[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

2020-2025 Global Animation and Videogame Market Report - Production and Consumption Professional Analysis (Impact of COVID-19)

August 2021 | 105 pages | ID: 207A79353C2CEN
Maia Research

US$ 3,360.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
This report elaborates the market size, market characteristics, and market growth of the Animation and Videogame industry, and breaks down according to the type, application, and consumption area of Animation and Videogame. The report also conducted a PESTEL analysis of the industry to study the main influencing factors and entry barriers of the industry.

In Chapter 3.4 of the report, the impact of the COVID-19 outbreak on the industry was fully assessed. Fully risk assessment and industry recommendations were made for Animation and Videogame in a special period. This chapter also compares the markets of Pre COVID-19 and Post COVID-19.

In addition, chapters 8-12 consider the impact of COVID-19 on the regional economy.

Key players in the global Animation and Videogame market covered in Chapter 13:

Sony
SideFX
Animaker Inc.
Autodesk Inc
Activision Blizzard
NewTek, Inc.
Renderforest
Tencent
Autodesk Inc
EIAS3D
Smith Micro Software, Inc
Adobe
Apple
Maxon Computer
Microsoft
Corel Corporation

In Chapter 6, on the basis of types, the Animation and Videogame market from 2015 to 2025 is primarily split into:

Animation
Videogame

In Chapter 7, on the basis of applications, the Animation and Videogame market from 2015 to 2025 covers:

Media and Entertainment
Education
Retail
Healthcare
Manufacturing
Others

Geographically, the detailed analysis of production, trade of the following countries is covered in Chapter 4.2, 5:

United States
Europe
China
Japan
India

Geographically, the detailed analysis of consumption, revenue, market share and growth rate of the following regions are covered in Chapter 8, 9, 10, 11, 12:

North America (Covered in Chapter 8)
United States
Canada
Mexico
Europe (Covered in Chapter 9)
Germany
UK
France
Italy
Spain
Others
Asia-Pacific (Covered in Chapter 10)
China
Japan
India
South Korea
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 11)
Saudi Arabia
UAE
South Africa
Others
South America (Covered in Chapter 12)
Brazil
Others

Years considered for this report:

Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025
1 ANIMATION AND VIDEOGAME MARKET - RESEARCH SCOPE

1.1 Study Goals
1.2 Market Definition and Scope
1.3 Key Market Segments
1.4 Study and Forecasting Years

2 ANIMATION AND VIDEOGAME MARKET - RESEARCH METHODOLOGY

2.1 Methodology
2.2 Research Data Source
  2.2.1 Secondary Data
  2.2.2 Primary Data
  2.2.3 Market Size Estimation
  2.2.4 Legal Disclaimer

3 ANIMATION AND VIDEOGAME MARKET FORCES

3.1 Global Animation and Videogame Market Size
3.2 Top Impacting Factors (PESTEL Analysis)
  3.2.1 Political Factors
  3.2.2 Economic Factors
  3.2.3 Social Factors
  3.2.4 Technological Factors
  3.2.5 Environmental Factors
  3.2.6 Legal Factors
3.3 Industry Trend Analysis
3.4 Industry Trends Under COVID-19
  3.4.1 Risk Assessment on COVID-19
  3.4.2 Assessment of the Overall Impact of COVID-19 on the Industry
  3.4.3 Pre COVID-19 and Post COVID-19 Market Scenario
3.5 Industry Risk Assessment

4 ANIMATION AND VIDEOGAME MARKET - BY GEOGRAPHY

4.1 Global Animation and Videogame Market Value and Market Share by Regions
  4.1.1 Global Animation and Videogame Value ($) by Region (2015-2020)
  4.1.2 Global Animation and Videogame Value Market Share by Regions (2015-2020)
4.2 Global Animation and Videogame Market Production and Market Share by Major Countries
  4.2.1 Global Animation and Videogame Production by Major Countries (2015-2020)
  4.2.2 Global Animation and Videogame Production Market Share by Major Countries (2015-2020)
4.3 Global Animation and Videogame Market Consumption and Market Share by Regions
  4.3.1 Global Animation and Videogame Consumption by Regions (2015-2020)
  4.3.2 Global Animation and Videogame Consumption Market Share by Regions (2015-2020)

5 ANIMATION AND VIDEOGAME MARKET - BY TRADE STATISTICS

5.1 Global Animation and Videogame Export and Import
5.2 United States Animation and Videogame Export and Import (2015-2020)
5.3 Europe Animation and Videogame Export and Import (2015-2020)
5.4 China Animation and Videogame Export and Import (2015-2020)
5.5 Japan Animation and Videogame Export and Import (2015-2020)
5.6 India Animation and Videogame Export and Import (2015-2020)
5.7 ...

