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COVID-19 Impact on Global Portable Handheld Electronic Game Machine Market Insights, Forecast to 2026

September 2020 | 118 pages | ID: C7B0F3C1BF6BEN
QYResearch

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Portable Handheld Electronic Game Machine market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Portable Handheld Electronic Game Machine market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on production capacity, revenue and forecast by Type and by Application for the period 2015-2026.

Segment by Type, the Portable Handheld Electronic Game Machine market is segmented into
  • Digital
  • Mechanical
Segment by Application, the Portable Handheld Electronic Game Machine market is segmented into
  • Legal Gambling
  • Electronic Games
Regional and Country-level Analysis
The Portable Handheld Electronic Game Machine market is analysed and market size information is provided by regions (countries).

The key regions covered in the Portable Handheld Electronic Game Machine market report are North America, Europe, China, Japan and South Korea. It also covers key regions (countries), viz, the U.S., Canada, Germany, France, U.K., Italy, Russia, China, Japan, South Korea, India, Australia, Taiwan, Indonesia, Thailand, Malaysia, Philippines, Vietnam, Mexico, Brazil, Turkey, Saudi Arabia, U.A.E, etc.

The report includes country-wise and region-wise market size for the period 2015-2026. It also includes market size and forecast by Type, and by Application segment in terms of production capacity, price and revenue for the period 2015-2026.

Competitive Landscape and Portable Handheld Electronic Game Machine Market Share Analysis
Portable Handheld Electronic Game Machine market competitive landscape provides details and data information by manufacturers. The report offers comprehensive analysis and accurate statistics on production capacity, price, revenue of Portable Handheld Electronic Game Machine by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on production, revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue, and the production capacity, price, revenue generated in Portable Handheld Electronic Game Machine business, the date to enter into the Portable Handheld Electronic Game Machine market, Portable Handheld Electronic Game Machine product introduction, recent developments, etc.

The major vendors covered:
  • Apollo Games
  • Sony
  • Aristocrat Leisure
  • IGT
  • NOVOMATIC Group
  • Scientific Games
  • Nintendo
  • Atari Games
1 STUDY COVERAGE

1.1 Portable Handheld Electronic Game Machine Product Introduction
1.2 Key Market Segments in This Study
1.3 Key Manufacturers Covered: Ranking of Global Top Portable Handheld Electronic Game Machine Manufacturers by Revenue in 2019
1.4 Market by Type
  1.4.1 Global Portable Handheld Electronic Game Machine Market Size Growth Rate by Type
  1.4.2 Digital
  1.4.3 Mechanical
1.5 Market by Application
  1.5.1 Global Portable Handheld Electronic Game Machine Market Size Growth Rate by Application
  1.5.2 Legal Gambling
  1.5.3 Electronic Games
1.6 Coronavirus Disease 2019 (Covid-19): Portable Handheld Electronic Game Machine Industry Impact
  1.6.1 How the Covid-19 is Affecting the Portable Handheld Electronic Game Machine Industry
    1.6.1.1 Portable Handheld Electronic Game Machine Business Impact Assessment - Covid-19
    1.6.1.2 Supply Chain Challenges
    1.6.1.3 COVID-19’s Impact On Crude Oil and Refined Products
  1.6.2 Market Trends and Portable Handheld Electronic Game Machine Potential Opportunities in the COVID-19 Landscape
  1.6.3 Measures / Proposal against Covid-19
    1.6.3.1 Government Measures to Combat Covid-19 Impact
    1.6.3.2 Proposal for Portable Handheld Electronic Game Machine Players to Combat Covid-19 Impact
1.7 Study Objectives
1.8 Years Considered

