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EMEA (Europe, Middle East and Africa) Serious Games Market Report 2017

December 2017 | 101 pages | ID: E3BAC059B13EN
QYResearch

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In this report, the EMEA Serious Games market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

Geographically, this report split EMEA into Europe, the Middle East and Africa, With sales (K Units), revenue (Million USD), market share and growth rate of Serious Games for these regions, from 2012 to 2022 (forecast)
  • Europe: Germany, France, UK, Russia, Italy and Benelux;
  • Middle East: Saudi Arabia, Israel, UAE and Iran;
  • Africa: South Africa, Nigeria, Egypt and Algeria.
EMEA Serious Games market competition by top manufacturers/players, with Serious Games sales volume (K Units), price (USD/Unit), revenue (Million USD) and market share for each manufacturer/player; the top players including
  • BreakAway, Ltd.
  • Designing Digitally, Inc.
  • DIGINEXT
  • IBM Corporation
  • Intuition
  • Learning Nexus Ltd
  • Nintendo Co., Ltd.
  • Promotion Software GmbH
  • Revelian
  • Tata Interactive Systems
On the basis of product, this report displays the sales volume, revenue, product price, market share and growth rate of each type, primarily split into
  • Enterprises
  • Consumers
On the basis on the end users/applications, this report focuses on the status and outlook for major applications/end users, sales volume, market share and growth rate for each application, including
  • Healthcare
  • Aerospace & defense
  • Government
  • Education
  • Retail
  • Media & Entertainment
  • Others
If you have any special requirements, please let us know and we will offer you the report as you want.
EMEA (Europe, Middle East and Africa) Serious Games Market Report 2017

1 SERIOUS GAMES OVERVIEW

1.1 Product Overview and Scope of Serious Games
1.2 Classification of Serious Games
  1.2.1 EMEA Serious Games Market Size (Sales) Comparison by Type (2012-2022)
  1.2.2 EMEA Serious Games Market Size (Sales) Market Share by Type (Product Category) in 2016
  1.2.3 Enterprises
  1.2.4 Consumers
1.3 EMEA Serious Games Market by Application/End Users
  1.3.1 EMEA Serious Games Sales (Volume) and Market Share Comparison by Application (2012-2022
  1.3.2 Healthcare
  1.3.3 Aerospace & defense
  1.3.4 Government
  1.3.5 Education
  1.3.6 Retail
  1.3.7 Media & Entertainment
  1.3.8 Others
1.4 EMEA Serious Games Market by Region
  1.4.1 EMEA Serious Games Market Size (Value) Comparison by Region (2012-2022)
  1.4.2 Europe Status and Prospect (2012-2022)
  1.4.3 Middle East Status and Prospect (2012-2022)
  1.4.4 Africa Status and Prospect (2012-2022)
1.5 EMEA Market Size (Value and Volume) of Serious Games (2012-2022)
  1.5.1 EMEA Serious Games Sales and Growth Rate (2012-2022)
  1.5.2 EMEA Serious Games Revenue and Growth Rate (2012-2022)

2 EMEA SERIOUS GAMES COMPETITION BY MANUFACTURERS/PLAYERS/SUPPLIERS, REGION, TYPE AND APPLICATION

2.1 EMEA Serious Games Market Competition by Players/Manufacturers
  2.1.1 EMEA Serious Games Sales Volume and Market Share of Major Players (2012-2017)
  2.1.2 EMEA Serious Games Revenue and Share by Players (2012-2017)
  2.1.3 EMEA Serious Games Sale Price by Players (2012-2017)
2.2 EMEA Serious Games (Volume and Value) by Type/Product Category
  2.2.1 EMEA Serious Games Sales and Market Share by Type (2012-2017)
  2.2.2 EMEA Serious Games Revenue and Market Share by Type (2012-2017)
  2.2.3 EMEA Serious Games Sale Price by Type (2012-2017)
2.3 EMEA Serious Games (Volume) by Application
2.4 EMEA Serious Games (Volume and Value) by Region
  2.4.1 EMEA Serious Games Sales and Market Share by Region (2012-2017)
  2.4.2 EMEA Serious Games Revenue and Market Share by Region (2012-2017)
  2.4.3 EMEA Serious Games Sales Price by Region (2012-2017)

