VR Headsets & Equipment Market, Global Outlook and Forecast 2022-2028

January 2022 | 79 pages | ID: V76DE50C80E8EN
Market Monitor Global

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A virtual reality headset is a head-mounted device that provides virtual reality for the wearer. Virtual reality (VR) headsets are widely used with video games but they are also used in other applications, including simulators and trainers.

This report contains market size and forecasts of VR Headsets & Equipment in global, including the following market information:

Global VR Headsets & Equipment Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global VR Headsets & Equipment Market Sales, 2017-2022, 2023-2028, (K Units)

Global top five VR Headsets & Equipment companies in 2021 (%)

The global VR Headsets & Equipment market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

PC VR Headsets Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of VR Headsets & Equipment include Samsung, Oculus, Nintendo, HTC, Google, SONY, Fujitsu, MI and HUAWEI, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the VR Headsets & Equipment manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global VR Headsets & Equipment Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global VR Headsets & Equipment Market Segment Percentages, by Type, 2021 (%)
  • PC VR Headsets
  • All-in-one VR Headsets
Global VR Headsets & Equipment Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global VR Headsets & Equipment Market Segment Percentages, by Application, 2021 (%)
  • Entertainment
  • Marketing
  • Education
  • Others
Global VR Headsets & Equipment Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global VR Headsets & Equipment Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies VR Headsets & Equipment revenues in global market, 2017-2022 (Estimated), ($ millions)

Key companies VR Headsets & Equipment revenues share in global market, 2021 (%)

Key companies VR Headsets & Equipment sales in global market, 2017-2022 (Estimated), (K Units)

Key companies VR Headsets & Equipment sales share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Samsung
  • Oculus
  • Nintendo
  • HTC
  • Google
  • SONY
  • Fujitsu
  • MI
  • HUAWEI
  • PiMAX
  • Royole
  • ANTVR
  • Homido
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 VR Headsets & Equipment Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global VR Headsets & Equipment Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL VR HEADSETS & EQUIPMENT OVERALL MARKET SIZE

2.1 Global VR Headsets & Equipment Market Size: 2021 VS 2028
2.2 Global VR Headsets & Equipment Revenue, Prospects & Forecasts: 2017-2028
2.3 Global VR Headsets & Equipment Sales: 2017-2028

3 COMPANY LANDSCAPE

3.1 Top VR Headsets & Equipment Players in Global Market
3.2 Top Global VR Headsets & Equipment Companies Ranked by Revenue
3.3 Global VR Headsets & Equipment Revenue by Companies
3.4 Global VR Headsets & Equipment Sales by Companies
3.5 Global VR Headsets & Equipment Price by Manufacturer (2017-2022)
3.6 Top 3 and Top 5 VR Headsets & Equipment Companies in Global Market, by Revenue in 2021
3.7 Global Manufacturers VR Headsets & Equipment Product Type
3.8 Tier 1, Tier 2 and Tier 3 VR Headsets & Equipment Players in Global Market
  3.8.1 List of Global Tier 1 VR Headsets & Equipment Companies
  3.8.2 List of Global Tier 2 and Tier 3 VR Headsets & Equipment Companies