2 EXECUTIVE SUMMARY

2.1 Global Portable Handheld Electronic Game Machine Market Size Estimates and Forecasts
  2.1.1 Global Portable Handheld Electronic Game Machine Revenue Estimates and Forecasts 2015-2026
  2.1.2 Global Portable Handheld Electronic Game Machine Production Capacity Estimates and Forecasts 2015-2026
  2.1.3 Global Portable Handheld Electronic Game Machine Production Estimates and Forecasts 2015-2026
2.2 Global Portable Handheld Electronic Game Machine Market Size by Producing Regions: 2015 VS 2020 VS 2026
2.3 Analysis of Competitive Landscape
  2.3.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
  2.3.2 Global Portable Handheld Electronic Game Machine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
  2.3.3 Global Portable Handheld Electronic Game Machine Manufacturers Geographical Distribution
2.4 Key Trends for Portable Handheld Electronic Game Machine Markets & Products
2.5 Primary Interviews with Key Portable Handheld Electronic Game Machine Players (Opinion Leaders)

3 MARKET SIZE BY MANUFACTURERS

3.1 Global Top Portable Handheld Electronic Game Machine Manufacturers by Production Capacity
  3.1.1 Global Top Portable Handheld Electronic Game Machine Manufacturers by Production Capacity (2015-2020)
  3.1.2 Global Top Portable Handheld Electronic Game Machine Manufacturers by Production (2015-2020)
  3.1.3 Global Top Portable Handheld Electronic Game Machine Manufacturers Market Share by Production
3.2 Global Top Portable Handheld Electronic Game Machine Manufacturers by Revenue
  3.2.1 Global Top Portable Handheld Electronic Game Machine Manufacturers by Revenue (2015-2020)
  3.2.2 Global Top Portable Handheld Electronic Game Machine Manufacturers Market Share by Revenue (2015-2020)
  3.2.3 Global Top 10 and Top 5 Companies by Portable Handheld Electronic Game Machine Revenue in 2019
3.3 Global Portable Handheld Electronic Game Machine Price by Manufacturers
3.4 Mergers & Acquisitions, Expansion Plans

4 PORTABLE HANDHELD ELECTRONIC GAME MACHINE PRODUCTION BY REGIONS

4.1 Global Portable Handheld Electronic Game Machine Historic Market Facts & Figures by Regions
  4.1.1 Global Top Portable Handheld Electronic Game Machine Regions by Production (2015-2020)
  4.1.2 Global Top Portable Handheld Electronic Game Machine Regions by Revenue (2015-2020)
4.2 North America
  4.2.1 North America Portable Handheld Electronic Game Machine Production (2015-2020)
  4.2.2 North America Portable Handheld Electronic Game Machine Revenue (2015-2020)
  4.2.3 Key Players in North America
  4.2.4 North America Portable Handheld Electronic Game Machine Import & Export (2015-2020)
4.3 Europe
  4.3.1 Europe Portable Handheld Electronic Game Machine Production (2015-2020)
  4.3.2 Europe Portable Handheld Electronic Game Machine Revenue (2015-2020)
  4.3.3 Key Players in Europe
  4.3.4 Europe Portable Handheld Electronic Game Machine Import & Export (2015-2020)
4.4 China
  4.4.1 China Portable Handheld Electronic Game Machine Production (2015-2020)
  4.4.2 China Portable Handheld Electronic Game Machine Revenue (2015-2020)
  4.4.3 Key Players in China
  4.4.4 China Portable Handheld Electronic Game Machine Import & Export (2015-2020)
4.5 Japan
  4.5.1 Japan Portable Handheld Electronic Game Machine Production (2015-2020)
  4.5.2 Japan Portable Handheld Electronic Game Machine Revenue (2015-2020)
  4.5.3 Key Players in Japan
  4.5.4 Japan Portable Handheld Electronic Game Machine Import & Export (2015-2020)
4.6 South Korea
  4.6.1 South Korea Portable Handheld Electronic Game Machine Production (2015-2020)
  4.6.2 South Korea Portable Handheld Electronic Game Machine Revenue (2015-2020)
  4.6.3 Key Players in South Korea
  4.6.4 South Korea Portable Handheld Electronic Game Machine Import & Export (2015-2020)

