Visual Cloud Market Size, Share, Growth Analysis, by Offering (Solutions (Enterprise Video, AR/VR Solutions, Video Processing), Services), Deployment Mode, Service Models (IaaS, PaaS, SaaS), Vertical and Region - Global Industry Forecast to 2029
The global visual cloud market will grow from USD 126.0 billion in 2024 to USD 237.2 billion by 2029 at a compounded annual growth rate (CAGR) of 13.5% during the forecast period. Visual cloud providers offer a range of solutions to cater to the increasing demand for high-quality visual content and low-latency experiences. AWS provides services like Elemental Media Services, enabling live and on-demand video streaming with scalability and flexibility. Google Cloud's AI-driven solutions, such as Video Intelligence API, enhance video analytics, automatic tagging, and content personalization. Microsoft Azure offers Azure Media Services for encoding, streaming, and content protection, ensuring seamless and secure delivery of media content. IBM Cloud leverages its Watson AI to improve video analysis, real-time captioning, and metadata generation, supporting diverse industries from entertainment to healthcare.
These solutions address user needs by ensuring efficient, high-quality content delivery and enhanced user experiences. Edge computing is increasingly vital, with providers such as AWS, Google Cloud, and Microsoft Azure deploying edge nodes to minimize latency and improve performance. The roll-out of 5G networks amplifies these capabilities, supporting ultra-high-definition streaming and interactive services.
By Services, the managed services hold the highest CAGR during the forecast period.
The visual cloud market, by services, is segmented into professional services and managed services. The managed services segment is estimated to grow at the highest CAGR during the forecasted visual cloud market. Managed services in the visual cloud market involve outsourcing the management and operation of visual cloud solutions to third-party providers. These providers assume responsibility for monitoring, maintaining, and optimizing the performance of visual cloud infrastructure and applications on behalf of organizations. Managed services encompass a range of offerings, including infrastructure management, software updates, security monitoring, and performance optimization. By leveraging managed services, organizations can offload the burden of day-to-day management tasks, reduce operational overhead, and ensure the reliability and scalability of their visual cloud environments. Managed service providers leverage their expertise and resources to proactively identify and address issues, mitigate risks, and ensure compliance with industry standards and regulations. Ultimately, managed services enable organizations to focus on core business activities while leveraging the benefits of visual cloud technologies to drive innovation and Growth.
The large enterprises segment holds the largest market share during the forecast period based on organization size.
By organization size, the visual cloud market is divided into large enterprises and SMEs. Over the projection period, the large enterprises segment is anticipated to hold the largest market share. Visual cloud plays a transformative role in large enterprises by providing scalable and efficient solutions for processing, storing, and delivering rich visual content. It enables enterprises to leverage cloud-based resources for high-performance tasks such as video encoding, rendering, and real-time streaming, which is critical for media production, virtual collaboration, and digital marketing. Visual cloud enhances collaboration by allowing teams to access and work on visual projects from anywhere, promoting remote work and global collaboration. It also supports advanced analytics and AI-driven insights from visual data, aiding in decision-making and strategic planning. Additionally, the visual cloud helps large enterprises optimize costs by shifting from capital-intensive infrastructure to flexible, pay-as-you-go models. Overall, visual cloud solutions empower large enterprises to innovate, improve operational efficiency, and stay competitive in an increasingly digital and visually driven marketplace.
Based on the deployment mode, the hybrid cloud segment holds the highest CAGR during the forecast period.
The visual cloud market is segmented by deployment mode into public cloud, private cloud, and hybrid cloud. The hybrid cloud segment is expected to hold the highest CAGR during the forecast period. The hybrid cloud model is a combination of both the public and private cloud models that make it easier for organizations to deploy visual cloud solutions through its flexibility, scalability, and resilience. The first of the functions of the hybrid cloud deployment in the vision of the cloud market is to ensure the integration of the vision cloud solutions with other cloud solutions and on-premises systems for the management of the vision content. This makes it possible to harness the elasticity and economic model of public cloud resources for the computation and streaming of visual information while keeping in-house data and applications safe in the private cloud. Moreover, the hybrid cloud deployment allows for the flexibility of workload management between the public and private cloud based on resource use, costs, and legal implications. In addition, hybrid cloud deployment provides redundant and disaster recovery features that enhance the availability and reliability of visual cloud applications to support businesses. In conclusion, hybrid cloud deployment remains a critical enabler for organizations to strike the best balance of flexibility, control, and performance when it comes to deploying and managing visual content.
Breakdown of primaries
Chief Executive Officers (CEOs), directors of innovation and technology, system integrators, and executives from several significant visual cloud market companies were interviewed in-depth.
Research coverage:
The visual cloud market is covered across segments in the market report. The market size and growth potential are estimated for many segments based on offering, service model, organization size, deployment mode, vertical, and region. It contains a thorough competition analysis of the major market participants, information about their businesses, essential observations about their product and service offerings, current trends, and critical market strategies.
Reasons to buy this report:
With information on the most accurate revenue estimates for the whole visual cloud industry and its subsegments, the research will benefit market leaders and recent newcomers. Stakeholders will benefit from this report's increased understanding of the competitive environment, which will help them better position their companies and develop go-to-market strategies. The research offers information on the main market drivers, constraints, opportunities, and challenges, as well as aids players in understanding the pulse of the industry.
The report provides insights on the following pointers:
Analysis of key drivers (Increase in demand for video content across industries, Advancements in video compression technologies to manage video traffic, Growing mobile video consumption through social media platforms, Demand for cost-efficient video solutions), restraints (Lack of compatibility across devices, Network connectivity, and infrastructure issues), opportunities (Growing adoption of edge computing infrastructure for real-time data processing, Growth in demand for real-time video services, Expansion of modern, fast-paced business environments), and challenges (Lack of relevant technical skillset and expertise, Latency and performance issue) influencing the growth of the visual cloud market.
These solutions address user needs by ensuring efficient, high-quality content delivery and enhanced user experiences. Edge computing is increasingly vital, with providers such as AWS, Google Cloud, and Microsoft Azure deploying edge nodes to minimize latency and improve performance. The roll-out of 5G networks amplifies these capabilities, supporting ultra-high-definition streaming and interactive services.
By Services, the managed services hold the highest CAGR during the forecast period.
The visual cloud market, by services, is segmented into professional services and managed services. The managed services segment is estimated to grow at the highest CAGR during the forecasted visual cloud market. Managed services in the visual cloud market involve outsourcing the management and operation of visual cloud solutions to third-party providers. These providers assume responsibility for monitoring, maintaining, and optimizing the performance of visual cloud infrastructure and applications on behalf of organizations. Managed services encompass a range of offerings, including infrastructure management, software updates, security monitoring, and performance optimization. By leveraging managed services, organizations can offload the burden of day-to-day management tasks, reduce operational overhead, and ensure the reliability and scalability of their visual cloud environments. Managed service providers leverage their expertise and resources to proactively identify and address issues, mitigate risks, and ensure compliance with industry standards and regulations. Ultimately, managed services enable organizations to focus on core business activities while leveraging the benefits of visual cloud technologies to drive innovation and Growth.
The large enterprises segment holds the largest market share during the forecast period based on organization size.