4 SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 By Type - Global VR Headsets & Equipment Market Size Markets, 2021 & 2028
  4.1.2 PC VR Headsets
  4.1.3 All-in-one VR Headsets
4.2 By Type - Global VR Headsets & Equipment Revenue & Forecasts
  4.2.1 By Type - Global VR Headsets & Equipment Revenue, 2017-2022
  4.2.2 By Type - Global VR Headsets & Equipment Revenue, 2023-2028
  4.2.3 By Type - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
4.3 By Type - Global VR Headsets & Equipment Sales & Forecasts
  4.3.1 By Type - Global VR Headsets & Equipment Sales, 2017-2022
  4.3.2 By Type - Global VR Headsets & Equipment Sales, 2023-2028
  4.3.3 By Type - Global VR Headsets & Equipment Sales Market Share, 2017-2028
4.4 By Type - Global VR Headsets & Equipment Price (Manufacturers Selling Prices), 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global VR Headsets & Equipment Market Size, 2021 & 2028
  5.1.2 Entertainment
  5.1.3 Marketing
  5.1.4 Education
  5.1.5 Others
5.2 By Application - Global VR Headsets & Equipment Revenue & Forecasts
  5.2.1 By Application - Global VR Headsets & Equipment Revenue, 2017-2022
  5.2.2 By Application - Global VR Headsets & Equipment Revenue, 2023-2028
  5.2.3 By Application - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
5.3 By Application - Global VR Headsets & Equipment Sales & Forecasts
  5.3.1 By Application - Global VR Headsets & Equipment Sales, 2017-2022
  5.3.2 By Application - Global VR Headsets & Equipment Sales, 2023-2028
  5.3.3 By Application - Global VR Headsets & Equipment Sales Market Share, 2017-2028
5.4 By Application - Global VR Headsets & Equipment Price (Manufacturers Selling Prices), 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global VR Headsets & Equipment Market Size, 2021 & 2028
6.2 By Region - Global VR Headsets & Equipment Revenue & Forecasts
  6.2.1 By Region - Global VR Headsets & Equipment Revenue, 2017-2022
  6.2.2 By Region - Global VR Headsets & Equipment Revenue, 2023-2028
  6.2.3 By Region - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
6.3 By Region - Global VR Headsets & Equipment Sales & Forecasts
  6.3.1 By Region - Global VR Headsets & Equipment Sales, 2017-2022
  6.3.2 By Region - Global VR Headsets & Equipment Sales, 2023-2028
  6.3.3 By Region - Global VR Headsets & Equipment Sales Market Share, 2017-2028
6.4 North America
  6.4.1 By Country - North America VR Headsets & Equipment Revenue, 2017-2028
  6.4.2 By Country - North America VR Headsets & Equipment Sales, 2017-2028
  6.4.3 US VR Headsets & Equipment Market Size, 2017-2028
  6.4.4 Canada VR Headsets & Equipment Market Size, 2017-2028
  6.4.5 Mexico VR Headsets & Equipment Market Size, 2017-2028
6.5 Europe
  6.5.1 By Country - Europe VR Headsets & Equipment Revenue, 2017-2028
  6.5.2 By Country - Europe VR Headsets & Equipment Sales, 2017-2028
  6.5.3 Germany VR Headsets & Equipment Market Size, 2017-2028
  6.5.4 France VR Headsets & Equipment Market Size, 2017-2028
  6.5.5 U.K. VR Headsets & Equipment Market Size, 2017-2028
  6.5.6 Italy VR Headsets & Equipment Market Size, 2017-2028
  6.5.7 Russia VR Headsets & Equipment Market Size, 2017-2028
  6.5.8 Nordic Countries VR Headsets & Equipment Market Size, 2017-2028
  6.5.9 Benelux VR Headsets & Equipment Market Size, 2017-2028
6.6 Asia
  6.6.1 By Region - Asia VR Headsets & Equipment Revenue, 2017-2028
  6.6.2 By Region - Asia VR Headsets & Equipment Sales, 2017-2028
  6.6.3 China VR Headsets & Equipment Market Size, 2017-2028
  6.6.4 Japan VR Headsets & Equipment Market Size, 2017-2028
  6.6.5 South Korea VR Headsets & Equipment Market Size, 2017-2028
  6.6.6 Southeast Asia VR Headsets & Equipment Market Size, 2017-2028
  6.6.7 India VR Headsets & Equipment Market Size, 2017-2028
6.7 South America
  6.7.1 By Country - South America VR Headsets & Equipment Revenue, 2017-2028
  6.7.2 By Country - South America VR Headsets & Equipment Sales, 2017-2028
  6.7.3 Brazil VR Headsets & Equipment Market Size, 2017-2028
  6.7.4 Argentina VR Headsets & Equipment Market Size, 2017-2028
6.8 Middle East & Africa
  6.8.1 By Country - Middle East & Africa VR Headsets & Equipment Revenue, 2017-2028
  6.8.2 By Country - Middle East & Africa VR Headsets & Equipment Sales, 2017-2028
  6.8.3 Turkey VR Headsets & Equipment Market Size, 2017-2028
  6.8.4 Israel VR Headsets & Equipment Market Size, 2017-2028
  6.8.5 Saudi Arabia VR Headsets & Equipment Market Size, 2017-2028
  6.8.6 UAE VR Headsets & Equipment Market Size, 2017-2028