3 EUROPE SERIOUS GAMES (VOLUME, VALUE AND SALES PRICE), BY PLAYERS, COUNTRIES, TYPE AND APPLICATION

3.1 Europe Serious Games Sales and Value (2012-2017)
  3.1.1 Europe Serious Games Sales Volume and Growth Rate (2012-2017)
  3.1.2 Europe Serious Games Revenue and Growth Rate (2012-2017)
3.2 Europe Serious Games Sales and Market Share by Type
3.3 Europe Serious Games Sales and Market Share by Application
3.4 Europe Serious Games Sales Volume and Value (Revenue) by Countries
  3.4.1 Europe Serious Games Sales Volume by Countries (2012-2017)
  3.4.2 Europe Serious Games Revenue by Countries (2012-2017)
  3.4.3 Germany Serious Games Sales and Growth Rate (2012-2017)
  3.4.4 France Serious Games Sales and Growth Rate (2012-2017)
  3.4.5 UK Serious Games Sales and Growth Rate (2012-2017)
  3.4.6 Russia Serious Games Sales and Growth Rate (2012-2017)
  3.4.7 Italy Serious Games Sales and Growth Rate (2012-2017)
  3.4.8 Benelux Serious Games Sales and Growth Rate (2012-2017)

4 MIDDLE EAST SERIOUS GAMES (VOLUME, VALUE AND SALES PRICE), BY REGION, TYPE AND APPLICATION

4.1 Middle East Serious Games Sales and Value (2012-2017)
  4.1.1 Middle East Serious Games Sales Volume and Growth Rate (2012-2017)
  4.1.2 Middle East Serious Games Revenue and Growth Rate (2012-2017)
4.2 Middle East Serious Games Sales and Market Share by Type
4.3 Middle East Serious Games Sales and Market Share by Application
4.4 Middle East Serious Games Sales Volume and Value (Revenue) by Countries
  4.4.1 Middle East Serious Games Sales Volume by Countries (2012-2017)
  4.4.2 Middle East Serious Games Revenue by Countries (2012-2017)
  4.4.3 Saudi Arabia Serious Games Sales and Growth Rate (2012-2017)
  4.4.4 Israel Serious Games Sales and Growth Rate (2012-2017)
  4.4.5 UAE Serious Games Sales and Growth Rate (2012-2017)
  4.4.6 Iran Serious Games Sales and Growth Rate (2012-2017)

5 AFRICA SERIOUS GAMES (VOLUME, VALUE AND SALES PRICE) BY PLAYERS, COUNTRIES, TYPE AND APPLICATION

5.1 Africa Serious Games Sales and Value (2012-2017)
  5.1.1 Africa Serious Games Sales Volume and Growth Rate (2012-2017)
  5.1.2 Africa Serious Games Revenue and Growth Rate (2012-2017)
5.2 Africa Serious Games Sales and Market Share by Type
5.3 Africa Serious Games Sales and Market Share by Application
5.4 Africa Serious Games Sales Volume and Value (Revenue) by Countries
  5.4.1 Africa Serious Games Sales Volume by Countries (2012-2017)
  5.4.2 Africa Serious Games Revenue by Countries (2012-2017)
  5.4.3 South Africa Serious Games Sales and Growth Rate (2012-2017)
  5.4.4 Nigeria Serious Games Sales and Growth Rate (2012-2017)
  5.4.5 Egypt Serious Games Sales and Growth Rate (2012-2017)
  5.4.6 Algeria Serious Games Sales and Growth Rate (2012-2017)

