Racing Simulator Market by Type (Compact, Mid- & Full-Scale), Application (Personal & Commercial), Offering (Hardware & Software), Vehicle Type (Passenger Cars & Commercial Vehicle), Sales Channel (Online & Offline), Component & Region – Global Forecast to 2030
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The racing simulator market is estimated to grow from USD 0.5 billion in 2024 to USD 1.1 billion by 2030 at a CAGR of 15.6% during the forecast period. The demand for racing simulators is growing owing to the growing preference for esports events worldwide, the rising focus of the motorsport association on conducting virtual sim racing events, and the increasing popularity of racing simulators for entertainment purposes, which will further drive the demand.
People from countries like India, China, Brazil, Mexico, and Argentina are also attracted to racing simulators to use as training tools for professional racers. However, the high integration and switching costs can hinder market growth, especially in developing countries.
“Online sales channel to dominate the racing simulator market in 2024.”
The online platform for purchasing racing simulators contributes more than the market share of 85% globally. Online platforms provide a centralized marketplace, enabling consumers to explore various options per their preferences and requirements. Other benefits are easy accessibility, a wide variety of options, and the presence of several competitors at competitive pricing. Users can choose through a wide range of racing simulator models, compare features, read reviews & decide from the comfort of their homes. Furthermore, online retailers often offer exclusive deals, discounts, and bundle packages, making online purchases more cost-effective. Currently, many racing simulator companies target potential customers through online sales channels to reach a wide range of audiences, which helps establish a direct connection with consumers and reduces distribution and inventory costs. This helps racing simulator suppliers reduce the overhead cost associated with rent, utilities, and staffing, among others, and enables them to offer competitive pricing and improved profit margins.
“The Full-scale simulator market is analyzed as the fastest growing segment by simulator type.”
Full-scale racing simulators are fully advanced with features such as advanced motion platforms, force feedback steering, and high-quality graphics, giving racers a realistic and lifelike experience. The price range of full-scale simulators starts from USD 12,000, contributing to the smallest share at a global level. These simulators are provided for high-precision steering wheels with realistic feedback, HD multi-monitor setup, full-adjustable seats, electrically controlled pedal sets, motion platforms, advanced hydraulics, and so on. Full-scale racing simulators provide high-fidelity graphics, accurate vehicle dynamics, and realistic motion feedback that recreate the closest approximation to actual racing conditions. Further, Virtual reality (VR) headsets provide a captivating visual experience, allowing users to feel thoroughly fascinated within the racing environment. It is costlier than the other two categories, increasingly adopted by professional racing training centers for aspiring racing car drivers, and preferred by dedicated professional racers who want to experience different driving styles. These simulators replicate authentic driving conditions, offering a valuable tool for honing skills, practicing race strategies, and improving overall performance. CXC Simulation, Cool Performance, Trak Racer, and Vi-Grade GmbH are some key suppliers of full-scale racing simulators globally. For instance, CXC simulation offers a full-scale racing simulator called MOTION Pro II which comes with a VR set, motion platforms, and 4 Degree of Freedom costs around USD 75,000. Further, the rising use of these full-scale racing simulators in developing countries such as China, India, and Brazil by professional racing drivers for practice is expected to drive the demand for full-scale simulators. In addition to this, the growing demand for online gaming, and increasing playstations is expected to drive the demand for full-scale racing simulators. Thus, the rising number of professional racers and their demand for realistic and lifelike racing simulators is expected to drive full-scale racing simulators in the coming years.
“Europe accounted for the second largest racing simulator market during the forecast period.”
Europe is estimated to be the second largest racing simulator market after North America, where the UK dominates the regional market, followed by Germany and France. This is owing to the increasing preference among professional drivers to invest in racing simulators, effectively reducing costs associated with training on actual cars. The growth of esports and the prevalence of motorsport racing events like Formula 1 (like the British Grand Prix and the Italian Grand Prix), Le Mans Virtual Series, and various touring car championships further expand the racing simulator market. The enthusiasm for motorsports in Europe extends to a demand for racing simulators as users seek to replicate the thrill of their favorite races at home. Additionally, the prevalence of professional racing teams and training centers for professional driver development programs contributes to the regional growth of racing simulators. Numerous European OEMs, such as the BMW Group, Mercedes-Benz, Ferrari, and Porsche, actively participate in motorsport racing events. These companies are focusing on providing virtual training to their racing teams. For instance, BMW Motorsport and BMW M presented the new BMW M2 CS Racing LIVE 2019 public debut during the BMW SIM. Thus, higher consumer demand for personalized entertainment solutions, growing esports events, rising professional car racers, and initiatives by major sports car manufacturers to support young racing enthusiasts are driving the European racing simulator market.
Breakdown of Primaries
In-depth interviews were conducted with CXOs, marketing directors, other innovation and technology directors, and executives from various key organizations operating in this market.
Research Coverage:
The racing simulator market is segmented by region (Asia Pacific, Europe, North America, and RoW), vehicle type (passenger car and commercial vehicle), Simulator type (Compact, Mid-level, and Full-scale simulator), application (Home/ Personal Use, Commercial), offerings (Hardware, and Software), Sales Channel (Online, Offline), Component type (Steering Wheels, Pedal Sets, Gearbox Shifters, Seats, Monitor Stand, Cockpits, and Others).
The study also includes an in-depth competitive analysis of the key players in the market along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.
Key Benefits of Buying the Report:
This report provides insights concerning the following points:
Country-level simulator type-wise market: The report offers in-depth market sizing and forecasts for 2030 by simulator types, such as compact, mid-level, and full-scale simulators. This study covers the market sizing for the racing simulator market at the country and regional levels.
By Vehicle type: The report offers in-depth market sizing and forecasts up to 2030 by vehicle type, such as passenger cars, and commercial vehicles at the regional level. In-depth analysis of different vehicle types at the regional level.
Component Type & By Offerings: The report offers in-depth market sizing and forecasts up to 2030 by component types, such as steering wheels, pedal sets, gearbox shifters, seats, monitor stands, cockpits, and others. The report provides market sizing and forecasting till 2030 by offerings, such as online and offline.
The report provides the “Market Share” of the leading racing simulator market players.
Market Development: The report provides comprehensive information about lucrative emerging markets for the racing simulator market across regions.
Product Development/Innovation: The report gives detailed insights into R&D activities, upcoming technologies, and new product launches in the racing simulator market.
Market Diversification: The report offers detailed information about untapped markets, investments, new products, and recent developments in the racing simulator market.
The report provides insights on the following pointers:
People from countries like India, China, Brazil, Mexico, and Argentina are also attracted to racing simulators to use as training tools for professional racers. However, the high integration and switching costs can hinder market growth, especially in developing countries.
“Online sales channel to dominate the racing simulator market in 2024.”
The online platform for purchasing racing simulators contributes more than the market share of 85% globally. Online platforms provide a centralized marketplace, enabling consumers to explore various options per their preferences and requirements. Other benefits are easy accessibility, a wide variety of options, and the presence of several competitors at competitive pricing. Users can choose through a wide range of racing simulator models, compare features, read reviews & decide from the comfort of their homes. Furthermore, online retailers often offer exclusive deals, discounts, and bundle packages, making online purchases more cost-effective. Currently, many racing simulator companies target potential customers through online sales channels to reach a wide range of audiences, which helps establish a direct connection with consumers and reduces distribution and inventory costs. This helps racing simulator suppliers reduce the overhead cost associated with rent, utilities, and staffing, among others, and enables them to offer competitive pricing and improved profit margins.
“The Full-scale simulator market is analyzed as the fastest growing segment by simulator type.”
Full-scale racing simulators are fully advanced with features such as advanced motion platforms, force feedback steering, and high-quality graphics, giving racers a realistic and lifelike experience. The price range of full-scale simulators starts from USD 12,000, contributing to the smallest share at a global level. These simulators are provided for high-precision steering wheels with realistic feedback, HD multi-monitor setup, full-adjustable seats, electrically controlled pedal sets, motion platforms, advanced hydraulics, and so on. Full-scale racing simulators provide high-fidelity graphics, accurate vehicle dynamics, and realistic motion feedback that recreate the closest approximation to actual racing conditions. Further, Virtual reality (VR) headsets provide a captivating visual experience, allowing users to feel thoroughly fascinated within the racing environment. It is costlier than the other two categories, increasingly adopted by professional racing training centers for aspiring racing car drivers, and preferred by dedicated professional racers who want to experience different driving styles. These simulators replicate authentic driving conditions, offering a valuable tool for honing skills, practicing race strategies, and improving overall performance. CXC Simulation, Cool Performance, Trak Racer, and Vi-Grade GmbH are some key suppliers of full-scale racing simulators globally. For instance, CXC simulation offers a full-scale racing simulator called MOTION Pro II which comes with a VR set, motion platforms, and 4 Degree of Freedom costs around USD 75,000. Further, the rising use of these full-scale racing simulators in developing countries such as China, India, and Brazil by professional racing drivers for practice is expected to drive the demand for full-scale simulators. In addition to this, the growing demand for online gaming, and increasing playstations is expected to drive the demand for full-scale racing simulators. Thus, the rising number of professional racers and their demand for realistic and lifelike racing simulators is expected to drive full-scale racing simulators in the coming years.
