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China Online Gaming Market Research Report 2017

February 2017 | 107 pages | ID: CA2CC670AEEEN
QYResearch

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Notes:

Sales, means the sales volume of Online Gaming

Revenue, means the sales value of Online Gaming

This report studies Online Gaming in China market, focuses on the top players in China market, with capacity, production, price, revenue and market share for each manufacturer, covering
  • Activision Blizzard Inc.
  • Electronic Arts? Inc.
  • Giant Interactive Group Inc.
  • GungHo Online Entertainment Inc.
  • King Digital Entertainment plc
  • Microsoft Corp.
  • NCSOFT Corp.
  • Sony Corp
  • Take-Two Interactive Software Inc.
  • Tencent?Holdings Ltd.
  • Zynga Inc.
Market Segment by Regions (provinces), covering
  • South China
  • East China
  • Southwest China
  • Northeast China
  • North China
  • Central China
  • Northwest China
Split by product Type, with production, revenue, price, market share and growth rate of each type, can be divided into
  • Smartphones Online Gaming
  • Tablets Online Gaming
  • Others
Split by Application, this report focuses on consumption, market share and growth rate of Online Gaming in each application, can be divided into
  • Young Adults
  • Adults
  • Mature Adults
  • Seniors
China Online Gaming Market Research Report 2017

1 ONLINE GAMING MARKET OVERVIEW

1.1 Product Overview and Scope of Online Gaming
1.2 Online Gaming Segment by Type
  1.2.1 China Production Market Share of Online Gaming Type in 2015
  1.2.2 Smartphones Online Gaming
  1.2.3 Tablets Online Gaming
  1.2.4 Others
1.3 Applications of Online Gaming
  1.3.1 Online Gaming Consumption Market Share by Application in 2015
  1.3.2 Young Adults
  1.3.3 Adults
  1.3.4 Mature Adults
  1.3.5 Seniors
1.4 China Market Size (Value) of Online Gaming (2011-2021)
1.5 China Online Gaming Status and Outlook
1.6 Government Policies

2 CHINA ONLINE GAMING MARKET COMPETITION BY MANUFACTURERS

2.1 China Online Gaming Capacity, Production and Share by Manufacturers (2015 and 2016)
2.2 China Online Gaming Revenue and Share by Manufacturers (2015 and 2016)
2.3 China Online Gaming Average Price by Manufacturers (2015 and 2016)
2.4 Manufacturers Online Gaming Manufacturing Base Distribution, Sales Area, Product Type
2.5 Online Gaming Market Competitive Situation and Trends
  2.5.1 Online Gaming Market Concentration Rate
  2.5.2 Online Gaming Market Share of Top 3 and Top 5 Manufacturers

