[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Global VR for Video Market Growth (Status and Outlook) 2024-2030

November 2024 | 76 pages | ID: G2A3E0520D8EN
LP Information

US$ 3,660.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
The report requires updating with new data and is sent in 48 hours after order is placed.

According to this study, the global VR for Video market size will reach US$ million by 2030.

Virtual reality (VR) for video is an experience taking place within simulated and immersive environments that can be similar to or completely different from the real world in video filed.

This report presents a comprehensive overview, market shares, and growth opportunities of VR for Video market by product type, application, key players and key regions and countries.

Segmentation by product type:
  • Hardware
  • Software
Segmentation by Application:
  • Television
  • Computer
  • Mobile Phone
  • Others
This report also splits the market by region:
  • United States
  • China
  • Europe
  • Other regions:
    • Japan
    • South Korea
    • Southeast Asia
    • Rest of world
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report:
  • Jaunt
  • NextVR
  • VRSE
  • Gapra
  • IGPort
1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global VR for Video Market Size 2024-2030
  2.1.2 VR for Video Market Size CAGR by Region
2.2 VR for Video Segment by Type
  2.2.1 Hardware
  2.2.2 Software
2.3 VR for Video Market Size by Type
  2.3.1 Global VR for Video Market Size Market Share by Type (2024-2030)
  2.3.2 Global VR for Video Market Size Growth Rate by Type (2024-2030)
2.4 VR for Video Segment by Application
  2.4.1 Television
  2.4.2 Computer
  2.4.3 Mobile Phone
  2.4.4 Others
2.5 VR for Video Market Size by Application
  2.5.1 Global VR for Video Market Size Market Share by Application (2024-2030)
  2.5.2 Global VR for Video Market Size Growth Rate by Application (2024-2030)

3 VR FOR VIDEO KEY PLAYERS

3.1 Date of Key Players Enter into VR for Video
3.2 Key Players VR for Video Product Offered
3.3 Key Players VR for Video Funding/Investment Analysis
3.4 Funding/Investment
  3.4.1 Funding/Investment by Regions
  3.4.2 Funding/Investment by End-Industry
3.5 Key Players VR for Video Valuation & Market Capitalization
3.6 Key Players Mergers & Acquisitions, Expansion Plans
3.7 Market Ranking
3.8 New Product/Technology Launches
3.9 Partnerships, Agreements, and Collaborations
3.10 Mergers and Acquisitions

4 VR FOR VIDEO BY REGIONS

4.1 VR for Video Market Size by Regions (2024-2030)
4.2 United States VR for Video Market Size Growth (2024-2030)
4.3 China VR for Video Market Size Growth (2024-2030)
4.4 Europe VR for Video Market Size Growth (2024-2030)
4.5 Rest of World VR for Video Market Size Growth (2024-2030)

5 UNITED STATES

5.1 United States VR for Video Market Size by Type (2024-2030)
5.2 United States VR for Video Market Size by Application (2024-2030)

6 EUROPE

6.1 Europe VR for Video Market Size by Type (2024-2030)
6.2 Europe VR for Video Market Size by Application (2024-2030)

7 CHINA

7.1 China VR for Video Market Size by Type (2024-2030)
7.2 China VR for Video Market Size by Application (2024-2030)

8 REST OF WORLD

8.1 Rest of World VR for Video Market Size by Type (2024-2030)
8.2 Rest of World VR for Video Market Size by Application (2024-2030)
8.3 Japan
8.4 South Korea
8.5 Southeast Asia

9 MARKET DRIVERS, CHALLENGES AND TRENDS

9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends

10 KEY INVESTORS IN VR FOR VIDEO

10.1 Company A
  10.1.1 Company A Company Details
  10.1.2 Company Description
  10.1.3 Companies Invested by Company A
  10.1.4 Company A Key Development and Market Layout
10.2 Company B
  10.2.1 Company B Company Details
  10.2.2 Company Description
  10.2.3 Companies Invested by Company B
  10.2.4 Company B Key Development and Market Layout
10.3 Company C
  10.3.1 Company C Company Details
  10.3.2 Company Description
  10.3.3 Companies Invested by Company C
  10.3.4 Company C Key Development and Market Layout
10.4 Company D
10.5 ……

