Video Games in Greece

Date: July 22, 2011
Pages: 25
Price:
US$ 900.00
Publisher: Euromonitor International Ltd
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: V160719A6C3EN
Leaflet:

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The Greek financial crisis had a major impact on video games sales in 2010. The most expensive video games area (static and hand-held video games consoles) recorded a decline in current retail value sales in 2010, with price sensitive consumers shifting to cheaper products.

Euromonitor International's Video Games in Greece report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2015 illustrate how the market is set to change.

Product coverage: Video Games Hardware, Video Games Software.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Video Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 30 years experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago and Sydney and a network of over 600 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
Video Games in Greece
Euromonitor International
July 2011

LIST OF CONTENTS AND TABLES

Headlines
Trends
Competitive Landscape
Prospects
Category Data
  Table 1 Sales of Video Games by Category: Value 2005-2010
  Table 2 Sales of Video Games by Category: % Value Growth 2005-2010
  Table 3 Video Games Software by Type: % Value Breakdown 2005-2010
  Table 4 Video Games Company Shares by Value 2008-2010
  Table 5 Video Games Brand Shares by Value 2008-2010
  Table 6 Video Games Hardware Company Shares by Value 2008-2010
  Table 7 Video Games Hardware Brand Shares by Value 2008-2010
  Table 8 Video Games Software Company Shares by Value 2008-2010
  Table 9 Video Games Software Brand Shares by Value 2008-2010
  Table 10 Sales of Video Games by Distribution Format: % Analysis 2005-2010
  Table 11 Sales of Video Games Hardware by Distribution Format: % Analysis 2005-2010
  Table 12 Sales of Video Games Software by Distribution Format: % Analysis 2005-2010
  Table 13 Forecast Sales of Video Games by Category: Value 2010-2015
  Table 14 Forecast Sales of Video Games by Category: % Value Growth 2010-2015
Dionic SA in Toys and Games (greece)
Strategic Direction
Key Facts
  Summary 1 Dionic SA: Key Facts
  Summary 2 Dionic SA: Operational Indicators 2008-2010
Company Background
Production
Competitive Positioning
  Summary 3 Dionic SA: Competitive Position 2008
Nortec Multimedia SA in Toys and Games (greece)
Strategic Direction
Key Facts
  Summary 4 Nortec Multimedia SA: Key Facts
  Summary 5 Nortec Multimedia SA: Operational Indicators 2008-2010
Company Background
Production
Competitive Positioning
  Summary 6 Nortec Multimedia SA: Competitive Position 2010
Executive Summary
Rising Toys and Games Sales
Toys and Games Relatively Untouched by the Greek Financial Crisis
Traditional Toys Industry Remains Fragmented
Toy Specialists and Media Stores Most Popular Distribution Channels
Forecast Period Sales Slow Down Due To Economic Crisis
Key Trends and Developments
Sales Heavily Affected by Economic Downturn
Licensed Vs. Unbranded Products
Retail Chains Dominate Distribution
Trend Towards Electronic Toys
Internet Influences Gaming and Retailing
Market Data
  Table 15 Sales of Toys and Games by Category: Value 2005-2010
  Table 16 Sales of Toys and Games by Category: % Value Growth 2005-2010
  Table 17 Toys and Games Company Shares by Value 2008-2010
  Table 18 Toys and Games Brand Shares by Value 2008-2010
  Table 19 Sales of Toys and Games by Distribution Format: % Analysis 2005-2010
  Table 20 Forecast Sales of Toys and Games by Category: Value 2010-2015
  Table 21 Forecast Sales of Toys and Games by Category: % Value Growth 2010-2015
Source
  Summary 7 Research Sources
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