6 ANIMATION AND VIDEOGAME MARKET - BY TYPE

6.1 Global Animation and Videogame Production and Market Share by Types (2015-2020)
  6.1.1 Global Animation and Videogame Production by Types (2015-2020)
  6.1.2 Global Animation and Videogame Production Market Share by Types (2015-2020)
6.2 Global Animation and Videogame Value and Market Share by Types (2015-2020)
  6.2.1 Global Animation and Videogame Value by Types (2015-2020)
  6.2.2 Global Animation and Videogame Value Market Share by Types (2015-2020)
6.3 Global Animation and Videogame Production, Price and Growth Rate of Animation (2015-2020)
6.4 Global Animation and Videogame Production, Price and Growth Rate of Videogame (2015-2020)

7 ANIMATION AND VIDEOGAME MARKET - BY APPLICATION

7.1 Global Animation and Videogame Consumption and Market Share by Applications (2015-2020)
  7.1.1 Global Animation and Videogame Consumption by Applications (2015-2020)
  7.1.2 Global Animation and Videogame Consumption Market Share by Applications (2015-2020)
7.2 Global Animation and Videogame Consumption and Growth Rate of Media and Entertainment (2015-2020)
7.3 Global Animation and Videogame Consumption and Growth Rate of Education (2015-2020)
7.4 Global Animation and Videogame Consumption and Growth Rate of Retail (2015-2020)
7.5 Global Animation and Videogame Consumption and Growth Rate of Healthcare (2015-2020)
7.6 Global Animation and Videogame Consumption and Growth Rate of Manufacturing (2015-2020)
7.7 Global Animation and Videogame Consumption and Growth Rate of Others (2015-2020)

8 NORTH AMERICA ANIMATION AND VIDEOGAME MARKET

8.1 North America Animation and Videogame Market Size
8.2 United States Animation and Videogame Market Size
8.3 Canada Animation and Videogame Market Size
8.4 Mexico Animation and Videogame Market Size
8.5 The Influence of COVID-19 on North America Market

9 EUROPE ANIMATION AND VIDEOGAME MARKET ANALYSIS

9.1 Europe Animation and Videogame Market Size
9.2 Germany Animation and Videogame Market Size
9.3 United Kingdom Animation and Videogame Market Size
9.4 France Animation and Videogame Market Size
9.5 Italy Animation and Videogame Market Size
9.6 Spain Animation and Videogame Market Size
9.7 The Influence of COVID-19 on Europe Market

10 ASIA-PACIFIC ANIMATION AND VIDEOGAME MARKET ANALYSIS

10.1 Asia-Pacific Animation and Videogame Market Size
10.2 China Animation and Videogame Market Size
10.3 Japan Animation and Videogame Market Size
10.4 South Korea Animation and Videogame Market Size
10.5 Southeast Asia Animation and Videogame Market Size
10.6 India Animation and Videogame Market Size
10.7 The Influence of COVID-19 on Asia Pacific Market

11 MIDDLE EAST AND AFRICA ANIMATION AND VIDEOGAME MARKET ANALYSIS

11.1 Middle East and Africa Animation and Videogame Market Size
11.2 Saudi Arabia Animation and Videogame Market Size
11.3 UAE Animation and Videogame Market Size
11.4 South Africa Animation and Videogame Market Size
11.5 The Influence of COVID-19 on Middle East and Africa Market

12 SOUTH AMERICA ANIMATION AND VIDEOGAME MARKET ANALYSIS

12.1 South America Animation and Videogame Market Size
12.2 Brazil Animation and Videogame Market Size
12.3 The Influence of COVID-19 on South America Market

13 COMPANY PROFILES

13.1 Sony
  13.1.1 Sony Basic Information
  13.1.2 Sony Product Profiles, Application and Specification
  13.1.3 Sony Animation and Videogame Market Performance (2015-2020)
13.2 SideFX
  13.2.1 SideFX Basic Information
  13.2.2 SideFX Product Profiles, Application and Specification
  13.2.3 SideFX Animation and Videogame Market Performance (2015-2020)
13.3 Animaker Inc.
  13.3.1 Animaker Inc. Basic Information
  13.3.2 Animaker Inc. Product Profiles, Application and Specification
  13.3.3 Animaker Inc. Animation and Videogame Market Performance (2015-2020)
13.4 Autodesk Inc
  13.4.1 Autodesk Inc Basic Information
  13.4.2 Autodesk Inc Product Profiles, Application and Specification
  13.4.3 Autodesk Inc Animation and Videogame Market Performance (2015-2020)
13.5 Activision Blizzard
  13.5.1 Activision Blizzard Basic Information
  13.5.2 Activision Blizzard Product Profiles, Application and Specification
  13.5.3 Activision Blizzard Animation and Videogame Market Performance (2015-2020)
13.6 NewTek, Inc.
  13.6.1 NewTek, Inc. Basic Information
  13.6.2 NewTek, Inc. Product Profiles, Application and Specification
  13.6.3 NewTek, Inc. Animation and Videogame Market Performance (2015-2020)
13.7 Renderforest
  13.7.1 Renderforest Basic Information
  13.7.2 Renderforest Product Profiles, Application and Specification
  13.7.3 Renderforest Animation and Videogame Market Performance (2015-2020)
13.8 Tencent
  13.8.1 Tencent Basic Information
  13.8.2 Tencent Product Profiles, Application and Specification
  13.8.3 Tencent Animation and Videogame Market Performance (2015-2020)
13.9 Autodesk Inc
  13.9.1 Autodesk Inc Basic Information
  13.9.2 Autodesk Inc Product Profiles, Application and Specification
  13.9.3 Autodesk Inc Animation and Videogame Market Performance (2015-2020)
13.10 EIAS3D
  13.10.1 EIAS3D Basic Information
  13.10.2 EIAS3D Product Profiles, Application and Specification
  13.10.3 EIAS3D Animation and Videogame Market Performance (2015-2020)
13.11 Smith Micro Software, Inc
  13.11.1 Smith Micro Software, Inc Basic Information
  13.11.2 Smith Micro Software, Inc Product Profiles, Application and Specification
  13.11.3 Smith Micro Software, Inc Animation and Videogame Market Performance (2015-2020)
13.12 Adobe
  13.12.1 Adobe Basic Information
  13.12.2 Adobe Product Profiles, Application and Specification
  13.12.3 Adobe Animation and Videogame Market Performance (2015-2020)
13.13 Apple
  13.13.1 Apple Basic Information
  13.13.2 Apple Product Profiles, Application and Specification
  13.13.3 Apple Animation and Videogame Market Performance (2015-2020)
13.14 Maxon Computer
  13.14.1 Maxon Computer Basic Information
  13.14.2 Maxon Computer Product Profiles, Application and Specification
  13.14.3 Maxon Computer Animation and Videogame Market Performance (2015-2020)
13.15 Microsoft
  13.15.1 Microsoft Basic Information
  13.15.2 Microsoft Product Profiles, Application and Specification
  13.15.3 Microsoft Animation and Videogame Market Performance (2015-2020)
13.16 Corel Corporation
  13.16.1 Corel Corporation Basic Information
  13.16.2 Corel Corporation Product Profiles, Application and Specification
  13.16.3 Corel Corporation Animation and Videogame Market Performance (2015-2020)

14 MARKET FORECAST - BY REGIONS

14.1 North America Animation and Videogame Market Forecast (2020-2025)
14.2 Europe Animation and Videogame Market Forecast (2020-2025)
14.3 Asia-Pacific Animation and Videogame Market Forecast (2020-2025)
14.4 Middle East and Africa Animation and Videogame Market Forecast (2020-2025)
14.5 South America Animation and Videogame Market Forecast (2020-2025)

15 MARKET FORECAST - BY TYPE AND APPLICATIONS

15.1 Global Animation and Videogame Market Forecast by Types (2020-2025)
  15.1.1 Global Animation and Videogame Market Forecast Production and Market Share by Types (2020-2025)
  15.1.2 Global Animation and Videogame Market Forecast Value and Market Share by Types (2020-2025)
15.2 Global Animation and Videogame Market Forecast by Applications (2020-2025)
LIST OF TABLES AND FIGURES

