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2017-2022 Global and Japan Augmented Reality Market Analysis Report

August 2017 | 112 pages | ID: 241AD8BBC8AEN
JP Research

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The global Augmented Reality market is valued at XX million USD in 2016 and is expected to reach XX million USD
By the end of 2017, growing at a CAGR of XX% between 2016 and 2022.

Japan plays an important role in global market, with market size of xx million USD in 2016 and will be xx million USD in 2017, with a CAGR of xx%.

This report, with focus on top players in the global and Japan, studies the Augmented Reality market's development status and future trend in the global and Japan. It splits Augmented Reality market
By type and
By applications to fully and deeply research and reveal market profile and prospect.

The major players include

Google, Inc. (US)
PTC Inc. (US)
Microsoft Corporation (US)
Wikitude GmbH (Austria)
DAQRI LLC (US)
Zugara, Inc. (US)
Blippar (UK)
Magic Leap, Inc. (US)
Osterhout Design Group (US)
Lumus (Israel)
DigiLens (US)
Contus (US)
Indestry (UK)
Apphitect (United Arab Emirates)
Baidu (China)
HISCENE (China)

Geographically, this report splits the Global market into the following regions:
  • Asia Pacific
    • Japan
      • Tokyo
      • Yokohama
      • Osaka
      • Nagoya
      • Others
    • China
    • Korea
    • India
    • Others
  • Europe
    • France
    • Germany
    • United Kingdom
    • Italy
    • Russia
    • Others
  • North America
    • United States
    • Canada
  • Latin America
    • Brazil
    • Mexico
    • Others
  • Southeast Asia
    • Singapore
    • Malaysia
    • Vietnam
    • Myanmar
    • Thailand
    • Indonesia
    • Philippines
    • Others
  • Middle East & Africa
    • Saudi Arabia
    • Iran
    • UAE
    • Turkey
    • Israel
    • Egypt
    • South Africa
    • Others
On the basis of product, the Augmented Reality market is primarily split into

By Technology
Monitor-Based Technology
Near-to-Eye Based Technology

By Offering
Hardware
Software

By Device Type
Head-Mounted Display (HMD)
Head-Up Display (HUD)
Handheld Device

Key Applications

Games
Entertainment
Healthcare and wellness
Travel and tourism
Others


1 AUGMENTED REALITY OVERVIEW

1.1 Product Overview and Scope of Augmented Reality
1.2 Global and Japan Augmented Reality Market by Applications/End Users
  1.2.1 Japan Augmented Reality Sales (K Units) and Market Share Comparison by Applications (2012-2017)
    1.2.1.1 Japan Augmented Reality Sales (K Units) and Market Share by Applications (2012-2017)
    1.2.1.2 Japan Augmented Reality Sales Growth Rate (%) by Applications (2012-2017)
    1.2.1.3 Market Drivers and Opportunities
  1.2.2 Japan Augmented Reality Sales (K Units) and Market Share Comparison by Applications (2012-2017)
  1.2.3 Global Augmented Reality Sales by Application (2012-2017)
    1.2.3.1 Global Augmented Reality Sales (K Units) and Market Share by Applications (2012-2017)
    1.2.3.2 Global Augmented Reality Sales Growth Rate (%) by Applications (2012-2017)
    1.2.3.3 Market Drivers and Opportunities
  1.2.4 Global Augmented Reality Sales (K Units) and Market Share Comparison by Applications (2012-2017)
  1.2.5 Games
  1.2.6 Entertainment
  1.2.7 Healthcare and wellness
  1.2.8 Travel and tourism
  1.2.9 Others
1.3 Global and Japan Market Size (Sales and Revenue) of Augmented Reality (2012-2017)
  1.3.1 Japan Market Size (Sales and Revenue) of Augmented Reality (2012-2017)
    1.3.1.1 Japan Augmented Reality Sales (K Units) and Growth Rate (%) (2012-2017)
    1.3.1.2 Japan Augmented Reality Revenue (Million USD) and Growth Rate (2012-2017)
  1.3.2 Global Market Size (Sales and Revenue) of Augmented Reality (2012-2017)
    1.3.2.1 Global Augmented Reality Sales (K Units) and Growth Rate (%) (2012-2017)
    1.3.2.2 Global Augmented Reality Revenue (Million USD) and Growth Rate (2012-2017)
1.4 Global and Japan Classification of Augmented Reality by Technology
  1.4.1 Japan Augmented Reality Sales (K Units) and Market Share by Technology (2012-2017)
  1.4.2 Global Augmented Reality Sales (K Units) and Market Share by Technology (2012-2017)
  1.4.3 Japan Augmented Reality Revenue (Million USD) and Market Share by Technology (2012-2017)
  1.4.4 Global Augmented Reality Revenue (Million USD) and Market Share by Technology (2012-2017)
  1.4.5 Japan Augmented Reality Price (USD/Unit) by Technology (2012-2017)
  1.4.6 Global Augmented Reality Price (USD/Unit) by Technology (2012-2017)
  1.4.7 Japan Augmented Reality Sales Growth Rate (%) by Technology (2012-2017)
  1.4.8 Global Augmented Reality Sales Growth Rate (%) by Technology (2012-2017)
  1.4.9 Monitor-Based Technology
  1.4.10 Near-to-Eye Based Technology
1.5 Global and Japan Classification of Augmented Reality by Offering
  1.5.1 Japan Augmented Reality Sales (K Units) and Market Share by Offering (2012-2017)
  1.5.2 Global Augmented Reality Sales (K Units) and Market Share by Offering (2012-2017)
  1.5.3 Japan Augmented Reality Revenue (Million USD) and Market Share by Offering (2012-2017)
  1.5.4 Global Augmented Reality Revenue (Million USD) and Market Share by Offering (2012-2017)
  1.5.5 Japan Augmented Reality Price (USD/Unit) by Offering (2012-2017)
  1.5.6 Global Augmented Reality Price (USD/Unit) by Offering (2012-2017)
  1.5.7 Japan Augmented Reality Sales Growth Rate (%) by Offering (2012-2017)
  1.5.8 Global Augmented Reality Sales Growth Rate (%) by Offering (2012-2017)
  1.5.9 Hardware
  1.5.10 Software
1.6 Global and Japan Classification of Augmented Reality by Device Type
  1.6.1 Japan Augmented Reality Sales (K Units) and Market Share by Device Type (2012-2017)
  1.6.2 Global Augmented Reality Sales (K Units) and Market Share by Device Type (2012-2017)
  1.6.3 Japan Augmented Reality Revenue (Million USD) and Market Share by Device Type (2012-2017)
  1.6.4 Global Augmented Reality Revenue (Million USD) and Market Share by Device Type (2012-2017)
  1.6.5 Japan Augmented Reality Price (USD/Unit) by Device Type (2012-2017)
  1.6.6 Global Augmented Reality Price (USD/Unit) by Device Type (2012-2017)
  1.6.7 Japan Augmented Reality Sales Growth Rate (%) by Device Type (2012-2017)
  1.6.8 Global Augmented Reality Sales Growth Rate (%) by Device Type (2012-2017)
  1.6.9 Head-Mounted Display (HMD)
  1.6.10 Head-Up Display (HUD)
  1.6.11 Handheld Device