5 PORTABLE HANDHELD ELECTRONIC GAME MACHINE CONSUMPTION BY REGION

5.1 Global Top Portable Handheld Electronic Game Machine Regions by Consumption
  5.1.1 Global Top Portable Handheld Electronic Game Machine Regions by Consumption (2015-2020)
  5.1.2 Global Top Portable Handheld Electronic Game Machine Regions Market Share by Consumption (2015-2020)
5.2 North America
  5.2.1 North America Portable Handheld Electronic Game Machine Consumption by Application
  5.2.2 North America Portable Handheld Electronic Game Machine Consumption by Countries
  5.2.3 U.S.
  5.2.4 Canada
5.3 Europe
  5.3.1 Europe Portable Handheld Electronic Game Machine Consumption by Application
  5.3.2 Europe Portable Handheld Electronic Game Machine Consumption by Countries
  5.3.3 Germany
  5.3.4 France
  5.3.5 U.K.
  5.3.6 Italy
  5.3.7 Russia
5.4 Asia Pacific
  5.4.1 Asia Pacific Portable Handheld Electronic Game Machine Consumption by Application
  5.4.2 Asia Pacific Portable Handheld Electronic Game Machine Consumption by Regions
  5.4.3 China
  5.4.4 Japan
  5.4.5 South Korea
  5.4.6 India
  5.4.7 Australia
  5.4.8 Taiwan
  5.4.9 Indonesia
  5.4.10 Thailand
  5.4.11 Malaysia
  5.4.12 Philippines
  5.4.13 Vietnam
5.5 Central & South America
  5.5.1 Central & South America Portable Handheld Electronic Game Machine Consumption by Application
  5.5.2 Central & South America Portable Handheld Electronic Game Machine Consumption by Country
  5.5.3 Mexico
  5.5.3 Brazil
  5.5.3 Argentina
5.6 Middle East and Africa
  5.6.1 Middle East and Africa Portable Handheld Electronic Game Machine Consumption by Application
  5.6.2 Middle East and Africa Portable Handheld Electronic Game Machine Consumption by Countries
  5.6.3 Turkey
  5.6.4 Saudi Arabia
  5.6.5 U.A.E

6 MARKET SIZE BY TYPE (2015-2026)

6.1 Global Portable Handheld Electronic Game Machine Market Size by Type (2015-2020)
  6.1.1 Global Portable Handheld Electronic Game Machine Production by Type (2015-2020)
  6.1.2 Global Portable Handheld Electronic Game Machine Revenue by Type (2015-2020)
  6.1.3 Portable Handheld Electronic Game Machine Price by Type (2015-2020)
6.2 Global Portable Handheld Electronic Game Machine Market Forecast by Type (2021-2026)
  6.2.1 Global Portable Handheld Electronic Game Machine Production Forecast by Type (2021-2026)
  6.2.2 Global Portable Handheld Electronic Game Machine Revenue Forecast by Type (2021-2026)
  6.2.3 Global Portable Handheld Electronic Game Machine Price Forecast by Type (2021-2026)
6.3 Global Portable Handheld Electronic Game Machine Market Share by Price Tier (2015-2020): Low-End, Mid-Range and High-End

7 MARKET SIZE BY APPLICATION (2015-2026)

  7.2.1 Global Portable Handheld Electronic Game Machine Consumption Historic Breakdown by Application (2015-2020)
  7.2.2 Global Portable Handheld Electronic Game Machine Consumption Forecast by Application (2021-2026)