“Europe accounted for the second largest racing simulator market during the forecast period.”
Europe is estimated to be the second largest racing simulator market after North America, where the UK dominates the regional market, followed by Germany and France. This is owing to the increasing preference among professional drivers to invest in racing simulators, effectively reducing costs associated with training on actual cars. The growth of esports and the prevalence of motorsport racing events like Formula 1 (like the British Grand Prix and the Italian Grand Prix), Le Mans Virtual Series, and various touring car championships further expand the racing simulator market. The enthusiasm for motorsports in Europe extends to a demand for racing simulators as users seek to replicate the thrill of their favorite races at home. Additionally, the prevalence of professional racing teams and training centers for professional driver development programs contributes to the regional growth of racing simulators. Numerous European OEMs, such as the BMW Group, Mercedes-Benz, Ferrari, and Porsche, actively participate in motorsport racing events. These companies are focusing on providing virtual training to their racing teams. For instance, BMW Motorsport and BMW M presented the new BMW M2 CS Racing LIVE 2019 public debut during the BMW SIM. Thus, higher consumer demand for personalized entertainment solutions, growing esports events, rising professional car racers, and initiatives by major sports car manufacturers to support young racing enthusiasts are driving the European racing simulator market.
Breakdown of Primaries
In-depth interviews were conducted with CXOs, marketing directors, other innovation and technology directors, and executives from various key organizations operating in this market.
- By Company Type: Supply Side- 70%, Demand Side- 30%
- By Designation: C-Level Executives - 40%, Director/ Vice Presidents– 30%, and Others - 30%
- By Region: North America - 35%, Europe - 25%, Asia Pacific- 40%,
Research Coverage:
The racing simulator market is segmented by region (Asia Pacific, Europe, North America, and RoW), vehicle type (passenger car and commercial vehicle), Simulator type (Compact, Mid-level, and Full-scale simulator), application (Home/ Personal Use, Commercial), offerings (Hardware, and Software), Sales Channel (Online, Offline), Component type (Steering Wheels, Pedal Sets, Gearbox Shifters, Seats, Monitor Stand, Cockpits, and Others).
The study also includes an in-depth competitive analysis of the key players in the market along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.
Key Benefits of Buying the Report:
This report provides insights concerning the following points:
Country-level simulator type-wise market: The report offers in-depth market sizing and forecasts for 2030 by simulator types, such as compact, mid-level, and full-scale simulators. This study covers the market sizing for the racing simulator market at the country and regional levels.
By Vehicle type: The report offers in-depth market sizing and forecasts up to 2030 by vehicle type, such as passenger cars, and commercial vehicles at the regional level. In-depth analysis of different vehicle types at the regional level.
Component Type & By Offerings: The report offers in-depth market sizing and forecasts up to 2030 by component types, such as steering wheels, pedal sets, gearbox shifters, seats, monitor stands, cockpits, and others. The report provides market sizing and forecasting till 2030 by offerings, such as online and offline.
The report provides the “Market Share” of the leading racing simulator market players.
Market Development: The report provides comprehensive information about lucrative emerging markets for the racing simulator market across regions.
Product Development/Innovation: The report gives detailed insights into R&D activities, upcoming technologies, and new product launches in the racing simulator market.
Market Diversification: The report offers detailed information about untapped markets, investments, new products, and recent developments in the racing simulator market.
The report provides insights on the following pointers:
- Analysis of key drivers (The Growing Number of eDport Events and Development in Internet Connectivity, Growing Number of Motorsports Racing Events, and Growing Demand for Entertainment), Restraints (High Integration and Switching Cost), Opportunities (Advancement in Technology Such as Integration of AI, Virtual Reality, and Next Generation Motion Platforms, Increase in Demand for Customized Racing Simulators), Challenges (Lack of Standardization and Technical Complexity)
- Product Development/Innovation: Detailed insights on upcoming technologies, research & development activities, and new product launches in the racing simulator market.
- Market Development: Comprehensive information about lucrative markets – the report analyses the racing simulator market across different regions.
- Market Diversification: Exhaustive information about new products & services, untapped geographies, recent developments, and investments in the racing simulator market.
- Competitive Assessment: In-depth assessment of market shares, growth strategies, and service offerings of leading players like CXC Simulation (US), Trak Racer (Australia), Next Level Racing (Australia), D-Box Technologies, Inc. (Canada), Vi-Grade GmbH (Germany), and SIMXPERIENCE (US) in the racing simulator market.
1 INTRODUCTION
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION
TABLE 1 RACING SIMULATOR MARKET DEFINITION, BY SIMULATOR TYPE
TABLE 2 RACING SIMULATOR MARKET DEFINITION, BY COMPONENT
1.2.1 INCLUSIONS AND EXCLUSIONS
TABLE 3 INCLUSIONS AND EXCLUSIONS
1.3 MARKET SCOPE
FIGURE 1 MARKETS COVERED
1.3.1 REGIONS COVERED
1.3.2 YEARS CONSIDERED
1.4 CURRENCY CONSIDERED
TABLE 4 CURRENCY EXCHANGE RATES
1.5 STAKEHOLDERS
2 RESEARCH METHODOLOGY
2.1 RESEARCH DATA
FIGURE 2 RACING SIMULATOR MARKET: RESEARCH DESIGN
FIGURE 3 RESEARCH MODEL
2.1.1 SECONDARY DATA
2.1.1.1 List of key secondary sources used to estimate base numbers and market size
2.1.1.2 Key data from secondary sources
2.1.2 PRIMARY DATA
FIGURE 4 BREAKDOWN OF PRIMARY INTERVIEWS
2.1.2.1 Sampling techniques & data collection methods
2.1.3 PRIMARY PARTICIPANTS
2.2 MARKET SIZE ESTIMATION
FIGURE 5 RESEARCH METHODOLOGY: HYPOTHESIS BUILDING
2.2.1 TOP-DOWN APPROACH: RACING SIMULATOR MARKET
FIGURE 6 TOP-DOWN APPROACH: RACING SIMULATOR MARKET, BY SIMULATOR TYPE
2.3 RECESSION IMPACT
2.4 MARKET BREAKDOWN AND DATA TRIANGULATION
FIGURE 7 DATA TRIANGULATION: RACING SIMULATOR MARKET
2.4.1 GLOBAL ASSUMPTIONS
2.4.2 RESEARCH ASSUMPTIONS
2.5 RESEARCH LIMITATIONS
3 EXECUTIVE SUMMARY
FIGURE 8 RACING SIMULATOR MARKET: MARKET OUTLOOK
FIGURE 9 RACING SIMULATOR MARKET, BY REGION, 2024 VS. 2030 (USD MILLION)
4 PREMIUM INSIGHTS
4.1 ATTRACTIVE OPPORTUNITIES IN RACING SIMULATOR MARKET
FIGURE 10 INCREASING VIRTUAL SIM RACING EVENTS AND GROWING POPULARITY TO DRIVE MARKET
4.2 RACING SIMULATOR MARKET, BY SIMULATOR TYPE
FIGURE 11 COMPACT/ENTRY-LEVEL SIMULATORS TO ACCOUNT FOR LARGEST MARKET SHARE DURING FORECAST PERIOD
4.3 RACING SIMULATOR MARKET, BY OFFERING
FIGURE 12 HARDWARE SEGMENT TO DOMINATE RACING SIMULATOR MARKET DURING FORECAST PERIOD
4.4 RACING SIMULATOR MARKET, BY APPLICATION
FIGURE 13 SIMULATORS FOR HOME/PERSONAL USE TO ACCOUNT FOR LARGER MARKET SHARE DURING FORECAST PERIOD
4.5 RACING SIMULATOR MARKET, BY SALES CHANNEL
FIGURE 14 SIMULATOR SALES FROM ONLINE CHANNEL TO DOMINATE MARKET DURING FORECAST PERIOD
4.6 RACING SIMULATOR MARKET, BY COMPONENT TYPE
FIGURE 15 STEERING WHEEL SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
4.7 RACING SIMULATOR MARKET, BY VEHICLE TYPE
FIGURE 16 PASSENGER CAR SEGMENT TO LEAD RACING SIMULATOR MARKET
4.8 RACING SIMULATOR MARKET, BY REGION
FIGURE 17 NORTH AMERICA TO BE LARGEST RACING SIMULATOR MARKET DURING FORECAST PERIOD
5 MARKET OVERVIEW
5.1 INTRODUCTION
5.2 MARKET DYNAMICS
FIGURE 18 MARKET DYNAMICS: RACING SIMULATOR MARKET
5.2.1 DRIVERS
5.2.1.1 Growing number of motorsports racing events
TABLE 5 LIST OF PROMINENT SPORTCARS EVENTS, BY REGION
