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Audio Codec Market Status and Trend Analysis 2017-2026 (COVID-19 Version)

January 2020 | 96 pages | ID: AB3E279B1A8FEN
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SUMMARY

Further key aspects of the report indicate that:

Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology
Chapter 2: Global Industry Summary
Chapter 3: Market Dynamics
Chapter 4: Global Market Segmentation by region, type and End-Use
Chapter 5: North America Market Segmentation by region, type and End-Use
Chapter 6: Europe Market Segmentation by region, type and End-Use
Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8: South America Market Segmentation by region, type and End-Use
Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10: Market Competition by Companies
Chapter 11: Market forecast and environment forecast.
Chapter 12: Industry Summary.

The global Audio Codec market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.

Based on the type of product, the global Audio Codec market segmented into
  • Hardware
  • Software
Based on the end-use, the global Audio Codec market classified into
  • Desktop PCs
  • Laptops
  • Mobile Phones
  • Tablet PCs
  • Television
  • Gaming Console
  • Wearable Devices
  • Automotive Infotainment
  • Other Media Devices
Based on geography, the global Audio Codec market segmented into
  • North America [U.S., Canada, Mexico]
  • Europe [Germany, UK, France, Italy, Rest of Europe]
  • Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
  • South America [Brazil, Argentina, Rest of Latin America]
  • Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]
And the major players included in the report are
  • Texas Instruments
  • DSP Group
  • Maxim Integrated Products
  • Dolby Laboratories
  • Technicolor
  • Fraunhofer IIS
  • Cirrus Logic
  • Realtek Semiconductor
  • Analog Devices
1 RESEARCH SCOPE

1.1 Research Product Definition
1.2 Research Segmentation
  1.2.1 Product Type
  1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology

2 GLOBAL AUDIO CODEC INDUSTRY

2.1 Summary about Audio Codec Industry
2.2 Audio Codec Market Trends
  2.2.1 Audio Codec Production & Consumption Trends
  2.2.2 Audio Codec Demand Structure Trends
2.3 Audio Codec Cost & Price

3 MARKET DYNAMICS

3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
  3.2.1 Drivers
  3.2.2 Restraints
  3.2.3 Opportunity
  3.2.4 Risk

4 GLOBAL MARKET SEGMENTATION

4.1 Region Segmentation (2017 to 2021f)
  4.1.1 North America (U.S., Canada and Mexico)
  4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
  4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
  4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
  4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
  4.2.1 Hardware
  4.2.2 Software
4.3 Consumption Segmentation (2017 to 2021f)
  4.3.1 Desktop PCs
  4.3.2 Laptops
  4.3.3 Mobile Phones
  4.3.4 Tablet PCs
  4.3.5 Television
  4.3.6 Gaming Console
  4.3.7 Wearable Devices
  4.3.8 Automotive Infotainment
  4.3.9 Other Media Devices

5 NORTH AMERICA MARKET SEGMENT

5.1 Region Segmentation (2017 to 2021f)
  5.1.1 U.S.
  5.1.2 Canada
  5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
  5.2.1 Hardware
  5.2.2 Software
5.3 Consumption Segmentation (2017 to 2021f)
  5.3.1 Desktop PCs
  5.3.2 Laptops
  5.3.3 Mobile Phones
  5.3.4 Tablet PCs
  5.3.5 Television
  5.3.6 Gaming Console
  5.3.7 Wearable Devices
  5.3.8 Automotive Infotainment
  5.3.9 Other Media Devices
5.4 Impact of COVID-19 in North America

6 EUROPE MARKET SEGMENTATION

6.1 Region Segmentation (2017 to 2021f)
  6.1.1 Germany
  6.1.2 UK
  6.1.3 France
  6.1.4 Italy
  6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
  6.2.1 Hardware
  6.2.2 Software
6.3 Consumption Segmentation (2017 to 2021f)
  6.3.1 Desktop PCs
  6.3.2 Laptops
  6.3.3 Mobile Phones
  6.3.4 Tablet PCs
  6.3.5 Television
  6.3.6 Gaming Console
  6.3.7 Wearable Devices
  6.3.8 Automotive Infotainment
  6.3.9 Other Media Devices
6.4 Impact of COVID-19 in Europe

7 ASIA-PACIFIC MARKET SEGMENTATION

7.1 Region Segmentation (2017 to 2021f)
  7.1.1 China
  7.1.2 India
  7.1.3 Japan
  7.1.4 South Korea
  7.1.5 Southeast Asia
  7.1.6 Australia
  7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
  7.2.1 Hardware
  7.2.2 Software
7.3 Consumption Segmentation (2017 to 2021f)
  7.3.1 Desktop PCs
  7.3.2 Laptops
  7.3.3 Mobile Phones
  7.3.4 Tablet PCs
  7.3.5 Television
  7.3.6 Gaming Console
  7.3.7 Wearable Devices
  7.3.8 Automotive Infotainment
  7.3.9 Other Media Devices
7.4 Impact of COVID-19 in Europe

8 SOUTH AMERICA MARKET SEGMENTATION

8.1 Region Segmentation (2017 to 2021f)
  8.1.1 Brazil
  8.1.2 Argentina
  8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
  8.2.1 Hardware
  8.2.2 Software
8.3 Consumption Segmentation (2017 to 2021f)
  8.3.1 Desktop PCs
  8.3.2 Laptops
  8.3.3 Mobile Phones
  8.3.4 Tablet PCs
  8.3.5 Television
  8.3.6 Gaming Console
  8.3.7 Wearable Devices
  8.3.8 Automotive Infotainment
  8.3.9 Other Media Devices
8.4 Impact of COVID-19 in Europe