8 CORPORATE PROFILES

8.1 Apollo Games
  8.1.1 Apollo Games Corporation Information
  8.1.2 Apollo Games Overview and Its Total Revenue
  8.1.3 Apollo Games Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.1.4 Apollo Games Product Description
  8.1.5 Apollo Games Recent Development
8.2 Sony
  8.2.1 Sony Corporation Information
  8.2.2 Sony Overview and Its Total Revenue
  8.2.3 Sony Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.2.4 Sony Product Description
  8.2.5 Sony Recent Development
8.3 Aristocrat Leisure
  8.3.1 Aristocrat Leisure Corporation Information
  8.3.2 Aristocrat Leisure Overview and Its Total Revenue
  8.3.3 Aristocrat Leisure Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.3.4 Aristocrat Leisure Product Description
  8.3.5 Aristocrat Leisure Recent Development
8.4 IGT
  8.4.1 IGT Corporation Information
  8.4.2 IGT Overview and Its Total Revenue
  8.4.3 IGT Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.4.4 IGT Product Description
  8.4.5 IGT Recent Development
8.5 NOVOMATIC Group
  8.5.1 NOVOMATIC Group Corporation Information
  8.5.2 NOVOMATIC Group Overview and Its Total Revenue
  8.5.3 NOVOMATIC Group Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.5.4 NOVOMATIC Group Product Description
  8.5.5 NOVOMATIC Group Recent Development
8.6 Scientific Games
  8.6.1 Scientific Games Corporation Information
  8.6.2 Scientific Games Overview and Its Total Revenue
  8.6.3 Scientific Games Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.6.4 Scientific Games Product Description
  8.6.5 Scientific Games Recent Development
8.7 Nintendo
  8.7.1 Nintendo Corporation Information
  8.7.2 Nintendo Overview and Its Total Revenue
  8.7.3 Nintendo Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.7.4 Nintendo Product Description
  8.7.5 Nintendo Recent Development
8.8 Atari Games
  8.8.1 Atari Games Corporation Information
  8.8.2 Atari Games Overview and Its Total Revenue
  8.8.3 Atari Games Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.8.4 Atari Games Product Description
  8.8.5 Atari Games Recent Development
8.9 NEC
  8.9.1 NEC Corporation Information
  8.9.2 NEC Overview and Its Total Revenue
  8.9.3 NEC Production Capacity and Supply, Price, Revenue and Gross Margin (2015-2020)
  8.9.4 NEC Product Description
  8.9.5 NEC Recent Development

9 PRODUCTION FORECASTS BY REGIONS

9.1 Global Top Portable Handheld Electronic Game Machine Regions Forecast by Revenue (2021-2026)
9.2 Global Top Portable Handheld Electronic Game Machine Regions Forecast by Production (2021-2026)
9.3 Key Portable Handheld Electronic Game Machine Production Regions Forecast
  9.3.1 North America
  9.3.2 Europe
  9.3.3 China
  9.3.4 Japan
  9.3.5 South Korea

10 PORTABLE HANDHELD ELECTRONIC GAME MACHINE CONSUMPTION FORECAST BY REGION

10.1 Global Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)
10.2 North America Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)
10.3 Europe Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)
10.4 Asia Pacific Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)
10.5 Latin America Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)
10.6 Middle East and Africa Portable Handheld Electronic Game Machine Consumption Forecast by Region (2021-2026)

11 VALUE CHAIN AND SALES CHANNELS ANALYSIS

11.1 Value Chain Analysis
11.2 Sales Channels Analysis
  11.2.1 Portable Handheld Electronic Game Machine Sales Channels
  11.2.2 Portable Handheld Electronic Game Machine Distributors
11.3 Portable Handheld Electronic Game Machine Customers

12 MARKET OPPORTUNITIES & CHALLENGES, RISKS AND INFLUENCES FACTORS ANALYSIS

12.1 Market Opportunities and Drivers
12.2 Market Challenges
12.3 Market Risks/Restraints
12.4 Porter's Five Forces Analysis

13 KEY FINDING IN THE GLOBAL PORTABLE HANDHELD ELECTRONIC GAME MACHINE STUDY

14 APPENDIX

14.1 Research Methodology
  14.1.1 Methodology/Research Approach
  14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

