[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

3D Animation Market - Forecasts from 2017 to 2022

October 2017 | 81 pages | ID: 35D10690DE1EN
Knowledge Sourcing Intelligence LLP

US$ 3,200.00

E-mail Delivery (PDF), Hard Copy Mail Delivery, CD-ROM Mail Delivery

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
Global 3D animation market is projected to expand at a CAGR of 14.27% over the forecast period to reach US$18.792 billion by 2022, from US$9.647 billion in 2017. Rapid technological advancement coupled with the availability of computer animation to the animation industry and consumers is bolstering the growth of global 3D animation market. Growing adoption of 3D animation solutions for various applications such s photo imaging, computer gaming, advertisement, commercial production, and fashion and textile is further augmenting the demand for 3D animation software and technologies across the globe. Other growth drivers include favorable government regulations, availability of low-cost compatible 3D hardware, and internet connectivity. The rising use of 3D animation in architecture sector will propel the growth of 3D animation market in the forthcoming years.
North America holds the largest share of global 3D animation market due to the presence of a large number of 3D animation vendors coupled with vast gamer population in the region. Europe will also witness a significant growth of 3D animation market owing to the growing adoption of 3D animation software and solutions by European automotive industry in order to provide an enhanced overall appearance and design of vehicles. APAC region is projected to witness the fastest regional market growth due to the growing presence of market players in emerging economies such as Japan, India, and South Korea.

Research Methodology

Firstly, the report provides a brief introduction of the market and deals with detailed research methodology for calculating market size and forecasts, secondary data sources used and the primary inputs which were taken for data validation. This section also outlines various segmentations which have been covered as part of the report.

Market Dynamics

Next, the section provides comprehensive market dynamics through an overview section along with growth drivers, challenges, and opportunities which exist in the current market. This section of the report also provides supplier and industry outlook as a whole; key industry, global and regional regulations which are determining the market growth and a brief technological aspect of 3D animation. Complete industry analysis has also been covered by Porter’s five forces model as a part of this report section.

Segmentation

Thirdly, 3D Animation Market has been segmented by hardware solutions, industry vertical and geograpy as follows:

By Solutions
Hardware
Workstations
Motion Capturing (MOCAP) Systems
Video Cards and GPU
Others
Software
By Industry Vertical
Construction
Media and Entertainment
Education
Healthcare
Military and Defense
Manufacturing
Others
By Geography
Americas
North America
South America
Europe Middle East and Africa
Europe
Middle East and Africa
Asia Pacific
Market Players

Finally, this section of competitive intelligence deals with major players in the market, their market shares, products, growth strategies, financials, and recent investments among others. Key industry players profiled in this section are Adobe Systems, Autodesk, Intel, Maxon, and Newtek among others.
1. INTRODUCTION

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET DYNAMICS

4.1. Market Overview and Segmentations
4.2. Drivers
4.3. Restraints
4.4. Opportunities
4.5. Supplier Outlook
4.6. Industry Outlook
4.7. Porter’s 5 Forces Analysis
4.8. Industry Value Chain Analysis

5. 3D ANIMATION MARKET FORECAST BY SOLUTIONS (US$ BILLION)

5.1. Hardware
  5.1.1. Workstations
  5.1.2. Motion Capturing (MOCAP) Systems
  5.1.3. Video Cards and GPU
  5.1.4. Others
5.2. Software

6. 3D ANIMATION MARKET FORECAST BY INDUSTRY VERTICAL (US$ BILLION)

6.1. Construction
6.2. Media and Entertainment
6.3. Education
6.4. Healthcare
6.5. Military and Defense
6.6. Manufacturing
6.7. Others

7. 3D ANIMATION MARKET BY GEOGRAPHY (US$ BILLION)

7.1. Americas
  7.1.1. North America
  7.1.2. South America
7.2. Europe Middle East and Africa
  7.2.1. Europe
  7.2.2. Middle East and Africa
7.3. Asia Pacific

8. COMPETITIVE INTELLIGENCE

8.1. Investment Analysis
8.2. Recent Deals
8.3. Strategies of Key Players

9. COMPANY PROFILES

9.1. Adobe Systems
9.2. Autodesk
9.3. Intel Corporation
9.4. Maxon
9.5. Newtek
9.6. Side Effects Software
9.7. NVIDIA Corporation
9.8. Lenovo Goup
9.9. Corel Corporation
9.10. Advanced Micro Devices


More Publications