7 MANUFACTURERS & BRANDS PROFILES

7.1 Samsung
  7.1.1 Samsung Corporate Summary
  7.1.2 Samsung Business Overview
  7.1.3 Samsung VR Headsets & Equipment Major Product Offerings
  7.1.4 Samsung VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.1.5 Samsung Key News
7.2 Oculus
  7.2.1 Oculus Corporate Summary
  7.2.2 Oculus Business Overview
  7.2.3 Oculus VR Headsets & Equipment Major Product Offerings
  7.2.4 Oculus VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.2.5 Oculus Key News
7.3 Nintendo
  7.3.1 Nintendo Corporate Summary
  7.3.2 Nintendo Business Overview
  7.3.3 Nintendo VR Headsets & Equipment Major Product Offerings
  7.3.4 Nintendo VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.3.5 Nintendo Key News
7.4 HTC
  7.4.1 HTC Corporate Summary
  7.4.2 HTC Business Overview
  7.4.3 HTC VR Headsets & Equipment Major Product Offerings
  7.4.4 HTC VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.4.5 HTC Key News
7.5 Google
  7.5.1 Google Corporate Summary
  7.5.2 Google Business Overview
  7.5.3 Google VR Headsets & Equipment Major Product Offerings
  7.5.4 Google VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.5.5 Google Key News
7.6 SONY
  7.6.1 SONY Corporate Summary
  7.6.2 SONY Business Overview
  7.6.3 SONY VR Headsets & Equipment Major Product Offerings
  7.6.4 SONY VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.6.5 SONY Key News
7.7 Fujitsu
  7.7.1 Fujitsu Corporate Summary
  7.7.2 Fujitsu Business Overview
  7.7.3 Fujitsu VR Headsets & Equipment Major Product Offerings
  7.7.4 Fujitsu VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.7.5 Fujitsu Key News
7.8 MI
  7.8.1 MI Corporate Summary
  7.8.2 MI Business Overview
  7.8.3 MI VR Headsets & Equipment Major Product Offerings
  7.8.4 MI VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.8.5 MI Key News
7.9 HUAWEI
  7.9.1 HUAWEI Corporate Summary
  7.9.2 HUAWEI Business Overview
  7.9.3 HUAWEI VR Headsets & Equipment Major Product Offerings
  7.9.4 HUAWEI VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.9.5 HUAWEI Key News
7.10 PiMAX
  7.10.1 PiMAX Corporate Summary
  7.10.2 PiMAX Business Overview
  7.10.3 PiMAX VR Headsets & Equipment Major Product Offerings
  7.10.4 PiMAX VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.10.5 PiMAX Key News
7.11 Royole
  7.11.1 Royole Corporate Summary
  7.11.2 Royole VR Headsets & Equipment Business Overview
  7.11.3 Royole VR Headsets & Equipment Major Product Offerings
  7.11.4 Royole VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.11.5 Royole Key News
7.12 ANTVR
  7.12.1 ANTVR Corporate Summary
  7.12.2 ANTVR VR Headsets & Equipment Business Overview
  7.12.3 ANTVR VR Headsets & Equipment Major Product Offerings
  7.12.4 ANTVR VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.12.5 ANTVR Key News
7.13 Homido
  7.13.1 Homido Corporate Summary
  7.13.2 Homido VR Headsets & Equipment Business Overview
  7.13.3 Homido VR Headsets & Equipment Major Product Offerings
  7.13.4 Homido VR Headsets & Equipment Sales and Revenue in Global (2017-2022)
  7.13.5 Homido Key News

8 GLOBAL VR HEADSETS & EQUIPMENT PRODUCTION CAPACITY, ANALYSIS

8.1 Global VR Headsets & Equipment Production Capacity, 2017-2028
8.2 VR Headsets & Equipment Production Capacity of Key Manufacturers in Global Market
8.3 Global VR Headsets & Equipment Production by Region

9 KEY MARKET TRENDS, OPPORTUNITY, DRIVERS AND RESTRAINTS

9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints

10 VR HEADSETS & EQUIPMENT SUPPLY CHAIN ANALYSIS

10.1 VR Headsets & Equipment Industry Value Chain
10.2 VR Headsets & Equipment Upstream Market
10.3 VR Headsets & Equipment Downstream and Clients
10.4 Marketing Channels Analysis
  10.4.1 Marketing Channels
  10.4.2 VR Headsets & Equipment Distributors and Sales Agents in Global

11 CONCLUSION

12 APPENDIX

12.1 Note
12.2 Examples of Clients
12.3 Disclaimer
LIST OF TABLES

Table 1. Key Players of VR Headsets & Equipment in Global Market
Table 2. Top VR Headsets & Equipment Players in Global Market, Ranking by Revenue (2021)
Table 3. Global VR Headsets & Equipment Revenue by Companies, (US$, Mn), 2017-2022
Table 4. Global VR Headsets & Equipment Revenue Share by Companies, 2017-2022
Table 5. Global VR Headsets & Equipment Sales by Companies, (K Units), 2017-2022
Table 6. Global VR Headsets & Equipment Sales Share by Companies, 2017-2022
Table 7. Key Manufacturers VR Headsets & Equipment Price (2017-2022) & (US$/Unit)
Table 8. Global Manufacturers VR Headsets & Equipment Product Type
Table 9. List of Global Tier 1 VR Headsets & Equipment Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 VR Headsets & Equipment Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global VR Headsets & Equipment Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Global VR Headsets & Equipment Revenue (US$, Mn), 2017-2022
Table 13. By Type - Global VR Headsets & Equipment Revenue (US$, Mn), 2023-2028
Table 14. By Type - Global VR Headsets & Equipment Sales (K Units), 2017-2022
Table 15. By Type - Global VR Headsets & Equipment Sales (K Units), 2023-2028
Table 16. By Application – Global VR Headsets & Equipment Revenue, (US$, Mn), 2021 & 2028
Table 17. By Application - Global VR Headsets & Equipment Revenue (US$, Mn), 2017-2022
Table 18. By Application - Global VR Headsets & Equipment Revenue (US$, Mn), 2023-2028
Table 19. By Application - Global VR Headsets & Equipment Sales (K Units), 2017-2022
Table 20. By Application - Global VR Headsets & Equipment Sales (K Units), 2023-2028
Table 21. By Region – Global VR Headsets & Equipment Revenue, (US$, Mn), 2021 VS 2028
Table 22. By Region - Global VR Headsets & Equipment Revenue (US$, Mn), 2017-2022
Table 23. By Region - Global VR Headsets & Equipment Revenue (US$, Mn), 2023-2028
Table 24. By Region - Global VR Headsets & Equipment Sales (K Units), 2017-2022
Table 25. By Region - Global VR Headsets & Equipment Sales (K Units), 2023-2028
Table 26. By Country - North America VR Headsets & Equipment Revenue, (US$, Mn), 2017-2022
Table 27. By Country - North America VR Headsets & Equipment Revenue, (US$, Mn), 2023-2028
Table 28. By Country - North America VR Headsets & Equipment Sales, (K Units), 2017-2022
Table 29. By Country - North America VR Headsets & Equipment Sales, (K Units), 2023-2028
Table 30. By Country - Europe VR Headsets & Equipment Revenue, (US$, Mn), 2017-2022
Table 31. By Country - Europe VR Headsets & Equipment Revenue, (US$, Mn), 2023-2028
Table 32. By Country - Europe VR Headsets & Equipment Sales, (K Units), 2017-2022
Table 33. By Country - Europe VR Headsets & Equipment Sales, (K Units), 2023-2028
Table 34. By Region - Asia VR Headsets & Equipment Revenue, (US$, Mn), 2017-2022
Table 35. By Region - Asia VR Headsets & Equipment Revenue, (US$, Mn), 2023-2028
Table 36. By Region - Asia VR Headsets & Equipment Sales, (K Units), 2017-2022
Table 37. By Region - Asia VR Headsets & Equipment Sales, (K Units), 2023-2028
Table 38. By Country - South America VR Headsets & Equipment Revenue, (US$, Mn), 2017-2022
Table 39. By Country - South America VR Headsets & Equipment Revenue, (US$, Mn), 2023-2028
Table 40. By Country - South America VR Headsets & Equipment Sales, (K Units), 2017-2022
Table 41. By Country - South America VR Headsets & Equipment Sales, (K Units), 2023-2028
Table 42. By Country - Middle East & Africa VR Headsets & Equipment Revenue, (US$, Mn), 2017-2022
Table 43. By Country - Middle East & Africa VR Headsets & Equipment Revenue, (US$, Mn), 2023-2028
Table 44. By Country - Middle East & Africa VR Headsets & Equipment Sales, (K Units), 2017-2022
Table 45. By Country - Middle East & Africa VR Headsets & Equipment Sales, (K Units), 2023-2028
Table 46. Samsung Corporate Summary
Table 47. Samsung VR Headsets & Equipment Product Offerings
Table 48. Samsung VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 49. Oculus Corporate Summary
Table 50. Oculus VR Headsets & Equipment Product Offerings
Table 51. Oculus VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 52. Nintendo Corporate Summary
Table 53. Nintendo VR Headsets & Equipment Product Offerings
Table 54. Nintendo VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 55. HTC Corporate Summary
Table 56. HTC VR Headsets & Equipment Product Offerings
Table 57. HTC VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 58. Google Corporate Summary
Table 59. Google VR Headsets & Equipment Product Offerings
Table 60. Google VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 61. SONY Corporate Summary
Table 62. SONY VR Headsets & Equipment Product Offerings
Table 63. SONY VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 64. Fujitsu Corporate Summary
Table 65. Fujitsu VR Headsets & Equipment Product Offerings
Table 66. Fujitsu VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 67. MI Corporate Summary
Table 68. MI VR Headsets & Equipment Product Offerings
Table 69. MI VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 70. HUAWEI Corporate Summary
Table 71. HUAWEI VR Headsets & Equipment Product Offerings
Table 72. HUAWEI VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 73. PiMAX Corporate Summary
Table 74. PiMAX VR Headsets & Equipment Product Offerings
Table 75. PiMAX VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 76. Royole Corporate Summary
Table 77. Royole VR Headsets & Equipment Product Offerings
Table 78. Royole VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 79. ANTVR Corporate Summary
Table 80. ANTVR VR Headsets & Equipment Product Offerings
Table 81. ANTVR VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 82. Homido Corporate Summary
Table 83. Homido VR Headsets & Equipment Product Offerings
Table 84. Homido VR Headsets & Equipment Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 85. VR Headsets & Equipment Production Capacity (K Units) of Key Manufacturers in Global Market, 2020-2022 (K Units)
Table 86. Global VR Headsets & Equipment Capacity Market Share of Key Manufacturers, 2020-2022
Table 87. Global VR Headsets & Equipment Production by Region, 2017-2022 (K Units)
Table 88. Global VR Headsets & Equipment Production by Region, 2023-2028 (K Units)
Table 89. VR Headsets & Equipment Market Opportunities & Trends in Global Market
Table 90. VR Headsets & Equipment Market Drivers in Global Market
Table 91. VR Headsets & Equipment Market Restraints in Global Market
Table 92. VR Headsets & Equipment Raw Materials
Table 93. VR Headsets & Equipment Raw Materials Suppliers in Global Market
Table 94. Typical VR Headsets & Equipment Downstream
Table 95. VR Headsets & Equipment Downstream Clients in Global Market
Table 96. VR Headsets & Equipment Distributors and Sales Agents in Global Market