6 EMEA SERIOUS GAMES MANUFACTURERS/PLAYERS PROFILES AND SALES DATA

6.1 BreakAway, Ltd.
  6.1.1 Company Basic Information, Manufacturing Base and Competitors
  6.1.2 Serious Games Product Type, Application and Specification
    6.1.2.1 Product A
    6.1.2.2 Product B
  6.1.3 BreakAway, Ltd. Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.1.4 Main Business/Business Overview
6.2 Designing Digitally, Inc.
  6.2.1 Company Basic Information, Manufacturing Base and Competitors
  6.2.2 Serious Games Product Type, Application and Specification
    6.2.2.1 Product A
    6.2.2.2 Product B
  6.2.3 Designing Digitally, Inc. Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.2.4 Main Business/Business Overview
6.3 DIGINEXT
  6.3.1 Company Basic Information, Manufacturing Base and Competitors
  6.3.2 Serious Games Product Type, Application and Specification
    6.3.2.1 Product A
    6.3.2.2 Product B
  6.3.3 DIGINEXT Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.3.4 Main Business/Business Overview
6.4 IBM Corporation
  6.4.1 Company Basic Information, Manufacturing Base and Competitors
  6.4.2 Serious Games Product Type, Application and Specification
    6.4.2.1 Product A
    6.4.2.2 Product B
  6.4.3 IBM Corporation Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.4.4 Main Business/Business Overview
6.5 Intuition
  6.5.1 Company Basic Information, Manufacturing Base and Competitors
  6.5.2 Serious Games Product Type, Application and Specification
    6.5.2.1 Product A
    6.5.2.2 Product B
  6.5.3 Intuition Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.5.4 Main Business/Business Overview
6.6 Learning Nexus Ltd
  6.6.1 Company Basic Information, Manufacturing Base and Competitors
  6.6.2 Serious Games Product Type, Application and Specification
    6.6.2.1 Product A
    6.6.2.2 Product B
  6.6.3 Learning Nexus Ltd Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.6.4 Main Business/Business Overview
6.7 Nintendo Co., Ltd.
  6.7.1 Company Basic Information, Manufacturing Base and Competitors
  6.7.2 Serious Games Product Type, Application and Specification
    6.7.2.1 Product A
    6.7.2.2 Product B
  6.7.3 Nintendo Co., Ltd. Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.7.4 Main Business/Business Overview
6.8 Promotion Software GmbH
  6.8.1 Company Basic Information, Manufacturing Base and Competitors
  6.8.2 Serious Games Product Type, Application and Specification
    6.8.2.1 Product A
    6.8.2.2 Product B
  6.8.3 Promotion Software GmbH Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.8.4 Main Business/Business Overview
6.9 Revelian
  6.9.1 Company Basic Information, Manufacturing Base and Competitors
  6.9.2 Serious Games Product Type, Application and Specification
    6.9.2.1 Product A
    6.9.2.2 Product B
  6.9.3 Revelian Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.9.4 Main Business/Business Overview
6.10 Tata Interactive Systems
  6.10.1 Company Basic Information, Manufacturing Base and Competitors
  6.10.2 Serious Games Product Type, Application and Specification
    6.10.2.1 Product A
    6.10.2.2 Product B
  6.10.3 Tata Interactive Systems Serious Games Sales, Revenue, Price and Gross Margin (2012-2017)
  6.10.4 Main Business/Business Overview

7 SERIOUS GAMES MANUFACTURING COST ANALYSIS

7.1 Serious Games Key Raw Materials Analysis
  7.1.1 Key Raw Materials
  7.1.2 Price Trend of Key Raw Materials
  7.1.3 Key Suppliers of Raw Materials
  7.1.4 Market Concentration Rate of Raw Materials
7.2 Proportion of Manufacturing Cost Structure
  7.2.1 Raw Materials
  7.2.2 Labor Cost
  7.2.3 Manufacturing Expenses
7.3 Manufacturing Process Analysis of Serious Games

