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Automotive Augmented Reality (AR) and Virtual Reality (VR) Market - Global Outlook and Forecast 2022-2028

March 2022 | 64 pages | ID: A2EA9C7B354FEN
Market Monitor Global

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While augmented and virtual reality applications in mobile and gaming have recently emerged, these concepts have already been deployed for a variety of automotive use cases including AR HUDs, local and remote see-through applications, pre-sales experiences, vehicle desgin, manufacturing, maintenance, and user manuals. Main benefits are centered around a more intuitive and seamless user interface for drivers, especially critical for semi-autonomous driving and driving down costs.

This report contains market size and forecasts of Automotive Augmented Reality (AR) and Virtual Reality (VR) in Global, including the following market information:

Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Automotive Augmented Reality (AR) and Virtual Reality (VR) market was valued at 2263.1 million in 2021 and is projected to reach US$ 6481.9 million by 2028, at a CAGR of 16.2% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Augmented Reality (AR) Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Automotive Augmented Reality (AR) and Virtual Reality (VR) include Continental, Microsoft, Visteon Corporation, Volkswagen, Unity, Bosch, DAQRI, HTC and Hyundai Motor and etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Automotive Augmented Reality (AR) and Virtual Reality (VR) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Segment Percentages, by Type, 2021 (%)
  • Augmented Reality (AR)
  • Virtual Reality (VR)
Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Segment Percentages, by Application, 2021 (%)
  • Research & Development
  • Manufacturing & Supply
  • Marketing & Sales
  • Aftersales
  • Support Functions
  • Product
Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Automotive Augmented Reality (AR) and Virtual Reality (VR) revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Automotive Augmented Reality (AR) and Virtual Reality (VR) revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Continental
  • Microsoft
  • Visteon Corporation
  • Volkswagen
  • Unity
  • Bosch
  • DAQRI
  • HTC
  • Hyundai Motor
  • Wayray
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL AUTOMOTIVE AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) OVERALL MARKET SIZE

