Regions (2015-2020)
Table 18. Global Video Game Software Forecasted Market Size by Regions (2021-2026) (US$ Million)
Table 19. Global Video Game Software Market Share by Regions (2021-2026)
Table 20. Market Top Trends
Table 21. Key Drivers: Impact Analysis
Table 22. Key Challenges
Table 23. Video Game Software Market Growth Strategy
Table 24. Main Points Interviewed from Key Video Game Software Players
Table 25. Global Video Game Software Revenue by Players (2015-2020) (Million US$)
Table 26. Global Video Game Software Market Share by Players (2015-2020)
Table 27. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019)
Table 28. Global Video Game Software by Players Market Concentration Ratio (CR5 and HHI)
Table 29. Key Players Headquarters and Area Served
Table 30. Key Players Video Game Software Product Solution and Service
Table 31. Date of Enter into Video Game Software Market
Table 32. Mergers & Acquisitions, Expansion Plans
Table 33. Global Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 34. Global Video Game Software Market Size Share by Type (2015-2020)
Table 35. Global Video Game Software Revenue Market Share by Type (2021-2026)
Table 36. Global Video Game Software Market Size Share by Application (2015-2020)
Table 37. Global Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 38. Global Video Game Software Market Size Share by Application (2021-2026)
Table 39. North America Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 40. North America Key Players Video Game Software Market Share (2019-2020)
Table 41. North America Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 42. North America Video Game Software Market Share by Type (2015-2020)
Table 43. North America Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 44. North America Video Game Software Market Share by Application (2015-2020)
Table 45. Europe Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 46. Europe Key Players Video Game Software Market Share (2019-2020)
Table 47. Europe Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 48. Europe Video Game Software Market Share by Type (2015-2020)
Table 49. Europe Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 50. Europe Video Game Software Market Share by Application (2015-2020)
Table 51. China Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 52. China Key Players Video Game Software Market Share (2019-2020)
Table 53. China Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 54. China Video Game Software Market Share by Type (2015-2020)
Table 55. China Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 56. China Video Game Software Market Share by Application (2015-2020)
Table 57. Japan Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 58. Japan Key Players Video Game Software Market Share (2019-2020)
Table 59. Japan Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 60. Japan Video Game Software Market Share by Type (2015-2020)
Table 61. Japan Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 62. Japan Video Game Software Market Share by Application (2015-2020)
Table 63. Southeast Asia Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 64. Southeast Asia Key Players Video Game Software Market Share (2019-2020)
Table 65. Southeast Asia Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 66. Southeast Asia Video Game Software Market Share by Type (2015-2020)
Table 67. Southeast Asia Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 68. Southeast Asia Video Game Software Market Share by Application (2015-2020)
Table 69. India Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 70. India Key Players Video Game Software Market Share (2019-2020)
Table 71. India Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 72. India Video Game Software Market Share by Type (2015-2020)
Table 73. India Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 74. India Video Game Software Market Share by Application (2015-2020)
Table 75. Central & South America Key Players Video Game Software Revenue (2019-2020) (Million US$)
Table 76. Central & South America Key Players Video Game Software Market Share (2019-2020)
Table 77. Central & South America Video Game Software Market Size by Type (2015-2020) (Million US$)
Table 78. Central & South America Video Game Software Market Share by Type (2015-2020)
Table 79. Central & South America Video Game Software Market Size by Application (2015-2020) (Million US$)
Table 80. Central & South America Video Game Software Market Share by Application (2015-2020)
Table 81. Sony Company Details
Table 82. Sony Business Overview
Table 83. Sony Product
Table 84. Sony Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 85. Sony Recent Development
Table 86. Activision Blizzard Company Details
Table 87. Activision Blizzard Business Overview
Table 88. Activision Blizzard Product
Table 89. Activision Blizzard Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 90. Activision Blizzard Recent Development
Table 91. Microsoft Company Details
Table 92. Microsoft Business Overview
Table 93. Microsoft Product
Table 94. Microsoft Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 95. Microsoft Recent Development
Table 96. EA Company Details
Table 97. EA Business Overview
Table 98. EA Product
Table 99. EA Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 100. EA Recent Development
Table 101. Nintendo Company Details
Table 102. Nintendo Business Overview
Table 103. Nintendo Product
Table 104. Nintendo Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 105. Nintendo Recent Development
Table 106. Autodesk Company Details
Table 107. Autodesk Business Overview
Table 108. Autodesk Product
Table 109. Autodesk Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 110. Autodesk Recent Development
Table 111. Singapore Polytechnic Company Details
Table 112. Singapore Polytechnic Business Overview
Table 113. Singapore Polytechnic Product
Table 114. Singapore Polytechnic Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 115. Singapore Polytechnic Recent Development
Table 116. SEGA Business Overview
Table 117. SEGA Product
Table 118. SEGA Company Details
Table 119. SEGA Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 120. SEGA Recent Development
Table 121. Vivendi Company Details
Table 122. Vivendi Business Overview
Table 123. Vivendi Product
