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Global Virtual Reality (VR) Device Industry Market Analysis & Forecast 2018-2023

July 2018 | 127 pages | ID: G3C952489BAEN
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In the Global Virtual Reality (VR) Device Industry Market Analysis & Forecast 2018-2023, the revenue is valued at USD XX million in 2017 and is expected to reach USD XX million by the end of 2023, growing at a CAGR of XX% between 2018 and 2023. The production is estimated at XX million in 2017 and is forecasted to reach XX million by the end of 2023, growing at a CAGR of XX% between 2018 and 2023.

It covers Regional Segment Analysis, Type, Appliction, Major Manufactures, Industry Chain Analysis, Competitive Insights and Macroeconomic Analysis.

Global Virtual Reality (VR) Device Market: Regional Segment Analysis
North America
Europe
China
Japan
Southeast Asia
India

The Major players reported in the market include:
Oculus VR, LLC
Sony Corporation
HTC Corporation
Samsung Electronics Co., Ltd.
EON Reality Inc.
Google Inc.
Microsoft Corporation
Vuzix Corporation
CyberGlove Systems Inc

Global Virtual Reality (VR) Device Market: Product Segment Analysis
Gesture Tracking Devices (GTD)
Head Mount Displays (HMD)
Projectors & Display Walls (PDW)

Global Virtual Reality (VR) Device Market: Application Segment Analysis
Aerospace & defense
Commercial
Others

Reasons for Buying this Report
  • This report provides pin-point analysis for changing competitive dynamics
  • It provides a forward looking perspective on different factors driving or restraining market growth
  • It provides a six-year forecast assessed on the basis of how the market is predicted to grow
  • It helps in understanding the key product segments and their future
  • It provides pin point analysis of changing competition dynamics and keeps you ahead of competitors
  • It helps in making informed business decisions by having complete insights of market and by making in-depth analysis of market segments
Global Virtual Reality (VR) Device Industry Market Analysis & Forecast 2018-2023

CHAPTER 1 VIRTUAL REALITY (VR) DEVICE MARKET OVERVIEW

1.1 Product Overview and Scope of Virtual Reality (VR) Device
1.2 Virtual Reality (VR) Device Market Segmentation by Type in 2016
  1.2.1 Global Production Market Share of Virtual Reality (VR) Device by Type in 2016
  1.2.1 Gesture Tracking Devices (GTD)
  1.2.2 Head Mount Displays (HMD)
  1.2.3 Projectors & Display Walls (PDW)
1.3 Virtual Reality (VR) Device Market Segmentation by Application in 2016
  1.3.1 Virtual Reality (VR) Device Consumption Market Share by Application in 2016
  1.3.2 Aerospace & defense
  1.3.3 Commercial
  1.3.4 Others
1.4 Virtual Reality (VR) Device Market Segmentation by Regions
  1.4.1 North America
  1.4.2 China
  1.4.3 Europe
  1.4.4 Southeast Asia
  1.4.5 Japan
  1.4.6 India
1.5 Global Market Size (Value) of Virtual Reality (VR) Device (2013-2023)
  1.5.1 Global Product Sales and Growth Rate (2013-2023)
  1.5.2 Global Product Revenue and Growth Rate (2013-2023)

CHAPTER 2 GLOBAL ECONOMIC IMPACT ON VIRTUAL REALITY (VR) DEVICE INDUSTRY

2.1 Global Macroeconomic Environment Analysis
  2.1.1 Global Macroeconomic Analysis
  2.1.2 Global Macroeconomic Environment Development Trend
2.2 Global Macroeconomic Environment Analysis by Regions

CHAPTER 3 GLOBAL VIRTUAL REALITY (VR) DEVICE MARKET COMPETITION BY MANUFACTURERS

3.1 Global Virtual Reality (VR) Device Production and Share by Manufacturers (2016 and 2017)
3.2 Global Virtual Reality (VR) Device Revenue and Share by Manufacturers (2016 and 2017)
3.3 Global Virtual Reality (VR) Device Average Price by Manufacturers (2016 and 2017)
3.4 Manufacturers Virtual Reality (VR) Device Manufacturing Base Distribution, Production Area and Product Type
3.5 Virtual Reality (VR) Device Market Competitive Situation and Trends
  3.5.1 Virtual Reality (VR) Device Market Concentration Rate
  3.5.2 Virtual Reality (VR) Device Market Share of Top 3 and Top 5 Manufacturers
  3.5.3 Mergers & Acquisitions, Expansion