5.2.1.2 Growing number of Esport competitions with significant prize money
TABLE 6 LIST OF ESPORT RACING EVENTS, 2023?2024
5.2.2 RESTRAINTS
5.2.2.1 High integration and switching cost
5.2.3 OPPORTUNITIES
5.2.3.1 Advancements in technologies such as AI, VR, and next-generation motion platforms
TABLE 7 LIST OF RACING SIMULATORS WITH 4 DOF, 5 DOF, AND 6 DOF
5.2.3.2 Increased demand for customized racing simulators
5.2.4 CHALLENGES
5.2.4.1 Lack of standardization and technical complexity
5.3 REVENUE SHIFT IN RACING SIMULATOR MARKET
FIGURE 19 REVENUE SHIFT AND NEW REVENUE POCKETS IN RACING SIMULATOR MARKET
5.4 ECOSYSTEM ANALYSIS
FIGURE 20 RACING SIMULATOR MARKET: ECOSYSTEM MAPPING
TABLE 8 RACING SIMULATOR MARKET: ROLE OF COMPANIES IN ECOSYSTEM
5.5 SUPPLY CHAIN ANALYSIS
FIGURE 21 SUPPLY CHAIN ANALYSIS: RACING SIMULATOR MARKET
5.6 TRADE ANALYSIS
5.6.1 IMPORT DATA
5.6.1.1 US
TABLE 9 US IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.2 Canada
TABLE 10 CANADA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.3 China
TABLE 11 CHINA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.4 Japan
TABLE 12 JAPAN IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.5 India
TABLE 13 INDIA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.6 Germany
TABLE 14 GERMANY IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.7 France
TABLE 15 FRANCE IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.8 Spain
TABLE 16 SPAIN IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.9 UK
TABLE 17 UK IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.2 EXPORT DATA
5.6.2.1 US
TABLE 18 US EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.2 Canada
TABLE 19 CANADA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.3 China
TABLE 20 CHINA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.4 Japan
TABLE 21 JAPAN EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.5 India
TABLE 22 INDIA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.6 Germany
TABLE 23 GERMANY EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.7 France
TABLE 24 FRANCE EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.8 Spain
TABLE 25 SPAIN EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.9 UK
TABLE 26 UK EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.7 PRICING ANALYSIS
TABLE 27 RACING SIMULATOR COMPONENT PRICE TREND, 2021 VS 2023P
TABLE 28 BY SIMULATOR TYPE, 2021 VS 2023
5.8 PATENT ANALYSIS
5.9 CASE STUDY
5.9.1 USE CASE 1: LAURENS VANTHOOR TRAINING CASE STUDY
5.9.2 USE CASE 2: DEFENCE SCIENCE AND TECHNOLOGY ORGANISATION (DSTO), AUSTRALIA
5.9.3 USE CASE 3: MOOG AND BPS DEVELOPED SIMULATOR MOTION BASE THAT PROVIDES AUTHENTIC DRIVING EXPERIENCES
5.9.4 USE CASE 4: BASE PERFORMANCE SIMULATORS
5.9.5 USE CASE 5: MAHINDRA AND VI-GRADE GMBH JOINTLY DEVELOPED VI-CARREALTIME MODELS WITHIN SIMULATOR
5.10 RACING SIMULATOR MARKET: DETAILED LIST OF UPCOMING CONFERENCES & EVENTS
5.11 BUYING CRITERIA
FIGURE 22 KEY BUYING CRITERIA FOR FULL-SCALE SIMULATOR VS COMPACT/ENTRY-LEVEL SIMULATOR
TABLE 29 KEY BUYING CRITERIA FOR FULL-SCALE SIMULATOR VS COMPACT/ENTRY-LEVEL SIMULATOR
5.12 TECHNOLOGY TRENDS
5.12.1 ADVANCED PHYSICS ENGINES
5.12.2 NEXT-GENERATION MOTION PLATFORMS
5.12.3 VIRTUAL REALITY (VR)
5.13 INSIGHTS ON SIM RACERS IN TERMS OF AGE & PERSON
5.13.1 YOUNG ENTHUSIASTS (UNDER 18 YEARS)
5.13.2 YOUNG ADULTS (18-30 YEARS)
5.13.3 ADULTS (30-50 YEARS)
5.13.4 MATURE ENTHUSIASTS (ABOVE 50 YEARS)
6 RACING SIMULATOR MARKET, BY TYPE
6.1 INTRODUCTION
FIGURE 23 RACING SIMULATOR MARKET, BY TYPE, 2024 VS. 2030 (USD MILLION)
TABLE 30 RACING SIMULATOR MARKET, BY TYPE, 2019–2023 (USD MILLION)
TABLE 31 RACING SIMULATOR MARKET, BY TYPE, 2024–2030 (USD MILLION)
6.1.1 INDUSTRY INSIGHTS
6.2 COMPACT/ENTRY-LEVEL SIMULATOR
6.2.1 AFFORDABILITY AND SPACE EFFICIENCY TO DRIVE DEMAND IN HOME APPLICATION
TABLE 32 COMPACT/ENTRY-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 33 COMPACT/ENTRY-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
6.3 MID-LEVEL SIMULATOR
6.3.1 OFFERS BALANCED MIX OF REALISTIC FEATURES AND COST
TABLE 34 MID-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 35 MID-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
6.4 FULL-SCALE SIMULATOR
6.4.1 EUROPE TO BE LARGEST MARKET FOR FULL-SCALE SIMULATORS
TABLE 36 FULL-SCALE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 37 FULL-SCALE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
7 RACING SIMULATOR MARKET, BY OFFERING
7.1 INTRODUCTION
FIGURE 24 RACING SIMULATOR MARKET, BY OFFERING, 2024 VS. 2030 (USD MILLION)
TABLE 38 RACING SIMULATOR MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 39 RACING SIMULATOR MARKET, BY OFFERING, 2024–2030 (USD MILLION)
7.1.1 INDUSTRY INSIGHTS
7.2 HARDWARE
7.2.1 GROWING INCLINATION TOWARDS REALISM AND PRECISION FUELING DEMAND
TABLE 40 HARDWARE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 41 HARDWARE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
7.3 SOFTWARE
7.3.1 ADVANCED CUSTOMIZATION OPTIONS AND ONGOING DEVELOPMENTS TO SUPPORT GROWTH
TABLE 42 SOFTWARE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 43 SOFTWARE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
8 RACING SIMULATOR MARKET, BY VEHICLE TYPE
8.1 INTRODUCTION
FIGURE 25 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2024 VS. 2030 (USD MILLION)
TABLE 44 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2019–2023 (USD MILLION)
TABLE 45 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2024–2030 (USD MILLION)
8.1.1 INDUSTRY INSIGHTS
8.2 PASSENGER CAR
8.2.1 GROWING VIRTUAL CAR RACING EVENTS AND REALISTIC INTERPRETATION OF ACTUAL RACING CONDITIONS TO DRIVE DEMAND
TABLE 46 PASSENGER CAR: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 47 PASSENGER CAR: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
8.3 COMMERCIAL VEHICLE
8.3.1 GROWING FANBASE FOR COMMERCIAL VEHICLE RACING AND RISING DEMAND AS REALISTIC TRAINING TOOL TO DRIVE GROWTH
TABLE 48 COMMERCIAL VEHICLE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 49 COMMERCIAL VEHICLE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
9 RACING SIMULATOR MARKET, BY APPLICATION
9.1 INTRODUCTION
FIGURE 26 RACING SIMULATOR MARKET, BY APPLICATION, 2024 VS. 2030 (USD MILLION)
TABLE 50 RACING SIMULATOR MARKET, BY APPLICATION, 2019–2023 (USD MILLION)
TABLE 51 RACING SIMULATOR MARKET, BY APPLICATION, 2024–2030 (USD MILLION)
9.1.1 INDUSTRY INSIGHTS
9.2 HOME/PERSONAL USE
9.2.1 COMPACT RACING SIMULATORS TO REMAIN PRIMARY CHOICE FOR HOME USE AND CASUAL RACING
TABLE 52 HOME/PERSONAL USE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 53 HOME/PERSONAL USE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
9.3 COMMERCIAL
9.3.1 PROFESSIONAL-GRADE SETUP PREFERRED FOR COMMERCIAL APPLICATION
TABLE 54 COMMERCIAL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 55 COMMERCIAL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
10 RACING SIMULATOR MARKET, BY SALES CHANNEL
10.1 INTRODUCTION
FIGURE 27 RACING SIMULATORS MARKET, BY SALES CHANNEL, 2024 VS. 2030 (USD MILLION)
TABLE 56 RACING SIMULATOR MARKET, BY SALES CHANNEL, 2019–2023 (USD MILLION)
TABLE 57 RACING SIMULATOR MARKET, BY SALES CHANNEL, 2024–2030 (USD MILLION)
10.1.1 INDUSTRY INSIGHTS
10.2 ONLINE SALES
10.2.1 HIGHER FLEXIBILITY, EASY AVAILABILITY, AND WIDE VARIETY OF PRODUCTS TO DRIVE MARKET
TABLE 58 ONLINE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 59 ONLINE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
10.3 OFFLINE SALES
10.3.1 NORTH AMERICA TO BE LARGEST MARKET IN OFFLINE SALES SEGMENT
TABLE 60 OFFLINE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 61 OFFLINE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11 RACING SIMULATOR MARKET, BY COMPONENT TYPE
11.1 INTRODUCTION
FIGURE 28 RACING SIMULATOR MARKET, BY COMPONENT, 2024 VS. 2030 (USD MILLION)
TABLE 62 RACING SIMULATOR MARKET, BY COMPONENT, 2019–2023 (USD MILLION)
TABLE 63 RACING SIMULATOR MARKET, BY COMPONENT, 2024–2030 (USD MILLION)
11.1.1 INDUSTRY INSIGHTS
11.2 STEERING WHEEL
11.2.1 INCORPORATION OF FORCE FEEDBACK SYSTEM AND FEATURE BUTTONS TO DRIVE DEMAND FOR STEERING WHEELS
