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Connected Living Room Market (By Component: Data Storage Systems, Sensors, Cameras, Thermostats, Communication Devices and Others; By Product: Security System, Wireless Speakers Consumers Computing, Set-Top Boxes, TV Systems, Gaming Consoles, Smart Plugs, and Others; By Geography: North America, Europe, Asia-Pacific and RoW) Global Scenario, Market Size, Outlook, Trend and Forecast, 2015-2024

May 2017 | 101 pages | ID: CBDA5AA48EBEN
Variant Market Research

US$ 3,195.00

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Global Connected Living Room Market is estimated to reach $886 billion by 2024; growing at a CAGR of 6.9% between 2016 and 2024. The internet and digital age has changed the way a consumer enjoys at home. The popularity of connected living room is spreading globally. Living room connected devices includes any items of consumer electronics which are normally found in living room such as televisions, radios and games consoles, among others. Several established companies have already entered the market, but the potential revenues from the devices have proved tempting for the new entrants as well. Device manufacturers and broadband service providers, together are now engaged in providing customized services with internet connected living room. Cloud service providers are now increasing their presence in the internet connected living room market as a place to store their content and to manage their authorized personal media collections.

Increasing penetration of internet & smartphones in emerging countries coupled with rising popularity of wearable devices and customized services are fueling the growth of the market. Additionally, high demand for web-enabled devices and rising awareness of IoT also supports the growth of the market. However, cybersecurity and rising complexity of these devices may hinder the growth of the market. Furthermore, untapped markets, entry for new players and customized services according to the customers’ needs would provide market opportunity in the forecast period.

The global connected living room market has been segmented on the basis of component, product and geography. By component type, the market is segmented into sensors, thermostats, cameras, data storage systems, communication devices and others. Furthermore, by component type, it can be segmented into consumers computing, TV systems, set-top boxes, gaming consoles, security system, smart plugs, wireless speakers and others.

Geographically, the market has been bifurcated into North America, Europe, Asia-Pacific and RoW. The U.S., Canada and Mexico are covered under North America wherein Europe covers U.K., Italy, France, Germany and others. Asia-Pacific covers China, India, Japan, South Korea, Taiwan and others. Rest of the World (RoW) covers South America, Middle East and Africa.

Key players in the connected living room market include Xplore Technologies Corp., Panasonic Corporation, Mountain Secure Systems, Hitachi, Ltd., DRS Technologies Inc., General Electric, LG Electronics, Inc., Toshiba Corp., Samsung Electronics Co. Ltd., and Koninklijke Philips N.V., among others.

The key takeaways from the report
  • The report will provide detailed analysis of Connected Living Room Market with respect to major segments such as component and product
  • The report will include the qualitative and quantitative analysis with market estimation over 2015-2024 and compound annual growth rate (CAGR) between 2016 and 2024
  • Comprehensive analysis of market dynamics including factors and opportunities will be provided in the report
  • An exhaustive regional analysis of Connected Living Room Market has been provided in the report
  • Profile of the key players of the Connected Living Room Market, will be provided, which include key financials, product & services, new developments and business strategies
Scope of Connected Living Room Market

Component Segments
  • Data Storage Systems
  • Sensors
  • Cameras
  • Thermostats
  • Communication Devices
  • Others
Product Segments
  • Security System
  • Wireless Speakers
  • Consumers Computing
  • Set-Top Boxes
  • TV Systems
  • Gaming Consoles
  • Smart Plugs
  • Others
Geography Segments
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • U.K.
    • Italy
    • France
    • Germany
    • Others
  • Asia-Pacific
    • China
    • India
    • Japan
    • South Korea
    • Taiwan
    • Others
  • RoW
    • South America
    • Middle East
    • Africa
CHAPTER 1. PREFIX

1.1 Market Scope
1.2 Report Description
1.3 Research Methodology
  1.3.1 Primary Research
  1.3.2 Secondary Research
  1.3.3 In-house Data Modeling

CHAPTER 2. EXECUTIVE SUMMARY

CHAPTER 3. MARKET OUTLINE

3.1 Market Inclination, Trend, Outlook and Viewpoint
3.2 Market Share Analysis: Company’s Competitive Scenario
3.3 Value Chain Analysis
3.4 Market Dynamics
  3.4.1 Drivers
    3.4.1.1 Impact Analysis
  3.4.2 Restraints
    3.4.2.1 Impact Analysis
  3.4.3 Opportunities
3.5 Porter’s five forces analysis
  3.5.1 Factors Impact Analysis

CHAPTER 4. CONNECTED LIVING ROOM MARKET BY COMPONENT: MARKET SIZE AND FORECAST, 2015 – 2024

4.1 Data Storage Systems
4.2 Sensors
4.3 Cameras
4.4 Thermostats
4.5 Communication Devices
4.6 Others

CHAPTER 5. CONNECTED LIVING ROOM MARKET BY PRODUCT: MARKET SIZE AND FORECAST, 2015 – 2024

5.1 Security System
5.2 Wireless Speakers
5.3 Consumers Computing
5.4 Set-Top Boxes
5.5 TV Systems
5.6 Gaming Consoles
5.7 Smart Plugs
5.8 others

CHAPTER 6. CONNECTED LIVING ROOM MARKET BY GEOGRAPHY: MARKET SIZE AND FORECAST, 2015 – 2024

6.1 North America
  6.1.1 US
  6.1.2 Canada
  6.1.3 Mexico
6.2 Europe
  6.2.1 U.K.
  6.2.2 Italy
  6.2.3 France
  6.2.4 Germany
  6.2.5 Others
6.3 Asia-Pacific
  6.3.1 China
  6.3.2 India
  6.3.3 Japan
  6.3.4 South Korea
  6.3.5 Taiwan
  6.3.6 Others
6.4 RoW
  6.4.1 Middle East
  6.4.2 South America
  6.4.3 Africa

CHAPTER 7. COMPANY PROFILES

7.1 Panasonic Corporation
7.2 Xplore Technologies Corp
7.3 DRS Technologies Inc.
7.4 Mountain Secure Systems
7.5 Hitachi, Ltd.
7.6 General Electric
7.7 Toshiba Corp.
7.8 LG Electronics, Inc
7.9 Koninklijke Philips N.V.
7.10 Samsung Electronics Co. Ltd.


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