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2018-2023 Global Virtual Reality Market Report (Status and Outlook)

October 2018 | 133 pages | ID: 214439F5C53EN
LP Information

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In this report, LP Information studies the present scenario (with the base year being 2017) and the growth prospects of global Virtual Reality market for 2018-2023.
Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.
The increasing use of head-mounted displays (HMD) in the entertainment and gaming sector, decline in the prices of displays and other hardware components of HMDs, and use of VR for training and simulation in the defense sector are the major driving factors for the market.

Over the next five years, LPI(LP Information) projects that Virtual Reality will register a xx% CAGR in terms of revenue, reach US$ xx million by 2023, from US$ xx million in 2017.

This report presents a comprehensive overview, market shares and growth opportunities of Virtual Reality market by product type, application, key companies and key regions.

To calculate the market size, LP Information considers value generated from the sales of the following segments:

Segmentation by product type:
  • Non-Immersive
  • Semi-Immersive
Segmentation by application:
  • Consumer
  • Commercial
  • Aerospace & Defense
  • Medical
  • Industrial
  • Automotive
  • Architecture & Building Design
  • Enterprise Solutions
  • Geospatial Mining
We can also provide the customized separate regional or country-level reports, for the following regions:
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report:
  • Oculus
  • Sony
  • HTC
  • Samsung Electronics
  • EON Reality
  • Google
  • Microsoft
  • Vuzix
  • CyberGlove Systems
  • Sensics
  • Sixense
  • Marxent Labs
  • WorldViz
  • Jaunt
  • Cyberith
  • Virtalis
In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

RESEARCH OBJECTIVES
  • To study and analyze the global Virtual Reality market size by key regions/countries, product type and application.
  • To understand the structure of Virtual Reality market by identifying its various subsegments.
  • Focuses on the key global Virtual Reality players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.
  • To analyze the Virtual Reality with respect to individual growth trends, future prospects, and their contribution to the total market.
  • To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
  • To project the size of Virtual Reality submarkets, with respect to key regions (along with their respective key countries).
  • To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.
  • To strategically profile the key players and comprehensively analyze their growth strategies.
2018-2023 GLOBAL VIRTUAL REALITY MARKET REPORT (STATUS AND OUTLOOK)

1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Research Objectives
1.3 Years Considered
1.4 Market Research Methodology
1.5 Economic Indicators
1.6 Currency Considered

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global Virtual Reality Market Size 2018-2023
  2.1.2 Virtual Reality Market Size CAGR by Region
2.2 Virtual Reality Segment by Type
  2.2.1 Non-Immersive
  2.2.2 Semi-Immersive
  2.2.3 Fully Immersive
2.3 Virtual Reality Market Size by Type
  2.3.1 Global Virtual Reality Market Size Market Share by Type (2018-2023)
  2.3.2 Global Virtual Reality Market Size Growth Rate by Type (2018-2023)
2.4 Virtual Reality Segment by Application
  2.4.1 Consumer
  2.4.2 Commercial
  2.4.3 Aerospace & Defense
  2.4.4 Medical
  2.4.5 Industrial
  2.4.6 Automotive
  2.4.7 Architecture & Building Design
  2.4.8 Enterprise Solutions
  2.4.9 Geospatial Mining
2.5 Virtual Reality Market Size by Application
  2.5.1 Global Virtual Reality Market Size Market Share by Application (2018-2023)
  2.5.2 Global Virtual Reality Market Size Growth Rate by Application (2018-2023)

3 VIRTUAL REALITY KEY PLAYERS

3.1 Date of Key Players Enter into Virtual Reality
3.2 Key Players Virtual Reality Product Offered
3.3 Key Players Virtual Reality Funding/Investment Analysis
3.4 Funding/Investment
  3.4.1 Funding/Investment by Regions
  3.4.2 Funding/Investment by End Industry
3.5 Key Players Virtual Reality Valuation & Market Capitalization
3.6 Key Players Mergers & Acquisitions, Expansion Plans
3.7 Market Ranking
3.8 New Product/Technology Launches
3.9 Partnerships, Agreements, and Collaborations
3.10 Mergers and Acquisitions

4 VIRTUAL REALITY BY REGIONS

4.1 Virtual Reality Market Size by Regions
4.2 Americas Virtual Reality Market Size Growth
4.3 APAC Virtual Reality Market Size Growth
4.4 Europe Virtual Reality Market Size Growth

5 AMERICAS

5.1 Americas Virtual Reality Market Size by Countries
5.2 Americas Virtual Reality Market Size by Type
5.3 Americas Virtual Reality Market Size by Application
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Key Economic Indicators of Few Americas Countries

6 APAC

6.1 APAC Virtual Reality Market Size by Countries
6.2 APAC Virtual Reality Market Size by Type
6.3 APAC Virtual Reality Market Size by Application
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 Key Economic Indicators of Few APAC Countries

7 EUROPE

7.1 Europe Virtual Reality by Countries
7.2 Europe Virtual Reality Market Size by Type
7.3 Europe Virtual Reality Market Size by Application
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia
7.9 Key Economic Indicators of Few Europe Countries

8 MARKET DRIVERS, CHALLENGES AND TRENDS

8.1 Market Drivers and Impact
  8.1.1 Growing Demand from Key Regions
  8.1.2 Growing Demand from Key Applications and Potential Industries
8.2 Market Challenges and Impact
8.3 Market Trends
8.4 Market Ecosystem and Roles

9 KEY INVESTORS IN VIRTUAL REALITY

9.1 Company A
  9.1.1 Company A Company Details
  9.1.2 Company Description
  9.1.3 Companies Invested by Company A
  9.1.4 Company A Key Development and Market Layout
9.2 Company B
  9.2.1 Company B Company Details
  9.2.2 Company Description
  9.2.3 Companies Invested by Company B
  9.2.4 Company B Key Development and Market Layout
9.3 Company C
  9.3.1 Company C Company Details
  9.3.2 Company Description
  9.3.3 Companies Invested by Company C
  9.3.4 Company C Key Development and Market Layout
9.4 Company D
  9.4.1 Company D Company Details
  9.4.2 Company Description
  9.4.3 Companies Invested by Company D
  9.4.4 Company D Key Development and Market Layout


10 KEY PLAYERS ANALYSIS

10.1 Oculus
  10.1.1 Company Details
  10.1.2 Virtual Reality Product Offered
  10.1.3 Oculus Virtual Reality Market Size
  10.1.4 Main Business Overview
  10.1.5 Oculus News
10.2 Sony
  10.2.1 Company Details
  10.2.2 Virtual Reality Product Offered
  10.2.3 Sony Virtual Reality Market Size
  10.2.4 Main Business Overview
  10.2.5 Sony News
10.3 HTC
  10.3.1 Company Details
  10.3.2 Virtual Reality Product Offered
  10.3.3 HTC Virtual Reality Market Size
  10.3.4 Main Business Overview
  10.3.5 HTC News
10.4 Samsung Electronics
  10.4.1 Company Details
  10.4.2 Virtual Reality Product Offered
  10.4.3 Samsung Electronics Virtual Reality Market Size
  10.4.4 Main Business Overview
  10.4.5 Samsung Electronics News
10.5 EON Reality
  10.5.1 Company Details
  10.5.2 Virtual Reality Product Offered
  10.5.3 EON Reality Virtual Reality Market Size
  10.5.4 Main Business Overview
  10.5.5 EON Reality News
10.6 Google
  10.6.1 Company Details
  10.6.2 Virtual Reality Product Offered
  10.6.3 Google Virtual Reality Market Size
  10.6.4 Main Business Overview
  10.6.5 Google News
10.7 Microsoft
  10.7.1 Company Details
  10.7.2 Virtual Reality Product Offered
  10.7.3 Microsoft Virtual Reality Market Size
  10.7.4 Main Business Overview
  10.7.5 Microsoft News
10.8 Vuzix
  10.8.1 Company Details
  10.8.2 Virtual Reality Product Offered
  10.8.3 Vuzix Virtual Reality Market Size
  10.8.4 Main Business Overview
  10.8.5 Vuzix News
10.9 CyberGlove Systems
  10.9.1 Company Details
  10.9.2 Virtual Reality Product Offered
  10.9.3 CyberGlove Systems Virtual Reality Market Size
  10.9.4 Main Business Overview
  10.9.5 CyberGlove Systems News
10.10 Sensics
  10.10.1 Company Details
  10.10.2 Virtual Reality Product Offered
  10.10.3 Sensics Virtual Reality Market Size
  10.10.4 Main Business Overview
  10.10.5 Sensics News
10.11 Sixense
10.12 Marxent Labs
10.13 WorldViz
10.14 Jaunt
10.15 Cyberith
10.16 Virtalis

11 RESEARCH FINDINGS AND CONCLUSION
LIST OF TABLES AND FIGURES

Figure Picture of Virtual Reality
Figure Virtual Reality Report Years Considered
Figure Market Research Methodology
Figure Global Virtual Reality Market Size Growth Rate 2018-2023 ($ Millions)
Table Virtual Reality Market Size CAGR by Region 2018-2023 ($ Millions)
Table Major Players of Non-Immersive
Table Major Players of Semi-Immersive
Table Major Players of Fully Immersive
Table Global Market Size by Type (2018-2023) ($ Millions)
Table Global Virtual Reality Market Size Market Share by Type (2018-2023)
Figure Global Virtual Reality Market Size Market Share by Type (2018-2023)
Figure Global Non-Immersive Market Size Growth Rate
Figure Global Semi-Immersive Market Size Growth Rate
Figure Global Fully Immersive Market Size Growth Rate
Figure Virtual Reality Consumed in Consumer
Figure Global Virtual Reality Market: Consumer (2018-2023) ($ Millions)
Figure Global Consumer YoY Growth ($ Millions)
Figure Virtual Reality Consumed in Commercial
Figure Global Virtual Reality Market: Commercial (2018-2023) ($ Millions)
Figure Global Commercial YoY Growth ($ Millions)
Figure Virtual Reality Consumed in Aerospace & Defense
Figure Global Virtual Reality Market: Aerospace & Defense (2018-2023) ($ Millions)
Figure Global Aerospace & Defense YoY Growth ($ Millions)
Figure Virtual Reality Consumed in Medical
Figure Global Virtual Reality Market: Medical (2018-2023) ($ Millions)
Figure Global Medical YoY Growth ($ Millions)
Figure Virtual Reality Consumed in Industrial
Figure Global Virtual Reality Market: Industrial (2018-2023) ($ Millions)
Figure Global Industrial YoY Growth ($ Millions)
Table Global Virtual Reality Market Size by Application (2018-2023) ($ Millions)
Table Global Virtual Reality Market Size Market Share by Application (2018-2023)
Figure Global Virtual Reality Market Size Market Share by Application (2018-2023)
Figure Global Virtual Reality Market Size in Consumer Growth Rate
Figure Global Virtual Reality Market Size in Commercial Growth Rate
Figure Global Virtual Reality Market Size in Aerospace & Defense Growth Rate
Figure Global Virtual Reality Market Size in Medical Growth Rate
Figure Global Virtual Reality Market Size in Industrial Growth Rate
Figure Global Virtual Reality Market Size in Automotive Growth Rate
Figure Global Virtual Reality Market Size in Architecture & Building Design Growth Rate
Figure Global Virtual Reality Market Size in Enterprise Solutions Growth Rate
Figure Global Virtual Reality Market Size in Geospatial Mining Growth Rate
Table Date of Global Key Players Enter into Virtual Reality Market
Table Global Key Players Virtual Reality Product Offered
Table Key Players Virtual Reality Funding/Investment ($ Millions)
Figure Funding/Investment
Table Funding/Investment by Regions
Table Funding/Investment by End Industry
Table Key Players Virtual Reality Valuation & Market Capitalization ($ Millions)
Table Key Players Mergers & Acquisitions, Expansion Plans
Table Global Virtual Reality Market Size by Regions 2018-2023 ($ Millions)
Table Global Virtual Reality Market Size Market Share by Regions 2018-2023
Figure Global Virtual Reality Market Size Market Share by Regions 2018-2023
Figure Americas Virtual Reality Market Size 2018-2023 ($ Millions)
Figure APAC Virtual Reality Market Size 2018-2023 ($ Millions)
Figure Europe Virtual Reality Market Size 2018-2023 ($ Millions)
Table Americas Virtual Reality Market Size by Countries (2018-2023) ($ Millions)
Table Americas Virtual Reality Market Size Market Share by Countries (2018-2023)
Figure Americas Virtual Reality Market Size Market Share by Countries in 2018
Table Americas Virtual Reality Market Size by Type (2018-2023) ($ Millions)
Table Americas Virtual Reality Market Size Market Share by Type (2018-2023)
Figure Americas Virtual Reality Market Size Market Share by Type in 2018
Table Americas Virtual Reality Market Size by Application (2018-2023) ($ Millions)
Table Americas Virtual Reality Market Size Market Share by Application (2018-2023)
Figure Americas Virtual Reality Market Size Market Share by Application in 2018
Figure United States Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Canada Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Mexico Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Table APAC Virtual Reality Market Size by Countries (2018-2023) ($ Millions)
Table APAC Virtual Reality Market Size Market Share by Countries (2018-2023)
Figure APAC Virtual Reality Market Size Market Share by Countries in 2018
Table APAC Virtual Reality Market Size by Type (2018-2023) ($ Millions)
Table APAC Virtual Reality Market Size Market Share by Type (2018-2023)
Figure APAC Virtual Reality Market Size Market Share by Type in 2018
Table APAC Virtual Reality Market Size by Application (2018-2023) ($ Millions)
Table APAC Virtual Reality Market Size Market Share by Application (2018-2023)
Figure APAC Virtual Reality Market Size Market Share by Application in 2018
Figure China Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Japan Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Korea Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Southeast Asia Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure India Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Australia Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Table Europe Virtual Reality Market Size by Countries (2018-2023) ($ Millions)
Table Europe Virtual Reality Market Size Market Share by Countries (2018-2023)
Figure Europe Virtual Reality Market Size Market Share by Countries in 2018
Table Europe Virtual Reality Market Size by Type (2018-2023) ($ Millions)
Table Europe Virtual Reality Market Size Market Share by Type (2018-2023)
Figure Europe Virtual Reality Market Size Market Share by Type in 2018
Table Europe Virtual Reality Market Size by Application (2018-2023) ($ Millions)
Table Europe Virtual Reality Market Size Market Share by Application (2018-2023)
Figure Europe Virtual Reality Market Size Market Share by Application in 2018
Figure Germany Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure France Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure UK Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Italy Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Figure Russia Virtual Reality Market Size Growth 2018-2023 ($ Millions)
Table Company A Company Details
Table Companies Invested by Company A
Table Company A Key Development and Market Layout
Table Company B Company Details
Table Companies Invested by Company B
Table Company B Key Development and Market Layout
Table Company C Company Details
Table Companies Invested by Company C
Table Company C Key Development and Market Layout
Table Company C Company Details
Table Companies Invested by Company C
Table Company C Key Development and Market Layout
Table Oculus Basic Information, Head Office, Major Market Areas and Its Competitors
Table Oculus Virtual Reality Market Size
Table Sony Basic Information, Head Office, Major Market Areas and Its Competitors
Table Sony Virtual Reality Market Size
Table HTC Basic Information, Head Office, Major Market Areas and Its Competitors
Table HTC Virtual Reality Market Size
Table Samsung Electronics Basic Information, Head Office, Major Market Areas and Its Competitors
Table Samsung Electronics Virtual Reality Market Size
Table EON Reality Basic Information, Head Office, Major Market Areas and Its Competitors
Table EON Reality Virtual Reality Market Size
Table Google Basic Information, Head Office, Major Market Areas and Its Competitors
Table Google Virtual Reality Market Size
Table Microsoft Basic Information, Head Office, Major Market Areas and Its Competitors
Table Microsoft Virtual Reality Market Size
Table Vuzix Basic Information, Head Office, Major Market Areas and Its Competitors
Table Vuzix Virtual Reality Market Size
Table CyberGlove Systems Basic Information, Head Office, Major Market Areas and Its Competitors
Table CyberGlove Systems Virtual Reality Market Size
Table Sensics Basic Information, Head Office, Major Market Areas and Its Competitors
Table Sensics Virtual Reality Market Size
Table Sixense Basic Information, Head Office, Major Market Areas and Its Competitors
Table Marxent Labs Basic Information, Head Office, Major Market Areas and Its Competitors
Table WorldViz Basic Information, Head Office, Major Market Areas and Its Competitors
Table Jaunt Basic Information, Head Office, Major Market Areas and Its Competitors
Table Cyberith Basic Information, Head Office, Major Market Areas and Its Competitors
Table Virtalis Basic Information, Head Office, Major Market Areas and Its Competitors


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