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Virtual Tour Market By Type (360 Virtual Tour, 3D Virtual Tour, Virtual Reality Tour), By Application (Tourism, Real Estate, Art gallery and museum, Others): Global Opportunity Analysis and Industry Forecast, 2024-2035

April 2024 | 258 pages | ID: V2A06269CE13EN
Allied Market Research

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The global virtual tour market was valued at $0.96 billion in 2023, and is projected t%li%reach $17.88 billion by 2035, registering a CAGR of 27.9% from 2024 t%li%2035.The adoption of virtual tours in the real estate and property industries has led t%li%a significant surge in market demand for virtual tour services. Virtual tours have changed the way properties are marketed and viewed by offering immersive and interactive experiences t%li%potential buyers and renters. These virtual tours allow individuals t%li%explore properties remotely, providing a comprehensive understanding of the layout, design, and features without the need for physical visits. This convenience is particularly appealing in today's fast-paced world, where time constraints and geographic limitations can hinder traditional property viewings.Moreover, virtual tours in real estate offer numerous benefits t%li%both buyers and sellers. For buyers, virtual tours enable them t%li%narrow down their options and shortlist properties more efficiently, saving time and effort. On the other hand, sellers benefit from increased visibility and engagement, as virtual tours attract a broader audience of prospective buyers, including those wh%li%may be relocating from other cities or countries. The immersive nature of virtual tours als%li%helps t%li%create emotional connections with properties, increasing the likelihood of inquiries and offers. As a result, the integration of virtual tours within the real estate and property sectors continues t%li%fuel the expansion of the virtual tour market, with sustained demand anticipated in the coming years.However, the potential for motion sickness or discomfort among users in VR experiences acts as a significant restraint t%li%the widespread adoption of virtual tours. Symptoms such as nausea and disorientation are expected t%li%discourage users, especially those prone t%li%motion sickness, from engaging with VR content. As a result, such limitation reduces the market demand for virtual tours across various sectors, including real estate, tourism, and education. Moreover, addressing motion sickness requires careful design considerations and optimization of virtual environments, which may increase development costs and complexity for the market operators. Thus, the persistent risk of motion-related discomfort restricts the market growth and hampers the broader adoption of VR technology for immersive tour experiences.Furthermore, promoting eco-tourism through virtual nature tours presents a significant opportunity for the virtual tour market. By offering immersive experiences of natural environments, virtual tours can raise awareness about conservation efforts and fragile ecosystems. These virtual tours provide an accessible and sustainable alternative t%li%traditional tourism, reducing carbon footprints and minimizing environmental impact. In addition, virtual tours allow individuals with physical limitations or mobility challenges t%li%experience the beauty of nature from the comfort of their homes. Leveraging VR technology, eco-tourism initiatives can reach a global audience, inspiring people t%li%appreciate and protect the natural world for future generations.The virtual tours market is segmented int%li%type, application, and region. On the basis of type, the market is categorized int%li%360 virtual tour, 3D virtual tour, and virtual reality tour. By application, it is segregated int%li%tourism, real estate, art gallery & museums, and others. Region-wise, it is analyzed across North America (the U.S., Canada, and Mexico), Europe (the UK, Germany, France, Italy, Spain, Russia, and rest of Europe), Asia-Pacific (China, Japan, India, Australia, South Korea, Indonesia, Malaysia, and rest of Asia-Pacific), Latin America (Brazil, Argentina, Colombia, and rest of Latin America), and Middle East and Africa (GCC, South Africa, and rest of Middle East and Africa).The major players operating in the global virtual tours market are Pan 3Sixty, MI 360, 360 Pan%li%VR Solutions Private Limited, 360 Imagery, Exsight 360, Blue Raven Studios, Invision Studio, Inc., Starts360, TourVista, and Eye Revolution Ltd.