By organization size, the visual cloud market is divided into large enterprises and SMEs. Over the projection period, the large enterprises segment is anticipated to hold the largest market share. Visual cloud plays a transformative role in large enterprises by providing scalable and efficient solutions for processing, storing, and delivering rich visual content. It enables enterprises to leverage cloud-based resources for high-performance tasks such as video encoding, rendering, and real-time streaming, which is critical for media production, virtual collaboration, and digital marketing. Visual cloud enhances collaboration by allowing teams to access and work on visual projects from anywhere, promoting remote work and global collaboration. It also supports advanced analytics and AI-driven insights from visual data, aiding in decision-making and strategic planning. Additionally, the visual cloud helps large enterprises optimize costs by shifting from capital-intensive infrastructure to flexible, pay-as-you-go models. Overall, visual cloud solutions empower large enterprises to innovate, improve operational efficiency, and stay competitive in an increasingly digital and visually driven marketplace.
Based on the deployment mode, the hybrid cloud segment holds the highest CAGR during the forecast period.
The visual cloud market is segmented by deployment mode into public cloud, private cloud, and hybrid cloud. The hybrid cloud segment is expected to hold the highest CAGR during the forecast period. The hybrid cloud model is a combination of both the public and private cloud models that make it easier for organizations to deploy visual cloud solutions through its flexibility, scalability, and resilience. The first of the functions of the hybrid cloud deployment in the vision of the cloud market is to ensure the integration of the vision cloud solutions with other cloud solutions and on-premises systems for the management of the vision content. This makes it possible to harness the elasticity and economic model of public cloud resources for the computation and streaming of visual information while keeping in-house data and applications safe in the private cloud. Moreover, the hybrid cloud deployment allows for the flexibility of workload management between the public and private cloud based on resource use, costs, and legal implications. In addition, hybrid cloud deployment provides redundant and disaster recovery features that enhance the availability and reliability of visual cloud applications to support businesses. In conclusion, hybrid cloud deployment remains a critical enabler for organizations to strike the best balance of flexibility, control, and performance when it comes to deploying and managing visual content.
Breakdown of primaries
Chief Executive Officers (CEOs), directors of innovation and technology, system integrators, and executives from several significant visual cloud market companies were interviewed in-depth.
- By Company: Tier I: 35%, Tier II: 25%, and Tier III: 40%
- By Designation: C-Level Executives: 25%, Director Level: 30%, and Others: 45%
- By Region: North America: 42%, Europe: 25%, Asia Pacific: 18%, Rest of World: 15%
Research coverage:
The visual cloud market is covered across segments in the market report. The market size and growth potential are estimated for many segments based on offering, service model, organization size, deployment mode, vertical, and region. It contains a thorough competition analysis of the major market participants, information about their businesses, essential observations about their product and service offerings, current trends, and critical market strategies.
Reasons to buy this report:
With information on the most accurate revenue estimates for the whole visual cloud industry and its subsegments, the research will benefit market leaders and recent newcomers. Stakeholders will benefit from this report's increased understanding of the competitive environment, which will help them better position their companies and develop go-to-market strategies. The research offers information on the main market drivers, constraints, opportunities, and challenges, as well as aids players in understanding the pulse of the industry.
The report provides insights on the following pointers:
Analysis of key drivers (Increase in demand for video content across industries, Advancements in video compression technologies to manage video traffic, Growing mobile video consumption through social media platforms, Demand for cost-efficient video solutions), restraints (Lack of compatibility across devices, Network connectivity, and infrastructure issues), opportunities (Growing adoption of edge computing infrastructure for real-time data processing, Growth in demand for real-time video services, Expansion of modern, fast-paced business environments), and challenges (Lack of relevant technical skillset and expertise, Latency and performance issue) influencing the growth of the visual cloud market.
- Product Development/Innovation: Comprehensive analysis of emerging technologies, R&D initiatives, and new service and product introductions in the visual cloud industry.
- Market Development: In-depth details regarding profitable markets: the paper examines the global visual cloud industry.