LIST OF TABLES

Table 1. Portable Handheld Electronic Game Machine Key Market Segments in This Study
Table 2. Ranking of Global Top Portable Handheld Electronic Game Machine Manufacturers by Revenue (US$ Million) in 2019
Table 3. Global Portable Handheld Electronic Game Machine Market Size Growth Rate by Type 2020-2026 (K Units) (Million US$)
Table 4. Major Manufacturers of Digital
Table 5. Major Manufacturers of Mechanical
Table 6. COVID-19 Impact Global Market: (Four Portable Handheld Electronic Game Machine Market Size Forecast Scenarios)
Table 7. Opportunities and Trends for Portable Handheld Electronic Game Machine Players in the COVID-19 Landscape
Table 8. Present Opportunities in China & Elsewhere Due to the Coronavirus Crisis
Table 9. Key Regions/Countries Measures against Covid-19 Impact
Table 10. Proposal for Portable Handheld Electronic Game Machine Players to Combat Covid-19 Impact
Table 11. Global Portable Handheld Electronic Game Machine Market Size Growth Rate by Application 2020-2026 (K Units)
Table 12. Global Portable Handheld Electronic Game Machine Market Size by Region in US$ Million: 2015 VS 2020 VS 2026
Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Global Portable Handheld Electronic Game Machine by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Portable Handheld Electronic Game Machine as of 2019)
Table 15. Portable Handheld Electronic Game Machine Manufacturing Base Distribution and Headquarters
Table 16. Manufacturers Portable Handheld Electronic Game Machine Product Offered
Table 17. Date of Manufacturers Enter into Portable Handheld Electronic Game Machine Market
Table 18. Key Trends for Portable Handheld Electronic Game Machine Markets & Products
Table 19. Main Points Interviewed from Key Portable Handheld Electronic Game Machine Players
Table 20. Global Portable Handheld Electronic Game Machine Production Capacity by Manufacturers (2015-2020) (K Units)
Table 21. Global Portable Handheld Electronic Game Machine Production Share by Manufacturers (2015-2020)
Table 22. Portable Handheld Electronic Game Machine Revenue by Manufacturers (2015-2020) (Million US$)
Table 23. Portable Handheld Electronic Game Machine Revenue Share by Manufacturers (2015-2020)
Table 24. Portable Handheld Electronic Game Machine Price by Manufacturers 2015-2020 (USD/Unit)
Table 25. Mergers & Acquisitions, Expansion Plans
Table 26. Global Portable Handheld Electronic Game Machine Production by Regions (2015-2020) (K Units)
Table 27. Global Portable Handheld Electronic Game Machine Production Market Share by Regions (2015-2020)
Table 28. Global Portable Handheld Electronic Game Machine Revenue by Regions (2015-2020) (US$ Million)
Table 29. Global Portable Handheld Electronic Game Machine Revenue Market Share by Regions (2015-2020)
Table 30. Key Portable Handheld Electronic Game Machine Players in North America
Table 31. Import & Export of Portable Handheld Electronic Game Machine in North America (K Units)
Table 32. Key Portable Handheld Electronic Game Machine Players in Europe
Table 33. Import & Export of Portable Handheld Electronic Game Machine in Europe (K Units)
Table 34. Key Portable Handheld Electronic Game Machine Players in China
Table 35. Import & Export of Portable Handheld Electronic Game Machine in China (K Units)
Table 36. Key Portable Handheld Electronic Game Machine Players in Japan
Table 37. Import & Export of Portable Handheld Electronic Game Machine in Japan (K Units)
Table 38. Key Portable Handheld Electronic Game Machine Players in South Korea
Table 39. Import & Export of Portable Handheld Electronic Game Machine in South Korea (K Units)
Table 40. Global Portable Handheld Electronic Game Machine Consumption by Regions (2015-2020) (K Units)
Table 41. Global Portable Handheld Electronic Game Machine Consumption Market Share by Regions (2015-2020)
Table 42. North America Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 43. North America Portable Handheld Electronic Game Machine Consumption by Countries (2015-2020) (K Units)
Table 44. Europe Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 45. Europe Portable Handheld Electronic Game Machine Consumption by Countries (2015-2020) (K Units)
Table 46. Asia Pacific Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 47. Asia Pacific Portable Handheld Electronic Game Machine Consumption Market Share by Application (2015-2020) (K Units)
Table 48. Asia Pacific Portable Handheld Electronic Game Machine Consumption by Regions (2015-2020) (K Units)
Table 49. Latin America Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 50. Latin America Portable Handheld Electronic Game Machine Consumption by Countries (2015-2020) (K Units)
Table 51. Middle East and Africa Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 52. Middle East and Africa Portable Handheld Electronic Game Machine Consumption by Countries (2015-2020) (K Units)
Table 53. Global Portable Handheld Electronic Game Machine Production by Type (2015-2020) (K Units)
Table 54. Global Portable Handheld Electronic Game Machine Production Share by Type (2015-2020)
Table 55. Global Portable Handheld Electronic Game Machine Revenue by Type (2015-2020) (Million US$)
Table 56. Global Portable Handheld Electronic Game Machine Revenue Share by Type (2015-2020)
Table 57. Portable Handheld Electronic Game Machine Price by Type 2015-2020 (USD/Unit)
Table 58. Global Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 59. Global Portable Handheld Electronic Game Machine Consumption by Application (2015-2020) (K Units)
Table 60. Global Portable Handheld Electronic Game Machine Consumption Share by Application (2015-2020)
Table 61. Apollo Games Corporation Information
Table 62. Apollo Games Description and Major Businesses
Table 63. Apollo Games Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 64. Apollo Games Product
Table 65. Apollo Games Recent Development
Table 66. Sony Corporation Information
Table 67. Sony Description and Major Businesses
Table 68. Sony Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 69. Sony Product
Table 70. Sony Recent Development
Table 71. Aristocrat Leisure Corporation Information
Table 72. Aristocrat Leisure Description and Major Businesses
Table 73. Aristocrat Leisure Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 74. Aristocrat Leisure Product
Table 75. Aristocrat Leisure Recent Development
Table 76. IGT Corporation Information
Table 77. IGT Description and Major Businesses
Table 78. IGT Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 79. IGT Product
Table 80. IGT Recent Development
Table 81. NOVOMATIC Group Corporation Information
Table 82. NOVOMATIC Group Description and Major Businesses
Table 83. NOVOMATIC Group Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 84. NOVOMATIC Group Product
Table 85. NOVOMATIC Group Recent Development
Table 86. Scientific Games Corporation Information
Table 87. Scientific Games Description and Major Businesses
Table 88. Scientific Games Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 89. Scientific Games Product
Table 90. Scientific Games Recent Development
Table 91. Nintendo Corporation Information
Table 92. Nintendo Description and Major Businesses
Table 93. Nintendo Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 94. Nintendo Product
Table 95. Nintendo Recent Development
Table 96. Atari Games Corporation Information
Table 97. Atari Games Description and Major Businesses
Table 98. Atari Games Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 99. Atari Games Product
Table 100. Atari Games Recent Development
Table 101. NEC Corporation Information
Table 102. NEC Description and Major Businesses
Table 103. NEC Portable Handheld Electronic Game Machine Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2015-2020)
Table 104. NEC Product
Table 105. NEC Recent Development
Table 106. Global Portable Handheld Electronic Game Machine Revenue Forecast by Region (2021-2026) (Million US$)
Table 107. Global Portable Handheld Electronic Game Machine Production Forecast by Regions (2021-2026) (K Units)
Table 108. Global Portable Handheld Electronic Game Machine Production Forecast by Type (2021-2026) (K Units)
Table 109. Global Portable Handheld Electronic Game Machine Revenue Forecast by Type (2021-2026) (Million US$)
Table 110. North America Portable Handheld Electronic Game Machine Consumption Forecast by Regions (2021-2026) (K Units)
Table 111. Europe Portable Handheld Electronic Game Machine Consumption Forecast by Regions (2021-2026) (K Units)
Table 112. Asia Pacific Portable Handheld Electronic Game Machine Consumption Forecast by Regions (2021-2026) (K Units)
Table 113. Latin America Portable Handheld Electronic Game Machine Consumption Forecast by Regions (2021-2026) (K Units)
Table 114. Middle East and Africa Portable Handheld Electronic Game Machine Consumption Forecast by Regions (2021-2026) (K Units)
Table 115. Portable Handheld Electronic Game Machine Distributors List
Table 116. Portable Handheld Electronic Game Machine Customers List
Table 117. Key Opportunities and Drivers: Impact Analysis (2021-2026)
Table 118. Key Challenges
Table 119. Market Risks
Table 120. Research Programs/Design for This Report
Table 121. Key Data Information from Secondary Sources
Table 122. Key Data Information from Primary Sources