CHAPTER 4 GLOBAL VIRTUAL REALITY (VR) DEVICE PRODUCTION, REVENUE (VALUE) BY REGION (2013-2018)

4.1 Global Virtual Reality (VR) Device Production by Region (2013-2018)
4.2 Global Virtual Reality (VR) Device Production Market Share by Region (2013-2018)
4.3 Global Virtual Reality (VR) Device Revenue (Value) and Market Share by Region (2013-2018)
4.4 Global Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
4.5 North America Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.5.1 North AmericaVirtual Reality (VR) Device Production and Market Share by Manufacturers
  4.5.2 North AmericaVirtual Reality (VR) Device Production and Market Share by Type
  4.5.3 North AmericaVirtual Reality (VR) Device Production and Market Share by Application
4.6 Europe Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.6.1 EuropeVirtual Reality (VR) Device Production and Market Share by Manufacturers
  4.6.2 Europe Virtual Reality (VR) Device Production and Market Share by Type
  4.6.3 Europe Virtual Reality (VR) Device Production and Market Share by Application
4.7 China Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.7.1 ChinaVirtual Reality (VR) Device Production and Market Share by Manufacturers
  4.7.2 China Virtual Reality (VR) Device Production and Market Share by Type
  4.7.3 China Virtual Reality (VR) Device Production and Market Share by Application
4.8 Japan Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.8.1 Japan Virtual Reality (VR) Device Production and Market Share by Manufacturers
  4.8.2 Japan Virtual Reality (VR) Device Production and Market Share by Type
  4.8.3 Japan Virtual Reality (VR) Device Production and Market Share by Application
4.9 Southeast Asia Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.9.1 Southeast Asia Virtual Reality (VR) Device Production and Market Share by Manufacturers
  4.9.2 Southeast Asia Virtual Reality (VR) Device Production and Market Share by Type
  4.9.3 Southeast Asia Virtual Reality (VR) Device Production and Market Share by Application
4.10 India Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
  4.10.1 India Virtual Reality (VR) Device Production and Market Share by Manufacturers
  4.10.2 India Virtual Reality (VR) Device Production and Market Share by Type
  4.10.3 India Virtual Reality (VR) Device Production and Market Share by Application

CHAPTER 5 GLOBAL VIRTUAL REALITY (VR) DEVICE SUPPLY (PRODUCTION), CONSUMPTION, EXPORT, IMPORT BY REGIONS (2013-2018)

5.1 Global Virtual Reality (VR) Device Consumption by Regions (2013-2018)
5.2 North America Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)
5.3 Europe Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)
5.4 China Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)
5.5 Japan Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)
5.6 Southeast Asia Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)
5.7 India Virtual Reality (VR) Device Production, Consumption, Export, Import by Regions (2013-2018)

CHAPTER 6 GLOBAL VIRTUAL REALITY (VR) DEVICE PRODUCTION, REVENUE (VALUE), PRICE TREND BY TYPE

6.1 Global Virtual Reality (VR) Device Production and Market Share by Type (2013-2018)
6.2 Global Virtual Reality (VR) Device Revenue and Market Share by Type (2013-2018)
6.3 Global Virtual Reality (VR) Device Price by Type (2013-2018)
6.4 Global Virtual Reality (VR) Device Production Growth by Type (2013-2018)

CHAPTER 7 GLOBAL VIRTUAL REALITY (VR) DEVICE MARKET ANALYSIS BY APPLICATION

7.1 Global Virtual Reality (VR) Device Consumption and Market Share by Application (2013-2018)
7.2 Global Virtual Reality (VR) Device Revenue and Market Share by Type (2013-2018)
7.3 Global Virtual Reality (VR) Device Consumption Growth Rate by Application (2013-2018)
7.4 Market Drivers and Opportunities
  7.4.1 Potential Applications
  7.4.2 Emerging Markets/Countries