- Market Diversification: Comprehensive details regarding recent advancements, investments, unexplored regions, new goods and services, and the visual cloud industry.
- Competitive Assessment: Thorough analysis of the market shares, expansion plans, and service portfolios of the top competitors in the visual cloud industry, such as Microsoft (US), Google (US), IBM (US), AWS (US), Oracle (US), and Zoom (US).
1 INTRODUCTION
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION
1.2.1 INCLUSIONS AND EXCLUSIONS
1.3 MARKET SCOPE
1.3.1 MARKET SEGMENTATION
1.3.2 REGIONS COVERED
1.3.3 YEARS CONSIDERED
1.4 CURRENCY CONSIDERED
1.5 UNITS CONSIDERED
1.6 STAKEHOLDERS
1.7 RECESSION IMPACT
2 RESEARCH METHODOLOGY
2.1 RESEARCH APPROACH
2.1.1 SECONDARY DATA
2.1.2 PRIMARY DATA
2.1.2.1 Breakup of primary interviews
2.1.2.2 Key industry insights
2.2 MARKET BREAKUP AND DATA TRIANGULATION
2.3 MARKET SIZE ESTIMATION
2.3.1 TOP-DOWN APPROACH
2.3.2 BOTTOM-UP APPROACH
2.3.3 MARKET ESTIMATION APPROACHES
2.4 FACTOR ANALYSIS
2.5 RECESSION IMPACT
2.6 RESEARCH ASSUMPTIONS
2.7 RESEARCH LIMITATIONS
3 EXECUTIVE SUMMARY
4 PREMIUM INSIGHTS
4.1 ATTRACTIVE GROWTH OPPORTUNITIES FOR PLAYERS IN VISUAL CLOUD MARKET
4.2 VISUAL CLOUD MARKET, BY OFFERING, 2024 VS. 2029
4.3 VISUAL CLOUD MARKET, BY SOLUTION, 2024 VS. 2029
4.4 VISUAL CLOUD MARKET, BY SERVICE, 2024 VS. 2029
4.5 VISUAL CLOUD MARKET, BY PROFESSIONAL SERVICE, 2024 VS. 2029
4.6 VISUAL CLOUD MARKET, BY SERVICE MODEL, 2024 VS. 2029
4.7 VISUAL CLOUD MARKET, BY DEPLOYMENT MODE, 2024 VS. 2029
4.8 VISUAL CLOUD MARKET, BY ORGANIZATION SIZE, 2024 VS. 2029
4.9 VISUAL CLOUD MARKET, BY VERTICAL, 2024 VS. 2029
4.10 VISUAL CLOUD MARKET, BY REGION, 2024 VS. 2029
5 MARKET OVERVIEW AND INDUSTRY TRENDS
5.1 INTRODUCTION
5.2 MARKET DYNAMICS
5.2.1 DRIVERS
5.2.1.1 Increase in demand for video content across industries
5.2.1.2 Growing mobile video consumption through social media platforms
5.2.1.3 Advancements in video compression technologies to manage video traffic
5.2.1.4 Demand for cost-efficient video solutions
5.2.2 RESTRAINTS
5.2.2.1 Lack of compatibility across devices
5.2.2.2 Network connectivity and infrastructure issues
5.2.3 OPPORTUNITIES
5.2.3.1 Growing adoption of edge computing infrastructure for real-time data processing
5.2.3.2 Growth in demand for real-time video services
5.2.3.3 Expansion of modern, fast-paced business environments
5.2.4 CHALLENGES
5.2.4.1 Lack of relevant technical skillsets and expertise
5.2.4.2 Latency and performance issues
5.3 CASE STUDY ANALYSIS
5.3.1 SEVEN WEST MEDIA UTILIZED AKAMAI’S INFRASTRUCTURE TO DELIVER WRITTEN AND VIDEO EXPERIENCE TO USERS
5.3.2 TEEVID REDEFINES VIRTUAL EVENTS WITH IBM CLOUD BARE METAL SERVERS AND IBM WATSON MEDIA STREAMING
5.3.3 DEPARTMENT AWS OFFERED SEAMLESS VIDEO UPLOAD AND PLAYBACK CAPABILITIES FOR VIDYARD’S GLOBAL CUSTOMER BASE
5.4 ECOSYSTEM ANALYSIS
5.5 VALUE CHAIN ANALYSIS
5.6 PRICING ANALYSIS
5.6.1 AVERAGE SELLING PRICE OFFERED BY KEY PLAYERS, BY SOLUTION
5.6.2 AVERAGE SELLING PRICE TREND, BY PRIVATE DEPLOYMENT
5.7 PATENT ANALYSIS
5.8 TECHNOLOGY ANALYSIS
5.8.1 KEY TECHNOLOGIES
5.8.1.1 Cloud computing
5.8.1.2 AI and ML
5.8.1.2.1 Video analysis
5.8.1.2.2 Predictive maintenance
5.8.2 COMPLEMENTARY TECHNOLOGIES
5.8.2.1 5G & Edge Computing
5.8.2.1.1 Low latency streaming
5.8.2.1.2 Edge-based processing
5.8.2.2 Blockchain
5.8.2.3 Data analytics
5.8.3 ADJACENT TECHNOLOGIES
5.8.3.1 Internet of Things
5.8.3.2 Collaboration tools
5.9 REGULATORY LANDSCAPE
5.9.1 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
5.9.2 REGULATIONS, BY REGION
5.9.2.1 North America
5.9.2.2 Europe
5.9.2.3 Asia Pacific
5.9.2.4 Middle East & South Africa
5.9.2.5 Latin America
5.9.3 REGULATORY IMPLICATIONS AND INDUSTRY STANDARDS
5.9.3.1 General Data Protection Regulation (GDPR)
5.9.3.2 SEC Rule 17a-4
5.9.3.3 ISO/IEC 27001
5.9.3.4 System and Organization Controls 2 type II compliance
5.9.3.5 Financial Industry Regulatory Authority (FINRA)
5.9.3.6 Freedom of Information Act (FOIA)
5.9.3.7 Health Insurance Portability and Accountability Act (HIPAA)
5.10 PORTER’S FIVE FORCES ANALYSIS
5.10.1 THREAT OF NEW ENTRANTS
5.10.2 THREAT OF SUBSTITUTES
5.10.3 BARGAINING POWER OF SUPPLIERS
5.10.4 BARGAINING POWER OF BUYERS
5.10.5 INTENSITY OF COMPETITIVE RIVALRY
5.11 KEY STAKEHOLDERS AND BUYING CRITERIA
5.11.1 KEY STAKEHOLDERS IN BUYING PROCESS
5.11.2 BUYING CRITERIA
5.12 KEY CONFERENCES AND EVENTS IN 2024-25
5.13 TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS
5.14 BUSINESS MODEL ANALYSIS
5.15 INVESTMENT & FUNDING SCENARIO
5.16 TYPES OF INTEGRATION IN VISUAL CLOUD
5.16.1 API
5.16.2 SDK
5.16.3 CUSTOM INTEGRATION
5.17 CONTENT TYPES FOR VISUAL CLOUD
5.17.1 VIDEO/IMAGE
5.17.2 2D/3D CONTENT
5.17.3 AR/VR
5.17.4 INTERACTIVE CONTENT
5.17.5 360-DEGREE CONTENT
6 VISUAL CLOUD MARKET, BY OFFERING
6.1 INTRODUCTION
6.1.1 OFFERINGS: VISUAL CLOUD MARKET DRIVERS
6.2 SOLUTIONS
6.2.1 VIDEO PROCESSING
6.2.1.1 Enhanced user experience and streamlined workflows to drive market
6.2.1.2 Encoding & transcoding
6.2.1.3 Video management software
6.2.1.4 Video surveillance & security
6.2.1.5 Video on Demand (VOD)
6.2.2 ENTERPRISE VIDEO
6.2.2.1 Analytics capabilities to track viewer engagement and assess effectiveness of video content to drive market