9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION

9.1 Region Segmentation (2017 to 2021f)
  9.1.1 GCC
  9.1.2 North Africa
  9.1.3 South Africa
  9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
  9.2.1 Hardware
  9.2.2 Software
9.3 Consumption Segmentation (2017 to 2021f)
  9.3.1 Desktop PCs
  9.3.2 Laptops
  9.3.3 Mobile Phones
  9.3.4 Tablet PCs
  9.3.5 Television
  9.3.6 Gaming Console
  9.3.7 Wearable Devices
  9.3.8 Automotive Infotainment
  9.3.9 Other Media Devices
9.4 Impact of COVID-19 in Europe

10 COMPETITION OF MAJOR PLAYERS

10.1 Brief Introduction of Major Players
  10.1.1 Texas Instruments
  10.1.2 DSP Group
  10.1.3 Maxim Integrated Products
  10.1.4 Dolby Laboratories
  10.1.5 Technicolor
  10.1.6 Fraunhofer IIS
  10.1.7 Cirrus Logic
  10.1.8 Realtek Semiconductor
  10.1.9 Analog Devices
10.2 Audio Codec Sales Date of Major Players (2017-2020e)
  10.2.1 Texas Instruments
  10.2.2 DSP Group
  10.2.3 Maxim Integrated Products
  10.2.4 Dolby Laboratories
  10.2.5 Technicolor
  10.2.6 Fraunhofer IIS
  10.2.7 Cirrus Logic
  10.2.8 Realtek Semiconductor
  10.2.9 Analog Devices
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation

11 MARKET FORECAST

11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
  11.3.1 Impact of COVID-19
  11.3.2 Geopolitics Overview
  11.3.3 Economic Overview of Major Countries

12 REPORT SUMMARY STATEMENT
LIST OF TABLES
1.Table Audio Codec Product Type Overview
2.Table Audio Codec Product Type Market Share List
3.Table Audio Codec Product Type of Major Players
4.Table Brief Introduction of Texas Instruments
5.Table Brief Introduction of DSP Group
6.Table Brief Introduction of Maxim Integrated Products
7.Table Brief Introduction of Dolby Laboratories
8.Table Brief Introduction of Technicolor
9.Table Brief Introduction of Fraunhofer IIS
10.Table Brief Introduction of Cirrus Logic
11.Table Brief Introduction of Realtek Semiconductor
12.Table Brief Introduction of Analog Devices
13.Table Products & Services of Texas Instruments
14.Table Products & Services of DSP Group
15.Table Products & Services of Maxim Integrated Products
16.Table Products & Services of Dolby Laboratories
17.Table Products & Services of Technicolor
18.Table Products & Services of Fraunhofer IIS
19.Table Products & Services of Cirrus Logic
20.Table Products & Services of Realtek Semiconductor
21.Table Products & Services of Analog Devices
22.Table Market Distribution of Major Players
23.Table Global Major Players Sales Revenue (Million USD) 2017-2020e
24.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
25.Table Global Audio Codec Market Forecast (Million USD) by Region 2021f-2026f
26.Table Global Audio Codec Market Forecast (Million USD) Share by Region 2021f-2026f
27.Table Global Audio Codec Market Forecast (Million USD) by Demand 2021f-2026f
28.Table Global Audio Codec Market Forecast (Million USD) Share by Demand 2021f-2026f
LIST OF FIGURES
1.Figure Global Audio Codec Market Size under the Impact of COVID-19, 2017-2021f (USD Million)
2.Figure Global Audio Codec Market by Region under the Impact of COVID-19, 2017-2021f (USD Million)
3.Figure Global Audio Codec Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million)
4.Figure Global Audio Codec Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million)
5.Figure Global Audio Codec Production by Region under the Impact of COVID-19, 2021-2026 (USD Million)
6.Figure Global Audio Codec Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million)
7.Figure Global Audio Codec Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million)
8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
13.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
14.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
15.Figure Desktop PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
16.Figure Laptops Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
17.Figure Mobile Phones Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
18.Figure Tablet PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
19.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
20.Figure Gaming Console Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
21.Figure Wearable Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
22.Figure Automotive Infotainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
23.Figure Other Media Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
24.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
25.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
26.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
27.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
28.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
29.Figure Desktop PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
30.Figure Laptops Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
31.Figure Mobile Phones Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
32.Figure Tablet PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
33.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
34.Figure Gaming Console Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
35.Figure Wearable Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
36.Figure Automotive Infotainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
37.Figure Other Media Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
38.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
39.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
40.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
41.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
42.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
43.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
44.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
45.Figure Desktop PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
46.Figure Laptops Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
47.Figure Mobile Phones Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
48.Figure Tablet PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
49.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
50.Figure Gaming Console Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
51.Figure Wearable Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
52.Figure Automotive Infotainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
53.Figure Other Media Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
54.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
55.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
56.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
57.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
58.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
59.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
60.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
61.Figure Hardware Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
62.Figure Software Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
63.Figure Desktop PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
64.Figure Laptops Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
65.Figure Mobile Phones Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
66.Figure Tablet PCs Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
67.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
68.Figure Gaming Console Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
69.Figure Wearable Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
70.Figure Automotive Infotainment Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
71.Figure Other Media Devices Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
72.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
73.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
74.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f
75.Figure Hardw


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