[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Animation Market

January 2018 | | ID: A7A6AE24643EN
Progressive Markets (owned by Antviews Global)

US$ 3,619.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
Animation Market - Overall Industry Analysis 2025

The Global Animation Market was valued at $138,694 million in 2016, and is projected to reach $381,347 million by 2022, growing at a CAGR of 12.1% from 2017 to 2025.

Animation is termed as illusion of movements created for series of still images or frames for photographic representation in the video form. It involves involvement of drawings of characters, computer graphics, and animation software. Animation has emerged as one of the prominent forms of entertainment in the media industry. Over the period, animation is introduced in the market through various entertainment mediums such as television, movies, gaming, on-demand video, and others. Prominent players from media business such as The Walt Disney Company, Warner Bros. Entertainment, Inc., Dreamworks, Blue Sky Studios, and others have identified the market potential and invested heavily in the animation industry.

Rapid growth in the popularity for anime series, animated movies, commercials, games and online education, and cartoon series have initiated the flow of investments from key industry leaders over the period of time. Presence of cheap labor, skilled workforce, and currency fluctuations are some the major factors that contribute to the increased outsourcing of animation services from developing economies of Asia-Pacific. Japan, China, India, and Philippines, are some of the major revenue contributors to the animation outsourcing Industry.

The global animation market is studied across type, end-use industry, and region. Based on type, the market is segmented into 3D, 2D, and others. Based on end-use industry, the market is classified into movies, television, and gaming. Based on region, it is divided into United States, EU, Japan, China, India, Southeast Asia, and Others.

Market Dynamics
  • Drivers
  • Growth in the popularity for anime series
  • Growth potential from developing economies for outsourcing of animation services
Restraints
  • Dearth of skilled workforce
Market Players

The top players in the global Animation market include The Walt Disney Company, Warner Bros. Entertainment, Inc., Dreamworks, Blue Sky Studios, and others.

KEY TAKEAWAYS

ANIMATION MARKET

ANIMATION MARKET LANDSCAPE

By Type
  • 3D
  • 2D
  • Others
By End-Use Industry
  • Movies
  • Television
  • Gaming
By Region
  • United States
  • EU
  • Japan
  • China
  • India
  • Southeast Asia
  • Others
SECTION 1 EXECUTIVE SUMMARY

1.1. KEY FINDINGS
1.2. MARKET ATTRACTIVENESS AND TREND ANALYSIS
1.3. COMPETITIVE LANDSCAPE AND RECENT INDUSTRY DEVELOPMENT ANALYSIS

SECTION 2 INTRODUCTION

2.1. REPORT DESCRIPTION
2.2. SCOPE AND DEFINITIONS
2.3. RESEARCH METHODOLOGY

SECTION 3 MARKET LANDSCAPE

3.1. GROWTH DRIVERS
  3.1.1. Impact Analysis
3.2. RESTRAINS AND CHALLENGES
  3.2.1. Impact Analysis
3.3. PORTERS ANALYSIS
  3.3.1. Bargaining power of buyers
  3.3.2. Bargaining power of suppliers
  3.3.3. Threat of substitutes
  3.3.4. Industry rivalry
  3.3.5. Threat of new entrants
3.4. GLOBAL ANIMATION TECHNOLOGIES MARKET SHARES ANALYSIS, 2014-2025
  3.4.1. Global Animation Technologies Market Share by Type, 2014-2025
  3.4.2. Global Animation Technologies Market Share by End-Use Industry, 2014-2025
  3.4.3. Global Animation Technologies Market Share by Geography, 2014-2025

SECTION 4 ANIMATION MARKET BY TYPE

  4.1.3D
  4.1.1.Historical Market Size by Region, 2014-2016
  4.1.2.Market Forecast by Region, 2017-2025
  4.2.2D
  4.2.1.Historical Market Size by Region, 2014-2016
  4.2.2.Market Forecast by Region, 2017-2025

SECTION 5 ANIMATION MARKET BY END-USE INDUSTRY

5.1.MOVIES
  5.1.1.Historical Market Size by Region, 2014-2016
  5.1.2.Market Forecast by Region, 2017-2025
5.2.TELEVISION
  5.2.1.Historical Market Size by Region, 2014-2016
  5.2.2.Market Forecast by Region, 2017-2025
5.3.GAMING
  5.3.1.Historical Market Size by Region, 2014-2016
  5.3.2.Market Forecast by Region, 2017-2025