CHAPTER 8 GLOBAL VIRTUAL REALITY (VR) DEVICE MANUFACTURERS ANALYSIS

8.1 Oculus VR, LLC
  8.1.1 Company Basic Information, Manufacturing Base and Competitors
  8.1.2 Product Type, Application and Specification
  8.1.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.1.4 Business Overview
8.2 Sony Corporation
  8.2.1 Company Basic Information, Manufacturing Base and Competitors
  8.2.2 Product Type, Application and Specification
  8.2.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.2.4 Business Overview
8.3 HTC Corporation
  8.3.1 Company Basic Information, Manufacturing Base and Competitors
  8.3.2 Product Type, Application and Specification
  8.3.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.3.4 Business Overview
8.4 Samsung Electronics Co., Ltd.
  8.4.1 Company Basic Information, Manufacturing Base and Competitors
  8.4.2 Product Type, Application and Specification
  8.4.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.4.4 Business Overview
8.5 EON Reality Inc.
  8.5.1 Company Basic Information, Manufacturing Base and Competitors
  8.5.2 Product Type, Application and Specification
  8.5.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.5.4 Business Overview
8.6 Google Inc.
  8.6.1 Company Basic Information, Manufacturing Base and Competitors
  8.6.2 Product Type, Application and Specification
  8.6.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.6.4 Business Overview
8.7 Microsoft Corporation
  8.7.1 Company Basic Information, Manufacturing Base and Competitors
  8.7.2 Product Type, Application and Specification
  8.7.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.7.4 Business Overview
8.8 Vuzix Corporation
  8.8.1 Company Basic Information, Manufacturing Base and Competitors
  8.8.2 Product Type, Application and Specification
  8.8.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.8.4 Business Overview
8.9 CyberGlove Systems Inc
  8.9.1 Company Basic Information, Manufacturing Base and Competitors
  8.9.2 Product Type, Application and Specification
  8.9.3 Production, Revenue, Price and Gross Margin (2013-2018)
  8.9.4 Business Overview


CHAPTER 9 VIRTUAL REALITY (VR) DEVICE MANUFACTURING COST ANALYSIS

9.1 Virtual Reality (VR) Device Key Raw Materials Analysis
  9.1.1 Key Raw Materials
  9.1.2 Price Trend of Key Raw Materials
  9.1.3 Key Suppliers of Raw Materials
  9.1.4 Market Concentration Rate of Raw Materials
9.2 Proportion of Manufacturing Cost Structure
  9.2.1 Raw Materials
  9.2.2 Labor Cost
  9.2.3 Manufacturing Expenses
9.3 Manufacturing Process Analysis of Virtual Reality (VR) Device

CHAPTER 10 INDUSTRIAL CHAIN, SOURCING STRATEGY AND DOWNSTREAM BUYERS

10.1 Virtual Reality (VR) Device Industrial Chain Analysis
10.2 Upstream Raw Materials Sourcing
10.3 Raw Materials Sources of Virtual Reality (VR) Device Major Manufacturers in 2016
10.4 Downstream Buyers

CHAPTER 11 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS/TRADERS

11.1 Marketing Channel
  11.1.1 Direct Marketing
  11.1.2 Indirect Marketing
  11.1.3 Marketing Channel Development Trend
11.2 Market Positioning
  11.2.1 Pricing Strategy
  11.2.2 Brand Strategy
  11.2.3 Target Client
11.3 Distributors/Traders List

CHAPTER 12 MARKET EFFECT FACTORS ANALYSIS

12.1 Technology Progress/Risk
  12.1.1 Substitutes Threat
  12.1.2 Technology Progress in Related Industry
12.2 Consumer Needs/Customer Preference Change
12.3 Economic/Political Environmental Change

CHAPTER 13 GLOBAL VIRTUAL REALITY (VR) DEVICE MARKET FORECAST (2018-2023)

13.1 Global Virtual Reality (VR) Device Production, Revenue Forecast (2018-2023)
13.2 Global Virtual Reality (VR) Device Production, Consumption Forecast by Regions (2018-2023)
13.3 Global Virtual Reality (VR) Device Production Forecast by Type (2018-2023)
13.4 Global Virtual Reality (VR) Device Consumption Forecast by Application (2018-2023)
13.5 Virtual Reality (VR) Device Price Forecast (2018-2023)