6.2.2.2 Video conferencing
6.2.2.3 Video content management
6.2.2.4 Webcasting
6.2.3 CLOUD GAMING
6.2.3.1 Rendering and processing high-quality graphics in real time to drive market
6.2.3.2 File streaming
6.2.3.3 Game streaming
6.2.3.4 User interface & experience
6.2.4 VIDEO ANALYTICS
6.2.4.1 Growing video analytics solutions for a wide range of applications to drive market
6.2.4.2 Incident detection
6.2.4.3 Intrusion management
6.2.4.4 Traffic monitoring
6.2.5 AR/VR
6.2.5.1 Access to immersive experiences without need for expensive local hardware to drive market
6.2.5.2 Software development kits
6.2.5.3 Game engine
6.2.5.4 Training simulation software
6.2.6 OTHER SOLUTIONS
6.3 SERVICES
6.3.1 PROFESSIONAL SERVICES
6.3.1.1 Growing customer support and optimization of visual cloud solutions in organizations to drive market
6.3.1.2 Training & consulting
6.3.1.3 Support and maintenance
6.3.1.4 Deployment and integration
6.3.2 MANAGED SERVICES
6.3.2.1 Rising need for end-to-end management of technical infrastructure to drive market
6.3.2.2 Cloud storage & backup services
6.3.2.3 AI and ML services
6.3.2.4 Project management
7 VISUAL CLOUD MARKET, BY SERVICE MODEL
7.1 INTRODUCTION
7.1.1 SERVICE MODEL: VISUAL CLOUD MARKET DRIVERS
7.2 IAAS
7.2.1 NEED TO ENHANCE INFRASTRUCTURE SCALABILITY AND PERFORMANCE TO DRIVE MARKET
7.3 PAAS
7.3.1 GROWING PREFERENCE FOR EFFECTIVE TESTING STRATEGY FOR USER INTERFACES AND APIS FOR PAAS TO DRIVE MARKET
7.4 SAAS
7.4.1 INCREASING NEED TO STRING TOGETHER DISPARATE DATA OBJECTS, EVENTS, AND AUTOMATION TO DRIVE MARKET
8 VISUAL CLOUD MARKET, BY DEPLOYMENT MODE
8.1 INTRODUCTION
8.1.1 DEPLOYMENT MODES: VISUAL CLOUD MARKET DRIVERS
8.2 PUBLIC CLOUD
8.2.1 PUBLIC CLOUD TO HELP ORGANIZATIONS MEET THEIR SCALABILITY DEMAND
8.3 PRIVATE CLOUD
8.3.1 DATA LOSS AND ISSUES RELATED TO REGULATORY COMPLIANCE TO DRIVE PREFERENCE FOR PRIVATE CLOUD
8.4 HYBRID CLOUD
8.4.1 BENEFITS OF PRIVATE AND PUBLIC CLOUDS TO BOOST DEMAND
9 VISUAL CLOUD MARKET, BY ORGANIZATION SIZE
9.1 INTRODUCTION
9.1.1 ORGANIZATION SIZES: VISUAL CLOUD MARKET DRIVERS
9.2 SMALL AND MEDIUM-SIZED ENTERPRISES
9.2.1 GROWING DEMAND FOR SME SOLUTIONS TO RESOLVE COMPLEXITIES AND OPTIMIZE COST
9.3 LARGE ENTERPRISES
9.3.1 USE OF HIGH VOLUME OF APPLICATIONS IN LARGE ENTERPRISES TO DRIVE ADOPTION OF VISUAL CLOUD SOLUTIONS
10 VISUAL CLOUD MARKET, BY VERTICAL
10.1 INTRODUCTION
10.1.1 VERTICALS: VISUAL CLOUD MARKET DRIVERS
10.2 MEDIA & ENTERTAINMENT
10.2.1 VIDEO STREAMING AND WEBCASTING SOLUTIONS TO ENHANCE PERSONALIZED VIEWING EXPERIENCE
10.2.2 MEDIA & ENTERTAINMENT: USE CASES
10.2.2.1 Content creation & production
10.2.2.2 Enhanced audience engagement
10.2.2.3 Cloud gaming & development
10.3 EDUCATION
10.3.1 VISUAL CLOUD SOLUTIONS TO HELP COLLEGES AND UNIVERSITIES ENHANCE CLASSROOM EXPERIENCE
10.3.2 EDUCATION: USE CASES
10.3.2.1 Collaborative learning
10.3.2.2 Professional development & training
10.3.2.3 Remote learning & virtual classroom
10.4 HEALTHCARE & LIFE SCIENCES
10.4.1 EFFECTIVE COMMUNICATION OPTIONS TO HELP HEALTHCARE PROVIDERS OFFER ENHANCED PATIENT CARE
10.4.2 HEALTHCARE & LIFE SCIENCES: USE CASES
10.4.2.1 Telemedicine & remote patient care
10.4.2.2 Medical imaging & diagnostics
10.4.2.3 Patient education & engagement
10.5 IT & TELECOM
10.5.1 ENTERPRISE VIDEO SOLUTIONS TO ENCOURAGE IT COMPANIES TO TRANSFER KNOWLEDGE AND INFORMATION THROUGH VIDEOS
10.5.2 IT & TELECOM: USE CASES
10.5.2.1 Network monitoring & management
10.5.2.2 Customer experience management
10.5.2.3 Smart infrastructure
10.6 RETAIL & CONSUMER GOODS
10.6.1 INCREASING ONLINE VIDEO ADVERTISING AND CAMPAIGNS TO HELP CUSTOMER BRAND LOYALTY
10.6.2 RETAIL & CONSUMER GOODS: USE CASES
10.6.2.1 Online shopping & eCommerce
10.6.2.2 Security & loss prevention
10.6.2.3 Customer behavioral analysis
10.7 GOVERNMENT & PUBLIC SECTOR
10.7.1 NEED FOR GOVERNMENT AGENCIES TO GAIN GREATER VISIBILITY AND FASTER DATA ANALYSIS TO DRIVE MARKET
10.7.2 GOVERNMENT & PUBLIC SECTOR: USE CASES
10.7.2.1 Surveillance and crime prevention
10.7.2.2 Public engagement & communication
10.7.2.3 Public health & safety
10.8 BFSI
10.8.1 USE OF VIDEO SOLUTIONS TO IMPROVE ACCOUNTABILITY IN BFSI ORGANIZATIONS
10.8.2 BFSI: USE CASES
10.8.2.1 Security & fraud detection
10.8.2.2 Marketing & customer engagement
10.8.2.3 Remote banking services
10.9 MANUFACTURING
10.9.1 VIDEO PROCESSING IN MANUFACTURING VERTICAL TO ENABLE AUTOMATED INSPECTION PROCESSES AND REDUCTION IN HUMAN ERRORS
10.9.2 MANUFACTURING: USE CASES
10.9.2.1 Quality control & inspection
10.9.2.2 Remote monitoring & management
10.9.2.3 Production optimization
10.10 OTHER VERTICALS
11 VISUAL CLOUD MARKET, BY REGION
11.1 INTRODUCTION
11.2 NORTH AMERICA
11.2.1 NORTH AMERICA: VISUAL CLOUD MARKET DRIVERS
11.2.2 NORTH AMERICA: RECESSION IMPACT
11.2.3 US
11.2.3.1 High adoption of enterprise video solutions and associated services to drive market
11.2.4 CANADA
11.2.4.1 Growing adoption of video-centric product marketing techniques to drive market
11.3 EUROPE
11.3.1 EUROPE: VISUAL CLOUD MARKET DRIVERS
11.3.2 EUROPE: RECESSION IMPACT
11.3.3 UK
11.3.3.1 Increasing adoption of enterprise video solutions across verticals and companies to drive market
11.3.4 GERMANY
11.3.4.1 Growing emphasis on video content for communication across industry verticals to drive market