2 GLOBAL AND JAPAN AUGMENTED REALITY MARKET COMPETITION BY PLAYERS/MANUFACTURERS

2.1 Japan Augmented Reality Market Competition by Players/Manufacturers
  2.1.1 Japan Augmented Reality Sales and Market Share of Key Players/Manufacturers (2012-2017)
  2.1.2 Japan Augmented Reality Revenue and Share by Players/Manufacturers (2012-2017)
  2.1.3 Japan Augmented Reality Average Price (USD/Unit) by Players/Manufacturers (2012-2017)
  2.1.4 Japan Augmented Reality Market Competitive Situation and Trends
    2.1.4.1 Japan Augmented Reality Market Concentration Rate
    2.1.4.2 Japan Augmented Reality Market Share of Top 3 and Top 5 Players/Manufacturers
    2.1.4.3 Mergers & Acquisitions, Expansion in Japan Market
  2.1.5 Japan Players/Manufacturers Augmented Reality Manufacturing Base Distribution, Sales Area, Product Types
2.2 Global Augmented Reality Market Competition by Players/Manufacturers
  2.2.1 Global Augmented Reality Sales and Market Share of Key Players/Manufacturers (2012-2017)
  2.2.2 Global Augmented Reality Revenue and Share by Players/Manufacturers (2012-2017)
  2.2.3 Global Augmented Reality Average Price (USD/Unit) by Players/Manufacturers (2012-2017)
  2.2.4 Global Augmented Reality Market Competitive Situation and Trends
    2.2.4.1 Global Augmented Reality Market Concentration Rate
    2.2.4.2 Global Augmented Reality Market Share of Top 3 and Top 5 Players/Manufacturers
    2.2.4.3 Mergers & Acquisitions, Expansion in Global Market
  2.2.5 Global Players/Manufacturers Augmented Reality Manufacturing Base Distribution, Sales Area, Product Types