11 KEY PLAYERS ANALYSIS

11.1 Jaunt
  11.1.1 Jaunt Company Details
  11.1.2 Jaunt VR for Video Product Offered
  11.1.3 Jaunt VR for Video Market Size (2024 VS 2030)
  11.1.4 Jaunt Main Business Overview
  11.1.5 Jaunt News
11.2 NextVR
  11.2.1 NextVR Company Details
  11.2.2 NextVR VR for Video Product Offered
  11.2.3 NextVR VR for Video Market Size (2024 VS 2030)
  11.2.4 NextVR Main Business Overview
  11.2.5 NextVR News
11.3 VRSE
  11.3.1 VRSE Company Details
  11.3.2 VRSE VR for Video Product Offered
  11.3.3 VRSE VR for Video Market Size (2024 VS 2030)
  11.3.4 VRSE Main Business Overview
  11.3.5 VRSE News
11.4 Gapra
  11.4.1 Gapra Company Details
  11.4.2 Gapra VR for Video Product Offered
  11.4.3 Gapra VR for Video Market Size (2024 VS 2030)
  11.4.4 Gapra Main Business Overview
  11.4.5 Gapra News
11.5 IGPort
  11.5.1 IGPort Company Details
  11.5.2 IGPort VR for Video Product Offered
  11.5.3 IGPort VR for Video Market Size (2024 VS 2030)
  11.5.4 IGPort Main Business Overview
  11.5.5 IGPort News
...

12 RESEARCH FINDINGS AND CONCLUSION


LIST OF TABLES

Table 1. VR for Video Market Size CAGR by Region (2024-2030) ($ Millions)
Table 2. Major Players of Hardware
Table 3. Major Players of Software
Table 4. Global VR for Video Market Size by Type (2024-2030) ($ Millions)
Table 5. Global VR for Video Market Size Market Share by Type (2024-2030)
Table 6. Global VR for Video Market Size by Application (2024-2030) ($ Millions)
Table 7. Global VR for Video Market Size Market Share by Application (2024-2030)
Table 8. Date of Global Key Players Enter into VR for Video Market
Table 9. Global Key Players VR for Video Product Offered
Table 10. Key Players VR for Video Funding/Investment ($ Millions)
Table 11. Funding/Investment by Regions
Table 12. Funding/Investment by End Industry
Table 13. Key Players VR for Video Valuation & Market Capitalization ($ Millions)
Table 14. Key Players Mergers & Acquisitions, Expansion Plans
Table 15. VR for Video New Product/Technology Launches
Table 16. VR for Video Industry Partnerships, Agreements, and Collaborations
Table 17. VR for Video Industry Mergers and Acquisitions
Table 18. Global VR for Video Market Size by Regions 2024-2030 ($ Millions)
Table 19. Global VR for Video Market Size Market Share by Regions 2024-2030
Table 20. United States VR for Video Market Size by Type (2024-2030) ($ Millions)
Table 21. United States VR for Video Market Size Market Share by Type (2024-2030)
Table 22. United States VR for Video Market Size by Application (2024-2030) ($ Millions)
Table 23. United States VR for Video Market Size Market Share by Application (2024-2030)
Table 24. Europe VR for Video Market Size by Type (2024-2030) ($ Millions)
Table 25. Europe VR for Video Market Size Market Share by Type (2024-2030)
Table 26. Europe VR for Video Market Size by Application (2024-2030) ($ Millions)
Table 27. Europe VR for Video Market Size Market Share by Application (2024-2030)
Table 28. China VR for Video Market Size by Type (2024-2030) ($ Millions)
Table 29. China VR for Video Market Size Market Share by Type (2024-2030)
Table 30. China VR for Video Market Size by Application (2024-2030) ($ Millions)
Table 31. China VR for Video Market Size Market Share by Application (2024-2030)
Table 32. Rest of World VR for Video Market Size by Type (2024-2030) ($ Millions)
Table 33. Rest of World VR for Video Market Size Market Share by Type (2024-2030)
Table 34. Rest of World VR for Video Market Size by Application (2024-2030) ($ Millions)
Table 35. Rest of World VR for Video Market Size Market Share by Application (2024-2030)
Table 36. Key Market Drivers & Growth Opportunities of VR for Video
Table 37. Key Market Challenges & Risks of VR for Video
Table 38. Key Industry Trends of VR for Video
Table 39. Company A Company Details
Table 40. Companies Invested by Company A
Table 41. Company A Key Development and Market Layout
Table 42. Company B Company Details
Table 43. Companies Invested by Company B
Table 44. Company B Key Development and Market Layout
Table 45. Company C Company Details
Table 46. Companies Invested by Company C
Table 47. Company C Key Development and Market Layout
Table 48. Company C Company Details
Table 49. Companies Invested by Company C
Table 50. Company C Key Development and Market Layout
Table 51. Jaunt Basic Information, Head Office, Major Market Areas and Its Competitors
Table 52. Jaunt VR for Video Market Size (2024 VS 2030)
Table 53. NextVR Basic Information, Head Office, Major Market Areas and Its Competitors
Table 54. NextVR VR for Video Market Size (2024 VS 2030)
Table 55. VRSE Basic Information, Head Office, Major Market Areas and Its Competitors
Table 56. VRSE VR for Video Market Size (2024 VS 2030)
Table 57. Gapra Basic Information, Head Office, Major Market Areas and Its Competitors
Table 58. Gapra VR for Video Market Size (2024 VS 2030)
Table 59. IGPort Basic Information, Head Office, Major Market Areas and Its Competitors
Table 60. IGPort VR for Video Market Size (2024 VS 2030)

