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Global Card and Board Games Industry Research Report, Competitive Landscape, Market Size, Regional Status and Prospect

July 2023 | 119 pages | ID: G9D532E12DFCEN
Maia Research

US$ 3,250.00

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The report combines extensive quantitative analysis and exhaustive qualitative analysis, ranges from a macro overview of the total market size, industry chain, and market dynamics to micro details of segment markets by type, application and region, and, as a result, provides a holistic view of, as well as a deep insight into the Card and Board Games market covering all its essential aspects.

For the competitive landscape, the report also introduces players in the industry from the perspective of the market share, concentration ratio, etc., and describes the leading companies in detail, with which the readers can get a better idea of their competitors and acquire an in-depth understanding of the competitive situation. Further, mergers & acquisitions, emerging market trends, the impact of COVID-19, and regional conflicts will all be considered.

In a nutshell, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the market in any manner.

Key players in the global Card and Board Games market are covered in Chapter 9:

Alderac Entertainment Group (AEG)
Blue Orange Games Application
Gamelyn Games
Goliath BV
G3
Games Workshop
Ravensburger
Mattel
Hasbro
Asmodee
Arcane Wonders

In Chapter 5 and Chapter 7.3, based on types, the Card and Board Games market from 2017 to 2027 is primarily split into:

Tabletop
Card and Dice Games
Collectible Card Games
Miniature Games
RPGs


In Chapter 6 and Chapter 7.4, based on applications, the Card and Board Games market from 2017 to 2027 covers:

Offline Retail
Online Retail

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historical data and forecast (2017-2027) of the following regions are covered in Chapter 4 and Chapter 7:

United States
Europe
China
Japan
India
Southeast Asia
Latin America
Middle East and Africa

Client Focus

1. Does this report consider the impact of COVID-19 and the Russia-Ukraine war on the Card and Board Games market?

Yes. As the COVID-19 and the Russia-Ukraine war are profoundly affecting the global supply chain relationship and raw material price system, we have definitely taken them into consideration throughout the research, and in Chapters 1.7, 2.7, 4.X.1, 7.5, 8.7, we elaborate at full length on the impact of the pandemic and the war on the Card and Board Games Industry.

2. How do you determine the list of the key players included in the report?

With the aim of clearly revealing the competitive situation of the industry, we concretely analyze not only the leading enterprises that have a voice on a global scale, but also the regional small and medium-sized companies that play key roles and have plenty of potential growth.

Please find the key player list in Summary.

3. What are your main data sources?

Both Primary and Secondary data sources are being used while compiling the report.

Primary sources include extensive interviews of key opinion leaders and industry experts (such as experienced front-line staff, directors, CEOs, and marketing executives), downstream distributors, as well as end-users.

Secondary sources include the research of the annual and financial reports of the top companies, public files, new journals, etc. We also cooperate with some third-party databases.

Please find a more complete list of data sources in Chapters 11.2.1 & 11.2.2.

4. Can I modify the scope of the report and customize it to suit my requirements?

Yes. Customized requirements of multi-dimensional, deep-level and high-quality can help our customers precisely grasp market opportunities, effortlessly confront market challenges, properly formulate market strategies and act promptly, thus to win them sufficient time and space for market competition.

Outline

Chapter 1 mainly defines the market scope and introduces the macro overview of the industry, with an executive summary of different market segments ((by type, application, region, etc.), including the definition, market size, and trend of each market segment.

Chapter 2 provides a qualitative analysis of the current status and future trends of the market. Industry Entry Barriers, market drivers, market challenges, emerging markets, consumer preference analysis, together with the impact of the COVID-19 outbreak will all be thoroughly explained.

Chapter 3 analyzes the current competitive situation of the market by providing data regarding the players, including their sales volume and revenue with corresponding market shares, price and gross margin. In addition, information about market concentration ratio, mergers, acquisitions, and expansion plans will also be covered.

Chapter 4 focuses on the regional market, presenting detailed data (i.e., sales volume, revenue, price, gross margin) of the most representative regions and countries in the world.

Chapter 5 provides the analysis of various market segments according to product types, covering sales volume, revenue along with market share and growth rate, plus the price analysis of each type.

Chapter 6 shows the breakdown data of different applications, including the consumption and revenue with market share and growth rate, with the aim of helping the readers to take a close-up look at the downstream market.

Chapter 7 provides a combination of quantitative and qualitative analyses of the market size and development trends in the next five years. The forecast information of the whole, as well as the breakdown market, offers the readers a chance to look into the future of the industry.

Chapter 8 is the analysis of the whole market industrial chain, covering key raw materials suppliers and price analysis, manufacturing cost structure analysis, alternative product analysis, also providing information on major distributors, downstream buyers, and the impact of COVID-19 pandemic.

Chapter 9 shares a list of the key players in the market, together with their basic information, product profiles, market performance (i.e., sales volume, price, revenue, gross margin), recent development, SWOT analysis, etc.

Chapter 10 is the conclusion of the report which helps the readers to sum up the main findings and points.

Chapter 11 introduces the market research methods and data sources.

Years considered for this report:

Historical Years: 2017-2021
Base Year: 2021
Estimated Year: 2022
Forecast Period: 2022-2027
1 CARD AND BOARD GAMES MARKET OVERVIEW

1.1 Product Overview and Scope of Card and Board Games Market
1.2 Card and Board Games Market Segment by Type
  1.2.1 Global Card and Board Games Market Sales Volume and CAGR (%) Comparison by Type (2017-2027)
1.3 Global Card and Board Games Market Segment by Application
  1.3.1 Card and Board Games Market Consumption (Sales Volume) Comparison by Application (2017-2027)
1.4 Global Card and Board Games Market, Region Wise (2017-2027)
  1.4.1 Global Card and Board Games Market Size (Revenue) and CAGR (%) Comparison by Region (2017-2027)
  1.4.2 United States Card and Board Games Market Status and Prospect (2017-2027)
  1.4.3 Europe Card and Board Games Market Status and Prospect (2017-2027)
  1.4.4 China Card and Board Games Market Status and Prospect (2017-2027)
  1.4.5 Japan Card and Board Games Market Status and Prospect (2017-2027)
  1.4.6 India Card and Board Games Market Status and Prospect (2017-2027)
  1.4.7 Southeast Asia Card and Board Games Market Status and Prospect (2017-2027)
  1.4.8 Latin America Card and Board Games Market Status and Prospect (2017-2027)
  1.4.9 Middle East and Africa Card and Board Games Market Status and Prospect (2017-2027)
1.5 Global Market Size of Card and Board Games (2017-2027)
  1.5.1 Global Card and Board Games Market Revenue Status and Outlook (2017-2027)
  1.5.2 Global Card and Board Games Market Sales Volume Status and Outlook (2017-2027)
1.6 Global Macroeconomic Analysis
1.7 The impact of the Russia-Ukraine war on the Card and Board Games Market

2 INDUSTRY OUTLOOK

2.1 Card and Board Games Industry Technology Status and Trends
2.2 Industry Entry Barriers
  2.2.1 Analysis of Financial Barriers
  2.2.2 Analysis of Technical Barriers
  2.2.3 Analysis of Talent Barriers
  2.2.4 Analysis of Brand Barrier
2.3 Card and Board Games Market Drivers Analysis
2.4 Card and Board Games Market Challenges Analysis
2.5 Emerging Market Trends
2.6 Consumer Preference Analysis
2.7 Card and Board Games Industry Development Trends under COVID-19 Outbreak
  2.7.1 Global COVID-19 Status Overview
  2.7.2 Influence of COVID-19 Outbreak on Card and Board Games Industry Development

3 GLOBAL CARD AND BOARD GAMES MARKET LANDSCAPE BY PLAYER

3.1 Global Card and Board Games Sales Volume and Share by Player (2017-2022)
3.2 Global Card and Board Games Revenue and Market Share by Player (2017-2022)
3.3 Global Card and Board Games Average Price by Player (2017-2022)
3.4 Global Card and Board Games Gross Margin by Player (2017-2022)
3.5 Card and Board Games Market Competitive Situation and Trends
  3.5.1 Card and Board Games Market Concentration Rate
  3.5.2 Card and Board Games Market Share of Top 3 and Top 6 Players
  3.5.3 Mergers & Acquisitions, Expansion

4 GLOBAL CARD AND BOARD GAMES SALES VOLUME AND REVENUE REGION WISE (2017-2022)

4.1 Global Card and Board Games Sales Volume and Market Share, Region Wise (2017-2022)
4.2 Global Card and Board Games Revenue and Market Share, Region Wise (2017-2022)
4.3 Global Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
4.4 United States Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.4.1 United States Card and Board Games Market Under COVID-19
4.5 Europe Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.5.1 Europe Card and Board Games Market Under COVID-19
4.6 China Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.6.1 China Card and Board Games Market Under COVID-19
4.7 Japan Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.7.1 Japan Card and Board Games Market Under COVID-19
4.8 India Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.8.1 India Card and Board Games Market Under COVID-19
4.9 Southeast Asia Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.9.1 Southeast Asia Card and Board Games Market Under COVID-19
4.10 Latin America Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.10.1 Latin America Card and Board Games Market Under COVID-19
4.11 Middle East and Africa Card and Board Games Sales Volume, Revenue, Price and Gross Margin (2017-2022)
  4.11.1 Middle East and Africa Card and Board Games Market Under COVID-19

5 GLOBAL CARD AND BOARD GAMES SALES VOLUME, REVENUE, PRICE TREND BY TYPE

5.1 Global Card and Board Games Sales Volume and Market Share by Type (2017-2022)
5.2 Global Card and Board Games Revenue and Market Share by Type (2017-2022)
5.3 Global Card and Board Games Price by Type (2017-2022)
5.4 Global Card and Board Games Sales Volume, Revenue and Growth Rate by Type (2017-2022)
  5.4.1 Global Card and Board Games Sales Volume, Revenue and Growth Rate of Tabletop (2017-2022)
  5.4.2 Global Card and Board Games Sales Volume, Revenue and Growth Rate of Card and Dice Games (2017-2022)
  5.4.3 Global Card and Board Games Sales Volume, Revenue and Growth Rate of Collectible Card Games (2017-2022)
  5.4.4 Global Card and Board Games Sales Volume, Revenue and Growth Rate of Miniature Games (2017-2022)
  5.4.5 Global Card and Board Games Sales Volume, Revenue and Growth Rate of RPGs (2017-2022)

6 GLOBAL CARD AND BOARD GAMES MARKET ANALYSIS BY APPLICATION

6.1 Global Card and Board Games Consumption and Market Share by Application (2017-2022)
6.2 Global Card and Board Games Consumption Revenue and Market Share by Application (2017-2022)
6.3 Global Card and Board Games Consumption and Growth Rate by Application (2017-2022)
  6.3.1 Global Card and Board Games Consumption and Growth Rate of Offline Retail (2017-2022)
  6.3.2 Global Card and Board Games Consumption and Growth Rate of Online Retail (2017-2022)

7 GLOBAL CARD AND BOARD GAMES MARKET FORECAST (2022-2027)

7.1 Global Card and Board Games Sales Volume, Revenue Forecast (2022-2027)
  7.1.1 Global Card and Board Games Sales Volume and Growth Rate Forecast (2022-2027)
  7.1.2 Global Card and Board Games Revenue and Growth Rate Forecast (2022-2027)
  7.1.3 Global Card and Board Games Price and Trend Forecast (2022-2027)
7.2 Global Card and Board Games Sales Volume and Revenue Forecast, Region Wise (2022-2027)
  7.2.1 United States Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.2 Europe Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.3 China Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.4 Japan Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.5 India Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.6 Southeast Asia Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.7 Latin America Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
  7.2.8 Middle East and Africa Card and Board Games Sales Volume and Revenue Forecast (2022-2027)
7.3 Global Card and Board Games Sales Volume, Revenue and Price Forecast by Type (2022-2027)
  7.3.1 Global Card and Board Games Revenue and Growth Rate of Tabletop (2022-2027)
  7.3.2 Global Card and Board Games Revenue and Growth Rate of Card and Dice Games (2022-2027)
  7.3.3 Global Card and Board Games Revenue and Growth Rate of Collectible Card Games (2022-2027)
  7.3.4 Global Card and Board Games Revenue and Growth Rate of Miniature Games (2022-2027)
  7.3.5 Global Card and Board Games Revenue and Growth Rate of RPGs (2022-2027)
7.4 Global Card and Board Games Consumption Forecast by Application (2022-2027)
  7.4.1 Global Card and Board Games Consumption Value and Growth Rate of Offline Retail(2022-2027)
  7.4.2 Global Card and Board Games Consumption Value and Growth Rate of Online Retail(2022-2027)
7.5 Card and Board Games Market Forecast Under COVID-19

8 CARD AND BOARD GAMES MARKET UPSTREAM AND DOWNSTREAM ANALYSIS

8.1 Card and Board Games Industrial Chain Analysis
8.2 Key Raw Materials Suppliers and Price Analysis
8.3 Manufacturing Cost Structure Analysis
  8.3.1 Labor Cost Analysis
  8.3.2 Energy Costs Analysis
  8.3.3 R&D Costs Analysis
8.4 Alternative Product Analysis
8.5 Major Distributors of Card and Board Games Analysis
8.6 Major Downstream Buyers of Card and Board Games Analysis
8.7 Impact of COVID-19 and the Russia-Ukraine war on the Upstream and Downstream in the Card and Board Games Industry

9 PLAYERS PROFILES

9.1 Alderac Entertainment Group (AEG)
  9.1.1 Alderac Entertainment Group (AEG) Basic Information, Manufacturing Base, Sales Region and Competitors
  9.1.2 Card and Board Games Product Profiles, Application and Specification
  9.1.3 Alderac Entertainment Group (AEG) Market Performance (2017-2022)
  9.1.4 Recent Development
  9.1.5 SWOT Analysis
9.2 Blue Orange Games Application
  9.2.1 Blue Orange Games Application Basic Information, Manufacturing Base, Sales Region and Competitors
  9.2.2 Card and Board Games Product Profiles, Application and Specification
  9.2.3 Blue Orange Games Application Market Performance (2017-2022)
  9.2.4 Recent Development
  9.2.5 SWOT Analysis
9.3 Gamelyn Games
  9.3.1 Gamelyn Games Basic Information, Manufacturing Base, Sales Region and Competitors
  9.3.2 Card and Board Games Product Profiles, Application and Specification
  9.3.3 Gamelyn Games Market Performance (2017-2022)
  9.3.4 Recent Development
  9.3.5 SWOT Analysis
9.4 Goliath BV
  9.4.1 Goliath BV Basic Information, Manufacturing Base, Sales Region and Competitors
  9.4.2 Card and Board Games Product Profiles, Application and Specification
  9.4.3 Goliath BV Market Performance (2017-2022)
  9.4.4 Recent Development
  9.4.5 SWOT Analysis
9.5 G3
  9.5.1 G3 Basic Information, Manufacturing Base, Sales Region and Competitors
  9.5.2 Card and Board Games Product Profiles, Application and Specification
  9.5.3 G3 Market Performance (2017-2022)
  9.5.4 Recent Development
  9.5.5 SWOT Analysis
9.6 Games Workshop
  9.6.1 Games Workshop Basic Information, Manufacturing Base, Sales Region and Competitors
  9.6.2 Card and Board Games Product Profiles, Application and Specification
  9.6.3 Games Workshop Market Performance (2017-2022)
  9.6.4 Recent Development
  9.6.5 SWOT Analysis
9.7 Ravensburger
  9.7.1 Ravensburger Basic Information, Manufacturing Base, Sales Region and Competitors
  9.7.2 Card and Board Games Product Profiles, Application and Specification
  9.7.3 Ravensburger Market Performance (2017-2022)
  9.7.4 Recent Development
  9.7.5 SWOT Analysis
9.8 Mattel
  9.8.1 Mattel Basic Information, Manufacturing Base, Sales Region and Competitors
  9.8.2 Card and Board Games Product Profiles, Application and Specification
  9.8.3 Mattel Market Performance (2017-2022)
  9.8.4 Recent Development
  9.8.5 SWOT Analysis
9.9 Hasbro
  9.9.1 Hasbro Basic Information, Manufacturing Base, Sales Region and Competitors
  9.9.2 Card and Board Games Product Profiles, Application and Specification
  9.9.3 Hasbro Market Performance (2017-2022)
  9.9.4 Recent Development
  9.9.5 SWOT Analysis
9.10 Asmodee
  9.10.1 Asmodee Basic Information, Manufacturing Base, Sales Region and Competitors
  9.10.2 Card and Board Games Product Profiles, Application and Specification
  9.10.3 Asmodee Market Performance (2017-2022)
  9.10.4 Recent Development
  9.10.5 SWOT Analysis
9.11 Arcane Wonders
  9.11.1 Arcane Wonders Basic Information, Manufacturing Base, Sales Region and Competitors
  9.11.2 Card and Board Games Product Profiles, Application and Specification
  9.11.3 Arcane Wonders Market Performance (2017-2022)
  9.11.4 Recent Development
  9.11.5 SWOT Analysis

10 RESEARCH FINDINGS AND CONCLUSION

11 APPENDIX

11.1 Methodology
11.2 Research Data Source

LIST OF TABLES AND FIGURES

Figure Card and Board Games Product Picture
Table Global Card and Board Games Market Sales Volume and CAGR (%) Comparison by Type
Table Card and Board Games Market Consumption (Sales Volume) Comparison by Application (2017-2027)
Figure Global Card and Board Games Market Size (Revenue, Million USD) and CAGR (%) (2017-2027)
Figure United States Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Europe Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure China Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Japan Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure India Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Southeast Asia Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Latin America Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Middle East and Africa Card and Board Games Market Revenue (Million USD) and Growth Rate (2017-2027)
Figure Global Card and Board Games Market Sales Volume Status and Outlook (2017-2027)
Table Global Macroeconomic Analysis
Figure Global COVID-19 Status Overview
Table Influence of COVID-19 Outbreak on Card and Board Games Industry Development
Table Global Card and Board Games Sales Volume by Player (2017-2022)
Table Global Card and Board Games Sales Volume Share by Player (2017-2022)
Figure Global Card and Board Games Sales Volume Share by Player in 2021
Table Card and Board Games Revenue (Million USD) by Player (2017-2022)
Table Card and Board Games Revenue Market Share by Player (2017-2022)
Table Card and Board Games Price by Player (2017-2022)
Table Card and Board Games Gross Margin by Player (2017-2022)
Table Mergers & Acquisitions, Expansion Plans
Table Global Card and Board Games Sales Volume, Region Wise (2017-2022)
Table Global Card and Board Games Sales Volume Market Share, Region Wise (2017-2022)
Figure Global Card and Board Games Sales Volume Market Share, Region Wise (2017-2022)
Figure Global Card and Board Games Sales Volume Market Share, Region Wise in 2021
Table Global Card and Board Games Revenue (Million USD), Region Wise (2017-2022)
Table Global Card and Board Games Revenue Market Share, Region Wise (2017-2022)
Figure Global Card and Board Games Revenue Market Share, Region Wise (2017-2022)
Figure Global Card and Board Games Revenue Market Share, Region Wise in 2021
Table Global Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table United States Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Europe Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table China Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Japan Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table India Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Southeast Asia Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Latin America Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Middle East and Africa Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Table Global Card and Board Games Sales Volume by Type (2017-2022)
Table Global Card and Board Games Sales Volume Market Share by Type (2017-2022)
Figure Global Card and Board Games Sales Volume Market Share by Type in 2021
Table Global Card and Board Games Revenue (Million USD) by Type (2017-2022)
Table Global Card and Board Games Revenue Market Share by Type (2017-2022)
Figure Global Card and Board Games Revenue Market Share by Type in 2021
Table Card and Board Games Price by Type (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate of Tabletop (2017-2022)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Tabletop (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate of Card and Dice Games (2017-2022)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Card and Dice Games (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate of Collectible Card Games (2017-2022)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Collectible Card Games (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate of Miniature Games (2017-2022)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Miniature Games (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate of RPGs (2017-2022)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of RPGs (2017-2022)
Table Global Card and Board Games Consumption by Application (2017-2022)
Table Global Card and Board Games Consumption Market Share by Application (2017-2022)
Table Global Card and Board Games Consumption Revenue (Million USD) by Application (2017-2022)
Table Global Card and Board Games Consumption Revenue Market Share by Application (2017-2022)
Table Global Card and Board Games Consumption and Growth Rate of Offline Retail (2017-2022)
Table Global Card and Board Games Consumption and Growth Rate of Online Retail (2017-2022)
Figure Global Card and Board Games Sales Volume and Growth Rate Forecast (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate Forecast (2022-2027)
Figure Global Card and Board Games Price and Trend Forecast (2022-2027)
Figure USA Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure USA Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Europe Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Europe Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure China Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure China Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Japan Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Japan Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure India Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure India Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Southeast Asia Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Southeast Asia Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Latin America Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Latin America Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Figure Middle East and Africa Card and Board Games Market Sales Volume and Growth Rate Forecast Analysis (2022-2027)
Figure Middle East and Africa Card and Board Games Market Revenue (Million USD) and Growth Rate Forecast Analysis (2022-2027)
Table Global Card and Board Games Market Sales Volume Forecast, by Type
Table Global Card and Board Games Sales Volume Market Share Forecast, by Type
Table Global Card and Board Games Market Revenue (Million USD) Forecast, by Type
Table Global Card and Board Games Revenue Market Share Forecast, by Type
Table Global Card and Board Games Price Forecast, by Type
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Tabletop (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Tabletop (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Card and Dice Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Card and Dice Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Collectible Card Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Collectible Card Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Miniature Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of Miniature Games (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of RPGs (2022-2027)
Figure Global Card and Board Games Revenue (Million USD) and Growth Rate of RPGs (2022-2027)
Table Global Card and Board Games Market Consumption Forecast, by Application
Table Global Card and Board Games Consumption Market Share Forecast, by Application
Table Global Card and Board Games Market Revenue (Million USD) Forecast, by Application
Table Global Card and Board Games Revenue Market Share Forecast, by Application
Figure Global Card and Board Games Consumption Value (Million USD) and Growth Rate of Offline Retail (2022-2027)
Figure Global Card and Board Games Consumption Value (Million USD) and Growth Rate of Online Retail (2022-2027)
Figure Card and Board Games Industrial Chain Analysis
Table Key Raw Materials Suppliers and Price Analysis
Figure Manufacturing Cost Structure Analysis
Table Alternative Product Analysis
Table Downstream Distributors
Table Downstream Buyers
Table Alderac Entertainment Group (AEG) Profile
Table Alderac Entertainment Group (AEG) Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Alderac Entertainment Group (AEG) Card and Board Games Sales Volume and Growth Rate
Figure Alderac Entertainment Group (AEG) Revenue (Million USD) Market Share 2017-2022
Table Blue Orange Games Application Profile
Table Blue Orange Games Application Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Blue Orange Games Application Card and Board Games Sales Volume and Growth Rate
Figure Blue Orange Games Application Revenue (Million USD) Market Share 2017-2022
Table Gamelyn Games Profile
Table Gamelyn Games Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Gamelyn Games Card and Board Games Sales Volume and Growth Rate
Figure Gamelyn Games Revenue (Million USD) Market Share 2017-2022
Table Goliath BV Profile
Table Goliath BV Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Goliath BV Card and Board Games Sales Volume and Growth Rate
Figure Goliath BV Revenue (Million USD) Market Share 2017-2022
Table G3 Profile
Table G3 Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure G3 Card and Board Games Sales Volume and Growth Rate
Figure G3 Revenue (Million USD) Market Share 2017-2022
Table Games Workshop Profile
Table Games Workshop Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Games Workshop Card and Board Games Sales Volume and Growth Rate
Figure Games Workshop Revenue (Million USD) Market Share 2017-2022
Table Ravensburger Profile
Table Ravensburger Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Ravensburger Card and Board Games Sales Volume and Growth Rate
Figure Ravensburger Revenue (Million USD) Market Share 2017-2022
Table Mattel Profile
Table Mattel Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Mattel Card and Board Games Sales Volume and Growth Rate
Figure Mattel Revenue (Million USD) Market Share 2017-2022
Table Hasbro Profile
Table Hasbro Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Hasbro Card and Board Games Sales Volume and Growth Rate
Figure Hasbro Revenue (Million USD) Market Share 2017-2022
Table Asmodee Profile
Table Asmodee Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Asmodee Card and Board Games Sales Volume and Growth Rate
Figure Asmodee Revenue (Million USD) Market Share 2017-2022
Table Arcane Wonders Profile
Table Arcane Wonders Card and Board Games Sales Volume, Revenue (Million USD), Price and Gross Margin (2017-2022)
Figure Arcane Wonders Card and Board Games Sales Volume and Growth Rate
Figure Arcane Wonders Revenue (Million USD) Market Share 2017-2022


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