2.1 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size: 2021 VS 2028
2.2 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Automotive Augmented Reality (AR) and Virtual Reality (VR) Players in Global Market
3.2 Top Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies Ranked by Revenue
3.3 Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue by Companies
3.4 Top 3 and Top 5 Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies in Global Market, by Revenue in 2021
3.5 Global Companies Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Type
3.6 Tier 1, Tier 2 and Tier 3 Automotive Augmented Reality (AR) and Virtual Reality (VR) Players in Global Market
  3.6.1 List of Global Tier 1 Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies
  3.6.2 List of Global Tier 2 and Tier 3 Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size Markets, 2021 & 2028
  4.1.2 Augmented Reality (AR)
  4.1.3 Virtual Reality (VR)
4.2 By Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue & Forecasts
  4.2.1 By Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2022
  4.2.2 By Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2023-2028
  4.2.3 By Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2021 & 2028
  5.1.2 Research & Development
  5.1.3 Manufacturing & Supply
  5.1.4 Marketing & Sales
  5.1.5 Aftersales
  5.1.6 Support Functions
  5.1.7 Product
5.2 By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue & Forecasts
  5.2.1 By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2022
  5.2.2 By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2023-2028
  5.2.3 By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2021 & 2028
6.2 By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue & Forecasts
  6.2.1 By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2022
  6.2.2 By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2023-2028
  6.2.3 By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028
  6.3.2 US Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.3.3 Canada Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.3.4 Mexico Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028
  6.4.2 Germany Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.3 France Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.4 U.K. Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.5 Italy Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.6 Russia Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.7 Nordic Countries Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.4.8 Benelux Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028
  6.5.2 China Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.5.3 Japan Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.5.4 South Korea Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.5.5 Southeast Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.5.6 India Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028
  6.6.2 Brazil Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.6.3 Argentina Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028
  6.7.2 Turkey Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.7.3 Israel Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.7.4 Saudi Arabia Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028
  6.7.5 UAE Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 Continental
  7.1.1 Continental Corporate Summary
  7.1.2 Continental Business Overview
  7.1.3 Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.1.4 Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.1.5 Continental Key News
7.2 Microsoft
  7.2.1 Microsoft Corporate Summary
  7.2.2 Microsoft Business Overview
  7.2.3 Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.2.4 Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.2.5 Microsoft Key News
7.3 Visteon Corporation
  7.3.1 Visteon Corporation Corporate Summary
  7.3.2 Visteon Corporation Business Overview
  7.3.3 Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.3.4 Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.3.5 Visteon Corporation Key News
7.4 Volkswagen
  7.4.1 Volkswagen Corporate Summary
  7.4.2 Volkswagen Business Overview
  7.4.3 Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.4.4 Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.4.5 Volkswagen Key News
7.5 Unity
  7.5.1 Unity Corporate Summary
  7.5.2 Unity Business Overview
  7.5.3 Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.5.4 Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.5.5 Unity Key News
7.6 Bosch
  7.6.1 Bosch Corporate Summary
  7.6.2 Bosch Business Overview
  7.6.3 Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.6.4 Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.6.5 Bosch Key News
7.7 DAQRI
  7.7.1 DAQRI Corporate Summary
  7.7.2 DAQRI Business Overview
  7.7.3 DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.7.4 DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.7.5 DAQRI Key News
7.8 HTC
  7.8.1 HTC Corporate Summary
  7.8.2 HTC Business Overview
  7.8.3 HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.8.4 HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.8.5 HTC Key News
7.9 Hyundai Motor
  7.9.1 Hyundai Motor Corporate Summary
  7.9.2 Hyundai Motor Business Overview
  7.9.3 Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.9.4 Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.9.5 Hyundai Motor Key News
7.10 Wayray
  7.10.1 Wayray Corporate Summary
  7.10.2 Wayray Business Overview
  7.10.3 Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Major Product Offerings
  7.10.4 Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global Market (2017-2022)
  7.10.5 Wayray Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Opportunities & Trends in Global Market
Table 2. Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Drivers in Global Market
Table 3. Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Restraints in Global Market
Table 4. Key Players of Automotive Augmented Reality (AR) and Virtual Reality (VR) in Global Market
Table 5. Top Automotive Augmented Reality (AR) and Virtual Reality (VR) Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Share by Companies, 2017-2022
Table 8. Global Companies Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Type
Table 9. List of Global Tier 1 Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Automotive Augmented Reality (AR) and Virtual Reality (VR) Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2023-2028
Table 30. Continental Corporate Summary
Table 31. Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 32. Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 33. Microsoft Corporate Summary
Table 34. Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 35. Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 36. Visteon Corporation Corporate Summary
Table 37. Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 38. Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 39. Volkswagen Corporate Summary
Table 40. Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 41. Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 42. Unity Corporate Summary
Table 43. Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 44. Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 45. Bosch Corporate Summary
Table 46. Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 47. Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 48. DAQRI Corporate Summary
Table 49. DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 50. DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 51. HTC Corporate Summary
Table 52. HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 53. HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 54. Hyundai Motor Corporate Summary
Table 55. Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 56. Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)
Table 57. Wayray Corporate Summary
Table 58. Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Product Offerings
Table 59. Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Automotive Augmented Reality (AR) and Virtual Reality (VR) Segment by Type in 2021
Figure 2. Automotive Augmented Reality (AR) and Virtual Reality (VR) Segment by Application in 2021
Figure 3. Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue in 2021
Figure 8. By Type - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 9. By Application - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 10. By Region - Global Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 11. By Country - North America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 12. US Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 16. Germany Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 17. France Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 24. China Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 28. India Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 30. Brazil Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Market Share, 2017-2028
Figure 33. Turkey Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue, (US$, Mn), 2017-2028
Figure 37. Continental Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Microsoft Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Visteon Corporation Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Volkswagen Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Unity Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Bosch Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. DAQRI Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. HTC Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Hyundai Motor Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Wayray Automotive Augmented Reality (AR) and Virtual Reality (VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



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