[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Global Visual Effects Market Size study, by Component (Software, Hardware, Services), by Type ( Matte Painting, Simulation FX, Compositing, Motion Capture, 3D Scanning, Character and Creature Animation, Concept Art, Previs/Pre-visualization, Others ), by Application (Movies, Advertisements, TV Shows, Gaming),and Regional Forecasts 2020-2027

October 2020 | 200 pages | ID: G42A560B9ABCEN
Bizwit Research & Consulting LLP

US$ 4,950.00

E-mail Delivery (PDF), Hard Copy Mail Delivery

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
Global Visual Effects Market is valued approximately at USD 0.63 million in 2019 and is anticipated to grow with a healthy growth rate of more than 12.7 % over the forecast period 2020-2027. Visual effects or VFX is a special effect which is applied to a film or video that cannot be achieved during live action shooting. Usually, they're used to create real-looking worlds, artefacts, animals and creatures. In TV shows, gaming, movies and commercials, these visual effects are commonly used. They are an especially important part of making films as they help to create effects that attract the audience. Simulation FX, motion capture, 3D scanning, concept art, matte painting and others are some of the various forms of visual effects. The factor driving the growth of this market is the growing number of streaming video viewers, growing demand for VFX in the media and entertainment field. However, high investment cost is expected to inhibit the market growth. Whereas, technological advancement in VFX is expected to create significant growth opportunity in the market over the forecast period. The key players of global Visual Effects market have adopted various strategies to gain competitive advantage including product launch, mergers and acquisition, partnerships and agreements, investment, funding and others. For instance, Adobe revealed in January 2019 that they had acquired Allegorithmic in order to add the technology of Allegorithmic to their various Innovative Cloud software. This will allow the business to manufacture multiple game products and will also encourage them to use emerging technology to provide their customers with better services. Deluxe Entertainment Services Group Inc. reported in July 2018 that it has acquired Atomic Fiction in order to develop fresh and demanding VFX ventures for episodics, labels, ads and features. This acquisition would help both businesses extend their VFX sequences and provide consumers with the best services.

The regional analysis of global Visual Effects market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. North America is the leading/significant region across the world in terms of market share owing to due to the increasing use of VFX in Hollywood movies. Whereas, Asia-Pacific is also anticipated to exhibit highest growth rate / CAGR over the forecast period 2020-2027. Factors such as the growing internet penetration and access to multimedia devices, customers are spending more time streaming digital content would create lucrative growth prospects for the Visual Effects market across Asia-Pacific region.

Major market player included in this report are:

Blackmagic Design Pty. Ltd.
The Foundry Visionmongers
Zoic Studios
Animal Logic.
FuseFX, Inc.
RE:Vision Effects, Inc.
Worldwide Fx.
Video Copilot and Final Image Inc.
Red Giant LLC.
3DAR LTDA.
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Component:
Software
Hardware
Services
By Type:
Matte Painting, Simulation FX
Compositing, Motion Capture
3D Scanning, Character and Creature Animation
Concept Art
Previs/Pre-visualization
Others


By Application:
Movies
Advertisements
TV Shows
Gaming

By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE

Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World

Furthermore, years considered for the study are as follows:

Historical year – 2017, 2018
Base year – 2019
Forecast period – 2020 to 2027

Target Audience of the Global Visual Effects Market in Market Study:

Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
CHAPTER 1. EXECUTIVE SUMMARY

1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
  1.2.1. Visual Effects Market, by Region, 2018-2027 (USD Billion)
  1.2.2. Visual Effects Market, by Component, 2018-2027 (USD Billion)
  1.2.3. Visual Effects Market, by Type, 2018-2027 (USD Billion)
  1.2.4. Visual Effects Market, by Application, 2018-2027 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption

CHAPTER 2. GLOBAL VISUAL EFFECTS MARKET DEFINITION AND SCOPE

2.1. Objective of the Study
2.2. Market Definition & Scope
  2.2.1. Scope of the Study
  2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates

CHAPTER 3. GLOBAL VISUAL EFFECTS MARKET DYNAMICS

3.1. Visual Effects Market Impact Analysis (2018-2027)
  3.1.1. Market Drivers
  3.1.2. Market Challenges
  3.1.3. Market Opportunities

CHAPTER 4. GLOBAL VISUAL EFFECTS MARKET: INDUSTRY ANALYSIS

4.1. Porter’s 5 Force Model
  4.1.1. Bargaining Power of Suppliers
  4.1.2. Bargaining Power of Buyers
  4.1.3. Threat of New Entrants
  4.1.4. Threat of Substitutes
  4.1.5. Competitive Rivalry
  4.1.6. Futuristic Approach to Porter’s 5 Force Model (2017-2027)
4.2. PEST Analysis
  4.2.1. Political
  4.2.2. Economical
  4.2.3. Social
  4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion

CHAPTER 5. GLOBAL VISUAL EFFECTS MARKET, BY COMPONENT

5.1. Market Snapshot
5.2. Global Visual Effects Market by Component, Performance - Potential Analysis
5.3. Global Visual Effects Market Estimates & Forecasts by Component 2017-2027 (USD Billion)
5.4. Visual Effects Market, Sub Segment Analysis
  5.4.1. Software
  5.4.2. Hardware
  5.4.3. Services

CHAPTER 6. GLOBAL VISUAL EFFECTS MARKET, BY TYPE

6.1. Market Snapshot
6.2. Global Visual Effects Market by Type, Performance - Potential Analysis
6.3. Global Visual Effects Market Estimates & Forecasts by Type 2017-2027 (USD Billion)
6.4. Visual Effects Market, Sub Segment Analysis
  6.4.1. Matte Painting
  6.4.2. Simulation FX
  6.4.3. Compositing
  6.4.4. Motion Capture
  6.4.5. 3D Scanning
  6.4.6. Character and Creature Animation
  6.4.7. Others

CHAPTER 7. GLOBAL VISUAL EFFECTS MARKET, BY APPLICATION

7.1. Market Snapshot
7.2. Global Visual Effects Market by Application, Performance - Potential Analysis
7.3. Global Visual Effects Market Estimates & Forecasts by Application 2017-2027 (USD Billion)
7.4. Visual Effects Market, Sub Segment Analysis
  7.4.1. Movies
  7.4.2. Advertisements
  7.4.3. TV Shows
  7.4.4. Gaming

CHAPTER 8. GLOBAL VISUAL EFFECTS MARKET, REGIONAL ANALYSIS

8.1. Visual Effects Market, Regional Market Snapshot
8.2. North America Visual Effects Market
  8.2.1. U.S. Visual Effects Market
    8.2.1.1. Component breakdown estimates & forecasts, 2017-2027
    8.2.1.2. Type breakdown estimates & forecasts, 2017-2027
    8.2.1.3. Application breakdown estimates & forecasts, 2017-2027
  8.2.2. Canada Visual Effects Market
8.3. Europe Visual Effects Market Snapshot
  8.3.1. U.K. Visual Effects Market
  8.3.2. Germany Visual Effects Market
  8.3.3. France Visual Effects Market
  8.3.4. Spain Visual Effects Market
  8.3.5. Italy Visual Effects Market
  8.3.6. Rest of Europe Visual Effects Market
8.4. Asia-Pacific Visual Effects Market Snapshot
  8.4.1. China Visual Effects Market
  8.4.2. India Visual Effects Market
  8.4.3. Japan Visual Effects Market
  8.4.4. Australia Visual Effects Market
  8.4.5. South Korea Visual Effects Market
  8.4.6. Rest of Asia Pacific Visual Effects Market
8.5. Latin America Visual Effects Market Snapshot
  8.5.1. Brazil Visual Effects Market
  8.5.2. Mexico Visual Effects Market
8.6. Rest of The World Visual Effects Market

