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Inflight Entertainment Center(IFEC) Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

January 2020 | 98 pages | ID: I79D7CB6CCECEN
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SUMMARY


Further key aspects of the report indicate that:
Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global Inflight Entertainment Center(IFEC) market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global Inflight Entertainment Center(IFEC) market segmented into
  • Moving-map systems
  • Audio Entertainment
  • Video entertainment
Based on the end-use, the global Inflight Entertainment Center(IFEC) market classified into
  • Private Aircraft
  • Commercial Aircraft
Based on geography, the global Inflight Entertainment Center(IFEC) market segmented into
  • North America [U.S., Canada, Mexico]
  • Europe [Germany, UK, France, Italy, Rest of Europe]
  • Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
  • South America [Brazil, Argentina, Rest of Latin America]
  • Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]
And the major players included in the report are
  • Rockwell Collins
  • Panasonic Avionics
  • Honeywell Aerospace
  • UTC Aerospace Systems
  • Global Eagle Entertainment
  • DivX
1 RESEARCH SCOPE

1.1 Research Product Definition
1.2 Research Segmentation
  1.2.1 Product Type
  1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology

2 GLOBAL INFLIGHT ENTERTAINMENT CENTER(IFEC) INDUSTRY

2.1 Summary about Inflight Entertainment Center(IFEC) Industry
2.2 Inflight Entertainment Center(IFEC) Market Trends
  2.2.1 Inflight Entertainment Center(IFEC) Production & Consumption Trends
  2.2.2 Inflight Entertainment Center(IFEC) Demand Structure Trends
2.3 Inflight Entertainment Center(IFEC) Cost & Price

3 MARKET DYNAMICS

3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
  3.2.1 Drivers
  3.2.2 Restraints
  3.2.3 Opportunity
  3.2.4 Risk

4 GLOBAL MARKET SEGMENTATION

4.1 Region Segmentation (2017 to 2021f)
  4.1.1 North America (U.S., Canada and Mexico)
  4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
  4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
  4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
  4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
  4.2.1 Moving-map systems
  4.2.2 Audio Entertainment
  4.2.3 Video entertainment
4.3 Consumption Segmentation (2017 to 2021f)
  4.3.1 Private Aircraft
  4.3.2 Commercial Aircraft

5 NORTH AMERICA MARKET SEGMENT

5.1 Region Segmentation (2017 to 2021f)
  5.1.1 U.S.
  5.1.2 Canada
  5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
  5.2.1 Moving-map systems
  5.2.2 Audio Entertainment
  5.2.3 Video entertainment
5.3 Consumption Segmentation (2017 to 2021f)
  5.3.1 Private Aircraft
  5.3.2 Commercial Aircraft
5.4 Impact of COVID-19 in North America

6 EUROPE MARKET SEGMENTATION

6.1 Region Segmentation (2017 to 2021f)
  6.1.1 Germany
  6.1.2 UK
  6.1.3 France
  6.1.4 Italy
  6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
  6.2.1 Moving-map systems
  6.2.2 Audio Entertainment
  6.2.3 Video entertainment
6.3 Consumption Segmentation (2017 to 2021f)
  6.3.1 Private Aircraft
  6.3.2 Commercial Aircraft
6.4 Impact of COVID-19 in Europe

7 ASIA-PACIFIC MARKET SEGMENTATION

7.1 Region Segmentation (2017 to 2021f)
  7.1.1 China
  7.1.2 India
  7.1.3 Japan
  7.1.4 South Korea
  7.1.5 Southeast Asia
  7.1.6 Australia
  7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
  7.2.1 Moving-map systems
  7.2.2 Audio Entertainment
  7.2.3 Video entertainment
7.3 Consumption Segmentation (2017 to 2021f)
  7.3.1 Private Aircraft
  7.3.2 Commercial Aircraft
7.4 Impact of COVID-19 in Europe

8 SOUTH AMERICA MARKET SEGMENTATION

8.1 Region Segmentation (2017 to 2021f)
  8.1.1 Brazil
  8.1.2 Argentina
  8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
  8.2.1 Moving-map systems
  8.2.2 Audio Entertainment
  8.2.3 Video entertainment
8.3 Consumption Segmentation (2017 to 2021f)
  8.3.1 Private Aircraft
  8.3.2 Commercial Aircraft
8.4 Impact of COVID-19 in Europe

9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION

9.1 Region Segmentation (2017 to 2021f)
  9.1.1 GCC
  9.1.2 North Africa
  9.1.3 South Africa
  9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
  9.2.1 Moving-map systems
  9.2.2 Audio Entertainment
  9.2.3 Video entertainment
9.3 Consumption Segmentation (2017 to 2021f)
  9.3.1 Private Aircraft
  9.3.2 Commercial Aircraft
9.4 Impact of COVID-19 in Europe

10 COMPETITION OF MAJOR PLAYERS

10.1 Brief Introduction of Major Players
  10.1.1 Rockwell Collins
  10.1.2 Panasonic Avionics
  10.1.3 Honeywell Aerospace
  10.1.4 UTC Aerospace Systems
  10.1.5 Global Eagle Entertainment
  10.1.6 DivX
10.2 Inflight Entertainment Center(IFEC) Sales Date of Major Players (2017-2020e)
  10.2.1 Rockwell Collins
  10.2.2 Panasonic Avionics
  10.2.3 Honeywell Aerospace
  10.2.4 UTC Aerospace Systems
  10.2.5 Global Eagle Entertainment
  10.2.6 DivX
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation

11 MARKET FORECAST

11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
  11.3.1 Impact of COVID-19
  11.3.2 Geopolitics Overview
  11.3.3 Economic Overview of Major Countries

12 REPORT SUMMARY STATEMENT
LIST OF TABLES
1.Table Inflight Entertainment Center(IFEC) Product Type Overview
2.Table Inflight Entertainment Center(IFEC) Product Type Market Share List
3.Table Inflight Entertainment Center(IFEC) Product Type of Major Players
4.Table Brief Introduction of Rockwell Collins
5.Table Brief Introduction of Panasonic Avionics
6.Table Brief Introduction of Honeywell Aerospace
7.Table Brief Introduction of UTC Aerospace Systems
8.Table Brief Introduction of Global Eagle Entertainment
9.Table Brief Introduction of DivX
10.Table Products & Services of Rockwell Collins
11.Table Products & Services of Panasonic Avionics
12.Table Products & Services of Honeywell Aerospace
13.Table Products & Services of UTC Aerospace Systems
14.Table Products & Services of Global Eagle Entertainment
15.Table Products & Services of DivX
16.Table Market Distribution of Major Players
17.Table Global Major Players Sales Revenue (Million USD) 2017-2020e
18.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
19.Table Global Inflight Entertainment Center(IFEC) Market Forecast (Million USD) by Region 2021f-2026f
20.Table Global Inflight Entertainment Center(IFEC) Market Forecast (Million USD) Share by Region 2021f-2026f
21.Table Global Inflight Entertainment Center(IFEC) Market Forecast (Million USD) by Demand 2021f-2026f
22.Table Global Inflight Entertainment Center(IFEC) Market Forecast (Million USD) Share by Demand 2021f-2026f
LIST OF FIGURES
1.Figure Global Inflight Entertainment Center(IFEC) Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
2.Figure Global Inflight Entertainment Center(IFEC) Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
3.Figure Global Inflight Entertainment Center(IFEC) Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
4.Figure Global Inflight Entertainment Center(IFEC) Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
5.Figure Global Inflight Entertainment Center(IFEC) Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
6.Figure Global Inflight Entertainment Center(IFEC) Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
7.Figure Global Inflight Entertainment Center(IFEC) Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
13.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
14.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
15.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
16.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
17.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
18.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
19.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
20.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
21.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
22.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
23.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
24.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
25.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
26.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
27.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
28.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
29.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
30.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
31.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
32.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
33.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
34.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
35.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
36.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
37.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
38.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
39.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
40.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
41.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
42.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
43.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
44.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
45.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
46.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
47.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
48.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
49.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
50.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
51.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
52.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
53.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
54.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
55.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
56.Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
57.Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
58.Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
59.Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
60.Figure Moving-map systems Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
61.Figure Audio Entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
62.Figure Video entertainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
63.Figure Private Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
64.Figure Commercial Aircraft Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
65.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of Rockwell Collins 2017-2020e
66.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of Panasonic Avionics 2017-2020e
67.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of Honeywell Aerospace 2017-2020e
68.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of UTC Aerospace Systems 2017-2020e
69.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of Global Eagle Entertainment 2017-2020e
70.Figure Inflight Entertainment Center(IFEC) Sales Revenue (Million USD) of DivX 2017-2020e
71.


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