3 GLOBAL AND JAPAN AUGMENTED REALITY SALES AND REVENUE BY REGIONS (2012-2017)

3.1 Asia Pacific Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.1.1 Japan Augmented Reality Sales and Revenue (2012-2017)
    3.1.1.1 Japan Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.1.1.2 Japan Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.1.1.3 Japan Augmented Reality Price (USD/Unit)(2012-2017)
  3.1.2 China Augmented Reality Sales and Revenue (2012-2017)
    3.1.2.1 China Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.1.2.2 China Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.1.2.3 China Augmented Reality Price (USD/Unit)(2012-2017)
  3.1.3 Korea Augmented Reality Sales and Revenue (2012-2017)
    3.1.3.1 Korea Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.1.3.2 Korea Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.1.3.3 Korea Augmented Reality Price (USD/Unit)(2012-2017)
  3.1.4 India Augmented Reality Sales and Revenue (2012-2017)
    3.1.4.1 India Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.1.4.2 India Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.1.4.3 India Augmented Reality Price (USD/Unit)(2012-2017)
  3.1.5 Others Augmented Reality Sales and Revenue (2012-2017)
    3.1.5.1 Others Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.1.5.2 Others Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.1.5.3 Others Augmented Reality Price (USD/Unit)(2012-2017)
3.2 Europe Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.2.1 France Augmented Reality Sales and Revenue (2012-2017)
    3.2.1.1 France Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.1.2 France Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.1.3 France Augmented Reality Price (USD/Unit)(2012-2017)
  3.2.2 Germany Augmented Reality Sales and Revenue (2012-2017)
    3.2.2.1 Germany Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.2.2 Germany Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.2.3 Germany Augmented Reality Price (USD/Unit)(2012-2017)
  3.2.3 United Kingdom Augmented Reality Sales and Revenue (2012-2017)
    3.2.3.1 United Kingdom Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.3.2 United Kingdom Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.3.3 United Kingdom Augmented Reality Price (USD/Unit)(2012-2017)
  3.2.4 Italy Augmented Reality Sales and Revenue (2012-2017)
    3.2.4.1 Italy Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.4.2 Italy Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.4.3 Italy Augmented Reality Price (USD/Unit)(2012-2017)
  3.2.5 Russia Augmented Reality Sales and Revenue (2012-2017)
    3.2.5.1 Russia Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.5.2 Russia Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.5.3 Russia Augmented Reality Price (USD/Unit)(2012-2017)
  3.2.6 Others Augmented Reality Sales and Revenue (2012-2017)
    3.2.6.1 Others Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.2.6.2 Others Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.2.6.3 Others Augmented Reality Price (USD/Unit)(2012-2017)
3.3 North America Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.3.1 United States Augmented Reality Sales and Revenue (2012-2017)
    3.3.1.1 United States Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.3.1.2 United States Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.3.1.3 United States Augmented Reality Price (USD/Unit)(2012-2017)
  3.3.2 Canada Augmented Reality Sales and Revenue (2012-2017)
    3.3.2.1 Canada Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.3.2.2 Canada Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.3.2.3 Canada Augmented Reality Price (USD/Unit)(2012-2017)
3.4 Latin America Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.4.1 Brazil Augmented Reality Sales and Revenue (2012-2017)
    3.4.1.1 Brazil Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.4.1.2 Brazil Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.4.1.3 Brazil Augmented Reality Price (USD/Unit)(2012-2017)
  3.4.2 Mexico Augmented Reality Sales and Revenue (2012-2017)
    3.4.2.1 Mexico Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.4.2.2 Mexico Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.4.2.3 Mexico Augmented Reality Price (USD/Unit)(2012-2017)
  3.4.3 Others Augmented Reality Sales and Revenue (2012-2017)
    3.4.3.1 Others Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.4.3.2 Others Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.4.3.3 Others Augmented Reality Price (USD/Unit)(2012-2017)
3.5 Southeast Asia Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.5.1 Singapore Augmented Reality Sales and Revenue (2012-2017)
    3.5.1.1 Singapore Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.1.2 Singapore Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.1.3 Singapore Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.2 Malaysia Augmented Reality Sales and Revenue (2012-2017)
    3.5.2.1 Malaysia Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.2.2 Malaysia Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.2.3 Malaysia Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.3 Vietnam Augmented Reality Sales and Revenue (2012-2017)
    3.5.3.1 Vietnam Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.3.2 Vietnam Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.3.3 Vietnam Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.4 Myanmar Augmented Reality Sales and Revenue (2012-2017)
    3.5.4.1 Myanmar Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.4.2 Myanmar Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.4.3 Myanmar Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.5 Thailand Augmented Reality Sales and Revenue (2012-2017)
    3.5.5.1 Thailand Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.5.2 Thailand Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.5.3 Thailand Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.6 Indonesia Augmented Reality Sales and Revenue (2012-2017)
    3.5.6.1 Indonesia Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.6.2 Indonesia Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.6.3 Indonesia Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.7 Philippines Augmented Reality Sales and Revenue (2012-2017)
    3.5.7.1 Philippines Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.7.2 Philippines Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.7.3 Philippines Augmented Reality Price (USD/Unit)(2012-2017)
  3.5.8 Others Augmented Reality Sales and Revenue (2012-2017)
    3.5.8.1 Others Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.5.8.2 Others Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.5.8.3 Others Augmented Reality Price (USD/Unit)(2012-2017)
3.6 Middle East & Africa Augmented Reality Sales and Revenue by Regions (2012-2017)
  3.6.1 Saudi Arabia Augmented Reality Sales and Revenue (2012-2017)
    3.6.1.1 Saudi Arabia Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.1.2 Saudi Arabia Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.1.3 Saudi Arabia Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.2 Iran Augmented Reality Sales and Revenue (2012-2017)
    3.6.2.1 Iran Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.2.2 Iran Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.2.3 Iran Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.3 UAE Augmented Reality Sales and Revenue (2012-2017)
    3.6.3.1 UAE Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.3.2 UAE Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.3.3 UAE Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.4 Turkey Augmented Reality Sales and Revenue (2012-2017)
    3.6.4.1 Turkey Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.4.2 Turkey Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.4.3 Turkey Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.5 Israel Augmented Reality Sales and Revenue (2012-2017)
    3.6.5.1 Israel Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.5.2 Israel Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.5.3 Israel Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.6 Egypt Augmented Reality Sales and Revenue (2012-2017)
    3.6.6.1 Egypt Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.6.2 Egypt Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.6.3 Egypt Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.7 South Africa Augmented Reality Sales and Revenue (2012-2017)
    3.6.7.1 South Africa Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.7.2 South Africa Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.7.3 South Africa Augmented Reality Price (USD/Unit)(2012-2017)
  3.6.8 Others Augmented Reality Sales and Revenue (2012-2017)
    3.6.8.1 Others Augmented Reality Sales (K Units) and Market Share (2012-2017)
    3.6.8.2 Others Augmented Reality Revenue (Million USD) and Market Share (2012-2017)
    3.6.8.3 Others Augmented Reality Price (USD/Unit)(2012-2017)