LIST OF FIGURES

Figure 1. Portable Handheld Electronic Game Machine Product Picture
Figure 2. Global Portable Handheld Electronic Game Machine Production Market Share by Type in 2020 & 2026
Figure 3. Digital Product Picture
Figure 4. Mechanical Product Picture
Figure 5. Global Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2020 & 2026
Figure 6. Legal Gambling
Figure 7. Electronic Games
Figure 8. Portable Handheld Electronic Game Machine Report Years Considered
Figure 9. Global Portable Handheld Electronic Game Machine Revenue 2015-2026 (Million US$)
Figure 10. Global Portable Handheld Electronic Game Machine Production Capacity 2015-2026 (K Units)
Figure 11. Global Portable Handheld Electronic Game Machine Production 2015-2026 (K Units)
Figure 12. Global Portable Handheld Electronic Game Machine Market Share Scenario by Region in Percentage: 2020 Versus 2026
Figure 13. Portable Handheld Electronic Game Machine Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 14. Global Portable Handheld Electronic Game Machine Production Share by Manufacturers in 2015
Figure 15. The Top 10 and Top 5 Players Market Share by Portable Handheld Electronic Game Machine Revenue in 2019
Figure 16. Global Portable Handheld Electronic Game Machine Production Market Share by Region (2015-2020)
Figure 17. Portable Handheld Electronic Game Machine Production Growth Rate in North America (2015-2020) (K Units)
Figure 18. Portable Handheld Electronic Game Machine Revenue Growth Rate in North America (2015-2020) (US$ Million)
Figure 19. Portable Handheld Electronic Game Machine Production Growth Rate in Europe (2015-2020) (K Units)
Figure 20. Portable Handheld Electronic Game Machine Revenue Growth Rate in Europe (2015-2020) (US$ Million)
Figure 21. Portable Handheld Electronic Game Machine Production Growth Rate in China (2015-2020) (K Units)
Figure 22. Portable Handheld Electronic Game Machine Revenue Growth Rate in China (2015-2020) (US$ Million)
Figure 23. Portable Handheld Electronic Game Machine Production Growth Rate in Japan (2015-2020) (K Units)
Figure 24. Portable Handheld Electronic Game Machine Revenue Growth Rate in Japan (2015-2020) (US$ Million)
Figure 25. Portable Handheld Electronic Game Machine Production Growth Rate in South Korea (2015-2020) (K Units)
Figure 26. Portable Handheld Electronic Game Machine Revenue Growth Rate in South Korea (2015-2020) (US$ Million)
Figure 27. Global Portable Handheld Electronic Game Machine Consumption Market Share by Regions 2015-2020
Figure 28. North America Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 29. North America Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2019
Figure 30. North America Portable Handheld Electronic Game Machine Consumption Market Share by Countries in 2019
Figure 31. U.S. Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 32. Canada Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 33. Europe Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 34. Europe Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2019
Figure 35. Europe Portable Handheld Electronic Game Machine Consumption Market Share by Countries in 2019
Figure 36. Germany Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 37. France Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 38. U.K. Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 39. Italy Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 40. Russia Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 41. Asia Pacific Portable Handheld Electronic Game Machine Consumption and Growth Rate (K Units)
Figure 42. Asia Pacific Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2019
Figure 43. Asia Pacific Portable Handheld Electronic Game Machine Consumption Market Share by Regions in 2019
Figure 44. China Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 45. Japan Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 46. South Korea Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 47. India Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 48. Australia Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 49. Taiwan Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 50. Indonesia Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 51. Thailand Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 52. Malaysia Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 53. Philippines Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 54. Vietnam Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 55. Latin America Portable Handheld Electronic Game Machine Consumption and Growth Rate (K Units)