8 INDUSTRIAL CHAIN, SOURCING STRATEGY AND DOWNSTREAM BUYERS

8.1 Serious Games Industrial Chain Analysis
8.2 Upstream Raw Materials Sourcing
8.3 Raw Materials Sources of Serious Games Major Manufacturers in 2016
8.4 Downstream Buyers

9 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS/TRADERS

9.1 Marketing Channel
  9.1.1 Direct Marketing
  9.1.2 Indirect Marketing
  9.1.3 Marketing Channel Development Trend
9.2 Market Positioning
  9.2.1 Pricing Strategy
  9.2.2 Brand Strategy
  9.2.3 Target Client
9.3 Distributors/Traders List

10 MARKET EFFECT FACTORS ANALYSIS

10.1 Technology Progress/Risk
  10.1.1 Substitutes Threat
  10.1.2 Technology Progress in Related Industry
10.2 Consumer Needs/Customer Preference Change
10.3 Economic/Political Environmental Change

11 EMEA SERIOUS GAMES MARKET FORECAST (2017-2022)

11.1 EMEA Serious Games Sales, Revenue and Price Forecast (2017-2022)
  11.1.1 EMEA Serious Games Sales and Growth Rate Forecast (2017-2022)
  11.1.2 EMEA Serious Games Revenue and Growth Rate Forecast (2017-2022)
  11.1.3 EMEA Serious Games Price and Trend Forecast (2017-2022)
11.2 EMEA Serious Games Sales, Revenue and Growth Rate Forecast by Region (2017-2022)
11.3 Europe Serious Games Sales, Revenue and Growth Rate Forecast by Region (2017-2022)
11.4 Middle Eastt Serious Games Sales, Revenue and Growth Rate Forecast by Region (2017-2022)
11.5 Africa Serious Games Sales, Revenue and Growth Rate Forecast by Region (2017-2022)
11.6 EMEA Serious Games Sales Forecast by Type (2017-2022)
11.7 EMEA Serious Games Sales Forecast by Application (2017-2022)

12 RESEARCH FINDINGS AND CONCLUSION

13 APPENDIX

13.1 Methodology/Research Approach
  13.1.1 Research Programs/Design
  13.1.2 Market Size Estimation
  13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
  13.2.1 Secondary Sources
  13.2.2 Primary Sources
13.3 Disclaimer


The report requires updating with new data and is sent in 2-3 business days after order is placed.
LIST OF TABLES AND FIGURES