11.3.5 FRANCE
11.3.5.1 Government initiatives to support adoption of cloud technologies to drive market
11.3.6 ITALY
11.3.6.1 Rise in demand for innovative, customizable, effective, and efficient solutions from vendors to drive market
11.3.7 REST OF EUROPE
11.4 ASIA PACIFIC
11.4.1 ASIA PACIFIC: VISUAL CLOUD MARKET DRIVERS
11.4.2 ASIA PACIFIC: RECESSION IMPACT
11.4.3 CHINA
11.4.3.1 Rapid proliferation and surge in adoption of visual cloud solutions to drive market
11.4.4 JAPAN
11.4.4.1 High penetration of mobile phones and technological innovations to drive market
11.4.5 AUSTRALIA & NEW ZEALAND
11.4.5.1 Large-scale adoption of visual cloud solutions in healthcare industry to drive market
11.4.6 REST OF ASIA PACIFIC
11.5 MIDDLE EAST & AFRICA
11.5.1 MIDDLE EAST & AFRICA: VISUAL CLOUD MARKET DRIVERS
11.5.2 MIDDLE EAST & AFRICA: RECESSION IMPACT
11.5.3 GULF COOPERATION COUNCIL COUNTRIES
11.5.3.1 Growing digital transformation enhancing operational efficiency to drive market
11.5.3.2 KSA
11.5.3.3 UAE
11.5.3.4 Other GCC countries
11.5.4 SOUTH AFRICA
11.5.4.1 Emergence of cloud-based video conferencing solutions to drive market
11.5.5 REST OF MIDDLE EAST & AFRICA
11.6 LATIN AMERICA
11.6.1 LATIN AMERICA: VISUAL CLOUD MARKET DRIVERS
11.6.2 LATIN AMERICA: RECESSION IMPACT
11.6.3 BRAZIL
11.6.3.1 Rapid adoption of digital technologies and growing internet penetration rate to boost growth
11.6.4 MEXICO
11.6.4.1 Recent structural reforms to create opportunities for entrepreneurs and investors
11.6.5 REST OF LATIN AMERICA
12 COMPETITIVE LANDSCAPE
12.1 OVERVIEW
12.2 KEY PLAYERS’ STRATEGIES/RIGHT TO WIN
12.3 REVENUE ANALYSIS
12.4 MARKET SHARE ANALYSIS
12.5 BRAND/PRODUCT COMPARISON
12.6 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023
12.6.1 STARS
12.6.2 EMERGING LEADERS
12.6.3 PERVASIVE PLAYERS
12.6.4 PARTICIPANTS
12.6.5 COMPANY FOOTPRINT: KEY PLAYERS, 2023
12.6.5.1 Company footprint
12.6.5.2 Region footprint
12.6.5.3 Offering type footprint
12.6.5.4 Service model footprint
12.6.5.5 Organization size footprint
12.6.5.6 Deployment mode footprint
12.6.5.7 Company vertical footprint
12.7 COMPANY EVALUATION MATRIX: STARTUPS/SMES, 2023
12.7.1 PROGRESSIVE COMPANIES
12.7.2 RESPONSIVE COMPANIES
12.7.3 DYNAMIC COMPANIES
12.7.4 STARTING BLOCKS
12.7.5 COMPETITIVE BENCHMARKING: STARTUPS/SMES, 2023
12.8 COMPANY VALUATION AND FINANCIAL METRICS
12.9 COMPETITIVE SCENARIO
12.9.1 PRODUCT LAUNCHES AND PRODUCT ENHANCEMENTS
12.9.2 DEALS
13 COMPANY PROFILES
13.1 INTRODUCTION
13.2 KEY PLAYERS
13.2.1 MICROSOFT
13.2.1.1 Business overview
13.2.1.2 Products/Solutions/Services offered
13.2.1.3 Recent developments
13.2.1.3.1 Product enhancements
13.2.1.3.2 Deals
13.2.1.4 MnM view
13.2.1.4.1 Right to win
13.2.1.4.2 Strategic choices
13.2.1.4.3 Weaknesses and competitive threats
13.2.2 GOOGLE
13.2.2.1 Business overview
13.2.2.2 Products/Solutions/Services offered
13.2.2.3 Recent developments
13.2.2.3.1 Product launches and enhancements
13.2.2.3.2 Deals
13.2.2.4 MnM view
13.2.2.4.1 Right to win
13.2.2.4.2 Strategic choices
13.2.2.4.3 Weaknesses and competitive threats
13.2.3 IBM
13.2.3.1 Business overview
13.2.3.2 Products/Solutions/Services offered
13.2.3.3 Recent developments
13.2.3.3.1 Product enhancements
13.2.3.3.2 Deals
13.2.3.4 MnM view
13.2.3.4.1 Right to win
13.2.3.4.2 Strategic choices
13.2.3.4.3 Weaknesses and competitive threats
13.2.4 AWS
13.2.4.1 Business overview
13.2.4.2 Products/Solutions/Services offered
13.2.4.3 Recent developments
13.2.4.3.1 Product launches and enhancements
13.2.4.3.2 Deals
13.2.4.4 MnM view
13.2.4.4.1 Right to win
13.2.4.4.2 Strategic choices
13.2.4.4.3 Weaknesses and competitive threats
13.2.5 ORACLE
13.2.5.1 Business overview
13.2.5.2 Products/Solutions/Services offered
13.2.5.3 Recent developments
13.2.5.3.1 Product launches and enhancements
13.2.5.3.2 Deals
13.2.5.4 MnM view
13.2.5.4.1 Right to win
13.2.5.4.2 Strategic choices
13.2.5.4.3 Weaknesses and competitive threats
13.2.6 ZOOM
13.2.6.1 Business overview
13.2.6.2 Products/Solutions/Services offered
13.2.6.3 Recent developments
13.2.6.3.1 Product launches and enhancements
13.2.6.3.2 Deals
13.2.7 ALIBABA CLOUD
13.2.7.1 Business overview
13.2.7.2 Products/Solutions/Services offered
13.2.7.3 Recent developments
13.2.7.3.1 Product enhancements
13.2.7.3.2 Deals
13.2.8 AVAYA
13.2.8.1 Business overview
13.2.8.2 Products/Solutions/Services offered
13.2.8.3 Recent developments
13.2.8.3.1 Product launches
13.2.8.3.2 Deals
13.2.9 CISCO
13.2.9.1 Business overview
13.2.9.2 Products/Solutions/Services offered
13.2.9.3 Recent developments
13.2.9.3.1 Products/solutions/services launches & enhancements
13.2.9.3.2 Deals
13.2.10 POLY
13.2.10.1 Business overview
13.2.10.2 Products/Solutions/Services offered
13.2.10.3 Recent developments
13.2.10.3.1 Product launches and enhancements
13.2.10.3.2 Deals
13.3 OTHER PLAYERS
13.3.1 TENCENT CLOUD
13.3.2 ADOBE
13.3.3 RINGCENTRAL
13.3.4 AKAMAI TECHNOLOGIES
13.3.5 GOTO
13.3.6 AVIGILON
13.3.7 AUTODESK
13.3.8 MEDIAKIND
13.3.9 KALTURA
13.3.10 BRIGHTCOVE
13.3.11 MUVI
13.3.12 VBRICK
13.3.13 JW PLAYER
13.3.14 CONTUS TECH
13.3.15 PIKSEL
13.3.16 VIDYARD
13.3.17 BLIPPAR
13.3.18 ON24
13.3.19 AGILE CONTENT
13.3.20 WOWZA
14 ADJACENT AND RELATED MARKETS
14.1 INTRODUCTION
14.1.1 RELATED MARKETS