Key Benefits For Stakeholders
      • This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the virtual tour market analysis from 2023 t%li%2035 t%li%identify the prevailing virtual tour market opportunities.
    • The market research is offered along with information related t%li%key drivers, restraints, and opportunities.
    • Porter's five forces analysis highlights the potency of buyers and suppliers t%li%enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
    • In-depth analysis of the virtual tour market segmentation assists t%li%determine the prevailing market opportunities.
      • Major countries in each region are mapped according t%li%their revenue contribution t%li%the global market.
  • Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
  • The report includes the analysis of the regional as well as global virtual tour market trends, key players, market segments, application areas, and market growth strategies.
Additional benefits you will get with this purchase are:
  • Quarterly Update and* (only available with a corporate license, on listed price)
  • 5 additional Company Profile of client Choice pre- or Post-purchase, as a free update.
  • Free Upcoming Version on the Purchase of Five and Enterprise User License.
      • 16 analyst hours of support* (post-purchase, if you find additional data requirements upon review of the report, you may receive support amounting t%li%16 analyst hours t%li%solve questions, and post-sale queries)
    • 15% Free Customization* (in case the scope or segment of the report does not match your requirements, 15% is equivalent t%li%3 working days of free work, applicable once)
  • Free data Pack on the Five and Enterprise User License. (Excel version of the report)
  • Free Updated report if the report is 6-12 months old or older.
  • 24-hour priority response*
      • Free Industry updates and white papers.Possible Customization with this report (with additional cost and timeline, please talk t%li%the sales executive t%li%know more)
  • End user preferences and pain points
  • Product Life Cycle
  • Supply Chain Analysis & Vendor Margins
  • Technology Trend Analysis
  • Consumer Preference and Product Specifications
  • Market share analysis of players by products/segments
  • Regulatory Guidelines
    • Additional company profiles with specific t%li%client's interest
  • Additional country or region analysis- market size and forecast
  • Brands Share Analysis
  • Expanded list for Company Profiles
  • Historic market data
  • Key player details (including location, contact details, supplier/vendor network etc. in excel format)
  • Market share analysis of players at global/region/country level
  • Per Capita Consumption Trends
  • Product Consumption Analysis
  • SWOT Analysis
Key Market Segments

By Type
  • 360 Virtual Tour
  • 3D Virtual Tour
  • Virtual Reality Tour
By Application
  • Tourism
  • Real Estate
  • Art gallery and museum
  • Others
By Region
  • North America
  • U.S.
  • Canada
  • Mexico
  • Europe
  • UK
  • Germany
  • France
  • Italy
  • Spain
  • Russia
  • Rest of Europe
  • Asia-Pacific
  • China
  • Japan
  • India
  • Australia
  • South Korea
  • Indonesia
  • Malaysia
  • Rest of Asia-Pacific
  • Latin America
  • Brazil
  • Argentina
  • Colombia
  • Rest of Latin America
  • Middle East and Africa
  • Gcc
  • South Africa
  • Rest of Middle East And Africa
  • Key Market Players
  • Pan 3Sixty
  • MI 360
  • 360 Pan
  • VR Solutions Private Limited
  • 360 Imagery
  • Exsight 360
  • Blue Raven Studios
  • Invision Studio, Inc
  • Starts360
  • TourVista
  • Eye Revolution Ltd
CHAPTER 1: INTRODUCTION

1.1. Report description
1.2. Key market segments
1.3. Key benefits to the stakeholders
1.4. Research methodology
  1.4.1. Primary research
  1.4.2. Secondary research
  1.4.3. Analyst tools and models

CHAPTER 2: EXECUTIVE SUMMARY

2.1. CXO perspective

CHAPTER 3: MARKET OVERVIEW

3.1. Market definition and scope
3.2. Key findings
  3.2.1. Top impacting factors
  3.2.2. Top investment pockets
3.3. Porter’s five forces analysis
3.4. Market dynamics
  3.4.1. Drivers
  3.4.2. Restraints
  3.4.3. Opportunities
3.5. Market Share Analysis

CHAPTER 4: VIRTUAL TOUR MARKET, BY TYPE

4.1. Overview
  4.1.1. Market size and forecast
4.2. 360 Virtual Tour
  4.2.1. Key market trends, growth factors and opportunities
  4.2.2. Market size and forecast, by region
  4.2.3. Market share analysis by country
4.3. 3D Virtual Tour
  4.3.1. Key market trends, growth factors and opportunities
  4.3.2. Market size and forecast, by region
  4.3.3. Market share analysis by country
4.4. Virtual Reality Tour
  4.4.1. Key market trends, growth factors and opportunities
  4.4.2. Market size and forecast, by region
  4.4.3. Market share analysis by country