TABLE 64 STEERING WHEEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 65 STEERING WHEEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.3 PEDAL SETS
11.3.1 INCREASING DEMAND FOR RACING SIMULATORS WITH HYDRAULIC PEDALS FOR REALISTIC FEEL TO BOOST MARKET
TABLE 66 PEDAL SETS: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 67 PEDAL SETS: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.4 GEARBOX SHIFTER
11.4.1 GROWING PREFERENCE FOR MORE REALISTIC AND IMMERSIVE EXPERIENCE TO DRIVE DEMAND
TABLE 68 GEARBOX SHIFTER: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 69 GEARBOX SHIFTER: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.5 SEAT
11.5.1 INCREASING USE OF CUSTOMIZED SEATS TO BOOST DEMAND
TABLE 70 SEAT: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 71 SEAT: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.6 MONITOR STAND
11.6.1 INCREASING USE OF THREE DISPLAY SETUPS TO DRIVE MARKET
TABLE 72 MONITOR STAND: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 73 MONITOR STAND: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.7 COCKPIT
11.7.1 GROWING ADOPTION OF COCKPITS WITH SEAT MOUNTED TO DRIVE MARKET
TABLE 74 COCKPIT: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 75 COCKPIT: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.8 OTHER COMPONENTS
11.8.1 GROWING ADOPTION OF MOTION PLATFORMS AND SIM DASHBOARD IN RACING SIMULATOR TO DRIVE MARKET
TABLE 76 OTHER COMPONENTS: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 77 OTHER COMPONENTS: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
12 RACING SIMULATOR MARKET, BY REGION
12.1 INTRODUCTION
FIGURE 29 RACING SIMULATOR MARKET, BY REGION, 2024 VS. 2030 (USD MILLION
TABLE 78 RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 79 RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
12.1.1 INDUSTRY INSIGHTS
12.2 ASIA PACIFIC
12.2.1 ASIA PACIFIC: RECESSION IMPACT ANALYSIS
FIGURE 30 ASIA PACIFIC: RACING SIMULATOR MARKET SNAPSHOT
TABLE 80 ASIA PACIFIC: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 81 ASIA PACIFIC: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.2.2 CHINA
12.2.2.1 Presence of major racing simulator manufacturers to drive market
TABLE 82 CHINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 83 CHINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.3 INDIA
12.2.3.1 Increasing accessibility to advanced gaming hardware and online gaming platforms to drive market
TABLE 84 INDIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 85 INDIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.4 JAPAN
12.2.4.1 Booming racing community to drive market
TABLE 86 JAPAN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 87 JAPAN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.5 SOUTH KOREA
12.2.5.1 Growing development of open racing simulator centers to drive market
TABLE 88 SOUTH KOREA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 89 SOUTH KOREA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.6 AUSTRALIA
12.2.6.1 Surge in virtual championships and collaborative events to drive market
TABLE 90 AUSTRALIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 91 AUSTRALIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3 EUROPE
12.3.1 EUROPE: RECESSION IMPACT ANALYSIS
FIGURE 31 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2024 VS. 2030
TABLE 92 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 93 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.3.2 GERMANY
12.3.2.1 Favorable government initiatives to drive market
TABLE 94 GERMANY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 95 GERMANY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.3 FRANCE
12.3.3.1 Growing interest in racing leagues and tournaments to drive market
TABLE 96 FRANCE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 97 FRANCE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.4 SPAIN
12.3.4.1 Thriving gaming culture and annual events to drive market
TABLE 98 SPAIN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 99 SPAIN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.5 ITALY
12.3.5.1 Growing focus on immersive virtual experiences to drive market
TABLE 100 ITALY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 101 ITALY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.6 UK
12.3.6.1 Rising partnerships among racing simulator manufacturers to drive market
TABLE 102 UK: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 103 UK: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.7 REST OF EUROPE
TABLE 104 REST OF EUROPE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 105 REST OF EUROPE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4 NORTH AMERICA
12.4.1 NORTH AMERICA: RECESSION IMPACT ANALYSIS
FIGURE 32 NORTH AMERICA: RACING SIMULATOR MARKET SNAPSHOT
TABLE 106 NORTH AMERICA: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 107 NORTH AMERICA: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.4.2 US
12.4.2.1 Growing sponsorships for virtual sim racing events from OEMs to drive market
TABLE 108 US: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 109 US: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4.3 CANADA
12.4.3.1 Rising trend of virtual racing engagements to drive market
TABLE 110 CANADA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 111 CANADA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4.4 MEXICO
12.4.4.1 Growing number of professional car racers to drive market
TABLE 112 MEXICO: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 113 MEXICO: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5 REST OF THE WORLD
12.5.1 REST OF THE WORLD: RECESSION IMPACT ANALYSIS
FIGURE 33 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2024 VS. 2030 (USD MILLION)
TABLE 114 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 115 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.5.2 BRAZIL
12.5.2.1 Increasing accessibility of smartphones to drive market
TABLE 116 BRAZIL: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 117 BRAZIL: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.3 ARGENTINA
12.5.3.1 Surge in e-motorsports events to drive market
TABLE 118 ARGENTINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 119 ARGENTINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.4 UAE
12.5.4.1 Growing events hosted by Immersive Esports to drive market
TABLE 120 UAE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 121 UAE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.5 OTHER COUNTRIES
TABLE 122 REST OF THE WORLD OTHERS: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 123 REST OF THE WORLD OTHERS: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
13 COMPETITIVE LANDSCAPE
13.1 OVERVIEW
13.2 KEY PLAYERS’ STRATEGIES
TABLE 124 KEY PLAYERS’ STRATEGIES, 2018–2022
13.3 MARKET RANKING ANALYSIS
FIGURE 34 MARKET RANKING ANALYSIS, 2022
13.4 REVENUE ANALYSIS
FIGURE 35 REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2020–2022
13.5 COMPANY EVALUATION MATRIX
13.5.1 STARS
13.5.2 EMERGING LEADERS
13.5.3 PERVASIVE PLAYERS
13.5.4 PARTICIPANTS
FIGURE 36 COMPANY EVALUATION MATRIX, 2022
13.5.5 COMPANY FOOTPRINT
TABLE 125 RACING SIMULATOR MARKET: COMPANY FOOTPRINT
TABLE 126 RACING SIMULATOR MARKET: APPLICATION FOOTPRINT
TABLE 127 RACING SIMULATOR MARKET: REGION FOOTPRINT
13.6 COMPETITIVE SCENARIO
13.6.1 PRODUCT LAUNCHES
TABLE 128 RACING SIMULATION MARKET: PRODUCT LAUNCHES, AUGUST 2019–NOVEMBER 2023
13.6.2 DEALS
TABLE 129 RACING SIMULATION MARKET: DEALS, MAY 2019–DECEMBER 2023
13.6.3 EXPANSIONS
TABLE 130 RACING SIMULATION MARKET: EXPANSIONS, 2018–2022
13.7 COMPANY VALUATION
FIGURE 37 COMPANY VALUATION, 2023 (USD MILLION)
13.8 BRAND COMPARISON
14 COMPANY PROFILES
(Business overview, Products/Solutions/Services offered, Recent developments & MnM View)*
14.1 KEY PLAYERS
14.1.1 CXC SIMULATIONS
TABLE 131 CXC SIMULATIONS: COMPANY OVERVIEW
TABLE 132 CXC SIMULATIONS: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 133 CXC SIMULATIONS: PRODUCT LAUNCHES
14.1.2 TRAK RACER
TABLE 134 TRAK RACER: COMPANY OVERVIEW
TABLE 135 TRAK RACER: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 136 TRAK RACER: DEALS