14.1.2 LIMITATIONS
14.2 VIDEO STREAMING SOFTWARE MARKET
14.3 ENTERPRISE VIDEO MARKET
15 APPENDIX
15.1 DISCUSSION GUIDE
15.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
15.3 CUSTOMIZATION OPTIONS
15.4 RELATED REPORTS
15.5 AUTHOR DETAILS
1.1 STUDY OBJECTIVES
1.2 MARKET DEFINITION
1.2.1 INCLUSIONS AND EXCLUSIONS
1.3 MARKET SCOPE
1.3.1 MARKET SEGMENTATION
1.3.2 REGIONS COVERED
1.3.3 YEARS CONSIDERED
1.4 CURRENCY CONSIDERED
1.5 UNITS CONSIDERED
1.6 STAKEHOLDERS
1.7 RECESSION IMPACT
2 RESEARCH METHODOLOGY
2.1 RESEARCH APPROACH
2.1.1 SECONDARY DATA
2.1.2 PRIMARY DATA
2.1.2.1 Breakup of primary interviews
2.1.2.2 Key industry insights
2.2 MARKET BREAKUP AND DATA TRIANGULATION
2.3 MARKET SIZE ESTIMATION
2.3.1 TOP-DOWN APPROACH
2.3.2 BOTTOM-UP APPROACH
2.3.3 MARKET ESTIMATION APPROACHES
2.4 FACTOR ANALYSIS
2.5 RECESSION IMPACT
2.6 RESEARCH ASSUMPTIONS
2.7 RESEARCH LIMITATIONS
3 EXECUTIVE SUMMARY
4 PREMIUM INSIGHTS
4.1 ATTRACTIVE GROWTH OPPORTUNITIES FOR PLAYERS IN VISUAL CLOUD MARKET
4.2 VISUAL CLOUD MARKET, BY OFFERING, 2024 VS. 2029
4.3 VISUAL CLOUD MARKET, BY SOLUTION, 2024 VS. 2029
4.4 VISUAL CLOUD MARKET, BY SERVICE, 2024 VS. 2029
4.5 VISUAL CLOUD MARKET, BY PROFESSIONAL SERVICE, 2024 VS. 2029
4.6 VISUAL CLOUD MARKET, BY SERVICE MODEL, 2024 VS. 2029
4.7 VISUAL CLOUD MARKET, BY DEPLOYMENT MODE, 2024 VS. 2029
4.8 VISUAL CLOUD MARKET, BY ORGANIZATION SIZE, 2024 VS. 2029
4.9 VISUAL CLOUD MARKET, BY VERTICAL, 2024 VS. 2029
4.10 VISUAL CLOUD MARKET, BY REGION, 2024 VS. 2029
5 MARKET OVERVIEW AND INDUSTRY TRENDS
5.1 INTRODUCTION
5.2 MARKET DYNAMICS
5.2.1 DRIVERS
5.2.1.1 Increase in demand for video content across industries
5.2.1.2 Growing mobile video consumption through social media platforms
5.2.1.3 Advancements in video compression technologies to manage video traffic
5.2.1.4 Demand for cost-efficient video solutions
5.2.2 RESTRAINTS
5.2.2.1 Lack of compatibility across devices
5.2.2.2 Network connectivity and infrastructure issues
5.2.3 OPPORTUNITIES
5.2.3.1 Growing adoption of edge computing infrastructure for real-time data processing
5.2.3.2 Growth in demand for real-time video services
5.2.3.3 Expansion of modern, fast-paced business environments
5.2.4 CHALLENGES
5.2.4.1 Lack of relevant technical skillsets and expertise
5.2.4.2 Latency and performance issues
5.3 CASE STUDY ANALYSIS
5.3.1 SEVEN WEST MEDIA UTILIZED AKAMAI’S INFRASTRUCTURE TO DELIVER WRITTEN AND VIDEO EXPERIENCE TO USERS
5.3.2 TEEVID REDEFINES VIRTUAL EVENTS WITH IBM CLOUD BARE METAL SERVERS AND IBM WATSON MEDIA STREAMING
5.3.3 DEPARTMENT AWS OFFERED SEAMLESS VIDEO UPLOAD AND PLAYBACK CAPABILITIES FOR VIDYARD’S GLOBAL CUSTOMER BASE
5.4 ECOSYSTEM ANALYSIS
5.5 VALUE CHAIN ANALYSIS
5.6 PRICING ANALYSIS
5.6.1 AVERAGE SELLING PRICE OFFERED BY KEY PLAYERS, BY SOLUTION
5.6.2 AVERAGE SELLING PRICE TREND, BY PRIVATE DEPLOYMENT
5.7 PATENT ANALYSIS
5.8 TECHNOLOGY ANALYSIS
5.8.1 KEY TECHNOLOGIES
5.8.1.1 Cloud computing
5.8.1.2 AI and ML
5.8.1.2.1 Video analysis
5.8.1.2.2 Predictive maintenance
5.8.2 COMPLEMENTARY TECHNOLOGIES
5.8.2.1 5G & Edge Computing
5.8.2.1.1 Low latency streaming
5.8.2.1.2 Edge-based processing
5.8.2.2 Blockchain
5.8.2.3 Data analytics
5.8.3 ADJACENT TECHNOLOGIES
5.8.3.1 Internet of Things
5.8.3.2 Collaboration tools
5.9 REGULATORY LANDSCAPE
5.9.1 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
5.9.2 REGULATIONS, BY REGION
5.9.2.1 North America
5.9.2.2 Europe
5.9.2.3 Asia Pacific
5.9.2.4 Middle East & South Africa
5.9.2.5 Latin America
5.9.3 REGULATORY IMPLICATIONS AND INDUSTRY STANDARDS
5.9.3.1 General Data Protection Regulation (GDPR)
5.9.3.2 SEC Rule 17a-4
5.9.3.3 ISO/IEC 27001
5.9.3.4 System and Organization Controls 2 type II compliance
5.9.3.5 Financial Industry Regulatory Authority (FINRA)
5.9.3.6 Freedom of Information Act (FOIA)
5.9.3.7 Health Insurance Portability and Accountability Act (HIPAA)
5.10 PORTER’S FIVE FORCES ANALYSIS
5.10.1 THREAT OF NEW ENTRANTS
5.10.2 THREAT OF SUBSTITUTES
5.10.3 BARGAINING POWER OF SUPPLIERS
5.10.4 BARGAINING POWER OF BUYERS
5.10.5 INTENSITY OF COMPETITIVE RIVALRY
5.11 KEY STAKEHOLDERS AND BUYING CRITERIA
5.11.1 KEY STAKEHOLDERS IN BUYING PROCESS
5.11.2 BUYING CRITERIA
5.12 KEY CONFERENCES AND EVENTS IN 2024-25
5.13 TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS
5.14 BUSINESS MODEL ANALYSIS
5.15 INVESTMENT & FUNDING SCENARIO
5.16 TYPES OF INTEGRATION IN VISUAL CLOUD
5.16.1 API
5.16.2 SDK
5.16.3 CUSTOM INTEGRATION
5.17 CONTENT TYPES FOR VISUAL CLOUD
5.17.1 VIDEO/IMAGE
5.17.2 2D/3D CONTENT
5.17.3 AR/VR
5.17.4 INTERACTIVE CONTENT
5.17.5 360-DEGREE CONTENT
6 VISUAL CLOUD MARKET, BY OFFERING
6.1 INTRODUCTION
6.1.1 OFFERINGS: VISUAL CLOUD MARKET DRIVERS
6.2 SOLUTIONS
6.2.1 VIDEO PROCESSING
6.2.1.1 Enhanced user experience and streamlined workflows to drive market
6.2.1.2 Encoding & transcoding
6.2.1.3 Video management software
6.2.1.4 Video surveillance & security
6.2.1.5 Video on Demand (VOD)
6.2.2 ENTERPRISE VIDEO
6.2.2.1 Analytics capabilities to track viewer engagement and assess effectiveness of video content to drive market
6.2.2.2 Video conferencing
6.2.2.3 Video content management
6.2.2.4 Webcasting
6.2.3 CLOUD GAMING
6.2.3.1 Rendering and processing high-quality graphics in real time to drive market
6.2.3.2 File streaming
6.2.3.3 Game streaming