LIST OF FIGURES

Figure 1. VR Headsets & Equipment Segment by Type
Figure 2. VR Headsets & Equipment Segment by Application
Figure 3. Global VR Headsets & Equipment Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global VR Headsets & Equipment Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global VR Headsets & Equipment Revenue, 2017-2028 (US$, Mn)
Figure 7. VR Headsets & Equipment Sales in Global Market: 2017-2028 (K Units)
Figure 8. The Top 3 and 5 Players Market Share by VR Headsets & Equipment Revenue in 2021
Figure 9. By Type - Global VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 10. By Type - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 11. By Type - Global VR Headsets & Equipment Price (US$/Unit), 2017-2028
Figure 12. By Application - Global VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 13. By Application - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 14. By Application - Global VR Headsets & Equipment Price (US$/Unit), 2017-2028
Figure 15. By Region - Global VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 16. By Region - Global VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 17. By Country - North America VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 18. By Country - North America VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 19. US VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 20. Canada VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 21. Mexico VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 22. By Country - Europe VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 23. By Country - Europe VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 24. Germany VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 25. France VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 26. U.K. VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 27. Italy VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 28. Russia VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 29. Nordic Countries VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 30. Benelux VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 31. By Region - Asia VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 32. By Region - Asia VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 33. China VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 34. Japan VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 35. South Korea VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 36. Southeast Asia VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 37. India VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 38. By Country - South America VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 39. By Country - South America VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 40. Brazil VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 41. Argentina VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 42. By Country - Middle East & Africa VR Headsets & Equipment Revenue Market Share, 2017-2028
Figure 43. By Country - Middle East & Africa VR Headsets & Equipment Sales Market Share, 2017-2028
Figure 44. Turkey VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 45. Israel VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 46. Saudi Arabia VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 47. UAE VR Headsets & Equipment Revenue, (US$, Mn), 2017-2028
Figure 48. Global VR Headsets & Equipment Production Capacity (K Units), 2017-2028
Figure 49. The Percentage of Production VR Headsets & Equipment by Region, 2021 VS 2028
Figure 50. VR Headsets & Equipment Industry Value Chain
Figure 51. Marketing Channels


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