CHAPTER 9. COMPETITIVE INTELLIGENCE

9.1. Top Market Strategies
9.2. Company Profiles
  9.2.1. Blackmagic Design Pty. Ltd.
    9.2.1.1. Key Information
    9.2.1.2. Overview
    9.2.1.3. Financial (Subject to Data Availability)
    9.2.1.4. Component Summary
    9.2.1.5. Recent Developments
  9.2.2. The Foundry Visionmongers
  9.2.3. Zoic Studios
  9.2.4. Animal Logic.
  9.2.5. FuseFX, Inc.
  9.2.6. RE:Vision Effects, Inc.
  9.2.7. Worldwide Fx.
  9.2.8. Video Copilot and Final Image Inc.
  9.2.9. Red Giant LLC.
  9.2.10. 3DAR LTDA

CHAPTER 10. RESEARCH PROCESS

10.1. Research Process
  10.1.1. Data Mining
  10.1.2. Analysis
  10.1.3. Market Estimation
  10.1.4. Validation
  10.1.5. Publishing
10.2. Research Attributes
10.3. Research Assumption

LIST OF TABLES

TABLE 1. Global Visual Effects market, report scope
TABLE 2. Global Visual Effects market estimates & forecasts by Region 2017-2027 (USD Billion)
TABLE 3. Global Visual Effects market estimates & forecasts by Component 2017-2027 (USD Billion)
TABLE 4. Global Visual Effects market estimates & forecasts by Type 2017-2027 (USD Billion)
TABLE 5. Global Visual Effects market estimates & forecasts by Application 2017-2027 (USD Billion)
TABLE 6. Global Visual Effects market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 7. Global Visual Effects market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 8. Global Visual Effects market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 9. Global Visual Effects market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 10. Global Visual Effects market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 11. Global Visual Effects market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 12. Global Visual Effects market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 13. Global Visual Effects market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 14. Global Visual Effects market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 15. Global Visual Effects market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 16. U.S. Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 17. U.S. Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 18. U.S. Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 19. Canada Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 20. Canada Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 21. Canada Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 22. UK Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 23. UK Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 24. UK Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 25. Germany Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 26. Germany Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 27. Germany Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 28. RoE Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 29. RoE Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 30. RoE Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 31. China Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 32. China Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 33. China Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 34. India Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 35. India Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 36. India Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 37. Japan Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 38. Japan Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 39. Japan Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 40. RoAPAC Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 41. RoAPAC Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 42. RoAPAC Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 43. Brazil Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 44. Brazil Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 45. Brazil Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 46. Mexico Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 47. Mexico Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 48. Mexico Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 49. RoLA Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 50. RoLA Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 51. RoLA Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 52. Row Visual Effects market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 53. Row Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 54. Row Visual Effects market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 55. List of secondary sources, used in the study of global Visual Effects market
TABLE 56. List of primary sources, used in the study of global Visual Effects market
TABLE 57. Years considered for the study
TABLE 58. Exchange rates considered

LIST OF FIGURES

FIG 1. Global Visual Effects market, research methodology
FIG 2. Global Visual Effects market, market estimation techniques
FIG 3. Global market size estimates & forecast methods
FIG 4. Global Visual Effects market, key trends 2019
FIG 5. Global Visual Effects market, growth prospects 2020-2027
FIG 6. Global Visual Effects market, porters 5 force model
FIG 7. Global Visual Effects market, pest analysis
FIG 8. Global Visual Effects market, value chain analysis
FIG 9. Global Visual Effects market by segment, 2017 & 2027 (USD Billion)
FIG 10. Global Visual Effects market by segment, 2017 & 2027 (USD Billion)
FIG 11. Global Visual Effects market by segment, 2017 & 2027 (USD Billion)
FIG 12. Global Visual Effects market by segment, 2017 & 2027 (USD Billion)
FIG 13. Global Visual Effects market by segment, 2017 & 2027 (USD Billion)
FIG 14. Global Visual Effects market, regional snapshot 2017 & 2027
FIG 15. North America Visual Effects market 2017 & 2027 (USD Billion)
FIG 16. Europe Visual Effects market 2017 & 2027 (USD Billion)
FIG 17. Asia pacific Visual Effects market 2017 & 2027 (USD Billion)
FIG 18. Latin America Visual Effects market 2017 & 2027 (USD Billion)
FIG 19. Global Visual Effects market, company market share analysis (2019)


More Publications