14.1.3 NEXT LEVEL RACING
TABLE 137 NEXT LEVEL RACING: COMPANY OVERVIEW
TABLE 138 NEXT LEVEL RACING: PRODUCT LAUNCHES
TABLE 139 NEXT LEVEL RACING: DEALS
14.1.4 VI-GRADE GMBH
TABLE 140 VI-GRADE GMBH: COMPANY OVERVIEW
TABLE 141 VI-GRADE GMBH: PRODUCT LAUNCHES
TABLE 142 VI-GRADE GMBH: DEALS
TABLE 143 VI-GRADE GMBH: EXPANSIONS
TABLE 144 VI-GRADE GMBH: OTHER DEVELOPMENTS
14.1.5 D-BOX TECHNOLOGIES INC.
TABLE 145 D-BOX TECHNOLOGIES INC.: COMPANY OVERVIEW
FIGURE 38 D-BOX TECHNOLOGIES INC.: COMPANY SNAPSHOT
TABLE 146 D-BOX TECHNOLOGIES INC.: PRODUCT LAUNCHES
TABLE 147 D-BOX TECHNOLOGIES INC.: DEALS
14.1.6 CRUDEN
TABLE 148 CRUDEN: COMPANY OVERVIEW
TABLE 149 CRUDEN: DEALS
TABLE 150 CRUDEN: EXPANSIONS
TABLE 151 CRUDEN: OTHER DEVELOPMENTS
14.1.7 ANTHONY BEST DYNAMICS LIMITED
TABLE 152 ANTHONY BEST DYNAMICS LIMITED: COMPANY OVERVIEW
FIGURE 39 ANTHONY BEST DYNAMICS LIMITED: COMPANY SNAPSHOT
TABLE 153 ANTHONY BEST DYNAMICS LIMITED: DEALS
TABLE 154 ANTHONY BEST DYNAMICS LIMITED: EXPANSIONS
TABLE 155 ANTHONY BEST DYNAMICS LIMITED: OTHER DEVELOPMENTS
14.1.8 CRANFIELD AEROSPACE SOLUTIONS
TABLE 156 CRANFIELD AEROSPACE SOLUTIONS: COMPANY OVERVIEW
TABLE 157 CRANFIELD AEROSPACE SOLUTIONS: DEALS
14.1.9 SIMXPERIENCE
TABLE 158 SIMXPERIENCE: COMPANY OVERVIEW
TABLE 159 SIMXPERIENCE: PRODUCT LAUNCHES
14.1.10 SIMWORX PTY LTD.
TABLE 160 SIMWORX PTY LTD: COMPANY OVERVIEW
*Details on Business overview, Products/Solutions/Services offered, Recent developments & MnM View might not be captured in case of unlisted companies.
14.2 ADDITIONAL PLAYERS
14.2.1 RS SIMULATION
TABLE 161 RS SIMULATION: COMPANY OVERVIEW
14.2.2 VESARO
TABLE 162 VESARO: COMPANY OVERVIEW
14.2.3 VERTICAL REALITY SIMULATIONS, LLC
TABLE 163 VERTICAL REALITY SIMULATIONS, LLC: COMPANY OVERVIEW
14.2.4 JCL SIMULATOR
TABLE 164 JCL SIMULATOR: COMPANY OVERVIEW
14.2.5 FPZERO SIMULATORS
TABLE 165 FPZERO SIMULATORS: COMPANY OVERVIEW
14.2.6 DOF REALITY MOTION SIMULATORS
TABLE 166 DOF REALITY MOTION SIMULATORS: COMPANY OVERVIEW
14.2.7 ADVANCED SIMRACING
TABLE 167 ADVANCED SIMRACING: COMPANY OVERVIEW
14.2.8 ECA GROUP
TABLE 168 ECA GROUP: COMPANY OVERVIEW
14.2.9 MOTUM SIMULATION PTY LTD.
TABLE 169 MOTUM SIMULATION PTY LTD.: COMPANY OVERVIEW
14.2.10 SIMCRAFT
TABLE 170 SIMCRAFT: COMPANY OVERVIEW
14.2.11 PROFISIM S.R.O.
TABLE 171 PROFISIM S.R.O.: COMPANY OVERVIEW
14.2.12 CKAS MECHATRONICS PTY LTD.
TABLE 172 CKAS MECHATRONICS PTY LTD.: COMPANY OVERVIEW
14.2.13 PRS
TABLE 173 PRS: COMPANY OVERVIEW
14.2.14 IMSIM
TABLE 174 IMSIM: COMPANY OVERVIEW
14.2.15 SIMULATIONSTECHNIK LINGNAU GMBH
TABLE 175 SIMULATIONSTECHNIK LINGNAU GMBH: COMPANY OVERVIEW
14.2.16 COOL PERFORMANCE
TABLE 176 COOL PERFORMANCE: COMPANY OVERVIEW
14.2.17 MOZA RACING
TABLE 177 MOZA SIMRACING: COMPANY OVERVIEW
14.2.18 PLAYSEAT
TABLE 178 PLAYSEAT: COMPANY OVERVIEW
14.2.19 TECKNOTROVE
TABLE 179 TECKNOTROVE: COMPANY OVERVIEW
14.2.20 FAAC INCORPORATED
TABLE 180 FAAC INCORPORATED: COMPANY OVERVIEW
14.2.21 AVSIMULATION
TABLE 181 AVSIMULATION: COMPANY OVERVIEW
15 RECOMMENDATIONS BY MARKETSANDMARKETS
15.1 NORTH AMERICA AND ASIA PACIFIC TO BE POTENTIAL MARKETS FOR RACING SIMULATORS
15.2 RACING SIMULATORS TO FOCUS ON INTEGRATING ADVANCED SIMULATION TECHNOLOGIES
15.3 CONCLUSION
16 APPENDIX
16.1 INSIGHTS OF INDUSTRY EXPERTS
16.2 DISCUSSION GUIDE
16.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
16.4 CUSTOMIZATION OPTIONS
16.4.1 RACING SIMULATOR MARKET, BY OFFERINGS & COUNTRY
16.4.1.1 Hardware
16.4.1.2 Software
16.4.2 COMMERCIAL RACING SIMULATOR MARKET, BY APPLICATION
16.4.2.1 Training centers
16.4.2.2 Arcades
16.4.2.3 Malls & casinos
16.4.2.4 Others
16.5 RELATED REPORTS
16.6 AUTHOR DETAILS
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION
TABLE 1 RACING SIMULATOR MARKET DEFINITION, BY SIMULATOR TYPE
TABLE 2 RACING SIMULATOR MARKET DEFINITION, BY COMPONENT
1.2.1 INCLUSIONS AND EXCLUSIONS
TABLE 3 INCLUSIONS AND EXCLUSIONS
1.3 MARKET SCOPE
FIGURE 1 MARKETS COVERED
1.3.1 REGIONS COVERED
1.3.2 YEARS CONSIDERED
1.4 CURRENCY CONSIDERED
TABLE 4 CURRENCY EXCHANGE RATES
1.5 STAKEHOLDERS
2 RESEARCH METHODOLOGY
2.1 RESEARCH DATA
FIGURE 2 RACING SIMULATOR MARKET: RESEARCH DESIGN
FIGURE 3 RESEARCH MODEL
2.1.1 SECONDARY DATA
2.1.1.1 List of key secondary sources used to estimate base numbers and market size
2.1.1.2 Key data from secondary sources
2.1.2 PRIMARY DATA
FIGURE 4 BREAKDOWN OF PRIMARY INTERVIEWS
2.1.2.1 Sampling techniques & data collection methods
2.1.3 PRIMARY PARTICIPANTS
2.2 MARKET SIZE ESTIMATION
FIGURE 5 RESEARCH METHODOLOGY: HYPOTHESIS BUILDING
2.2.1 TOP-DOWN APPROACH: RACING SIMULATOR MARKET
FIGURE 6 TOP-DOWN APPROACH: RACING SIMULATOR MARKET, BY SIMULATOR TYPE
2.3 RECESSION IMPACT
2.4 MARKET BREAKDOWN AND DATA TRIANGULATION
FIGURE 7 DATA TRIANGULATION: RACING SIMULATOR MARKET
2.4.1 GLOBAL ASSUMPTIONS
2.4.2 RESEARCH ASSUMPTIONS
2.5 RESEARCH LIMITATIONS
3 EXECUTIVE SUMMARY
FIGURE 8 RACING SIMULATOR MARKET: MARKET OUTLOOK
FIGURE 9 RACING SIMULATOR MARKET, BY REGION, 2024 VS. 2030 (USD MILLION)
4 PREMIUM INSIGHTS
4.1 ATTRACTIVE OPPORTUNITIES IN RACING SIMULATOR MARKET
FIGURE 10 INCREASING VIRTUAL SIM RACING EVENTS AND GROWING POPULARITY TO DRIVE MARKET
4.2 RACING SIMULATOR MARKET, BY SIMULATOR TYPE
FIGURE 11 COMPACT/ENTRY-LEVEL SIMULATORS TO ACCOUNT FOR LARGEST MARKET SHARE DURING FORECAST PERIOD
4.3 RACING SIMULATOR MARKET, BY OFFERING
FIGURE 12 HARDWARE SEGMENT TO DOMINATE RACING SIMULATOR MARKET DURING FORECAST PERIOD
4.4 RACING SIMULATOR MARKET, BY APPLICATION
FIGURE 13 SIMULATORS FOR HOME/PERSONAL USE TO ACCOUNT FOR LARGER MARKET SHARE DURING FORECAST PERIOD
4.5 RACING SIMULATOR MARKET, BY SALES CHANNEL
FIGURE 14 SIMULATOR SALES FROM ONLINE CHANNEL TO DOMINATE MARKET DURING FORECAST PERIOD
4.6 RACING SIMULATOR MARKET, BY COMPONENT TYPE
FIGURE 15 STEERING WHEEL SEGMENT TO LEAD MARKET DURING FORECAST PERIOD
4.7 RACING SIMULATOR MARKET, BY VEHICLE TYPE
FIGURE 16 PASSENGER CAR SEGMENT TO LEAD RACING SIMULATOR MARKET
4.8 RACING SIMULATOR MARKET, BY REGION
FIGURE 17 NORTH AMERICA TO BE LARGEST RACING SIMULATOR MARKET DURING FORECAST PERIOD
5 MARKET OVERVIEW
5.1 INTRODUCTION
5.2 MARKET DYNAMICS
FIGURE 18 MARKET DYNAMICS: RACING SIMULATOR MARKET
5.2.1 DRIVERS
5.2.1.1 Growing number of motorsports racing events
TABLE 5 LIST OF PROMINENT SPORTCARS EVENTS, BY REGION
5.2.1.2 Growing number of Esport competitions with significant prize money
TABLE 6 LIST OF ESPORT RACING EVENTS, 2023?2024
5.2.2 RESTRAINTS
5.2.2.1 High integration and switching cost
5.2.3 OPPORTUNITIES
5.2.3.1 Advancements in technologies such as AI, VR, and next-generation motion platforms