Figure 56. Latin America Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2019
Figure 57. Latin America Portable Handheld Electronic Game Machine Consumption Market Share by Countries in 2019
Figure 58. Mexico Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 59. Brazil Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 60. Argentina Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 61. Middle East and Africa Portable Handheld Electronic Game Machine Consumption and Growth Rate (K Units)
Figure 62. Middle East and Africa Portable Handheld Electronic Game Machine Consumption Market Share by Application in 2019
Figure 63. Middle East and Africa Portable Handheld Electronic Game Machine Consumption Market Share by Countries in 2019
Figure 64. Turkey Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 65. Saudi Arabia Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 66. U.A.E Portable Handheld Electronic Game Machine Consumption and Growth Rate (2015-2020) (K Units)
Figure 67. Global Portable Handheld Electronic Game Machine Production Market Share by Type (2015-2020)
Figure 68. Global Portable Handheld Electronic Game Machine Production Market Share by Type in 2019
Figure 69. Global Portable Handheld Electronic Game Machine Revenue Market Share by Type (2015-2020)
Figure 70. Global Portable Handheld Electronic Game Machine Revenue Market Share by Type in 2019
Figure 71. Global Portable Handheld Electronic Game Machine Production Market Share Forecast by Type (2021-2026)
Figure 72. Global Portable Handheld Electronic Game Machine Revenue Market Share Forecast by Type (2021-2026)
Figure 73. Global Portable Handheld Electronic Game Machine Market Share by Price Range (2015-2020)
Figure 74. Global Portable Handheld Electronic Game Machine Consumption Market Share by Application (2015-2020)
Figure 75. Global Portable Handheld Electronic Game Machine Value (Consumption) Market Share by Application (2015-2020)
Figure 76. Global Portable Handheld Electronic Game Machine Consumption Market Share Forecast by Application (2021-2026)
Figure 77. Apollo Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 78. Sony Total Revenue (US$ Million): 2019 Compared with 2018
Figure 79. Aristocrat Leisure Total Revenue (US$ Million): 2019 Compared with 2018
Figure 80. IGT Total Revenue (US$ Million): 2019 Compared with 2018
Figure 81. NOVOMATIC Group Total Revenue (US$ Million): 2019 Compared with 2018
Figure 82. Scientific Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 83. Nintendo Total Revenue (US$ Million): 2019 Compared with 2018
Figure 84. Atari Games Total Revenue (US$ Million): 2019 Compared with 2018
Figure 85. NEC Total Revenue (US$ Million): 2019 Compared with 2018
Figure 86. Global Portable Handheld Electronic Game Machine Revenue Forecast by Regions (2021-2026) (US$ Million)
Figure 87. Global Portable Handheld Electronic Game Machine Revenue Market Share Forecast by Regions ((2021-2026))
Figure 88. Global Portable Handheld Electronic Game Machine Production Forecast by Regions (2021-2026) (K Units)
Figure 89. North America Portable Handheld Electronic Game Machine Production Forecast (2021-2026) (K Units)
Figure 90. North America Portable Handheld Electronic Game Machine Revenue Forecast (2021-2026) (US$ Million)
Figure 91. Europe Portable Handheld Electronic Game Machine Production Forecast (2021-2026) (K Units)
Figure 92. Europe Portable Handheld Electronic Game Machine Revenue Forecast (2021-2026) (US$ Million)
Figure 93. China Portable Handheld Electronic Game Machine Production Forecast (2021-2026) (K Units)
Figure 94. China Portable Handheld Electronic Game Machine Revenue Forecast (2021-2026) (US$ Million)
Figure 95. Japan Portable Handheld Electronic Game Machine Production Forecast (2021-2026) (K Units)
Figure 96. Japan Portable Handheld Electronic Game Machine Revenue Forecast (2021-2026) (US$ Million)
Figure 97. South Korea Portable Handheld Electronic Game Machine Production Forecast (2021-2026) (K Units)
Figure 98. South Korea Portable Handheld Electronic Game Machine Revenue Forecast (2021-2026) (US$ Million)
Figure 99. Global Portable Handheld Electronic Game Machine Consumption Market Share Forecast by Region (2021-2026)
Figure 100. Portable Handheld Electronic Game Machine Value Chain
Figure 101. Channels of Distribution
Figure 102. Distributors Profiles
Figure 103. Porter's Five Forces Analysis
Figure 104. Bottom-up and Top-down Approaches for This Report
Figure 105. Data Triangulation
Figure 106. Key Executives Interviewed


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