CHAPTER 5: VIRTUAL TOUR MARKET, BY APPLICATION

5.1. Overview
  5.1.1. Market size and forecast
5.2. Tourism
  5.2.1. Key market trends, growth factors and opportunities
  5.2.2. Market size and forecast, by region
  5.2.3. Market share analysis by country
5.3. Real Estate
  5.3.1. Key market trends, growth factors and opportunities
  5.3.2. Market size and forecast, by region
  5.3.3. Market share analysis by country
5.4. Art gallery and museum
  5.4.1. Key market trends, growth factors and opportunities
  5.4.2. Market size and forecast, by region
  5.4.3. Market share analysis by country
5.5. Others
  5.5.1. Key market trends, growth factors and opportunities
  5.5.2. Market size and forecast, by region
  5.5.3. Market share analysis by country

CHAPTER 6: VIRTUAL TOUR MARKET, BY REGION

6.1. Overview
  6.1.1. Market size and forecast By Region
6.2. North America
  6.2.1. Key market trends, growth factors and opportunities
  6.2.2. Market size and forecast, by Type
  6.2.3. Market size and forecast, by Application
  6.2.4. Market size and forecast, by country
    6.2.4.1. U.S.
      6.2.4.1.1. Market size and forecast, by Type
      6.2.4.1.2. Market size and forecast, by Application
    6.2.4.2. Canada
      6.2.4.2.1. Market size and forecast, by Type
      6.2.4.2.2. Market size and forecast, by Application
    6.2.4.3. Mexico
      6.2.4.3.1. Market size and forecast, by Type
      6.2.4.3.2. Market size and forecast, by Application
6.3. Europe
  6.3.1. Key market trends, growth factors and opportunities
  6.3.2. Market size and forecast, by Type
  6.3.3. Market size and forecast, by Application
  6.3.4. Market size and forecast, by country
    6.3.4.1. UK
      6.3.4.1.1. Market size and forecast, by Type
      6.3.4.1.2. Market size and forecast, by Application
    6.3.4.2. Germany
      6.3.4.2.1. Market size and forecast, by Type
      6.3.4.2.2. Market size and forecast, by Application
    6.3.4.3. France
      6.3.4.3.1. Market size and forecast, by Type
      6.3.4.3.2. Market size and forecast, by Application
    6.3.4.4. Italy
      6.3.4.4.1. Market size and forecast, by Type
      6.3.4.4.2. Market size and forecast, by Application
    6.3.4.5. Spain
      6.3.4.5.1. Market size and forecast, by Type
      6.3.4.5.2. Market size and forecast, by Application
    6.3.4.6. Russia
      6.3.4.6.1. Market size and forecast, by Type
      6.3.4.6.2. Market size and forecast, by Application
    6.3.4.7. Rest of Europe
      6.3.4.7.1. Market size and forecast, by Type
      6.3.4.7.2. Market size and forecast, by Application
6.4. Asia-Pacific
  6.4.1. Key market trends, growth factors and opportunities
  6.4.2. Market size and forecast, by Type
  6.4.3. Market size and forecast, by Application
  6.4.4. Market size and forecast, by country
    6.4.4.1. China
      6.4.4.1.1. Market size and forecast, by Type
      6.4.4.1.2. Market size and forecast, by Application
    6.4.4.2. Japan
      6.4.4.2.1. Market size and forecast, by Type
      6.4.4.2.2. Market size and forecast, by Application
    6.4.4.3. India
      6.4.4.3.1. Market size and forecast, by Type
      6.4.4.3.2. Market size and forecast, by Application
    6.4.4.4. Australia
      6.4.4.4.1. Market size and forecast, by Type
      6.4.4.4.2. Market size and forecast, by Application
    6.4.4.5. South Korea
      6.4.4.5.1. Market size and forecast, by Type
      6.4.4.5.2. Market size and forecast, by Application
    6.4.4.6. Indonesia
      6.4.4.6.1. Market size and forecast, by Type
      6.4.4.6.2. Market size and forecast, by Application
    6.4.4.7. Malaysia
      6.4.4.7.1. Market size and forecast, by Type
      6.4.4.7.2. Market size and forecast, by Application
    6.4.4.8. Rest of Asia-Pacific
      6.4.4.8.1. Market size and forecast, by Type
      6.4.4.8.2. Market size and forecast, by Application
6.5. Latin America
  6.5.1. Key market trends, growth factors and opportunities
  6.5.2. Market size and forecast, by Type
  6.5.3. Market size and forecast, by Application
  6.5.4. Market size and forecast, by country
    6.5.4.1. Brazil
      6.5.4.1.1. Market size and forecast, by Type
      6.5.4.1.2. Market size and forecast, by Application
    6.5.4.2. Argentina
      6.5.4.2.1. Market size and forecast, by Type
      6.5.4.2.2. Market size and forecast, by Application
    6.5.4.3. Colombia
      6.5.4.3.1. Market size and forecast, by Type
      6.5.4.3.2. Market size and forecast, by Application
    6.5.4.4. Rest of Latin America
      6.5.4.4.1. Market size and forecast, by Type
      6.5.4.4.2. Market size and forecast, by Application
6.6. Middle East and Africa
  6.6.1. Key market trends, growth factors and opportunities
  6.6.2. Market size and forecast, by Type
  6.6.3. Market size and forecast, by Application
  6.6.4. Market size and forecast, by country
    6.6.4.1. Gcc
      6.6.4.1.1. Market size and forecast, by Type
      6.6.4.1.2. Market size and forecast, by Application
    6.6.4.2. South Africa
      6.6.4.2.1. Market size and forecast, by Type
      6.6.4.2.2. Market size and forecast, by Application
    6.6.4.3. Rest of Middle East And Africa
      6.6.4.3.1. Market size and forecast, by Type
      6.6.4.3.2. Market size and forecast, by Application