SECTION 6 ANIMATION MARKET BY GEOGRAPHY

6.1. NORTH AMERICA
  6.1.1.U.S
    6.1.1.1.Historical Market Size, 2014-2016
    6.1.1.2.Market Forecast, 2017-2025
  6.1.2.Canada
    6.1.2.1.Historical Market Size, 2014-2016
    6.1.2.2.Market Forecast, 2017-2025
  6.1.3.Mexico
    6.1.3.1.Historical Market Size, 2014-2016
    6.1.3.2.Market Forecast, 2017-2025
6.2.EUROPE
  6.2.1.UK
    6.2.1.1.Historical Market Size, 2014-2016
    6.2.1.2.Market Forecast, 2017-2025
  6.2.2.Germany
    6.2.2.1.Historical Market Size, 2014-2016
    6.2.2.2.Market Forecast, 2017-2025
  6.2.3.Italy
    6.2.3.1.Historical Market Size, 2014-2016
    6.2.3.2.Market Forecast, 2017-2025
  6.2.4.France
    6.2.4.1.Historical Market Size, 2014-2016
    6.2.4.2.Market Forecast, 2017-2025
  6.2.5.Rest of Europe
    6.2.5.1.Historical Market Size, 2014-2016
    6.2.5.2.Market Forecast, 2017-2025
6.3.ASIA-PACIFIC
  6.3.1.China
    6.3.1.1.Historical Market Size, 2014-2016
    6.3.1.2.Market Forecast, 2017-2025
  6.3.2.India
    6.3.2.1.Historical Market Size, 2014-2016
    6.3.2.2.Market Forecast, 2017-2025
  6.3.3.Japan
    6.3.3.1.Historical Market Size, 2014-2016
    6.3.3.2.Market Forecast, 2017-2025
  6.3.4.South Korea
    6.3.4.1.Historical Market Size, 2014-2016
    6.3.4.2.Market Forecast, 2017-2025
  6.3.5.Rest of Asia-Pacific
    6.3.5.1.Historical Market Size, 2014-2016
    6.3.5.2.Market Forecast, 2017-2025
6.4.LAMEA
  6.4.1.Brazil
    6.4.1.1.Historical Market Size, 2014-2016
    6.4.1.2.Market Forecast, 2017-2025
  6.4.2.South Africa
    6.4.2.1.Historical Market Size, 2014-2016
    6.4.2.2.Market Forecast, 2017-2025
  6.4.3.Saudi-Arabia
    6.4.3.1.Historical Market Size, 2014-2016
    6.4.3.2.Market Forecast, 2017-2025
  6.4.4.U.A.E
    6.4.4.1.Historical Market Size, 2014-2016
    6.4.4.2.Market Forecast, 2017-2025
  6.4.5.Rest of LAMEA
    6.4.5.1.Historical Market Size, 2014-2016
    6.4.5.2.Market Forecast, 2017-2025

SECTION 7 COMPANY PROFILES

7.1.THE WALT DISNEY COMPANY,
  7.1.1.Overview
  7.1.2.Financials and business segments
  7.1.3.Recent Developments
7.2.WARNER BROS. ENTERTAINMENT, INC.,
  7.2.1.Overview
  7.2.2.Financials and business segments
  7.2.3.Recent Developments
7.3.DREAMWORKS,
  7.3.1.Overview
  7.3.2.Financials and business segments
  7.3.3.Recent Developments
7.4.BLUE SKY STUDIOS
  7.4.1.Overview
  7.4.2.Financials and business segments
  7.4.3.Recent Developments
7.5.TOHO CO., LTD.
  7.5.1.Overview
  7.5.2.Financials and business segments
  7.5.3.Recent Developments
7.6.NIPPON ANIMATION
  7.6.1.Overview
  7.6.2.Financials and business segments
  7.6.3.Recent Developments
7.7.NICKELODEON ANIMATION STUDIO
  7.7.1.Overview
  7.7.2.Financials and business segments
  7.7.3.Recent Developments
7.8.OLM, INC.
  7.8.1.Overview
  7.8.2.Financials and business segments
  7.8.3.Recent Developments
7.9.ILLUMINATION ENTERTAINMENT
  7.9.1.Overview
  7.9.2.Financials and business segments
  7.9.3.Recent Developments
7.10.TOEI ANIMATION
  7.10.1.Overview
  7.10.2.Financials and business segments
  7.10.3.Recent Developments