Figure Product Picture of Serious Games
Figure EMEA Serious Games Sales Volume (K Units) by Type (2012-2022)
Figure EMEA Serious Games Sales Volume Market Share by Type (Product Category) in 2016
Figure Enterprises Product Picture
Figure Consumers Product Picture
Figure EMEA Serious Games Sales Volume (K Units) by Application (2012-2022)
Figure EMEA Sales Market Share of Serious Games by Application in 2016
Figure Healthcare Examples
Table Key Downstream Customer in Healthcare
Figure Aerospace & defense Examples
Table Key Downstream Customer in Aerospace & defense
Figure Government Examples
Table Key Downstream Customer in Government
Figure Education Examples
Table Key Downstream Customer in Education
Figure Retail Examples
Table Key Downstream Customer in Retail
Figure Media & Entertainment Examples
Table Key Downstream Customer in Media & Entertainment
Figure Others Examples
Table Key Downstream Customer in Others
Figure EMEA Serious Games Market Size (Million USD) by Region (2012-2022)
Figure Europe Serious Games Revenue (Million USD) and Growth Rate (2012-2022)
Figure Europe Serious Games Revenue (Million USD) Status and Forecast by Countries
Figure Middle East Serious Games Revenue (Million USD) and Growth Rate (2012-2022)
Figure Middle East Serious Games Revenue (Million USD) Status and Forecast by Countries
Figure Africa Serious Games Revenue (Million USD) and Growth Rate (2012-2022)
Figure Africa Serious Games Revenue (Million USD) Status and Forecast by Countries
Figure EMEA Serious Games Sales Volume and Growth Rate (2012-2022)
Figure EMEA Serious Games Revenue (Million USD) and Growth Rate (2012-2022)
Figure EMEA Serious Games Market Major Players Product Sales Volume (K Units) (2012-2017)
Table EMEA Serious Games Sales Volume (K Units) of Major Players (2012-2017)
Table EMEA Serious Games Sales Share by Players (2012-2017)
Figure 2016 Serious Games Sales Share by Players
Figure 2017 Serious Games Sales Share by Players
Figure EMEA Serious Games Market Major Players Product Revenue (Million USD) (2012-2017)
Table EMEA Serious Games Revenue (Million USD) by Players (2012-2017)
Table EMEA Serious Games Revenue Share by Players (2012-2017)
Table 2016 EMEA Serious Games Revenue Share by Players
Table 2017 EMEA Serious Games Revenue Share by Players
Table EMEA Serious Games Sale Price (USD/Unit) by Players (2012-2017)
Table EMEA Serious Games Sales (K Units) and Market Share by Type (2012-2017)
Table EMEA Serious Games Sales Share by Type (2012-2017)
Figure Sales Market Share of Serious Games by Type (2012-2017)
Figure EMEA Serious Games Sales Market Share by Type (2012-2017)
Table EMEA Serious Games Revenue (Million USD) and Market Share by Type (2012-2017)
Table EMEA Serious Games Revenue Share by Type (2012-2017)
Figure Revenue Market Share of Serious Games by Type in 2016
Table EMEA Serious Games Sale Price (USD/Unit) by Type (2012-2017)
Table EMEA Serious Games Sales (K Units) and Market Share by Application (2012-2017)
Table EMEA Serious Games Sales Share by Application (2012-2017)
Figure Sales Market Share of Serious Games by Application (2012-2017)
Figure EMEA Serious Games Sales Market Share by Application in 2016
Table EMEA Serious Games Sales (K Units) and Market Share by Region (2012-2017)
Table EMEA Serious Games Sales Share by Region (2012-2017)
Figure Sales Market Share of Serious Games by Region (2012-2017)
Figure EMEA Serious Games Sales Market Share in 2016
Table EMEA Serious Games Revenue (Million USD) and Market Share by Region (2012-2017)
Table EMEA Serious Games Revenue Share by Region (2012-2017)
Figure Revenue Market Share of Serious Games by Region (2012-2017)
Figure EMEA Serious Games Revenue Market Share Regions in 2016
Table EMEA Serious Games Sales Price (USD/Unit) by Region (2012-2017)
Figure Europe Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Europe Serious Games Revenue and Growth Rate (2012-2017)
Table Europe Serious Games Sales (K Units) by Type (2012-2017)
Table Europe Serious Games Market Share by Type (2012-2017)
Figure Europe Serious Games Market Share by Type in 2016
Table Europe Serious Games Sales (K Units) by Application (2012-2017)
Table Europe Serious Games Market Share by Application (2012-2017)
Figure Europe Serious Games Market Share by Application in 2016
Table Europe Serious Games Sales (K Units) by Countries (2012-2017)
Table Europe Serious Games Sales Market Share by Countries (2012-2017)
Figure Europe Serious Games Sales Market Share by Countries (2012-2017)
Figure Europe Serious Games Sales Market Share by Countries in 2016
Table Europe Serious Games Revenue (Million USD) by Countries (2012-2017)