6.2.3.4 User interface & experience
6.2.4 VIDEO ANALYTICS
6.2.4.1 Growing video analytics solutions for a wide range of applications to drive market
6.2.4.2 Incident detection
6.2.4.3 Intrusion management
6.2.4.4 Traffic monitoring
6.2.5 AR/VR
6.2.5.1 Access to immersive experiences without need for expensive local hardware to drive market
6.2.5.2 Software development kits
6.2.5.3 Game engine
6.2.5.4 Training simulation software
6.2.6 OTHER SOLUTIONS
6.3 SERVICES
6.3.1 PROFESSIONAL SERVICES
6.3.1.1 Growing customer support and optimization of visual cloud solutions in organizations to drive market
6.3.1.2 Training & consulting
6.3.1.3 Support and maintenance
6.3.1.4 Deployment and integration
6.3.2 MANAGED SERVICES
6.3.2.1 Rising need for end-to-end management of technical infrastructure to drive market
6.3.2.2 Cloud storage & backup services
6.3.2.3 AI and ML services
6.3.2.4 Project management
7 VISUAL CLOUD MARKET, BY SERVICE MODEL
7.1 INTRODUCTION
7.1.1 SERVICE MODEL: VISUAL CLOUD MARKET DRIVERS
7.2 IAAS
7.2.1 NEED TO ENHANCE INFRASTRUCTURE SCALABILITY AND PERFORMANCE TO DRIVE MARKET
7.3 PAAS
7.3.1 GROWING PREFERENCE FOR EFFECTIVE TESTING STRATEGY FOR USER INTERFACES AND APIS FOR PAAS TO DRIVE MARKET
7.4 SAAS
7.4.1 INCREASING NEED TO STRING TOGETHER DISPARATE DATA OBJECTS, EVENTS, AND AUTOMATION TO DRIVE MARKET
8 VISUAL CLOUD MARKET, BY DEPLOYMENT MODE
8.1 INTRODUCTION
8.1.1 DEPLOYMENT MODES: VISUAL CLOUD MARKET DRIVERS
8.2 PUBLIC CLOUD
8.2.1 PUBLIC CLOUD TO HELP ORGANIZATIONS MEET THEIR SCALABILITY DEMAND
8.3 PRIVATE CLOUD
8.3.1 DATA LOSS AND ISSUES RELATED TO REGULATORY COMPLIANCE TO DRIVE PREFERENCE FOR PRIVATE CLOUD
8.4 HYBRID CLOUD
8.4.1 BENEFITS OF PRIVATE AND PUBLIC CLOUDS TO BOOST DEMAND
9 VISUAL CLOUD MARKET, BY ORGANIZATION SIZE
9.1 INTRODUCTION
9.1.1 ORGANIZATION SIZES: VISUAL CLOUD MARKET DRIVERS
9.2 SMALL AND MEDIUM-SIZED ENTERPRISES
9.2.1 GROWING DEMAND FOR SME SOLUTIONS TO RESOLVE COMPLEXITIES AND OPTIMIZE COST
9.3 LARGE ENTERPRISES
9.3.1 USE OF HIGH VOLUME OF APPLICATIONS IN LARGE ENTERPRISES TO DRIVE ADOPTION OF VISUAL CLOUD SOLUTIONS
10 VISUAL CLOUD MARKET, BY VERTICAL
10.1 INTRODUCTION
10.1.1 VERTICALS: VISUAL CLOUD MARKET DRIVERS
10.2 MEDIA & ENTERTAINMENT
10.2.1 VIDEO STREAMING AND WEBCASTING SOLUTIONS TO ENHANCE PERSONALIZED VIEWING EXPERIENCE
10.2.2 MEDIA & ENTERTAINMENT: USE CASES
10.2.2.1 Content creation & production
10.2.2.2 Enhanced audience engagement
10.2.2.3 Cloud gaming & development
10.3 EDUCATION
10.3.1 VISUAL CLOUD SOLUTIONS TO HELP COLLEGES AND UNIVERSITIES ENHANCE CLASSROOM EXPERIENCE
10.3.2 EDUCATION: USE CASES
10.3.2.1 Collaborative learning
10.3.2.2 Professional development & training
10.3.2.3 Remote learning & virtual classroom
10.4 HEALTHCARE & LIFE SCIENCES
10.4.1 EFFECTIVE COMMUNICATION OPTIONS TO HELP HEALTHCARE PROVIDERS OFFER ENHANCED PATIENT CARE
10.4.2 HEALTHCARE & LIFE SCIENCES: USE CASES
10.4.2.1 Telemedicine & remote patient care
10.4.2.2 Medical imaging & diagnostics
10.4.2.3 Patient education & engagement
10.5 IT & TELECOM
10.5.1 ENTERPRISE VIDEO SOLUTIONS TO ENCOURAGE IT COMPANIES TO TRANSFER KNOWLEDGE AND INFORMATION THROUGH VIDEOS
10.5.2 IT & TELECOM: USE CASES
10.5.2.1 Network monitoring & management
10.5.2.2 Customer experience management
10.5.2.3 Smart infrastructure
10.6 RETAIL & CONSUMER GOODS
10.6.1 INCREASING ONLINE VIDEO ADVERTISING AND CAMPAIGNS TO HELP CUSTOMER BRAND LOYALTY
10.6.2 RETAIL & CONSUMER GOODS: USE CASES
10.6.2.1 Online shopping & eCommerce
10.6.2.2 Security & loss prevention
10.6.2.3 Customer behavioral analysis
10.7 GOVERNMENT & PUBLIC SECTOR
10.7.1 NEED FOR GOVERNMENT AGENCIES TO GAIN GREATER VISIBILITY AND FASTER DATA ANALYSIS TO DRIVE MARKET
10.7.2 GOVERNMENT & PUBLIC SECTOR: USE CASES
10.7.2.1 Surveillance and crime prevention
10.7.2.2 Public engagement & communication
10.7.2.3 Public health & safety
10.8 BFSI
10.8.1 USE OF VIDEO SOLUTIONS TO IMPROVE ACCOUNTABILITY IN BFSI ORGANIZATIONS
10.8.2 BFSI: USE CASES
10.8.2.1 Security & fraud detection
10.8.2.2 Marketing & customer engagement
10.8.2.3 Remote banking services
10.9 MANUFACTURING
10.9.1 VIDEO PROCESSING IN MANUFACTURING VERTICAL TO ENABLE AUTOMATED INSPECTION PROCESSES AND REDUCTION IN HUMAN ERRORS
10.9.2 MANUFACTURING: USE CASES
10.9.2.1 Quality control & inspection
10.9.2.2 Remote monitoring & management
10.9.2.3 Production optimization
10.10 OTHER VERTICALS
11 VISUAL CLOUD MARKET, BY REGION
11.1 INTRODUCTION
11.2 NORTH AMERICA
11.2.1 NORTH AMERICA: VISUAL CLOUD MARKET DRIVERS
11.2.2 NORTH AMERICA: RECESSION IMPACT
11.2.3 US
11.2.3.1 High adoption of enterprise video solutions and associated services to drive market
11.2.4 CANADA
11.2.4.1 Growing adoption of video-centric product marketing techniques to drive market
11.3 EUROPE
11.3.1 EUROPE: VISUAL CLOUD MARKET DRIVERS
11.3.2 EUROPE: RECESSION IMPACT
11.3.3 UK
11.3.3.1 Increasing adoption of enterprise video solutions across verticals and companies to drive market
11.3.4 GERMANY
11.3.4.1 Growing emphasis on video content for communication across industry verticals to drive market
11.3.5 FRANCE
11.3.5.1 Government initiatives to support adoption of cloud technologies to drive market
11.3.6 ITALY
11.3.6.1 Rise in demand for innovative, customizable, effective, and efficient solutions from vendors to drive market