4 GLOBAL AND JAPAN AUGMENTED REALITY PLAYERS/MANUFACTURERS PROFILES AND SALES DATA

4.1 Google, Inc. (US)
  4.1.1 Company Basic Information, Manufacturing Base and Competitors
  4.1.2 Augmented Reality Product Category, Application and Specification
    4.1.2.1 Product A
    4.1.2.2 Product B
  4.1.3 Google, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.1.4 Main Business/Business Overview
4.2 PTC Inc. (US)
  4.2.1 Company Basic Information, Manufacturing Base and Competitors
  4.2.2 Augmented Reality Product Category, Application and Specification
    4.2.2.1 Product A
    4.2.2.2 Product B
  4.2.3 PTC Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.2.4 Main Business/Business Overview
4.3 Microsoft Corporation (US)
  4.3.1 Company Basic Information, Manufacturing Base and Competitors
  4.3.2 Augmented Reality Product Category, Application and Specification
    4.3.2.1 Product A
    4.3.2.2 Product B
  4.3.3 Microsoft Corporation (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.3.4 Main Business/Business Overview
4.4 Wikitude GmbH (Austria)
  4.4.1 Company Basic Information, Manufacturing Base and Competitors
  4.4.2 Augmented Reality Product Category, Application and Specification
    4.4.2.1 Product A
    4.4.2.2 Product B
  4.4.3 Wikitude GmbH (Austria) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.4.4 Main Business/Business Overview
4.5 DAQRI LLC (US)
  4.5.1 Company Basic Information, Manufacturing Base and Competitors
  4.5.2 Augmented Reality Product Category, Application and Specification
    4.5.2.1 Product A
    4.5.2.2 Product B
  4.5.3 DAQRI LLC (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.5.4 Main Business/Business Overview
4.6 Zugara, Inc. (US)
  4.6.1 Company Basic Information, Manufacturing Base and Competitors
  4.6.2 Augmented Reality Product Category, Application and Specification
    4.6.2.1 Product A
    4.6.2.2 Product B
  4.6.3 Zugara, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.6.4 Main Business/Business Overview
4.7 Blippar (UK)
  4.7.1 Company Basic Information, Manufacturing Base and Competitors
  4.7.2 Augmented Reality Product Category, Application and Specification
    4.7.2.1 Product A
    4.7.2.2 Product B
  4.7.3 Blippar (UK) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.7.4 Main Business/Business Overview
4.8 Magic Leap, Inc. (US)
  4.8.1 Company Basic Information, Manufacturing Base and Competitors
  4.8.2 Augmented Reality Product Category, Application and Specification
    4.8.2.1 Product A
    4.8.2.2 Product B
  4.8.3 Magic Leap, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.8.4 Main Business/Business Overview
4.9 Osterhout Design Group (US)
  4.9.1 Company Basic Information, Manufacturing Base and Competitors
  4.9.2 Augmented Reality Product Category, Application and Specification
    4.9.2.1 Product A
    4.9.2.2 Product B
  4.9.3 Osterhout Design Group (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.9.4 Main Business/Business Overview
4.10 Lumus (Israel)
  4.10.1 Company Basic Information, Manufacturing Base and Competitors
  4.10.2 Augmented Reality Product Category, Application and Specification
    4.10.2.1 Product A
    4.10.2.2 Product B
  4.10.3 Lumus (Israel) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
  4.10.4 Main Business/Business Overview
4.11 DigiLens (US)
4.12 Contus (US)
4.13 Indestry (UK)
4.14 Apphitect (United Arab Emirates)
4.15 Baidu (China)
4.16 HISCENE (China)

5 AUGMENTED REALITY MANUFACTURING COST ANALYSIS

5.1 Augmented Reality Key Raw Materials Analysis
  5.1.1 Key Raw Materials
  5.1.2 Price Trend of Key Raw Materials
  5.1.3 Key Suppliers of Raw Materials
  5.1.4 Market Concentration Rate of Raw Materials
5.2 Proportion of Manufacturing Cost Structure
  5.2.1 Raw Materials
  5.2.2 Labor Cost
  5.2.3 Manufacturing Expenses
5.3 Manufacturing Process Analysis of Augmented Reality

6 INDUSTRIAL CHAIN, SOURCING STRATEGY AND DOWNSTREAM BUYERS

6.1 Augmented Reality Industrial Chain Analysis
6.2 Upstream Raw Materials Sourcing
6.3 Raw Materials Sources of Augmented Reality Major Players/Manufacturers in 2016
6.4 Downstream Buyers

7 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS/TRADERS

7.1 Marketing Channel
  7.1.1 Direct Marketing
  7.1.2 Indirect Marketing
  7.1.3 Marketing Channel Development Trend
7.2 Market Positioning
  7.2.1 Pricing Strategy
  7.2.2 Brand Strategy
  7.2.3 Target Client
7.3 Distributors/Traders List

8 MARKET EFFECT FACTORS ANALYSIS

8.1 Technology Progress/Risk
  8.1.1 Substitutes Threat
  8.1.2 Technology Progress in Related Industry
8.2 Consumer Needs/Customer Preference Change
8.3 Economic/Political Environmental Change

9 GLOBAL AND JAPAN AUGMENTED REALITY MARKET SIZE (SALES AND REVENUE) FORECAST (2017-2022)

9.1 Global and Japan Augmented Reality Sales (K Units), Revenue (Million USD) Forecast (2017-2022)
9.2 Global and Japan Augmented Reality Sales (K Units) Forecast by Type (2017-2022)
  9.2.1 by Technology
  9.2.2 by Offering
  9.2.3 by Device Type
9.3 Global and Japan Augmented Reality Sales (K Units) Forecast by Application (2017-2022)
9.4 Global and Japan Augmented Reality Sales (K Units) Forecast by Regions (2017-2022)

10 RESEARCH FINDINGS AND CONCLUSION

11 METHODOLOGY AND DATA SOURCE

11.1 Methodology/Research Approach
  11.1.1 Research Programs/Design
  11.1.2 Market Size Estimation
  11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
  11.2.1 Secondary Sources
  11.2.2 Primary Sources
11.3 Disclaimer
11.4 Author List
LIST OF TABLES AND FIGURES