Table 124. Vivendi Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 125. Vivendi Recent Development
Table 126. Capcom Company Details
Table 127. Capcom Business Overview
Table 128. Capcom Product
Table 129. Capcom Revenue in Video Game Software Business (2015-2020) (Million US$)
Table 130. Capcom Recent Development
Table 131. Research Programs/Design for This Report
Table 132. Key Data Information from Secondary Sources
Table 133. Key Data Information from Primary Sources
LIST OF FIGURES
Figure 1. Global Video Game Software Market Share by Type: 2020 VS 2026
Figure 2. Browser Games Features
Figure 3. PC Games Features
Figure 4. Smart Phone/Tablet Games Features
Figure 5. Console Games Features
Figure 6. Global Video Game Software Market Share by Application: 2020 VS 2026
Figure 7. Stand-alone Games Case Studies
Figure 8. Online Games Case Studies
Figure 9. Video Game Software Report Years Considered
Figure 10. Global Video Game Software Market Size YoY Growth 2015-2026 (US$ Million)
Figure 11. Global Video Game Software Market Share by Regions: 2020 VS 2026
Figure 12. Global Video Game Software Market Share by Regions (2021-2026)
Figure 13. Porter's Five Forces Analysis
Figure 14. Global Video Game Software Market Share by Players in 2019
Figure 15. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019
Figure 16. The Top 10 and 5 Players Market Share by Video Game Software Revenue in 2019
Figure 17. North America Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. Europe Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. China Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. Japan Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Southeast Asia Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. India Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Central & South America Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. Sony Total Revenue (US$ Million): 2019 Compared with 2018
Figure 25. Sony Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 26. Activision Blizzard Total Revenue (US$ Million): 2019 Compared with 2018
Figure 27. Activision Blizzard Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 28. Microsoft Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. Microsoft Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 30. EA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. EA Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 32. Nintendo Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. Nintendo Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 34. Autodesk Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Autodesk Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 36. Singapore Polytechnic Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. Singapore Polytechnic Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 38. SEGA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. SEGA Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 40. Vivendi Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Vivendi Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 42. Capcom Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. Capcom Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 44. Bottom-up and Top-down Approaches for This Report
Figure 45. Data Triangulation
Figure 46. Key Executives Interviewed
Figure 1. Global Video Game Software Market Share by Type: 2020 VS 2026
Figure 2. Browser Games Features
Figure 3. PC Games Features
Figure 4. Smart Phone/Tablet Games Features
Figure 5. Console Games Features
Figure 6. Global Video Game Software Market Share by Application: 2020 VS 2026
Figure 7. Stand-alone Games Case Studies
Figure 8. Online Games Case Studies
Figure 9. Video Game Software Report Years Considered
Figure 10. Global Video Game Software Market Size YoY Growth 2015-2026 (US$ Million)
Figure 11. Global Video Game Software Market Share by Regions: 2020 VS 2026
Figure 12. Global Video Game Software Market Share by Regions (2021-2026)
Figure 13. Porter's Five Forces Analysis
Figure 14. Global Video Game Software Market Share by Players in 2019
Figure 15. Global Top Video Game Software Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Video Game Software as of 2019
Figure 16. The Top 10 and 5 Players Market Share by Video Game Software Revenue in 2019
Figure 17. North America Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 18. Europe Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 19. China Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 20. Japan Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 21. Southeast Asia Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 22. India Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 23. Central & South America Video Game Software Market Size YoY Growth (2015-2020) (Million US$)
Figure 24. Sony Total Revenue (US$ Million): 2019 Compared with 2018
Figure 25. Sony Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 26. Activision Blizzard Total Revenue (US$ Million): 2019 Compared with 2018
Figure 27. Activision Blizzard Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 28. Microsoft Total Revenue (US$ Million): 2019 Compared with 2018
Figure 29. Microsoft Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 30. EA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 31. EA Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 32. Nintendo Total Revenue (US$ Million): 2019 Compared with 2018
Figure 33. Nintendo Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 34. Autodesk Total Revenue (US$ Million): 2019 Compared with 2018
Figure 35. Autodesk Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 36. Singapore Polytechnic Total Revenue (US$ Million): 2019 Compared with 2018
Figure 37. Singapore Polytechnic Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 38. SEGA Total Revenue (US$ Million): 2019 Compared with 2018
Figure 39. SEGA Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 40. Vivendi Total Revenue (US$ Million): 2019 Compared with 2018
Figure 41. Vivendi Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 42. Capcom Total Revenue (US$ Million): 2019 Compared with 2018
Figure 43. Capcom Revenue Growth Rate in Video Game Software Business (2015-2020)
Figure 44. Bottom-up and Top-down Approaches for This Report
Figure 45. Data Triangulation
Figure 46. Key Executives Interviewed