LIST OF FIGURES

Figure 1. Picture of VR for Video
Figure 2. VR for Video Report Years Considered
Figure 3. Research Objectives
Figure 4. Research Methodology
Figure 5. Research Process and Data Source
Figure 6. Global VR for Video Market Size Growth Rate 2024-2030 ($ Millions)
Figure 7. VR for Video Market Size by Region (2024 & 2030) ($ millions)
Figure 8. Global VR for Video Market Size Market Share by Type (2024-2030)
Figure 9. Global Hardware Market Size Growth Rate
Figure 10. Global Software Market Size Growth Rate
Figure 11. VR for Video in Television
Figure 12. Global VR for Video Market: Television (2024-2030) ($ Millions)
Figure 13. VR for Video in Computer
Figure 14. Global VR for Video Market: Computer (2024-2030) ($ Millions)
Figure 15. VR for Video in Mobile Phone
Figure 16. Global VR for Video Market: Mobile Phone (2024-2030) ($ Millions)
Figure 17. VR for Video in Others
Figure 18. Global VR for Video Market: Others (2024-2030) ($ Millions)
Figure 19. Global VR for Video Market Size Market Share by Application (2024-2030)
Figure 20. Global VR for Video Market Size in Television Growth Rate
Figure 21. Global VR for Video Market Size in Computer Growth Rate
Figure 22. Global VR for Video Market Size in Mobile Phone Growth Rate
Figure 23. Global VR for Video Market Size in Others Growth Rate
Figure 24. Funding/Investment
Figure 25. Global VR for Video Market Size Market Share by Regions 2024-2030
Figure 26. United States VR for Video Market Size 2024-2030 ($ Millions)
Figure 27. China VR for Video Market Size 2024-2030 ($ Millions)
Figure 28. Europe VR for Video Market Size 2024-2030 ($ Millions)
Figure 29. Rest of World VR for Video Market Size 2024-2030 ($ Millions)
Figure 30. United States VR for Video Consumption Market Share by Type in 2030
Figure 31. United States VR for Video Market Size Market Share by Application in 2030
Figure 32. China VR for Video Consumption Market Share by Type in 2030
Figure 33. China VR for Video Market Size Market Share by Application in 2030
Figure 34. Europe VR for Video Consumption Market Share by Type in 2030
Figure 35. Europe VR for Video Market Size Market Share by Application in 2030
Figure 36. Rest of World VR for Video Consumption Market Share by Type in 2030
Figure 37. Rest of World VR for Video Market Size Market Share by Application in 2030


More Publications