Traditional Toys and Games in France

Date: September 2, 2016
Pages: 22
Price:
US$ 990.00
Publisher: Euromonitor International Ltd
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: TBC7919364AEN
Leaflet:

Download PDF Leaflet

Retail value growth of traditional toys and games was higher in 2015 than the CAGR recorded over the review period. Alongside the boost from licensing, the growing popularity of products from established brands also contributed to additional value growth. Householders were willing to spend slightly more on quality and reputable products than on private label.

Euromonitor International's Traditional Toys and Games in France report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2011-2015, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2020 illustrate how the market is set to change.

Product coverage: Action Figures and Accessories, Arts and Crafts, Baby (0-18 Months), Construction, Dolls and Accessories, Dress-Up and Role Play, Games and Puzzles, Infant (19-36 Months), Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports, Plush, Pre-School (3-4 Year Old), Remote Control Toys, Ride-On Vehicles, Scientific/Educational.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Traditional Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
Headlines
Trends
Competitive Landscape
Prospects
Licencing
Category Data
  Table 1 Sales of Traditional Toys and Games by Category: Value 2010-2015
  Table 2 Sales of Traditional Toys and Games by Category: % Value Growth 2010-2015
  Table 3 Sales of Traditional Toys and Games by Demographic: % Value 2010-2015
  Table 4 Sales of Traditional Toys and Games by Licenced vs Non-Licenced: % Value 2010-2015
  Table 5 Sales of Traditional Toys and Games by Price: % Value 2010-2015
  Table 6 Sales of Traditional Toys and Games by Electronic vs Non-Electronic: % Value 2010-2015
  Table 7 NBO Company Shares of Traditional Toys and Games: % Value 2011-2015
  Table 8 LBN Brand Shares of Traditional Toys and Games: % Value 2012-2015
  Table 9 Distribution of Traditional Toys and Games by Format: % Value 2010-2015
  Table 10 Forecast Sales of Traditional Toys and Games by Category: Value 2015-2020
  Table 11 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2015-2020
  Table 12 Forecast Sales of Traditional Toys and Games by Licenced vs Non-Licenced 2015-2020
Société International De Diffusion Du Jouet SA in Toys and Games (france)
Strategic Direction
Key Facts
  Summary 1 Société International de Diffusion du Jouet SA (SIDJ): Key Facts
  Summary 2 Société International de Diffusion du Jouet SA (SIDJ): Operational Indicators
Company Background
Internet Strategy
Private Label
  Summary 3 Société International de Diffusion du Jouet SA (SIDJ): Private Label Portfolio
Competitive Positioning
  Summary 4   Summary Société International de Diffusion du Jouet SA (SIDJ): Competitive Position 2015
Executive Summary
Bullish Growth for Toys and Games in 2015
Licensing, Gaming Accessories and Software Drive Growth
Sony Takes Over Leadership From Nintendo, While Lego Gains Strength
Householders Lean Towards Digital Consumption and Internet Retailing
the Outlook for Toys and Games Remains Positive
Key Trends and Developments
Internet Retailing and Digital Consumption on the Rise
Ageing Demographics and Lower Birth Rates Not A Hurdle for Toys and Games
Market Data
  Table 13 Sales of Toys and Games by Category: Value 2010-2015
  Table 14 Sales of Toys and Games by Category: % Value Growth 2010-2015
  Table 15 NBO Company Shares of Toys and Games: % Value 2011-2015
  Table 16 LBN Brand Shares of Toys and Games: % Value 2012-2015
  Table 17 Distribution of Toys and Games by Format: % Value 2010-2015
  Table 18 Forecast Sales of Toys and Games by Category: Value 2015-2020
  Table 19 Forecast Sales of Toys and Games by Category: % Value Growth 2015-2020
Definitions
Sources
  Summary 5 Research Sources












Skip to top


Toys and Games in France US$ 350.00 Oct, 2016 · 32 pages

Ask Your Question

Traditional Toys and Games in France
Company name*:
Contact person*:
Phone/fax*:
Email*:
Request invoice
Your enquiry:
Please click on a Check Box below to confirm you are not a robot: