[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

3D Projector - Global Market Outlook (2018-2027)

September 2019 | 157 pages | ID: 3CFBBED56A34EN
Stratistics Market Research Consulting

US$ 4,150.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
According to Stratistics MRC, the Global 3D Projector Market is accounted for $2.84 billion in 2018 and is expected to reach $6.22 billion by 2027 growing at a CAGR of 9.1% during the forecast period. Some of the key factors influencing the market growth include Increasing demand for 3D projectors in cinema and home theater applications, increasing adoption of digitalization in education sector, and technological advancements in projectors. However, technological constraints with DLP projectors and metal halide light source are restraining the market growth.

3D projectors are primary used to map three-dimensional data to a two-dimensional surface such as a screen or a wall of any devices such as smart phone and laptop. As opposed to images from a traditional projector, those from a 3D projection allow the viewer to sense depth. 3D projectors are built using display technologies such as DLP and 3LCD. However, 3D projectors receive and project a different data stream type in a variety of formats.

Based on the technology, DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality. With sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintainence and are one of the important features. DLP projectors can withstand harsh environment and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images.

By Geography, Asia Pacific has significant growth during the forecast period due to increasing adoption of advanced technologies in the entertainment segment in APAC, increasing number of movie screens and interest of veiwers in 3D movies and increasing demand for home theater and gaming projectors.

Some of the key players in global 3D Projector market are Canon Inc., Sony Corporation, Infocus, Seiko Epson Corporation, Acer Inc., Dell, NEC Display Solutions, Optoma Corporation, Hitachi Digital Media Group, Panasonic Corporation, Delta Electronics, Inc., Vivitek Corporation, Wolf Cinema, BenQ Corporation, Sharp Corporation, Digital Projection, Christie Digital and Jvckenwood (JVC).

Light Sources Covered:
  • Light Emitting Diode (LED)
  • Metal Halide
  • Hybrid
  • Laser
  • Bulbs
  • Other Light Sources
Technologies Covered:
  • Liquid Crystal Display (LCD)
  • Digital Light Processing (DLP)
  • Liquid Crystal on Silicon (LCOS)
  • Other Technologies
Resolutions Covered:
  • Extended Graphics Array (XGA)
  • 4K and Above
      • Video Graphics Array (VGA)
  • High Definition (HD) & Full HD
  • Wide Extended Graphics Array (WXGA)
Brightness’s Covered:
  • 2,000 to 3,999 Lumens
  • 10,000 & Above Lumens
  • Less Than 2,000 Lumens
  • 4,000 to 9,999 Lumens
Applications Covered:
  • Education
  • Home Theater and Gaming
  • Cinema
  • Events and Large Venues
  • Engineering Use
  • Commercial
  • Residential
  • Scientific Projector
  • Other Applications
Regions Covered:
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa
What our report offers:
  • Market share assessments for the regional and country level segments
  • Strategic recommendations for the new entrants
  • Market forecasts for a minimum of 9 years of all the mentioned segments, sub segments and the regional markets
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic analysis: Drivers and Constraints, Product/Technology Analysis, Porter’s five forces analysis, SWOT analysis etc.
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements
Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:
  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the clients interest (Note: Depends of feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances
1 EXECUTIVE SUMMARY

2 PREFACE

2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
  2.4.1 Data Mining
  2.4.2 Data Analysis
  2.4.3 Data Validation
  2.4.4 Research Approach
2.5 Research Sources
  2.5.1 Primary Research Sources
  2.5.2 Secondary Research Sources
  2.5.3 Assumptions

3 MARKET TREND ANALYSIS

3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 Technology Analysis
3.7 Application Analysis
3.8 Emerging Markets
3.9 Futuristic Market Scenario

4 PORTERS FIVE FORCE ANALYSIS

4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry

5 GLOBAL 3D PROJECTOR MARKET, BY LIGHT SOURCE

5.1 Introduction
5.2 Light Emitting Diode (LED)
5.3 Metal Halide
5.4 Hybrid
5.5 Laser
5.6 Bulbs
5.7 Other Light Sources

6 GLOBAL 3D PROJECTOR MARKET, BY TECHNOLOGY

6.1 Introduction
6.2 Liquid Crystal Display (LCD)
6.3 Digital Light Processing (DLP)
6.4 Liquid Crystal on Silicon (LCOS)
6.5 Other Technologies

7 GLOBAL 3D PROJECTOR MARKET, BY RESOLUTION

7.1 Introduction
7.2 Extended Graphics Array (XGA)
7.3 4K and Above
7.4 Video Graphics Array (VGA)
7.5 High Definition (HD) & Full HD
7.6 Wide Extended Graphics Array (WXGA)

8 GLOBAL 3D PROJECTOR MARKET, BY BRIGHTNESS

8.1 Introduction
8.2 2,000 to 3,999 Lumens
8.3 10,000 & Above Lumens
8.4 Less Than 2,000 Lumens
8.5 4,000 to 9,999 Lumens

9 GLOBAL 3D PROJECTOR MARKET, BY APPLICATION

9.1 Introduction
9.2 Education
9.3 Home Theater and Gaming
9.4 Cinema
9.5 Events and Large Venues
9.6 Engineering Use
9.7 Commercial
9.8 Residential
9.9 Scientific Projector
9.10 Other Applications

10 GLOBAL 3D PROJECTOR MARKET, BY GEOGRAPHY

10.1 Introduction
10.2 North America
  10.2.1 US
  10.2.2 Canada
  10.2.3 Mexico
10.3 Europe
  10.3.1 Germany
  10.3.2 UK
  10.3.3 Italy
  10.3.4 France
  10.3.5 Spain
  10.3.6 Rest of Europe
10.4 Asia Pacific
  10.4.1 Japan
  10.4.2 China
  10.4.3 India
  10.4.4 Australia
  10.4.5 New Zealand
  10.4.6 South Korea
  10.4.7 Rest of Asia Pacific
10.5 South America
  10.5.1 Argentina
  10.5.2 Brazil
  10.5.3 Chile
  10.5.4 Rest of South America
10.6 Middle East & Africa
  10.6.1 Saudi Arabia
  10.6.2 UAE
  10.6.3 Qatar
  10.6.4 South Africa
  10.6.5 Rest of Middle East & Africa

11 KEY DEVELOPMENTS

11.1 Agreements, Partnerships, Collaborations and Joint Ventures
11.2 Acquisitions & Mergers
11.3 New Product Launch
11.4 Expansions
11.5 Other Key Strategies

12 COMPANY PROFILING

12.1 Canon Inc.
12.2 Sony Corporation
12.3 Infocus
12.4 Seiko Epson Corporation
12.5 Acer Inc.
12.6 Dell
12.7 NEC Display Solutions
12.8 Optoma Corporation
12.9 Hitachi Digital Media Group
12.10 Panasonic Corporation
12.11 Delta Electronics, Inc.
12.12 Vivitek Corporation
12.13 Wolf Cinema
12.14 BenQ Corporation
12.15 Sharp Corporation
12.16 Digital Projection
12.17 Christie Digital
12.18 Jvckenwood (JVC)

LIST OF TABLES

Table 1 Global 3D Projector Market Outlook, By Region (2017-2027) ($MN)
Table 2 Global 3D Projector Market Outlook, By Light Source (2017-2027) ($MN)
Table 3 Global 3D Projector Market Outlook, By Light Emitting Diode (LED) (2017-2027) ($MN)
Table 4 Global 3D Projector Market Outlook, By Metal Halide (2017-2027) ($MN)
Table 5 Global 3D Projector Market Outlook, By Hybrid (2017-2027) ($MN)
Table 6 Global 3D Projector Market Outlook, By Laser (2017-2027) ($MN)
Table 7 Global 3D Projector Market Outlook, By Bulbs (2017-2027) ($MN)
Table 8 Global 3D Projector Market Outlook, By Other Light Sources (2017-2027) ($MN)
Table 9 Global 3D Projector Market Outlook, By Technology (2017-2027) ($MN)
Table 10 Global 3D Projector Market Outlook, By Liquid Crystal Display (LCD) (2017-2027) ($MN)
Table 11 Global 3D Projector Market Outlook, By Digital Light Processing (DLP) (2017-2027) ($MN)
Table 12 Global 3D Projector Market Outlook, By Liquid Crystal on Silicon (LCOS) (2017-2027) ($MN)
Table 13 Global 3D Projector Market Outlook, By Other Technologies (2017-2027) ($MN)
Table 14 Global 3D Projector Market Outlook, By Resolution (2017-2027) ($MN)
Table 15 Global 3D Projector Market Outlook, By Extended Graphics Array (XGA) (2017-2027) ($MN)
Table 16 Global 3D Projector Market Outlook, By 4K and Above (2017-2027) ($MN)
Table 17 Global 3D Projector Market Outlook, By Video Graphics Array (VGA) (2017-2027) ($MN)
Table 18 Global 3D Projector Market Outlook, By High Definition (HD) & Full HD (2017-2027) ($MN)
Table 19 Global 3D Projector Market Outlook, By Wide Extended Graphics Array (WXGA) (2017-2027) ($MN)
Table 20 Global 3D Projector Market Outlook, By Brightness (2017-2027) ($MN)
Table 21 Global 3D Projector Market Outlook, By 2,000 to 3,999 Lumens (2017-2027) ($MN)
Table 22 Global 3D Projector Market Outlook, By 10,000 & Above Lumens (2017-2027) ($MN)
Table 23 Global 3D Projector Market Outlook, By Less Than 2,000 Lumens (2017-2027) ($MN)
Table 24 Global 3D Projector Market Outlook, By 4,000 to 9,999 Lumens (2017-2027) ($MN)
Table 25 Global 3D Projector Market Outlook, By Application (2017-2027) ($MN)
Table 26 Global 3D Projector Market Outlook, By Education (2017-2027) ($MN)
Table 27 Global 3D Projector Market Outlook, By Home Theater and Gaming (2017-2027) ($MN)
Table 28 Global 3D Projector Market Outlook, By Cinema (2017-2027) ($MN)
Table 29 Global 3D Projector Market Outlook, By Events and Large Venues (2017-2027) ($MN)
Table 30 Global 3D Projector Market Outlook, By Engineering Use (2017-2027) ($MN)
Table 31 Global 3D Projector Market Outlook, By Commercial (2017-2027) ($MN)
Table 32 Global 3D Projector Market Outlook, By Residential (2017-2027) ($MN)
Table 33 Global 3D Projector Market Outlook, By Scientific Projector (2017-2027) ($MN)
Table 34 Global 3D Projector Market Outlook, By Other Applications (2017-2027) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.


More Publications