11.3.7 REST OF EUROPE
11.4 ASIA PACIFIC
11.4.1 ASIA PACIFIC: VISUAL CLOUD MARKET DRIVERS
11.4.2 ASIA PACIFIC: RECESSION IMPACT
11.4.3 CHINA
11.4.3.1 Rapid proliferation and surge in adoption of visual cloud solutions to drive market
11.4.4 JAPAN
11.4.4.1 High penetration of mobile phones and technological innovations to drive market
11.4.5 AUSTRALIA & NEW ZEALAND
11.4.5.1 Large-scale adoption of visual cloud solutions in healthcare industry to drive market
11.4.6 REST OF ASIA PACIFIC
11.5 MIDDLE EAST & AFRICA
11.5.1 MIDDLE EAST & AFRICA: VISUAL CLOUD MARKET DRIVERS
11.5.2 MIDDLE EAST & AFRICA: RECESSION IMPACT
11.5.3 GULF COOPERATION COUNCIL COUNTRIES
11.5.3.1 Growing digital transformation enhancing operational efficiency to drive market
11.5.3.2 KSA
11.5.3.3 UAE
11.5.3.4 Other GCC countries
11.5.4 SOUTH AFRICA
11.5.4.1 Emergence of cloud-based video conferencing solutions to drive market
11.5.5 REST OF MIDDLE EAST & AFRICA
11.6 LATIN AMERICA
11.6.1 LATIN AMERICA: VISUAL CLOUD MARKET DRIVERS
11.6.2 LATIN AMERICA: RECESSION IMPACT
11.6.3 BRAZIL
11.6.3.1 Rapid adoption of digital technologies and growing internet penetration rate to boost growth
11.6.4 MEXICO
11.6.4.1 Recent structural reforms to create opportunities for entrepreneurs and investors
11.6.5 REST OF LATIN AMERICA
12 COMPETITIVE LANDSCAPE
12.1 OVERVIEW
12.2 KEY PLAYERS’ STRATEGIES/RIGHT TO WIN
12.3 REVENUE ANALYSIS
12.4 MARKET SHARE ANALYSIS
12.5 BRAND/PRODUCT COMPARISON
12.6 COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023
12.6.1 STARS
12.6.2 EMERGING LEADERS
12.6.3 PERVASIVE PLAYERS
12.6.4 PARTICIPANTS
12.6.5 COMPANY FOOTPRINT: KEY PLAYERS, 2023
12.6.5.1 Company footprint
12.6.5.2 Region footprint
12.6.5.3 Offering type footprint
12.6.5.4 Service model footprint
12.6.5.5 Organization size footprint
12.6.5.6 Deployment mode footprint
12.6.5.7 Company vertical footprint
12.7 COMPANY EVALUATION MATRIX: STARTUPS/SMES, 2023
12.7.1 PROGRESSIVE COMPANIES
12.7.2 RESPONSIVE COMPANIES
12.7.3 DYNAMIC COMPANIES
12.7.4 STARTING BLOCKS
12.7.5 COMPETITIVE BENCHMARKING: STARTUPS/SMES, 2023
12.8 COMPANY VALUATION AND FINANCIAL METRICS
12.9 COMPETITIVE SCENARIO
12.9.1 PRODUCT LAUNCHES AND PRODUCT ENHANCEMENTS
12.9.2 DEALS
13 COMPANY PROFILES
13.1 INTRODUCTION
13.2 KEY PLAYERS
13.2.1 MICROSOFT
13.2.1.1 Business overview
13.2.1.2 Products/Solutions/Services offered
13.2.1.3 Recent developments
13.2.1.3.1 Product enhancements
13.2.1.3.2 Deals
13.2.1.4 MnM view
13.2.1.4.1 Right to win
13.2.1.4.2 Strategic choices
13.2.1.4.3 Weaknesses and competitive threats
13.2.2 GOOGLE
13.2.2.1 Business overview
13.2.2.2 Products/Solutions/Services offered
13.2.2.3 Recent developments
13.2.2.3.1 Product launches and enhancements
13.2.2.3.2 Deals
13.2.2.4 MnM view
13.2.2.4.1 Right to win
13.2.2.4.2 Strategic choices
13.2.2.4.3 Weaknesses and competitive threats
13.2.3 IBM
13.2.3.1 Business overview
13.2.3.2 Products/Solutions/Services offered
13.2.3.3 Recent developments
13.2.3.3.1 Product enhancements
13.2.3.3.2 Deals
13.2.3.4 MnM view
13.2.3.4.1 Right to win
13.2.3.4.2 Strategic choices
13.2.3.4.3 Weaknesses and competitive threats
13.2.4 AWS
13.2.4.1 Business overview
13.2.4.2 Products/Solutions/Services offered
13.2.4.3 Recent developments
13.2.4.3.1 Product launches and enhancements
13.2.4.3.2 Deals
13.2.4.4 MnM view
13.2.4.4.1 Right to win
13.2.4.4.2 Strategic choices
13.2.4.4.3 Weaknesses and competitive threats
13.2.5 ORACLE
13.2.5.1 Business overview
13.2.5.2 Products/Solutions/Services offered
13.2.5.3 Recent developments
13.2.5.3.1 Product launches and enhancements
13.2.5.3.2 Deals
13.2.5.4 MnM view
13.2.5.4.1 Right to win
13.2.5.4.2 Strategic choices
13.2.5.4.3 Weaknesses and competitive threats
13.2.6 ZOOM
13.2.6.1 Business overview
13.2.6.2 Products/Solutions/Services offered
13.2.6.3 Recent developments
13.2.6.3.1 Product launches and enhancements
13.2.6.3.2 Deals
13.2.7 ALIBABA CLOUD
13.2.7.1 Business overview
13.2.7.2 Products/Solutions/Services offered
13.2.7.3 Recent developments
13.2.7.3.1 Product enhancements
13.2.7.3.2 Deals
13.2.8 AVAYA
13.2.8.1 Business overview
13.2.8.2 Products/Solutions/Services offered
13.2.8.3 Recent developments
13.2.8.3.1 Product launches
13.2.8.3.2 Deals
13.2.9 CISCO
13.2.9.1 Business overview
13.2.9.2 Products/Solutions/Services offered
13.2.9.3 Recent developments
13.2.9.3.1 Products/solutions/services launches & enhancements
13.2.9.3.2 Deals
13.2.10 POLY
13.2.10.1 Business overview
13.2.10.2 Products/Solutions/Services offered
13.2.10.3 Recent developments
13.2.10.3.1 Product launches and enhancements
13.2.10.3.2 Deals
13.3 OTHER PLAYERS
13.3.1 TENCENT CLOUD
13.3.2 ADOBE
13.3.3 RINGCENTRAL
13.3.4 AKAMAI TECHNOLOGIES
13.3.5 GOTO
13.3.6 AVIGILON
13.3.7 AUTODESK
13.3.8 MEDIAKIND
13.3.9 KALTURA
13.3.10 BRIGHTCOVE
13.3.11 MUVI
13.3.12 VBRICK
13.3.13 JW PLAYER
13.3.14 CONTUS TECH
13.3.15 PIKSEL
13.3.16 VIDYARD
13.3.17 BLIPPAR
13.3.18 ON24
13.3.19 AGILE CONTENT
13.3.20 WOWZA
14 ADJACENT AND RELATED MARKETS
14.1 INTRODUCTION
14.1.1 RELATED MARKETS
14.1.2 LIMITATIONS
14.2 VIDEO STREAMING SOFTWARE MARKET
14.3 ENTERPRISE VIDEO MARKET
15 APPENDIX
15.1 DISCUSSION GUIDE
15.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
15.3 CUSTOMIZATION OPTIONS
15.4 RELATED REPORTS
15.5 AUTHOR DETAILS