Table Europe Serious Games Revenue Market Share by Countries (2012-2017)
Figure Europe Serious Games Revenue Market Share by Countries (2012-2017)
Figure Europe Serious Games Revenue Market Share by Countries in 2016
Figure Germany Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure France Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure UK Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Russia Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Italy Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Benelux Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Middle East Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Middle East Serious Games Revenue (Million USD) and Growth Rate (2012-2017)
Table Middle East Serious Games Sales (K Units) by Type (2012-2017)
Table Middle East Serious Games Market Share by Type (2012-2017)
Figure Middle East Serious Games Market Share by Type (2012-2017)
Table Middle East Serious Games Sales (K Units) by Applications (2012-2017)
Table Middle East Serious Games Market Share by Applications (2012-2017)
Figure Middle East Serious Games Sales Market Share by Application in 2016
Table Middle East Serious Games Sales Volume (K Units) by Countries (2012-2017)
Table Middle East Serious Games Sales Volume Market Share by Countries (2012-2017)
Figure Middle East Serious Games Sales Volume Market Share by Countries in 2016
Table Middle East Serious Games Revenue (Million USD) by Countries (2012-2017)
Table Middle East Serious Games Revenue Market Share by Countries (2012-2017)
Figure Middle East Serious Games Revenue Market Share by Countries (2012-2017)
Figure Middle East Serious Games Revenue Market Share by Countries in 2016
Figure Saudi Arabia Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Israel Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure UAE Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Iran Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Africa Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Africa Serious Games Revenue (Million USD) and Growth Rate (2012-2017)
Table Africa Serious Games Sales (K Units) by Type (2012-2017)
Table Africa Serious Games Sales Market Share by Type (2012-2017)
Figure Africa Serious Games Sales Market Share by Type (2012-2017)
Figure Africa Serious Games Sales Market Share by Type in 2016
Table Africa Serious Games Sales (K Units) by Application (2012-2017)
Table Africa Serious Games Sales Market Share by Application (2012-2017)
Figure Africa Serious Games Sales Market Share by Application (2012-2017)
Table Africa Serious Games Sales Volume (K Units) by Countries (2012-2017)
Table Africa Serious Games Sales Market Share by Countries (2012-2017)
Figure Africa Serious Games Sales Market Share by Countries (2012-2017)
Figure Africa Serious Games Sales Market Share by Countries in 2016
Table Africa Serious Games Revenue (Million USD) by Countries (2012-2017)
Table Africa Serious Games Revenue Market Share by Countries (2012-2017)
Figure Africa Serious Games Revenue Market Share by Countries (2012-2017)
Figure Africa Serious Games Revenue Market Share by Countries in 2016
Figure South Africa Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Nigeria Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Egypt Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Algeria Serious Games Sales (K Units) and Growth Rate (2012-2017)
Table BreakAway, Ltd. Serious Games Basic Information List
Table BreakAway, Ltd. Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure BreakAway, Ltd. Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure BreakAway, Ltd. Serious Games Sales Market Share in EMEA (2012-2017)
Figure BreakAway, Ltd. Serious Games Revenue Market Share in EMEA (2012-2017)
Table Designing Digitally, Inc. Serious Games Basic Information List
Table Designing Digitally, Inc. Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Designing Digitally, Inc. Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Designing Digitally, Inc. Serious Games Sales Market Share in EMEA (2012-2017)
Figure Designing Digitally, Inc. Serious Games Revenue Market Share in EMEA (2012-2017)
Table DIGINEXT Serious Games Basic Information List
Table DIGINEXT Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure DIGINEXT Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure DIGINEXT Serious Games Sales Market Share in EMEA (2012-2017)
Figure DIGINEXT Serious Games Revenue Market Share in EMEA (2012-2017)
Table IBM Corporation Serious Games Basic Information List