Figure Animation and Videogame Picture
Table Animation and Videogame Key Market Segments
Figure Study and Forecasting Years
Figure Global Animation and Videogame Market Size and Growth Rate 2015-2025
Figure Industry PESTEL Analysis
Figure Global COVID-19 Status
Figure Market Size Forecast Comparison of Pre COVID-19 and Post COVID-19
Figure Global Animation and Videogame Value ($) and Growth Rate (2015-2020)
Table Global Animation and Videogame Value ($) by Countries (2015-2020)
Table Global Animation and Videogame Value Market Share by Regions (2015-2020)
Figure Global Animation and Videogame Value Market Share by Regions in 2019
Figure Global Animation and Videogame Production and Growth Rate (2015-2020)
Table Global Animation and Videogame Production by Major Countries (2015-2020)
Table Global Animation and Videogame Production Market Share by Major Countries (2015-2020)
Figure Global Animation and Videogame Production Market Share by Regions in 2019
Figure Global Animation and Videogame Consumption and Growth Rate (2015-2020)
Table Global Animation and Videogame Consumption by Regions (2015-2020)
Table Global Animation and Videogame Consumption Market Share by Regions (2015-2020)
Figure Global Animation and Videogame Consumption Market Share by Regions in 2019
Table Global Animation and Videogame Export Top 3 Country 2019
Table Global Animation and Videogame Import Top 3 Country 2019
Table United States Animation and Videogame Export and Import (2015-2020)
Table Europe Animation and Videogame Export and Import (2015-2020)
Table China Animation and Videogame Export and Import (2015-2020)
Table Japan Animation and Videogame Export and Import (2015-2020)
Table India Animation and Videogame Export and Import (2015-2020)
Table Global Animation and Videogame Production by Types (2015-2020)
Table Global Animation and Videogame Production Market Share by Types (2015-2020)
Figure Global Animation and Videogame Production Share by Type (2015-2020)
Table Global Animation and Videogame Value by Types (2015-2020)
Table Global Animation and Videogame Value Market Share by Types (2015-2020)
Figure Global Animation and Videogame Value Share by Type (2015-2020)
Figure Global Animation Production and Growth Rate (2015-2020)
Figure Global Animation Price (2015-2020)
Figure Global Videogame Production and Growth Rate (2015-2020)
Figure Global Videogame Price (2015-2020)
Table Global Animation and Videogame Consumption by Applications (2015-2020)
Table Global Animation and Videogame Consumption Market Share by Applications (2015-2020)
Figure Global Animation and Videogame Consumption Share by Application (2015-2020)
Figure Global Media and Entertainment Consumption and Growth Rate (2015-2020)
Figure Global Education Consumption and Growth Rate (2015-2020)
Figure Global Retail Consumption and Growth Rate (2015-2020)
Figure Global Healthcare Consumption and Growth Rate (2015-2020)
Figure Global Manufacturing Consumption and Growth Rate (2015-2020)
Figure Global Others Consumption and Growth Rate (2015-2020)
Figure North America Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table North America Animation and Videogame Consumption by Countries (2015-2020)
Table North America Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure North America Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure United States Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Canada Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Mexico Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure North America COVID-19 Status
Figure Europe Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table Europe Animation and Videogame Consumption by Countries (2015-2020)
Table Europe Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Europe Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Germany Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure United Kingdom Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure France Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Italy Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Spain Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Europe COVID-19 Status
Figure Asia-Pacific Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table Asia-Pacific Animation and Videogame Consumption by Countries (2015-2020)
Table Asia-Pacific Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Asia-Pacific Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure China Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Japan Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure South Korea Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Southeast Asia Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure India Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure Asia Pacific COVID-19 Status
Figure Middle East and Africa Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table Middle East and Africa Animation and Videogame Consumption by Countries (2015-2020)
