Traditional Toys and Games in the Netherlands

Date: June 6, 2017
Pages: 24
Price:
US$ 990.00
Publisher: Euromonitor International Ltd
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: T433C9EF94EEN
Leaflet:

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Steady economic improvements supported unexpectedly strong growth in real disposable incomes in the Netherlands in 2016, while household consumer spending increased by 2%. Against this backdrop, traditional toys and games achieved a positive performance for a third successive year. Moreover, at 4%, growth in the category’s current value sales was faster than in any other year of the review period.

Euromonitor International's Traditional Toys and Games in Netherlands report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2012-2016, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2021 illustrate how the market is set to change.

Product coverage: Action Figures and Accessories, Arts and Crafts, Baby and Infant, Construction, Dolls and Accessories, Dress-Up and Role Play, Games and Puzzles, Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports, Plush, Pre-School, Remote Control Toys, Ride-On Vehicles, Scientific/Educational.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Traditional Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
Headlines
Trends
Competitive Landscape
Prospects
Licensing
Category Data
  Table 1 Sales of Traditional Toys and Games by Category: Value 2011-2016
  Table 2 Sales of Traditional Toys and Games by Category: % Value Growth 2011-2016
  Table 3 Sales of Traditional Toys and Games by Demographic: % Value 2011-2016
  Table 4 Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2011-2016
  Table 5 Sales of Traditional Toys and Games by Electronic vs Non-Electronic: % Value 2011-2016
  Table 6 NBO Company Shares of Traditional Toys and Games: % Value 2012-2016
  Table 7 LBN Brand Shares of Traditional Toys and Games: % Value 2013-2016
  Table 8 Distribution of Traditional Toys and Games by Format: % Value 2011-2016
  Table 9 Forecast Sales of Traditional Toys and Games by Category: Value 2016-2021
  Table 10 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2016-2021
  Table 11 Forecast Sales of Traditional Toys and Games by Demographic: % Value 2016-2021
  Table 12 Forecast Sales of Traditional Toys and Games by Licensed vs Non-Licensed: % Value 2016-2021
Lego Nederland BV in Toys and Games (netherlands)
Strategic Direction
Key Facts
  Summary 1 LEGO Nederland BV: Key Facts
Competitive Positioning
  Summary 2 LEGO Nederland BV: Competitive Position 2016
Executive Summary
Traditional Toys and Games and Video Games Register Strong Performances in 2016
Increase in Consumer Spending Benefits Traditional Toys and Games
Lego Nederland BV Remains the Leading Player in Toys and Games
Internet Retailing Continues To Gain Ground in Toys and Games Distribution
Loss of Momentum in Video Games Will Slow Overall Development of Toys and Games
Key Trends and Developments
Economic Improvements Bolster Toys and Games Performance in 2016
Traditional Toys and Games Stores Reshaped by Competition From Internet Retailers
Market Data
  Table 13 Sales of Toys and Games by Category: Value 2011-2016
  Table 14 Sales of Toys and Games by Category: % Value Growth 2011-2016
  Table 15 NBO Company Shares of Toys and Games: % Value 2012-2016
  Table 16 LBN Brand Shares of Toys and Games: % Value 2013-2016
  Table 17 Distribution of Toys and Games by Format: % Value 2011-2016
  Table 18 Forecast Sales of Toys and Games by Category: Value 2016-2021
  Table 19 Forecast Sales of Toys and Games by Category: % Value Growth 2016-2021
Sources
  Summary 3 Research Sources












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