CHAPTER 14 APPENDIX

LIST OF TABLES AND FIGURES

Figure Picture of Virtual Reality (VR) Device
Figure Global Production Market Share of Virtual Reality (VR) Device by Head Mount Displays (HMD)016
Figure Product Picture of Type I
Table Major Manufacturers of Type I
Figure Product Picture of Type II
Table Major Manufacturers of Type II
Figure Product Picture of Type III
Table Major Manufacturers of Type III
Table Virtual Reality (VR) Device Consumption Market Share by Application in 2016
Figure Aerospace & defense Examples
Figure Commercial Examples
Figure Others Examples
Figure North America Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure Europe Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure China Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure Japan Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure Southeast Asia Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure India Virtual Reality (VR) Device Revenue (Million USD) and Growth Rate (2013-2023)
Figure Global Virtual Reality (VR) Device Revenue (Million UDS) and Growth Rate (2013-2023)
Table Global Virtual Reality (VR) Device Capacity of Key Manufacturers (2016 and 2017)
Table Global Virtual Reality (VR) Device Capacity Market Share by Manufacturers (2016 and 2017)
Figure Global Virtual Reality (VR) Device Capacity of Key Manufacturers in 2016
Figure Global Virtual Reality (VR) Device Capacity of Key Manufacturers in 2017
Table Global Virtual Reality (VR) Device Production of Key Manufacturers (2016 and 2017)
Table Global Virtual Reality (VR) Device Production Share by Manufacturers (2016 and 2017)
Figure 2015 Virtual Reality (VR) Device Production Share by Manufacturers
Figure 2016 Virtual Reality (VR) Device Production Share by Manufacturers
Table Global Virtual Reality (VR) Device Revenue (Million USD) by Manufacturers (2016 and 2017)
Table Global Virtual Reality (VR) Device Revenue Share by Manufacturers (2016 and 2017)
Table 2015 Global Virtual Reality (VR) Device Revenue Share by Manufacturers
Table 2016 Global Virtual Reality (VR) Device Revenue Share by Manufacturers
Table Global Market Virtual Reality (VR) Device Average Price of Key Manufacturers (2016 and 2017)
Figure Global Market Virtual Reality (VR) Device Average Price of Key Manufacturers in 2016
Table Manufacturers Virtual Reality (VR) Device Manufacturing Base Distribution and Sales Area
Table Manufacturers Virtual Reality (VR) Device Product Type
Figure Virtual Reality (VR) Device Market Share of Top 3 Manufacturers
Figure Virtual Reality (VR) Device Market Share of Top 5 Manufacturers
Table Global Virtual Reality (VR) Device Capacity by Regions (2013-2018)
Figure Global Virtual Reality (VR) Device Capacity Market Share by Regions (2013-2018)
Figure Global Virtual Reality (VR) Device Capacity Market Share by Regions (2013-2018)
Figure 2015 Global Virtual Reality (VR) Device Capacity Market Share by Regions
Table Global Virtual Reality (VR) Device Production by Regions (2013-2018)
Figure Global Virtual Reality (VR) Device Production and Market Share by Regions (2013-2018)
Figure Global Virtual Reality (VR) Device Production Market Share by Regions (2013-2018)
Figure 2015 Global Virtual Reality (VR) Device Production Market Share by Regions
Table Global Virtual Reality (VR) Device Revenue by Regions (2013-2018)
Table Global Virtual Reality (VR) Device Revenue Market Share by Regions (2013-2018)
Table 2015 Global Virtual Reality (VR) Device Revenue Market Share by Regions
Table Global Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table North America Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Europe Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table China Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Japan Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Southeast Asia Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table India Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Global Virtual Reality (VR) Device Consumption Market by Regions (2013-2018)
Table Global Virtual Reality (VR) Device Consumption Market Share by Regions (2013-2018)
Figure Global Virtual Reality (VR) Device Consumption Market Share by Regions (2013-2018)
Figure 2015 Global Virtual Reality (VR) Device Consumption Market Share by Regions
Table North America Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table Europe Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table China Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table Japan Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table Southeast Asia Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table India Virtual Reality (VR) Device Production, Consumption, Import & Export (2013-2018)
