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Global Virtual Events Industry Market Size study & Forecast, by Type (Webinar, Virtual expo fairs and festivals, Entertainment, Conference, Others), by Source (Ticket Sale, Sponsorship, Others), by Age group (Below 20 years, 21 to 40 years, above 40 years), by Platform (Web based software, XR Platform) and Regional Analysis, 2022-2029

February 2023 | 200 pages | ID: G6B835E08CA3EN
Bizwit Research & Consulting LLP

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Global Virtual Events Industry Market is valued approximately USD 306.3 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 13% over the forecast period 2022-2029. Virtual Event is one that takes place online and involves participants interacting in a virtual setting rather than physically meeting. Virtual events are typically online conferences with multiple sessions that frequently include webinars and webcasts, conferences, keynote speech, workshops, and partner events among others. There are different types of platforms through which virtual events can be conducted Mobile based applications, and websites etc. The increasing adoption of Unified Communication as a Service (UCaaS)-based solutions and growing use of collaboration and communication tools across the industries as well as strategic initiatives from leading market players are key factors accelerating the market growth.

The increasing adoption of Unified Communication as a Service (UCaaS)-based solutions is contributing to the growth of the Global Virtual Events Industry Market. For instance, according to Statista – in 2019, the global unified communications & collaboration market was valued at USD 38.8 billion, and the market is projected to grow to USD 48.3 billion by 2023. Moreover, as per Statista – in 2020, the Russia’s unified communications as a service (UCaaS) market was valued at USD 160 million, and the market is projected to grow to USD 215 million by 2025. Also, growing penetration of IoT technologies and rising emergence of hybrid work culture in post covid era would create lucrative growth prospectus for the market over the forecast period. However, rising concern over data security and privacy stifles market growth throughout the forecast period of 2022-2029.

The key regions considered for the Global Virtual Events Industry Market study includes Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America dominated the market in terms of revenue, owing to the dominance of leading market players and availability of advanced networking infrastructure, coupled with rising adoption of hybrid and remote work culture in the region. Whereas Asia Pacific is expected to grow with a highest CAGR during the forecast period, owing to factors such as rising advancements of networking technologies, and increasing adoption of virtual events across the industries, and growing number of small and medium sized organizations in the region.

Major market player included in this report are:
Pace Digital
Revolution Cmes
Showcase Events
Target Exhibitions
Tcj Management Co. Ltd
The Collaborative Exchange
Vietapps Co., Ltd.
Morph Digital Solutions Private Limited
London Filmed
American Program Bureau, Inc.

Recent Developments in the Market:
In July 2021, US-based teleconferencing services provider Zoom Video Communications Inc has announced acquisition of cloud software provider Five9 Inc for a transaction value of USD 14.7 billion. This acquisition would enable Zoom to increase its enterprise presence.

In October 2022, London, UK based Nyoum Ltd. has announced launch of LOVE, its flagship video communication platform for Android and in Asia.

Global Virtual Events Industry Market Report Scope:
Historical Data 2019-2020-2021
Base Year for Estimation 2021
Forecast period 2022-2029
Report Coverage Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered Type, Source, Age Group, Platform, Region
Regional Scope North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope Free report customization (equivalent up to 8 analyst’s working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Type
Webinar
Virtual expo fairs and festivals
Entertainment
Conference
Others
By Source
Ticket Sale
Sponsorship
Others
By Age group
Below 20 years
21 to 40 years
Above 40 years
By Platform
Web based software
XR Platform

By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
RoLA
Rest of the World
CHAPTER 1. EXECUTIVE SUMMARY

1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Billion)
  1.2.1. Virtual Events Industry Market, by Region, 2019-2029 (USD Billion)
  1.2.2. Virtual Events Industry Market, by Type, 2019-2029 (USD Billion)
  1.2.3. Virtual Events Industry Market, by Source, 2019-2029 (USD Billion)
  1.2.4. Virtual Events Industry Market, by Age Group, 2019-2029 (USD Billion)
  1.2.5. Virtual Events Industry Market, by Platform, 2019-2029 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption

CHAPTER 2. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET DEFINITION AND SCOPE

2.1. Objective of the Study
2.2. Market Definition & Scope
  2.2.1. Scope of the Study
  2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates

CHAPTER 3. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET DYNAMICS

3.1. Virtual Events Industry Market Impact Analysis (2019-2029)
  3.1.1. Market Drivers
    3.1.1.1. Increasing adoption of Unified Communication as a Service (UCaaS)-based solutions
    3.1.1.2. Growing use of collaboration and communication tools across the industries
    3.1.1.3. Strategic initiatives from leading market players
  3.1.2. Market Challenges
    3.1.2.1. Rising concern over data breaches and cyber security
  3.1.3. Market Opportunities
    3.1.3.1. Growing penetration of IoT technologies
    3.1.3.2. Rising emergence of hybrid work culture in post covid era