Table Middle East and Africa Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Middle East and Africa Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Saudi Arabia Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure UAE Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure South Africa Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Figure South America Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table South America Animation and Videogame Consumption by Countries (2015-2020)
Table South America Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure South America Animation and Videogame Consumption Market Share by Countries (2015-2020)
Figure Brazil Animation and Videogame Market Consumption and Growth Rate (2015-2020)
Table Sony Company Profile
Table Sony Production, Value, Price, Gross Margin 2015-2020
Figure Sony Production and Growth Rate
Figure Sony Value ($) Market Share 2015-2020
Table SideFX Company Profile
Table SideFX Production, Value, Price, Gross Margin 2015-2020
Figure SideFX Production and Growth Rate
Figure SideFX Value ($) Market Share 2015-2020
Table Animaker Inc. Company Profile
Table Animaker Inc. Production, Value, Price, Gross Margin 2015-2020
Figure Animaker Inc. Production and Growth Rate
Figure Animaker Inc. Value ($) Market Share 2015-2020
Table Autodesk Inc Company Profile
Table Autodesk Inc Production, Value, Price, Gross Margin 2015-2020
Figure Autodesk Inc Production and Growth Rate
Figure Autodesk Inc Value ($) Market Share 2015-2020
Table Activision Blizzard Company Profile
Table Activision Blizzard Production, Value, Price, Gross Margin 2015-2020
Figure Activision Blizzard Production and Growth Rate
Figure Activision Blizzard Value ($) Market Share 2015-2020
Table NewTek, Inc. Company Profile
Table NewTek, Inc. Production, Value, Price, Gross Margin 2015-2020
Figure NewTek, Inc. Production and Growth Rate
Figure NewTek, Inc. Value ($) Market Share 2015-2020
Table Renderforest Company Profile
Table Renderforest Production, Value, Price, Gross Margin 2015-2020
Figure Renderforest Production and Growth Rate
Figure Renderforest Value ($) Market Share 2015-2020
Table Tencent Company Profile
Table Tencent Production, Value, Price, Gross Margin 2015-2020
Figure Tencent Production and Growth Rate
Figure Tencent Value ($) Market Share 2015-2020
Table Autodesk Inc Company Profile
Table Autodesk Inc Production, Value, Price, Gross Margin 2015-2020
Figure Autodesk Inc Production and Growth Rate
Figure Autodesk Inc Value ($) Market Share 2015-2020
Table EIAS3D Company Profile
Table EIAS3D Production, Value, Price, Gross Margin 2015-2020
Figure EIAS3D Production and Growth Rate
Figure EIAS3D Value ($) Market Share 2015-2020
Table Smith Micro Software, Inc Company Profile
Table Smith Micro Software, Inc Production, Value, Price, Gross Margin 2015-2020
Figure Smith Micro Software, Inc Production and Growth Rate
Figure Smith Micro Software, Inc Value ($) Market Share 2015-2020
Table Adobe Company Profile
Table Adobe Production, Value, Price, Gross Margin 2015-2020
Figure Adobe Production and Growth Rate
Figure Adobe Value ($) Market Share 2015-2020
Table Apple Company Profile
Table Apple Production, Value, Price, Gross Margin 2015-2020
Figure Apple Production and Growth Rate
Figure Apple Value ($) Market Share 2015-2020
Table Maxon Computer Company Profile
Table Maxon Computer Production, Value, Price, Gross Margin 2015-2020
Figure Maxon Computer Production and Growth Rate
Figure Maxon Computer Value ($) Market Share 2015-2020
Table Microsoft Company Profile
Table Microsoft Production, Value, Price, Gross Margin 2015-2020
Figure Microsoft Production and Growth Rate
Figure Microsoft Value ($) Market Share 2015-2020
Table Corel Corporation Company Profile
Table Corel Corporation Production, Value, Price, Gross Margin 2015-2020
Figure Corel Corporation Production and Growth Rate
Figure Corel Corporation Value ($) Market Share 2015-2020
Figure North America Market Consumption and Growth Rate Forecast (2020-2025)
Figure Europe Market Consumption and Growth Rate Forecast (2020-2025)
Figure Asia-Pacific Market Consumption and Growth Rate Forecast (2020-2025)
Figure Middle East and Africa Market Consumption and Growth Rate Forecast (2020-2025)
Figure South America Market Consumption and Growth Rate Forecast (2020-2025)
Table Global Animation and Videogame Market Forecast Production by Types (2020-2025)
Table Global Animation and Videogame Market Forecast Production Share by Types (2020-2025)
Table Global Animation and Videogame Market Forecast Value ($) by Types (2020-2025)
Table Global Animation and Videogame Market Forecast Value Share by Types (2020-2025)
Table Global Animation and Videogame Market Forecast Consumption by Applications (2020-2025)
Table Global Animation and Videogame Market Forecast Consumption Share by Applications (2020-2025)


More Publications