3 CHINA ONLINE GAMING MANUFACTURERS PROFILES/ANALYSIS

3.1 Activision Blizzard Inc.
  3.1.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.1.2 Online Gaming Product Type, Application and Specification
    3.1.2.1 Smartphones Online Gaming
    3.1.2.2 Tablets Online Gaming
  3.1.3 Activision Blizzard Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.1.4 Main Business/Business Overview
3.2 Electronic Arts? Inc.
  3.2.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.2.2 Online Gaming Product Type, Application and Specification
    3.2.2.1 Smartphones Online Gaming
    3.2.2.2 Tablets Online Gaming
  3.2.3 Electronic Arts? Inc. 107 Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.2.4 Main Business/Business Overview
3.3 Giant Interactive Group Inc.
  3.3.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.3.2 Online Gaming Product Type, Application and Specification
    3.3.2.1 Smartphones Online Gaming
    3.3.2.2 Tablets Online Gaming
  3.3.3 Giant Interactive Group Inc. 116 Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.3.4 Main Business/Business Overview
3.4 GungHo Online Entertainment Inc.
  3.4.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.4.2 Online Gaming Product Type, Application and Specification
    3.4.2.1 Smartphones Online Gaming
    3.4.2.2 Tablets Online Gaming
  3.4.3 GungHo Online Entertainment Inc. Jan Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.4.4 Main Business/Business Overview
3.5 King Digital Entertainment plc
  3.5.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.5.2 Online Gaming Product Type, Application and Specification
    3.5.2.1 Smartphones Online Gaming
    3.5.2.2 Tablets Online Gaming
  3.5.3 King Digital Entertainment plc Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.5.4 Main Business/Business Overview
3.6 Microsoft Corp.
  3.6.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.6.2 Online Gaming Product Type, Application and Specification
    3.6.2.1 Smartphones Online Gaming
    3.6.2.2 Tablets Online Gaming
  3.6.3 Microsoft Corp. Million USD Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.6.4 Main Business/Business Overview
3.7 NCSOFT Corp.
  3.7.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.7.2 Online Gaming Product Type, Application and Specification
    3.7.2.1 Smartphones Online Gaming
    3.7.2.2 Tablets Online Gaming
  3.7.3 NCSOFT Corp. Electronics Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.7.4 Main Business/Business Overview
3.8 Sony Corp
  3.8.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.8.2 Online Gaming Product Type, Application and Specification
    3.8.2.1 Smartphones Online Gaming
    3.8.2.2 Tablets Online Gaming
  3.8.3 Sony Corp Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.8.4 Main Business/Business Overview
3.9 Take-Two Interactive Software Inc.
  3.9.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.9.2 Online Gaming Product Type, Application and Specification
    3.9.2.1 Smartphones Online Gaming
    3.9.2.2 Tablets Online Gaming
  3.9.3 Take-Two Interactive Software Inc. Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.9.4 Main Business/Business Overview
3.10 Tencent?Holdings Ltd.
  3.10.1 Company Basic Information, Manufacturing Base, Sales Area and Its Competitors
  3.10.2 Online Gaming Product Type, Application and Specification
    3.10.2.1 Smartphones Online Gaming
    3.10.2.2 Tablets Online Gaming
  3.10.3 Tencent?Holdings Ltd. Capacity, Production, Revenue, Price and Gross Margin (2015 and 2016)
  3.10.4 Main Business/Business Overview
3.11 Zynga Inc.

4 CHINA ONLINE GAMING CAPACITY, PRODUCTION, REVENUE, CONSUMPTION, EXPORT AND IMPORT (2011-2016)

4.1 China Online Gaming Capacity, Production and Growth (2011-2016)
4.2 China Online Gaming Revenue and Growth (2011-2016)
4.3 China Online Gaming Production, Consumption, Export and Import (2011-2016)

5 CHINA ONLINE GAMING PRODUCTION, REVENUE (VALUE), PRICE TREND BY TYPE

5.1 China Online Gaming Production and Market Share by Type (2011-2016)
5.2 China Online Gaming Revenue and Market Share by Type (2011-2016)
5.3 China Online Gaming Price by Type (2011-2016)
5.4 China Online Gaming Production Growth by Type (2011-2016)

6 CHINA ONLINE GAMING MARKET ANALYSIS BY APPLICATION

6.1 China Online Gaming Consumption and Market Share by Application (2011-2016)
6.2 China Online Gaming Consumption Growth Rate by Application (2011-2016)
6.3 Market Drivers and Opportunities
  6.3.1 Potential Application
  6.3.2 Emerging Markets/Countries

7 CHINAONLINE GAMING MARKET ANALYSIS BY REGIONS (PROVINCES)

7.1 China Online Gaming Production, Production Value and Price by Regions (Provinces)(2011-2016)
  7.1.1 China Online Gaming Production and Market Share by Regions (Provinces)(2011-2016)
  7.1.2 China Online Gaming Production Value and Market Share by Regions (Provinces)(2011-2016)
  7.1.3 China Online Gaming Sales Price by Regions (Provinces)(2011-2016)
7.2 China Online Gaming Consumption by Regions (Provinces)(2011-2016)
7.3 China Online Gaming Production, Consumption, Export and Import (2011-2016)

8 ONLINE GAMING MANUFACTURING COST ANALYSIS

8.1 Online Gaming Key Raw Materials Analysis
  8.1.1 Key Raw Materials
  8.1.2 Price Trend of Key Raw Materials
  8.1.3 Key Suppliers of Raw Materials
  8.1.4 Market Concentration Rate of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
  8.2.1 Raw Materials
  8.2.2 Labor Cost
  8.2.3 Manufacturing Expenses
8.3 Manufacturing Process Analysis of Online Gaming