CHAPTER 4. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET INDUSTRY ANALYSIS

4.1. Porter’s 5 Force Model
  4.1.1. Bargaining Power of Suppliers
  4.1.2. Bargaining Power of Buyers
  4.1.3. Threat of New Entrants
  4.1.4. Threat of Substitutes
  4.1.5. Competitive Rivalry
4.2. Futuristic Approach to Porter’s 5 Force Model (2019-2029)
4.3. PEST Analysis
  4.3.1. Political
  4.3.2. Economical
  4.3.3. Social
  4.3.4. Technological
4.4. Top investment opportunity
4.5. Top winning strategies
4.6. Industry Experts Prospective
4.7. Analyst Recommendation & Conclusion

CHAPTER 5. RISK ASSESSMENT: COVID-19 IMPACT

5.1. Assessment of the overall impact of COVID-19 on the industry
5.2. Pre COVID-19 and post COVID-19 Market scenario

CHAPTER 6. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET, BY TYPE

6.1. Market Snapshot
6.2. Global Virtual Events Industry Market by Type, Performance - Potential Analysis
6.3. Global Virtual Events Industry Market Estimates & Forecasts by Type 2019-2029 (USD Billion)
6.4. Virtual Events Industry Market, Sub Segment Analysis
  6.4.1. Webinar
  6.4.2. Virtual expo fairs and festivals
  6.4.3. Entertainment
  6.4.4. Conference
  6.4.5. Others

CHAPTER 7. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET, BY SOURCE

7.1. Market Snapshot
7.2. Global Virtual Events Industry Market by Source, Performance - Potential Analysis
7.3. Global Virtual Events Industry Market Estimates & Forecasts by Source 2019-2029 (USD Billion)
7.4. Virtual Events Industry Market, Sub Segment Analysis
  7.4.1. Ticket Sale
  7.4.2. Sponsorship
  7.4.3. Others

CHAPTER 8. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET, BY AGE GROUP

8.1. Market Snapshot
8.2. Global Virtual Events Industry Market by Age Group, Performance - Potential Analysis
8.3. Global Virtual Events Industry Market Estimates & Forecasts by Age Group 2019-2029 (USD Billion)
8.4. Virtual Events Industry Market, Sub Segment Analysis
  8.4.1. Below 20 years
  8.4.2. 21 to 40 years
  8.4.3. Above 40 years

CHAPTER 9. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET, BY PLATFORM

9.1. Market Snapshot
9.2. Global Virtual Events Industry Market by Platform, Performance - Potential Analysis
9.3. Global Virtual Events Industry Market Estimates & Forecasts by Platform 2019-2029 (USD Billion)
9.4. Virtual Events Industry Market, Sub Segment Analysis
  9.4.1. Web based software
  9.4.2. XR Platform

CHAPTER 10. GLOBAL VIRTUAL EVENTS INDUSTRY MARKET, REGIONAL ANALYSIS

10.1. Virtual Events Industry Market, Regional Market Snapshot
10.2. North America Virtual Events Industry Market
  10.2.1. U.S. Virtual Events Industry Market
    10.2.1.1. Type breakdown estimates & forecasts, 2019-2029
    10.2.1.2. Source breakdown estimates & forecasts, 2019-2029
    10.2.1.3. Age Group breakdown estimates & forecasts, 2019-2029
    10.2.1.4. Platform breakdown estimates & forecasts, 2019-2029
  10.2.2. Canada Virtual Events Industry Market
10.3. Europe Virtual Events Industry Market Snapshot
  10.3.1. U.K. Virtual Events Industry Market
  10.3.2. Germany Virtual Events Industry Market
  10.3.3. France Virtual Events Industry Market
  10.3.4. Spain Virtual Events Industry Market
  10.3.5. Italy Virtual Events Industry Market
  10.3.6. Rest of Europe Virtual Events Industry Market
10.4. Asia-Pacific Virtual Events Industry Market Snapshot
  10.4.1. China Virtual Events Industry Market
  10.4.2. India Virtual Events Industry Market
  10.4.3. Japan Virtual Events Industry Market
  10.4.4. Australia Virtual Events Industry Market
  10.4.5. South Korea Virtual Events Industry Market
  10.4.6. Rest of Asia Pacific Virtual Events Industry Market
10.5. Latin America Virtual Events Industry Market Snapshot
  10.5.1. Brazil Virtual Events Industry Market
  10.5.2. Mexico Virtual Events Industry Market
  10.5.3. Rest of Latin America Virtual Events Industry Market
10.6. Rest of The World Virtual Events Industry Market

CHAPTER 11. COMPETITIVE INTELLIGENCE

11.1. Top Market Strategies
11.2. Company Profiles
  11.2.1. Pace Digital
    11.2.1.1. Key Information
    11.2.1.2. Overview
    11.2.1.3. Financial (Subject to Data Availability)
    11.2.1.4. Product Summary
    11.2.1.5. Recent Developments
  11.2.2. Revolution Cmes
  11.2.3. Showcase Events
  11.2.4. Target Exhibitions
  11.2.5. Tcj Management Co. Ltd
  11.2.6. The Collaborative Exchange
  11.2.7. Vietapps Co., Ltd.
  11.2.8. Morph Digital Solutions Private Limited
  11.2.9. London Filmed
  11.2.10. American Program Bureau, Inc.

CHAPTER 12. RESEARCH PROCESS

12.1. Research Process
  12.1.1. Data Mining
  12.1.2. Analysis
  12.1.3. Market Estimation
  12.1.4. Validation
  12.1.5. Publishing
12.2. Research Attributes
12.3. Research Assumption

LIST OF TABLES

TABLE 1. Global Virtual Events Industry Market, report scope
TABLE 2. Global Virtual Events Industry Market estimates & forecasts by Region 2019-2029 (USD Billion)
TABLE 3. Global Virtual Events Industry Market estimates & forecasts by Type 2019-2029 (USD Billion)
TABLE 4. Global Virtual Events Industry Market estimates & forecasts by Source 2019-2029 (USD Billion)
TABLE 5. Global Virtual Events Industry Market estimates & forecasts by Age Group 2019-2029 (USD Billion)
TABLE 6. Global Virtual Events Industry Market estimates & forecasts by Platform 2019-2029 (USD Billion)
TABLE 7. Global Virtual Events Industry Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 8. Global Virtual Events Industry Market by region, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 9. Global Virtual Events Industry Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 10. Global Virtual Events Industry Market by region, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 11. Global Virtual Events Industry Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 12. Global Virtual Events Industry Market by region, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 13. Global Virtual Events Industry Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 14. Global Virtual Events Industry Market by region, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 15. Global Virtual Events Industry Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 16. Global Virtual Events Industry Market by region, estimates & forecasts, 2019-2029 (USD Billion)
TABLE 17. U.S. Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 18. U.S. Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 19. U.S. Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 20. Canada Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 21. Canada Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 22. Canada Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 23. UK Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 24. UK Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 25. UK Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 26. Germany Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 27. Germany Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 28. Germany Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 29. France Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 30. France Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 31. France Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 32. Italy Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 33. Italy Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 34. Italy Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 35. Spain Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 36. Spain Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 37. Spain Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 38. RoE Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 39. RoE Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 40. RoE Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 41. China Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 42. China Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 43. China Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 44. India Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 45. India Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 46. India Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 47. Japan Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 48. Japan Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 49. Japan Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 50. South Korea Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 51. South Korea Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 52. South Korea Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 53. Australia Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 54. Australia Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 55. Australia Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 56. RoAPAC Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 57. RoAPAC Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 58. RoAPAC Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 59. Brazil Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 60. Brazil Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 61. Brazil Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 62. Mexico Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 63. Mexico Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 64. Mexico Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 65. RoLA Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 66. RoLA Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 67. RoLA Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 68. Row Virtual Events Industry Market estimates & forecasts, 2019-2029 (USD Billion)
TABLE 69. Row Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 70. Row Virtual Events Industry Market estimates & forecasts by segment 2019-2029 (USD Billion)
TABLE 71. List of secondary sources, used in the study of global Virtual Events Industry Market
TABLE 72. List of primary sources, used in the study of global Virtual Events Industry Market
TABLE 73. Years considered for the study
TABLE 74. Exchange rates considered
List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

FIG 1. Global Virtual Events Industry Market, research methodology
FIG 2. Global Virtual Events Industry Market, Market estimation techniques
FIG 3. Global Market size estimates & forecast methods
FIG 4. Global Virtual Events Industry Market, key trends 2021
FIG 5. Global Virtual Events Industry Market, growth prospects 2022-2029
FIG 6. Global Virtual Events Industry Market, porters 5 force model
FIG 7. Global Virtual Events Industry Market, pest analysis
FIG 8. Global Virtual Events Industry Market, value chain analysis
FIG 9. Global Virtual Events Industry Market by segment, 2019 & 2029 (USD Billion)
FIG 10. Global Virtual Events Industry Market by segment, 2019 & 2029 (USD Billion)
FIG 11. Global Virtual Events Industry Market by segment, 2019 & 2029 (USD Billion)
FIG 12. Global Virtual Events Industry Market by segment, 2019 & 2029 (USD Billion)
FIG 13. Global Virtual Events Industry Market by segment, 2019 & 2029 (USD Billion)
FIG 14. Global Virtual Events Industry Market, regional snapshot 2019 & 2029
FIG 15. North America Virtual Events Industry Market 2019 & 2029 (USD Billion)
FIG 16. Europe Virtual Events Industry Market 2019 & 2029 (USD Billion)
FIG 17. Asia pacific Virtual Events Industry Market 2019 & 2029 (USD Billion)
FIG 18. Latin America Virtual Events Industry Market 2019 & 2029 (USD Billion)
FIG 19. Global Virtual Events Industry Market, company Market share analysis (2021)
List of tables and figures and dummy in nature, final lists may vary in the final deliverable


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