LIST OF TABLES

TABLE 1. ANIMATION MARKET VALUE FOR TYPE, BY REGION, 2017-2025, $MILLION
TABLE 2. ANIMATION MARKET VALUE FOR END-USE INDUSTRY, BY REGION, 2017-2025, $MILLION
TABLE 3. ANIMATION MARKET VALUE FOR MOVIES, BY REGION, 2017-2025, $MILLION
TABLE 4. ANIMATION MARKET VALUE FOR TELEVISION, BY REGION, 2017-2025, $MILLION
TABLE 5. ANIMATION MARKET VALUE FOR GAMING, BY REGION, 2017-2025, $MILLION
TABLE 6. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY COUNTRY, 2014-2025, $MILLION
TABLE 7. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY TYPE, 2014-2025, $MILLION
TABLE 8. ANIMATION MARKET VALUE FOR NORTH AMERICA, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 9. ANIMATION MARKET VALUE FOR EUROPE, BY COUNTRY, 2014-2025, $MILLION
TABLE 10. ANIMATION MARKET VALUE FOR EUROPE, BY TYPE, 2014-2025, $MILLION
TABLE 11. ANIMATION MARKET VALUE FOR EUROPE, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 12. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY COUNTRY, 2014-2025, $MILLION
TABLE 13. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY TYPE, 2014-2025, $MILLION
TABLE 14. ANIMATION MARKET VALUE FOR ASIA-PACIFIC, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 15. ANIMATION MARKET VALUE FOR LAMEA, BY COUNTRY, 2014-2025, $MILLION
TABLE 16. ANIMATION MARKET VALUE FOR LAMEA, BY TYPE, 2014-2025, $MILLION
TABLE 17. ANIMATION MARKET VALUE FOR LAMEA, BY END-USE INDUSTRY, 2014-2025, $MILLION
TABLE 18. THE WALT DISNEY COMPANY, - COMPANY SNAPSHOT
TABLE 19. WARNER BROS. ENTERTAINMENT, INC., - COMPANY SNAPSHOT
TABLE 20. DREAMWORKS, - COMPANY SNAPSHOT
TABLE 21. BLUE SKY STUDIOS - COMPANY SNAPSHOT
TABLE 22. TOHO CO., LTD. - COMPANY SNAPSHOT
TABLE 23. NIPPON ANIMATION - COMPANY SNAPSHOT
TABLE 24. NICKELODEON ANIMATION STUDIO - COMPANY SNAPSHOT
TABLE 25. OLM, INC. - COMPANY SNAPSHOT
TABLE 26. ILLUMINATION ENTERTAINMENT - COMPANY SNAPSHOT
TABLE 27. TOEI ANIMATION - COMPANY SNAPSHOT

LIST OF FIGURES

FIGURE 1.ANIMATION: MOVIES MARKET VALUE, 2014-2016, $MILLION
FIGURE 2.ANIMATION: TELEVISION MARKET VALUE, 2014-2016, $MILLION
FIGURE 3.ANIMATION: GAMING MARKET VALUE, 2014-2016, $MILLION
FIGURE 4. ANIMATION:NORTH AMERICA MARKET VALUE, 2014-2016, $MILLION
FIGURE 5. ANIMATION: U.S MARKET VALUE, 2014-2016, $MILLION
FIGURE 6. ANIMATION:CANADA MARKET VALUE, 2014-2016, $MILLION
FIGURE 7. ANIMATION:MEXICO MARKET VALUE, 2014-2016, $MILLION
FIGURE 8. ANIMATION: EUROPE MARKET VALUE, 2014-2016, $MILLION
FIGURE 9. ANIMATION: UK MARKET VALUE, 2014-2016, $MILLION
FIGURE 10. ANIMATION:GERMANY MARKET VALUE, 2014-2016, $MILLION
FIGURE 11. ANIMATION:ITALY MARKET VALUE, 2014-2016, $MILLION
FIGURE 12. ANIMATION:FRANCE MARKET VALUE, 2014-2016, $MILLION
FIGURE 13. ANIMATION:REST OF EUROPE MARKET VALUE, 2014-2016, $MILLION
FIGURE 14. ANIMATION: ASIA-PACIFIC MARKET VALUE, 2014-2016, $MILLION
FIGURE 15. ANIMATION: CHINA MARKET VALUE, 2014-2016, $MILLION
FIGURE 16. ANIMATION:INDIA MARKET VALUE, 2014-2016, $MILLION
FIGURE 17. ANIMATION:JAPAN MARKET VALUE, 2014-2016, $MILLION
FIGURE 18. ANIMATION:SOUTH KOREA MARKET VALUE, 2014-2016, $MILLION
FIGURE 19. ANIMATION:REST OF ASIA-PACIFIC MARKET VALUE, 2014-2016, $MILLION
FIGURE 20. ANIMATION: LAMEA MARKET VALUE, 2014-2016, $MILLION
FIGURE 21. ANIMATION: BRAZIL MARKET VALUE, 2014-2016, $MILLION
FIGURE 22. ANIMATION:SOUTH AFRICA MARKET VALUE, 2014-2016, $MILLION
FIGURE 23. ANIMATION:SAUDI-ARABIA MARKET VALUE, 2014-2016, $MILLION
FIGURE 24. ANIMATION:U.A.E MARKET VALUE, 2014-2016, $MILLION
FIGURE 25. ANIMATION:REST OF LAMEA MARKET VALUE, 2014-2016, $MILLION


More Publications