9 INDUSTRIAL CHAIN, SOURCING STRATEGY AND DOWNSTREAM BUYERS

9.1 Online Gaming Industrial Chain Analysis
9.2 Upstream Raw Materials Sourcing
9.3 Raw Materials Sources of Online Gaming Major Manufacturers in 2015
9.4 Downstream Buyers

10 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS/TRADERS

10.1 Marketing Channel
  10.1.1 Direct Marketing
  10.1.2 Indirect Marketing
  10.1.3 Marketing Channel Development Trend
10.2 Market Positioning
  10.2.1 Pricing Strategy
  10.2.2 Brand Strategy
  10.2.3 Target Client
10.3 Distributors/Traders List

11 MARKET EFFECT FACTORS ANALYSIS

11.1 Technology Progress/Risk
  11.1.1 Substitutes Threat
  11.1.2 Technology Progress in Related Industry
11.2 Consumer Needs/Customer Preference Change
11.3 Economic/Political Environmental Change

12 CHINA ONLINE GAMING MARKET FORECAST (2016-2021)

12.1 China Online Gaming Capacity, Production, Revenue Forecast (2016-2021)
12.2 China Online Gaming Production, Import, Export and Consumption Forecast (2016-2021)
12.3 China Online Gaming Production Forecast by Type (2016-2021)
12.4 China Online Gaming Consumption Forecast by Application (2016-2021)
12.5 China Online Gaming Production, Consumption, Import and Export Forecast by Regions (Provinces)(2016-2021)
  12.5.1 China Online Gaming Production Forecast by Regions (Provinces)(2016-2021)
  12.5.2 China Online Gaming Consumption Forecast by Regions (Provinces)(2016-2021)
  12.5.3 China Online Gaming Production, Consumption, Import and Export Forecast by Regions (Provinces)(2016-2021)
12.6 Online Gaming Price Forecast (2016-2021)

13 RESEARCH FINDINGS AND CONCLUSION

14 APPENDIX

Methodology
Analyst Introduction
Data Source

The report requires updating with new data and is sent in 2-3 business days after order is placed.
LIST OF TABLES AND FIGURES