TABLE 7 LIST OF RACING SIMULATORS WITH 4 DOF, 5 DOF, AND 6 DOF
5.2.3.2 Increased demand for customized racing simulators
5.2.4 CHALLENGES
5.2.4.1 Lack of standardization and technical complexity
5.3 REVENUE SHIFT IN RACING SIMULATOR MARKET
FIGURE 19 REVENUE SHIFT AND NEW REVENUE POCKETS IN RACING SIMULATOR MARKET
5.4 ECOSYSTEM ANALYSIS
FIGURE 20 RACING SIMULATOR MARKET: ECOSYSTEM MAPPING
TABLE 8 RACING SIMULATOR MARKET: ROLE OF COMPANIES IN ECOSYSTEM
5.5 SUPPLY CHAIN ANALYSIS
FIGURE 21 SUPPLY CHAIN ANALYSIS: RACING SIMULATOR MARKET
5.6 TRADE ANALYSIS
5.6.1 IMPORT DATA
5.6.1.1 US
TABLE 9 US IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.2 Canada
TABLE 10 CANADA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.3 China
TABLE 11 CHINA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.4 Japan
TABLE 12 JAPAN IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.5 India
TABLE 13 INDIA IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.6 Germany
TABLE 14 GERMANY IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.7 France
TABLE 15 FRANCE IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.8 Spain
TABLE 16 SPAIN IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.1.9 UK
TABLE 17 UK IMPORT: DRIVING SIMULATORS, BY COUNTRY
5.6.2 EXPORT DATA
5.6.2.1 US
TABLE 18 US EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.2 Canada
TABLE 19 CANADA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.3 China
TABLE 20 CHINA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.4 Japan
TABLE 21 JAPAN EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.5 India
TABLE 22 INDIA EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.6 Germany
TABLE 23 GERMANY EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.7 France
TABLE 24 FRANCE EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.8 Spain
TABLE 25 SPAIN EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.6.2.9 UK
TABLE 26 UK EXPORT: DRIVING SIMULATOR, BY COUNTRY
5.7 PRICING ANALYSIS
TABLE 27 RACING SIMULATOR COMPONENT PRICE TREND, 2021 VS 2023P
TABLE 28 BY SIMULATOR TYPE, 2021 VS 2023
5.8 PATENT ANALYSIS
5.9 CASE STUDY
5.9.1 USE CASE 1: LAURENS VANTHOOR TRAINING CASE STUDY
5.9.2 USE CASE 2: DEFENCE SCIENCE AND TECHNOLOGY ORGANISATION (DSTO), AUSTRALIA
5.9.3 USE CASE 3: MOOG AND BPS DEVELOPED SIMULATOR MOTION BASE THAT PROVIDES AUTHENTIC DRIVING EXPERIENCES
5.9.4 USE CASE 4: BASE PERFORMANCE SIMULATORS
5.9.5 USE CASE 5: MAHINDRA AND VI-GRADE GMBH JOINTLY DEVELOPED VI-CARREALTIME MODELS WITHIN SIMULATOR
5.10 RACING SIMULATOR MARKET: DETAILED LIST OF UPCOMING CONFERENCES & EVENTS
5.11 BUYING CRITERIA
FIGURE 22 KEY BUYING CRITERIA FOR FULL-SCALE SIMULATOR VS COMPACT/ENTRY-LEVEL SIMULATOR
TABLE 29 KEY BUYING CRITERIA FOR FULL-SCALE SIMULATOR VS COMPACT/ENTRY-LEVEL SIMULATOR
5.12 TECHNOLOGY TRENDS
5.12.1 ADVANCED PHYSICS ENGINES
5.12.2 NEXT-GENERATION MOTION PLATFORMS
5.12.3 VIRTUAL REALITY (VR)
5.13 INSIGHTS ON SIM RACERS IN TERMS OF AGE & PERSON
5.13.1 YOUNG ENTHUSIASTS (UNDER 18 YEARS)
5.13.2 YOUNG ADULTS (18-30 YEARS)
5.13.3 ADULTS (30-50 YEARS)
5.13.4 MATURE ENTHUSIASTS (ABOVE 50 YEARS)
6 RACING SIMULATOR MARKET, BY TYPE
6.1 INTRODUCTION
FIGURE 23 RACING SIMULATOR MARKET, BY TYPE, 2024 VS. 2030 (USD MILLION)
TABLE 30 RACING SIMULATOR MARKET, BY TYPE, 2019–2023 (USD MILLION)
TABLE 31 RACING SIMULATOR MARKET, BY TYPE, 2024–2030 (USD MILLION)
6.1.1 INDUSTRY INSIGHTS
6.2 COMPACT/ENTRY-LEVEL SIMULATOR
6.2.1 AFFORDABILITY AND SPACE EFFICIENCY TO DRIVE DEMAND IN HOME APPLICATION
TABLE 32 COMPACT/ENTRY-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 33 COMPACT/ENTRY-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
6.3 MID-LEVEL SIMULATOR
6.3.1 OFFERS BALANCED MIX OF REALISTIC FEATURES AND COST
TABLE 34 MID-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 35 MID-LEVEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
6.4 FULL-SCALE SIMULATOR
6.4.1 EUROPE TO BE LARGEST MARKET FOR FULL-SCALE SIMULATORS
TABLE 36 FULL-SCALE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 37 FULL-SCALE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
7 RACING SIMULATOR MARKET, BY OFFERING
7.1 INTRODUCTION
FIGURE 24 RACING SIMULATOR MARKET, BY OFFERING, 2024 VS. 2030 (USD MILLION)
TABLE 38 RACING SIMULATOR MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 39 RACING SIMULATOR MARKET, BY OFFERING, 2024–2030 (USD MILLION)
7.1.1 INDUSTRY INSIGHTS
7.2 HARDWARE
7.2.1 GROWING INCLINATION TOWARDS REALISM AND PRECISION FUELING DEMAND
TABLE 40 HARDWARE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 41 HARDWARE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
7.3 SOFTWARE
7.3.1 ADVANCED CUSTOMIZATION OPTIONS AND ONGOING DEVELOPMENTS TO SUPPORT GROWTH
TABLE 42 SOFTWARE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 43 SOFTWARE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
8 RACING SIMULATOR MARKET, BY VEHICLE TYPE
8.1 INTRODUCTION
FIGURE 25 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2024 VS. 2030 (USD MILLION)
TABLE 44 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2019–2023 (USD MILLION)
TABLE 45 RACING SIMULATOR MARKET, BY VEHICLE TYPE, 2024–2030 (USD MILLION)
8.1.1 INDUSTRY INSIGHTS
8.2 PASSENGER CAR
8.2.1 GROWING VIRTUAL CAR RACING EVENTS AND REALISTIC INTERPRETATION OF ACTUAL RACING CONDITIONS TO DRIVE DEMAND
TABLE 46 PASSENGER CAR: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 47 PASSENGER CAR: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
8.3 COMMERCIAL VEHICLE
8.3.1 GROWING FANBASE FOR COMMERCIAL VEHICLE RACING AND RISING DEMAND AS REALISTIC TRAINING TOOL TO DRIVE GROWTH
TABLE 48 COMMERCIAL VEHICLE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 49 COMMERCIAL VEHICLE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
9 RACING SIMULATOR MARKET, BY APPLICATION
9.1 INTRODUCTION
FIGURE 26 RACING SIMULATOR MARKET, BY APPLICATION, 2024 VS. 2030 (USD MILLION)
TABLE 50 RACING SIMULATOR MARKET, BY APPLICATION, 2019–2023 (USD MILLION)
TABLE 51 RACING SIMULATOR MARKET, BY APPLICATION, 2024–2030 (USD MILLION)
9.1.1 INDUSTRY INSIGHTS
9.2 HOME/PERSONAL USE
9.2.1 COMPACT RACING SIMULATORS TO REMAIN PRIMARY CHOICE FOR HOME USE AND CASUAL RACING
TABLE 52 HOME/PERSONAL USE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 53 HOME/PERSONAL USE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
9.3 COMMERCIAL
9.3.1 PROFESSIONAL-GRADE SETUP PREFERRED FOR COMMERCIAL APPLICATION
TABLE 54 COMMERCIAL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 55 COMMERCIAL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