Figure Product Picture of Augmented Reality
Table Japan Augmented Reality Sales (Million Units) Comparison by Applications (2012-2017)
Figure Japan Sales Market Share (%) of Augmented Reality by Applications in 2016
Table Global Augmented Reality Sales (Million Units) Comparison by Applications (2012-2017)
Figure Global Sales Market Share (%) of Augmented Reality by Applications in 2016
Figure Games Examples
Table Key Downstream Customer in Games
Figure Entertainment Examples
Table Key Downstream Customer in Entertainment
Figure Healthcare and wellness Examples
Table Key Downstream Customer in Healthcare and wellness
Figure Travel and tourism Examples
Table Key Downstream Customer in Travel and tourism
Figure Others Examples
Table Key Downstream Customer in Others
Figure Monitor-Based Technology Product Picture
Figure Near-to-Eye Based Technology Product Picture
Figure Hardware Product Picture
Figure Software Product Picture
Figure Head-Mounted Display (HMD) Product Picture
Figure Head-Up Display (HUD) Product Picture
Figure Handheld Device Product Picture
Table Google, Inc. (US) Basic Information List
Table Google, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Google, Inc. (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Google, Inc. (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Google, Inc. (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table PTC Inc. (US) Basic Information List
Table PTC Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table PTC Inc. (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table PTC Inc. (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure PTC Inc. (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Microsoft Corporation (US) Basic Information List
Table Microsoft Corporation (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Microsoft Corporation (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Microsoft Corporation (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Microsoft Corporation (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Wikitude GmbH (Austria) Basic Information List
Table Wikitude GmbH (Austria) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Wikitude GmbH (Austria) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Wikitude GmbH (Austria) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Wikitude GmbH (Austria) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table DAQRI LLC (US) Basic Information List
Table DAQRI LLC (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table DAQRI LLC (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table DAQRI LLC (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure DAQRI LLC (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Zugara, Inc. (US) Basic Information List
Table Zugara, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Zugara, Inc. (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Zugara, Inc. (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Zugara, Inc. (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Blippar (UK) Basic Information List
Table Blippar (UK) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Blippar (UK) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Blippar (UK) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Blippar (UK) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Magic Leap, Inc. (US) Basic Information List
Table Magic Leap, Inc. (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Magic Leap, Inc. (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Magic Leap, Inc. (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Magic Leap, Inc. (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Osterhout Design Group (US) Basic Information List
Table Osterhout Design Group (US) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Osterhout Design Group (US) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Osterhout Design Group (US) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Osterhout Design Group (US) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table Lumus (Israel) Basic Information List
Table Lumus (Israel) Augmented Reality Sales (K Units), Revenue (Million USD), Price (USD/Unit) and Gross Margin (%)(2012-2017)
Table Lumus (Israel) Augmented Reality Sales Growth Rate (%)(2012-2017)
Table Lumus (Israel) Augmented Reality Sales Market Share (%) in Japan (2012-2017)
Figure Lumus (Israel) Augmented Reality Revenue Market Share (%) in Japan (2012-2017)
Table DigiLens (US) Basic Information List
Table Contus (US) Basic Information List
Table Indestry (UK) Basic Information List
Table Apphitect (United Arab Emirates) Basic Information List
Table Baidu (China) Basic Information List
Table HISCENE (China) Basic Information List
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Augmented Reality
Figure Manufacturing Process Analysis of Augmented Reality
Figure Augmented Reality Industrial Chain Analysis
Table Raw Materials Sources of Augmented Reality Major Players/Manufacturers in 2016
Table Major Buyers of Augmented Reality
Table Distributors/Traders List
Figure Japan Augmented Reality Sales (K Units) and Growth Rate (%) Forecast (2017-2022)
Figure Japan Augmented Reality Revenue (Million USD) and Growth Rate Forecast (2017-2022)
Figure Japan Augmented Reality Price (USD/Unit) Trend Forecast (2017-2022)
Figure Global Augmented Reality Sales (K Units) and Growth Rate (%) Forecast (2017-2022)
Figure Global Augmented Reality Revenue (Million USD) and Growth Rate Forecast (2017-2022)
Figure Global Augmented Reality Price (USD/Unit) Trend Forecast (2017-2022)
Table Japan Augmented Reality Sales (K Units) Forecast by Type (2017-2022)
Table Global Augmented Reality Sales (K Units) Forecast by Type (2017-2022)
Figure Japan Augmented Reality Sales (K Units) Forecast by Type (2017-2022)
Figure Global Augmented Reality Sales (K Units) Forecast by Type (2017-2022)
Figure Japan Augmented Reality Sales Volume Market Share Forecast by Type in 2017
Figure Global Augmented Reality Sales Volume Market Share Forecast by Type in 2017
Table Japan Augmented Reality Sales (K Units) Forecast by Application (2017-2022)
Figure Japan Augmented Reality Sales Volume Market Share Forecast by Application (2017-2022)
Figure Japan Augmented Reality Sales Volume Market Share Forecast by Application in 2017
Table Global Augmented Reality Sales (K Units) Forecast by Application (2017-2022)
Figure Global Augmented Reality Sales Volume Market Share Forecast by Application (2017-2022)
Figure Global Augmented Reality Sales Volume Market Share Forecast by Application in 2017
Table Japan Augmented Reality Sales (K Units) Forecast by Regions (2017-2022)
Table Japan Augmented Reality Sales Volume Share Forecast by Regions (2017-2022)
Figure Japan Augmented Reality Sales Volume Share Forecast by Regions (2017-2022)
Table Global Augmented Reality Sales (K Units) Forecast by Regions (2017-2022)
Table Global Augmented Reality Sales Volume Share Forecast by Regions (2017-2022)
Figure Global Augmented Reality Sales Volume Share Forecast by Regions (2017-2022)
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources


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