CHAPTER 7: COMPETITIVE LANDSCAPE

7.1. Introduction
7.2. Top winning strategies
7.3. Product mapping of top 10 player
7.4. Competitive dashboard
7.5. Competitive heatmap
7.6. Top player positioning, 2023

CHAPTER 8: COMPANY PROFILES

8.1. Pan 3Sixty
  8.1.1. Company overview
  8.1.2. Key executives
  8.1.3. Company snapshot
  8.1.4. Operating business segments
  8.1.5. Product portfolio
  8.1.6. Business performance
  8.1.7. Key strategic moves and developments
8.2. MI
  8.2.1. Company overview
  8.2.2. Key executives
  8.2.3. Company snapshot
  8.2.4. Operating business segments
  8.2.5. Product portfolio
  8.2.6. Business performance
  8.2.7. Key strategic moves and developments
8.3. 360 Pano VR Solutions Private Limited
  8.3.1. Company overview
  8.3.2. Key executives
  8.3.3. Company snapshot
  8.3.4. Operating business segments
  8.3.5. Product portfolio
  8.3.6. Business performance
  8.3.7. Key strategic moves and developments
8.4. 360 Imagery
  8.4.1. Company overview
  8.4.2. Key executives
  8.4.3. Company snapshot
  8.4.4. Operating business segments
  8.4.5. Product portfolio
  8.4.6. Business performance
  8.4.7. Key strategic moves and developments
8.5. Exsight
  8.5.1. Company overview
  8.5.2. Key executives
  8.5.3. Company snapshot
  8.5.4. Operating business segments
  8.5.5. Product portfolio
  8.5.6. Business performance
  8.5.7. Key strategic moves and developments
8.6. Blue Raven Studios
  8.6.1. Company overview
  8.6.2. Key executives
  8.6.3. Company snapshot
  8.6.4. Operating business segments
  8.6.5. Product portfolio
  8.6.6. Business performance
  8.6.7. Key strategic moves and developments
8.7. Invision Studio, Inc
  8.7.1. Company overview
  8.7.2. Key executives
  8.7.3. Company snapshot
  8.7.4. Operating business segments
  8.7.5. Product portfolio
  8.7.6. Business performance
  8.7.7. Key strategic moves and developments
8.8. Starts360
  8.8.1. Company overview
  8.8.2. Key executives
  8.8.3. Company snapshot
  8.8.4. Operating business segments
  8.8.5. Product portfolio
  8.8.6. Business performance
  8.8.7. Key strategic moves and developments
8.9. TourVista
  8.9.1. Company overview
  8.9.2. Key executives
  8.9.3. Company snapshot
  8.9.4. Operating business segments
  8.9.5. Product portfolio
  8.9.6. Business performance
  8.9.7. Key strategic moves and developments
8.10. Eye Revolution Ltd
  8.10.1. Company overview
  8.10.2. Key executives
  8.10.3. Company snapshot
  8.10.4. Operating business segments
  8.10.5. Product portfolio
  8.10.6. Business performance
  8.10.7. Key strategic moves and developments


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