10 RACING SIMULATOR MARKET, BY SALES CHANNEL
10.1 INTRODUCTION
FIGURE 27 RACING SIMULATORS MARKET, BY SALES CHANNEL, 2024 VS. 2030 (USD MILLION)
TABLE 56 RACING SIMULATOR MARKET, BY SALES CHANNEL, 2019–2023 (USD MILLION)
TABLE 57 RACING SIMULATOR MARKET, BY SALES CHANNEL, 2024–2030 (USD MILLION)
10.1.1 INDUSTRY INSIGHTS
10.2 ONLINE SALES
10.2.1 HIGHER FLEXIBILITY, EASY AVAILABILITY, AND WIDE VARIETY OF PRODUCTS TO DRIVE MARKET
TABLE 58 ONLINE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 59 ONLINE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
10.3 OFFLINE SALES
10.3.1 NORTH AMERICA TO BE LARGEST MARKET IN OFFLINE SALES SEGMENT
TABLE 60 OFFLINE: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 61 OFFLINE: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11 RACING SIMULATOR MARKET, BY COMPONENT TYPE
11.1 INTRODUCTION
FIGURE 28 RACING SIMULATOR MARKET, BY COMPONENT, 2024 VS. 2030 (USD MILLION)
TABLE 62 RACING SIMULATOR MARKET, BY COMPONENT, 2019–2023 (USD MILLION)
TABLE 63 RACING SIMULATOR MARKET, BY COMPONENT, 2024–2030 (USD MILLION)
11.1.1 INDUSTRY INSIGHTS
11.2 STEERING WHEEL
11.2.1 INCORPORATION OF FORCE FEEDBACK SYSTEM AND FEATURE BUTTONS TO DRIVE DEMAND FOR STEERING WHEELS
TABLE 64 STEERING WHEEL: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 65 STEERING WHEEL: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.3 PEDAL SETS
11.3.1 INCREASING DEMAND FOR RACING SIMULATORS WITH HYDRAULIC PEDALS FOR REALISTIC FEEL TO BOOST MARKET
TABLE 66 PEDAL SETS: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 67 PEDAL SETS: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.4 GEARBOX SHIFTER
11.4.1 GROWING PREFERENCE FOR MORE REALISTIC AND IMMERSIVE EXPERIENCE TO DRIVE DEMAND
TABLE 68 GEARBOX SHIFTER: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 69 GEARBOX SHIFTER: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.5 SEAT
11.5.1 INCREASING USE OF CUSTOMIZED SEATS TO BOOST DEMAND
TABLE 70 SEAT: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 71 SEAT: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.6 MONITOR STAND
11.6.1 INCREASING USE OF THREE DISPLAY SETUPS TO DRIVE MARKET
TABLE 72 MONITOR STAND: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 73 MONITOR STAND: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.7 COCKPIT
11.7.1 GROWING ADOPTION OF COCKPITS WITH SEAT MOUNTED TO DRIVE MARKET
TABLE 74 COCKPIT: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 75 COCKPIT: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
11.8 OTHER COMPONENTS
11.8.1 GROWING ADOPTION OF MOTION PLATFORMS AND SIM DASHBOARD IN RACING SIMULATOR TO DRIVE MARKET
TABLE 76 OTHER COMPONENTS: RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 77 OTHER COMPONENTS: RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
12 RACING SIMULATOR MARKET, BY REGION
12.1 INTRODUCTION
FIGURE 29 RACING SIMULATOR MARKET, BY REGION, 2024 VS. 2030 (USD MILLION
TABLE 78 RACING SIMULATOR MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 79 RACING SIMULATOR MARKET, BY REGION, 2024–2030 (USD MILLION)
12.1.1 INDUSTRY INSIGHTS
12.2 ASIA PACIFIC
12.2.1 ASIA PACIFIC: RECESSION IMPACT ANALYSIS
FIGURE 30 ASIA PACIFIC: RACING SIMULATOR MARKET SNAPSHOT
TABLE 80 ASIA PACIFIC: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 81 ASIA PACIFIC: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.2.2 CHINA
12.2.2.1 Presence of major racing simulator manufacturers to drive market
TABLE 82 CHINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 83 CHINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.3 INDIA
12.2.3.1 Increasing accessibility to advanced gaming hardware and online gaming platforms to drive market
TABLE 84 INDIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 85 INDIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.4 JAPAN
12.2.4.1 Booming racing community to drive market
TABLE 86 JAPAN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 87 JAPAN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.5 SOUTH KOREA
12.2.5.1 Growing development of open racing simulator centers to drive market
TABLE 88 SOUTH KOREA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 89 SOUTH KOREA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.2.6 AUSTRALIA
12.2.6.1 Surge in virtual championships and collaborative events to drive market
TABLE 90 AUSTRALIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 91 AUSTRALIA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3 EUROPE
12.3.1 EUROPE: RECESSION IMPACT ANALYSIS
FIGURE 31 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2024 VS. 2030
TABLE 92 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 93 EUROPE: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.3.2 GERMANY
12.3.2.1 Favorable government initiatives to drive market
TABLE 94 GERMANY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 95 GERMANY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.3 FRANCE
12.3.3.1 Growing interest in racing leagues and tournaments to drive market
TABLE 96 FRANCE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 97 FRANCE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.4 SPAIN
12.3.4.1 Thriving gaming culture and annual events to drive market
TABLE 98 SPAIN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 99 SPAIN: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.5 ITALY
12.3.5.1 Growing focus on immersive virtual experiences to drive market
TABLE 100 ITALY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 101 ITALY: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.6 UK
12.3.6.1 Rising partnerships among racing simulator manufacturers to drive market
TABLE 102 UK: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 103 UK: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.3.7 REST OF EUROPE
TABLE 104 REST OF EUROPE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 105 REST OF EUROPE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4 NORTH AMERICA
12.4.1 NORTH AMERICA: RECESSION IMPACT ANALYSIS
FIGURE 32 NORTH AMERICA: RACING SIMULATOR MARKET SNAPSHOT
TABLE 106 NORTH AMERICA: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 107 NORTH AMERICA: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.4.2 US
12.4.2.1 Growing sponsorships for virtual sim racing events from OEMs to drive market
TABLE 108 US: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 109 US: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4.3 CANADA
12.4.3.1 Rising trend of virtual racing engagements to drive market