Figure Picture of Online Gaming
Figure China Production Market Share of Online Gaming by Type in 2015
Figure Product Picture of Smartphones Online Gaming
Table Major Manufacturers of Smartphones Online Gaming
Figure Product Picture of Tablets Online Gaming
Table Major Manufacturers of Tablets Online Gaming
Figure Product Picture of Others
Table Major Manufacturers of Others
Table Online Gaming Consumption Market Share by Application in 2015
Figure Young Adults Examples
Figure Adults Examples
Figure Mature Adults Examples
Figure Seniors Examples
Figure China Online Gaming Revenue (Million USD) and Growth Rate (2011-2021)
Table China Online Gaming Capacity of Key Manufacturers (2015 and 2016)
Table China Online Gaming Capacity Market Share of Key Manufacturers (2015 and 2016)
Figure China Online Gaming Capacity of Key Manufacturers in 2015
Figure China Online Gaming Capacity of Key Manufacturers in 2016
Table China Online Gaming Production of Key Manufacturers (2015 and 2016)
Table China Online Gaming Production Share by Manufacturers (2015 and 2016)
Figure 2015 Online Gaming Production Share by Manufacturers
Figure 2016 Online Gaming Production Share by Manufacturers
Table China Online Gaming Revenue (Million USD) by Manufacturers (2015 and 2016)
Table China Online Gaming Revenue Share by Manufacturers (2015 and 2016)
Table 2015 China Online Gaming Revenue Share by Manufacturers
Table 2016 China Online Gaming Revenue Share by Manufacturers
Table China Market Online Gaming Average Price of Key Manufacturers (2015 and 2016)
Figure China Market Online Gaming Average Price of Key Manufacturers in 2015
Table Manufacturers Online Gaming Manufacturing Base Distribution and Sales Area
Table Manufacturers Online Gaming Product Type
Figure Online Gaming Market Share of Top 3 Manufacturers
Figure Online Gaming Market Share of Top 5 Manufacturers
Table Activision Blizzard Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Activision Blizzard Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Activision Blizzard Inc. Online Gaming Market Share (2011-2016)
Table Electronic Arts? Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Electronic Arts? Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Electronic Arts? Inc. Online Gaming Market Share (2011-2016)
Table Giant Interactive Group Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Giant Interactive Group Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Giant Interactive Group Inc. Online Gaming Market Share (2011-2016)
Table GungHo Online Entertainment Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table GungHo Online Entertainment Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure GungHo Online Entertainment Inc. Online Gaming Market Share (2011-2016)
Table King Digital Entertainment plc Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table King Digital Entertainment plc Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure King Digital Entertainment plc Online Gaming Market Share (2011-2016)
Table Microsoft Corp. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Microsoft Corp. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Microsoft Corp. Online Gaming Market Share (2011-2016)
Table NCSOFT Corp. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table NCSOFT Corp. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure NCSOFT Corp. Online Gaming Market Share (2011-2016)
Table Sony Corp Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Sony Corp Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Sony Corp Online Gaming Market Share (2011-2016)
Table Take-Two Interactive Software Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Take-Two Interactive Software Inc. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Take-Two Interactive Software Inc. Online Gaming Market Share (2011-2016)
Table Tencent?Holdings Ltd. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Table Tencent?Holdings Ltd. Online Gaming Capacity, Production, Revenue, Price and Gross Margin (2011-2016)
Figure Tencent?Holdings Ltd. Online Gaming Market Share (2011-2016)
Table Zynga Inc. Basic Information, Manufacturing Base, Sales Area and Its Competitors
Figure China Online Gaming Capacity, Production and Growth (2011-2016)
Figure China Online Gaming Revenue (Million USD) and Growth (2011-2016)
Table China Online Gaming Production, Consumption, Export and Import (2011-2016)
Table China Online Gaming Production by Type (2011-2016)
Table China Online Gaming Production Share by Type (2011-2016)
Figure Production Market Share of Online Gaming by Type (2011-2016)
Figure 2015 Production Market Share of Online Gaming by Type
Table China Online Gaming Revenue by Type (2011-2016)
Table China Online Gaming Revenue Share by Type (2011-2016)
Figure Production Revenue Share of Online Gaming by Type (2011-2016)
Figure 2015 Revenue Market Share of Online Gaming by Type
Table China Online Gaming Price by Type (2011-2016)
Figure China Online Gaming Production Growth by Type (2011-2016)
Table China Online Gaming Consumption by Application (2011-2016)
Table China Online Gaming Consumption Market Share by Application (2011-2016)
Figure China Online Gaming Consumption Market Share by Application in 2015
Table China Online Gaming Consumption Growth Rate by Application (2011-2016)
Figure China Online Gaming Consumption Growth Rate by Application (2011-2016)
Table China Online Gaming Production by Regions (Provinces)(2011-2016)
Table China Online Gaming Production Market Share by Regions (Provinces)(2011-2016)
Table China Online Gaming Production Value by Regions (Provinces)(2011-2016)
Table China Online Gaming Production Value Market Share by Regions (Provinces)(2011-2016)
Table China Online Gaming Sales Price by Regions (Provinces)(2011-2016)
Table China Online Gaming Consumption by Regions (Provinces)(2011-2016)
Table China Online Gaming Consumption Market Share by Regions (Provinces)(2011-2016)
Table China Online Gaming Production, Consumption, Export and Import (2011-2016)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Online Gaming
Figure Manufacturing Process Analysis of Online Gaming
Figure Online Gaming Industrial Chain Analysis
Table Raw Materials Sources of Online Gaming Major Manufacturers in 2015
Table Major Buyers of Online Gaming
Table Distributors/Traders List
Figure China Online Gaming Capacity, Production and Growth Rate Forecast (2016-2021)
Figure China Online Gaming Revenue and Growth Rate Forecast (2016-2021)
Table China Online Gaming Production, Import, Export and Consumption Forecast (2016-2021)
Table China Online Gaming Production Forecast by Type (2016-2021)
Table China Online Gaming Consumption Forecast by Application (2016-2021)
Table China Online Gaming Production Forecast by Regions (Provinces)(2016-2021)
Table China Online Gaming Consumption Forecast by Regions (Provinces)(2016-2021)
Table China Online Gaming Production, Consumption, Import and Export Forecast by Regions (Provinces)(2016-2021)


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