Table Global Virtual Reality (VR) Device Production by Type (2013-2018)
Table Global Virtual Reality (VR) Device Production Share by Type (2013-2018)
Figure Production Market Share of Virtual Reality (VR) Device by Type (2013-2018)
Figure 2015 Production Market Share of Virtual Reality (VR) Device by Type
Table Global Virtual Reality (VR) Device Revenue by Type (2013-2018)
Table Global Virtual Reality (VR) Device Revenue Share by Type (2013-2018)
Figure Production Revenue Share of Virtual Reality (VR) Device by Type (2013-2018)
Figure 2015 Revenue Market Share of Virtual Reality (VR) Device by Type
Table Global Virtual Reality (VR) Device Price by Type (2013-2018)
Figure Global Virtual Reality (VR) Device Production Growth by Type (2013-2018)
Table Global Virtual Reality (VR) Device Consumption by Application (2013-2018)
Table Global Virtual Reality (VR) Device Consumption Market Share by Application (2013-2018)
Figure Global Virtual Reality (VR) Device Consumption Market Share by Application in 2016
Table Global Virtual Reality (VR) Device Consumption Growth Rate by Application (2013-2018)
Figure Global Virtual Reality (VR) Device Consumption Growth Rate by Application (2013-2018)
Table Oculus VR, LLC Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Oculus VR, LLC Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Oculus VR, LLC Virtual Reality (VR) Device Market Share (2013-2018)
Table Sony Corporation Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Sony Corporation Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Sony Corporation Virtual Reality (VR) Device Market Share (2013-2018)
Table HTC Corporation Basic Information, Manufacturing Base, Production Area and Its Competitors
Table HTC Corporation Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table HTC Corporation Virtual Reality (VR) Device Market Share (2013-2018)
Table Samsung Electronics Co., Ltd. Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Samsung Electronics Co., Ltd. Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Samsung Electronics Co., Ltd. Virtual Reality (VR) Device Market Share (2013-2018)
Table EON Reality Inc. Basic Information, Manufacturing Base, Production Area and Its Competitors
Table EON Reality Inc. Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table EON Reality Inc. Virtual Reality (VR) Device Market Share (2013-2018)
Table Google Inc. Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Google Inc. Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Google Inc. Virtual Reality (VR) Device Market Share (2013-2018)
Table Microsoft Corporation Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Microsoft Corporation Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Microsoft Corporation Virtual Reality (VR) Device Market Share (2013-2018)
Table Vuzix Corporation Basic Information, Manufacturing Base, Production Area and Its Competitors
Table Vuzix Corporation Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table Vuzix Corporation Virtual Reality (VR) Device Market Share (2013-2018)
Table CyberGlove Systems Inc Basic Information, Manufacturing Base, Production Area and Its Competitors
Table CyberGlove Systems Inc Virtual Reality (VR) Device Production, Revenue, Price and Gross Margin (2013-2018)
Table CyberGlove Systems Inc Virtual Reality (VR) Device Market Share (2013-2018)
Table Production Base and Market Concentration Rate of Raw Material
Figure Price Trend of Key Raw Materials
Table Key Suppliers of Raw Materials
Figure Manufacturing Cost Structure of Virtual Reality (VR) Device
Figure Manufacturing Process Analysis of Virtual Reality (VR) Device
Figure Virtual Reality (VR) Device Industrial Chain Analysis
Table Raw Materials Sources of Virtual Reality (VR) Device Major Manufacturers in 2016
Table Major Buyers of Virtual Reality (VR) Device
Table Distributors/Traders List
Figure Global Virtual Reality (VR) Device Production and Growth Rate Forecast (2018-2023)
Figure Global Virtual Reality (VR) Device Revenue and Growth Rate Forecast (2018-2023)
Table Global Virtual Reality (VR) Device Production Forecast by Regions (2018-2023)
Table Global Virtual Reality (VR) Device Consumption Forecast by Regions (2018-2023)
Table Global Virtual Reality (VR) Device Production Forecast by Type (2018-2023)
Table Global Virtual Reality (VR) Device Consumption Forecast by Application (2018-2023)

COMPANIES MENTIONED

Oculus VR, LLC Sony Corporation HTC Corporation Samsung Electronics Co., Ltd. EON Reality Inc. Google Inc. Microsoft Corporation Vuzix Corporation CyberGlove Systems Inc


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