TABLE 110 CANADA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 111 CANADA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.4.4 MEXICO
12.4.4.1 Growing number of professional car racers to drive market
TABLE 112 MEXICO: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 113 MEXICO: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5 REST OF THE WORLD
12.5.1 REST OF THE WORLD: RECESSION IMPACT ANALYSIS
FIGURE 33 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2024 VS. 2030 (USD MILLION)
TABLE 114 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 115 REST OF THE WORLD: RACING SIMULATOR MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
12.5.2 BRAZIL
12.5.2.1 Increasing accessibility of smartphones to drive market
TABLE 116 BRAZIL: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 117 BRAZIL: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.3 ARGENTINA
12.5.3.1 Surge in e-motorsports events to drive market
TABLE 118 ARGENTINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 119 ARGENTINA: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.4 UAE
12.5.4.1 Growing events hosted by Immersive Esports to drive market
TABLE 120 UAE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 121 UAE: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
12.5.5 OTHER COUNTRIES
TABLE 122 REST OF THE WORLD OTHERS: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2019–2023(USD MILLION)
TABLE 123 REST OF THE WORLD OTHERS: RACING SIMULATOR MARKET, BY SIMULATOR TYPE, 2024–2030 (USD MILLION)
13 COMPETITIVE LANDSCAPE
13.1 OVERVIEW
13.2 KEY PLAYERS’ STRATEGIES
TABLE 124 KEY PLAYERS’ STRATEGIES, 2018–2022
13.3 MARKET RANKING ANALYSIS
FIGURE 34 MARKET RANKING ANALYSIS, 2022
13.4 REVENUE ANALYSIS
FIGURE 35 REVENUE ANALYSIS OF TOP FIVE PLAYERS, 2020–2022
13.5 COMPANY EVALUATION MATRIX
13.5.1 STARS
13.5.2 EMERGING LEADERS
13.5.3 PERVASIVE PLAYERS
13.5.4 PARTICIPANTS
FIGURE 36 COMPANY EVALUATION MATRIX, 2022
13.5.5 COMPANY FOOTPRINT
TABLE 125 RACING SIMULATOR MARKET: COMPANY FOOTPRINT
TABLE 126 RACING SIMULATOR MARKET: APPLICATION FOOTPRINT
TABLE 127 RACING SIMULATOR MARKET: REGION FOOTPRINT
13.6 COMPETITIVE SCENARIO
13.6.1 PRODUCT LAUNCHES
TABLE 128 RACING SIMULATION MARKET: PRODUCT LAUNCHES, AUGUST 2019–NOVEMBER 2023
13.6.2 DEALS
TABLE 129 RACING SIMULATION MARKET: DEALS, MAY 2019–DECEMBER 2023
13.6.3 EXPANSIONS
TABLE 130 RACING SIMULATION MARKET: EXPANSIONS, 2018–2022
13.7 COMPANY VALUATION
FIGURE 37 COMPANY VALUATION, 2023 (USD MILLION)
13.8 BRAND COMPARISON
14 COMPANY PROFILES
(Business overview, Products/Solutions/Services offered, Recent developments & MnM View)*
14.1 KEY PLAYERS
14.1.1 CXC SIMULATIONS
TABLE 131 CXC SIMULATIONS: COMPANY OVERVIEW
TABLE 132 CXC SIMULATIONS: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 133 CXC SIMULATIONS: PRODUCT LAUNCHES
14.1.2 TRAK RACER
TABLE 134 TRAK RACER: COMPANY OVERVIEW
TABLE 135 TRAK RACER: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 136 TRAK RACER: DEALS
14.1.3 NEXT LEVEL RACING
TABLE 137 NEXT LEVEL RACING: COMPANY OVERVIEW
TABLE 138 NEXT LEVEL RACING: PRODUCT LAUNCHES
TABLE 139 NEXT LEVEL RACING: DEALS
14.1.4 VI-GRADE GMBH
TABLE 140 VI-GRADE GMBH: COMPANY OVERVIEW
TABLE 141 VI-GRADE GMBH: PRODUCT LAUNCHES
TABLE 142 VI-GRADE GMBH: DEALS
TABLE 143 VI-GRADE GMBH: EXPANSIONS
TABLE 144 VI-GRADE GMBH: OTHER DEVELOPMENTS
14.1.5 D-BOX TECHNOLOGIES INC.
TABLE 145 D-BOX TECHNOLOGIES INC.: COMPANY OVERVIEW
FIGURE 38 D-BOX TECHNOLOGIES INC.: COMPANY SNAPSHOT
TABLE 146 D-BOX TECHNOLOGIES INC.: PRODUCT LAUNCHES
TABLE 147 D-BOX TECHNOLOGIES INC.: DEALS
14.1.6 CRUDEN
TABLE 148 CRUDEN: COMPANY OVERVIEW
TABLE 149 CRUDEN: DEALS
TABLE 150 CRUDEN: EXPANSIONS
TABLE 151 CRUDEN: OTHER DEVELOPMENTS
14.1.7 ANTHONY BEST DYNAMICS LIMITED
TABLE 152 ANTHONY BEST DYNAMICS LIMITED: COMPANY OVERVIEW
FIGURE 39 ANTHONY BEST DYNAMICS LIMITED: COMPANY SNAPSHOT
TABLE 153 ANTHONY BEST DYNAMICS LIMITED: DEALS
TABLE 154 ANTHONY BEST DYNAMICS LIMITED: EXPANSIONS
TABLE 155 ANTHONY BEST DYNAMICS LIMITED: OTHER DEVELOPMENTS
14.1.8 CRANFIELD AEROSPACE SOLUTIONS
TABLE 156 CRANFIELD AEROSPACE SOLUTIONS: COMPANY OVERVIEW
TABLE 157 CRANFIELD AEROSPACE SOLUTIONS: DEALS
14.1.9 SIMXPERIENCE
TABLE 158 SIMXPERIENCE: COMPANY OVERVIEW
TABLE 159 SIMXPERIENCE: PRODUCT LAUNCHES
14.1.10 SIMWORX PTY LTD.
TABLE 160 SIMWORX PTY LTD: COMPANY OVERVIEW
*Details on Business overview, Products/Solutions/Services offered, Recent developments & MnM View might not be captured in case of unlisted companies.
14.2 ADDITIONAL PLAYERS
14.2.1 RS SIMULATION
TABLE 161 RS SIMULATION: COMPANY OVERVIEW
14.2.2 VESARO
TABLE 162 VESARO: COMPANY OVERVIEW
14.2.3 VERTICAL REALITY SIMULATIONS, LLC
TABLE 163 VERTICAL REALITY SIMULATIONS, LLC: COMPANY OVERVIEW
14.2.4 JCL SIMULATOR
TABLE 164 JCL SIMULATOR: COMPANY OVERVIEW
14.2.5 FPZERO SIMULATORS
TABLE 165 FPZERO SIMULATORS: COMPANY OVERVIEW
14.2.6 DOF REALITY MOTION SIMULATORS
TABLE 166 DOF REALITY MOTION SIMULATORS: COMPANY OVERVIEW
14.2.7 ADVANCED SIMRACING
TABLE 167 ADVANCED SIMRACING: COMPANY OVERVIEW
14.2.8 ECA GROUP
TABLE 168 ECA GROUP: COMPANY OVERVIEW
14.2.9 MOTUM SIMULATION PTY LTD.
TABLE 169 MOTUM SIMULATION PTY LTD.: COMPANY OVERVIEW
14.2.10 SIMCRAFT
TABLE 170 SIMCRAFT: COMPANY OVERVIEW
14.2.11 PROFISIM S.R.O.
TABLE 171 PROFISIM S.R.O.: COMPANY OVERVIEW
14.2.12 CKAS MECHATRONICS PTY LTD.
TABLE 172 CKAS MECHATRONICS PTY LTD.: COMPANY OVERVIEW
14.2.13 PRS
TABLE 173 PRS: COMPANY OVERVIEW
14.2.14 IMSIM
TABLE 174 IMSIM: COMPANY OVERVIEW
14.2.15 SIMULATIONSTECHNIK LINGNAU GMBH
TABLE 175 SIMULATIONSTECHNIK LINGNAU GMBH: COMPANY OVERVIEW
14.2.16 COOL PERFORMANCE
TABLE 176 COOL PERFORMANCE: COMPANY OVERVIEW
14.2.17 MOZA RACING
TABLE 177 MOZA SIMRACING: COMPANY OVERVIEW
14.2.18 PLAYSEAT
TABLE 178 PLAYSEAT: COMPANY OVERVIEW
14.2.19 TECKNOTROVE
TABLE 179 TECKNOTROVE: COMPANY OVERVIEW
14.2.20 FAAC INCORPORATED
TABLE 180 FAAC INCORPORATED: COMPANY OVERVIEW
14.2.21 AVSIMULATION
TABLE 181 AVSIMULATION: COMPANY OVERVIEW
15 RECOMMENDATIONS BY MARKETSANDMARKETS
15.1 NORTH AMERICA AND ASIA PACIFIC TO BE POTENTIAL MARKETS FOR RACING SIMULATORS
15.2 RACING SIMULATORS TO FOCUS ON INTEGRATING ADVANCED SIMULATION TECHNOLOGIES
15.3 CONCLUSION
16 APPENDIX
16.1 INSIGHTS OF INDUSTRY EXPERTS
16.2 DISCUSSION GUIDE
16.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
16.4 CUSTOMIZATION OPTIONS
16.4.1 RACING SIMULATOR MARKET, BY OFFERINGS & COUNTRY
16.4.1.1 Hardware
16.4.1.2 Software
16.4.2 COMMERCIAL RACING SIMULATOR MARKET, BY APPLICATION
16.4.2.1 Training centers
16.4.2.2 Arcades
16.4.2.3 Malls & casinos
16.4.2.4 Others
16.5 RELATED REPORTS
16.6 AUTHOR DETAILS