Table IBM Corporation Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure IBM Corporation Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure IBM Corporation Serious Games Sales Market Share in EMEA (2012-2017)
Figure IBM Corporation Serious Games Revenue Market Share in EMEA (2012-2017)
Table Intuition Serious Games Basic Information List
Table Intuition Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Intuition Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Intuition Serious Games Sales Market Share in EMEA (2012-2017)
Figure Intuition Serious Games Revenue Market Share in EMEA (2012-2017)
Table Learning Nexus Ltd Serious Games Basic Information List
Table Learning Nexus Ltd Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Learning Nexus Ltd Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Learning Nexus Ltd Serious Games Sales Market Share in EMEA (2012-2017)
Figure Learning Nexus Ltd Serious Games Revenue Market Share in EMEA (2012-2017)
Table Nintendo Co., Ltd. Serious Games Basic Information List
Table Nintendo Co., Ltd. Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Nintendo Co., Ltd. Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Nintendo Co., Ltd. Serious Games Sales Market Share in EMEA (2012-2017)
Figure Nintendo Co., Ltd. Serious Games Revenue Market Share in EMEA (2012-2017)
Table Promotion Software GmbH Serious Games Basic Information List
Table Promotion Software GmbH Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Promotion Software GmbH Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Promotion Software GmbH Serious Games Sales Market Share in EMEA (2012-2017)
Figure Promotion Software GmbH Serious Games Revenue Market Share in EMEA (2012-2017)
Table Revelian Serious Games Basic Information List
Table Revelian Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Revelian Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Revelian Serious Games Sales Market Share in EMEA (2012-2017)
Figure Revelian Serious Games Revenue Market Share in EMEA (2012-2017)
Table Tata Interactive Systems Serious Games Basic Information List
Table Tata Interactive Systems Serious Games Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (2012-2017)
Figure Tata Interactive Systems Serious Games Sales (K Units) and Growth Rate (2012-2017)
Figure Tata Interactive Systems Serious Games Sales Market Share in EMEA (2012-2017)
Figure Tata Interactive Systems Serious Games Revenue Market Share in EMEA (2012-2017)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Serious Games
Figure Manufacturing Process Analysis of Serious Games
Figure Serious Games Industrial Chain Analysis
Table Raw Materials Sources of Serious Games Major Manufacturers in 2016
Table Major Buyers of Serious Games
Table Distributors/Traders List
Figure EMEA Serious Games Sales (K Units) and Growth Rate Forecast (2017-2022)
Figure EMEA Serious Games Revenue and Growth Rate Forecast (2017-2022)
Figure EMEA Serious Games Price (USD/Unit) and Trend Forecast (2017-2022)
Table EMEA Serious Games Sales (K Units) Forecast by Region (2017-2022)
Figure EMEA Serious Games Sales Market Share Forecast by Region (2017-2022)
Table EMEA Serious Games Revenue (Million USD) Forecast by Region (2017-2022)
Figure EMEA Serious Games Revenue Market Share Forecast by Region (2017-2022)
Table Europe Serious Games Sales (K Units) Forecast by Countries (2017-2022)
Figure Europe Serious Games Sales Market Share Forecast by Countries (2017-2022)
Table Europe Serious Games Revenue (Million USD) Forecast by Countries (2017-2022)
Figure Europe Serious Games Revenue Market Share Forecast by Countries (2017-2022)
Table Middle East Serious Games Sales (K Units) Forecast by Countries (2017-2022)
Figure Middle East Serious Games Sales Market Share Forecast by Countries (2017-2022)
Table Middle East Serious Games Revenue (Million USD) Forecast by Countries (2017-2022)
Figure Middle East Serious Games Revenue Market Share Forecast by Countries (2017-2022)
Table Africa Serious Games Sales (K Units) Forecast by Countries (2017-2022)
Figure Africa Serious Games Sales Market Share Forecast by Countries (2017-2022)
Table Africa Serious Games Revenue (Million USD) Forecast by Countries (2017-2022)
Figure Africa Serious Games Revenue Market Share Forecast by Countries (2017-2022)
Table EMEA Serious Games Sales (K Units) Forecast by Type (2017-2022)
Figure EMEA Serious Games Sales Market Share Forecast by Type (2017-2022)
Table EMEA Serious Games Sales (K Units) Forecast by Application (2017-2022)
Figure EMEA Serious Games Sales Market Share Forecast by Application (2017-2022)
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources


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