India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth
The report titled “India Video Games Market Outlook to 2018 - Rising Popularity of Mobile and Online Games to Lead Growth” provides a comprehensive analysis of the various aspects such as market size of the India video game industry, video games hardware and software, online games and mobile games market. The report also covers the market shares of the major hardware manufacturers in India as well as the revenues of major players in the software development space.
Video game industry in India, which is majorly driven by retail sales of software and hardware, had registered revenues of INR ~ million in FY’2013. Each segment in the video game industry is subjected to a gamut of different factors such as price cuts and number of units sold that play an important role in determining their respective revenues. The video game industry in the India has grown at a CAGR of 34.5% from INR ~ million in FY’2008 to INR ~ million in FY’2013.
The revenues of the video game software market which is majorly influenced by the hardware installed base, has transformed immensely over the last decade. The demand of video games for PCs has been majorly driving the software market revenues in India since FY’2008. The percentage share of PC gamers in India was ~% in FY’2013, thus contributing a noteworthy share to the overall video games software market in India.
The two major players in the video game hardware market in India are Sony and Microsoft. Sony’s PlayStation dominated the video games hardware market in terms of total installed base in India which stood at INR ~ million in FY’2013. Microsoft’s Xbox 360 was the second largest selling seventh generation console in India video games hardware market with ~% market share and a total installed base of 215 million in India in FY’2013.
The growing penetration of the smart phones has contributed significantly to the growth of mobile games in India. The mobile games market was valued at INR ~ million for FY’2013, growing from INR ~ million in FY’2008. This growth was supported by a multitude of factors such as growing influence of tablets and escalating mobile subscriber base, which has given people an exposure to mobile games.
India online games market, valued at INR ~ million in FY’2013, has grown immensely from INR ~ million in FY’2008. The market has received great impetus in the past few years, owing to the growing penetration of internet and broadband in various parts of the country. Rise in the usage of social networking for games has proven to be a boon for India video gaming population, thus driving the online games market considerably since FY’2008.
The market for video games in India has been changing at a rapid rate. Technological advancements and gaming diffusion across ages as well as competitive pressures have been significantly changing the market. Revenues from the video game industry in India are expected to expand to INR ~ million in FY’2018, growing with a CAGR of ~% from FY’2013 to FY’2018.
KEY TOPICS COVERED IN THE REPORT
Video game industry in India, which is majorly driven by retail sales of software and hardware, had registered revenues of INR ~ million in FY’2013. Each segment in the video game industry is subjected to a gamut of different factors such as price cuts and number of units sold that play an important role in determining their respective revenues. The video game industry in the India has grown at a CAGR of 34.5% from INR ~ million in FY’2008 to INR ~ million in FY’2013.
The revenues of the video game software market which is majorly influenced by the hardware installed base, has transformed immensely over the last decade. The demand of video games for PCs has been majorly driving the software market revenues in India since FY’2008. The percentage share of PC gamers in India was ~% in FY’2013, thus contributing a noteworthy share to the overall video games software market in India.
The two major players in the video game hardware market in India are Sony and Microsoft. Sony’s PlayStation dominated the video games hardware market in terms of total installed base in India which stood at INR ~ million in FY’2013. Microsoft’s Xbox 360 was the second largest selling seventh generation console in India video games hardware market with ~% market share and a total installed base of 215 million in India in FY’2013.
The growing penetration of the smart phones has contributed significantly to the growth of mobile games in India. The mobile games market was valued at INR ~ million for FY’2013, growing from INR ~ million in FY’2008. This growth was supported by a multitude of factors such as growing influence of tablets and escalating mobile subscriber base, which has given people an exposure to mobile games.
India online games market, valued at INR ~ million in FY’2013, has grown immensely from INR ~ million in FY’2008. The market has received great impetus in the past few years, owing to the growing penetration of internet and broadband in various parts of the country. Rise in the usage of social networking for games has proven to be a boon for India video gaming population, thus driving the online games market considerably since FY’2008.
The market for video games in India has been changing at a rapid rate. Technological advancements and gaming diffusion across ages as well as competitive pressures have been significantly changing the market. Revenues from the video game industry in India are expected to expand to INR ~ million in FY’2018, growing with a CAGR of ~% from FY’2013 to FY’2018.
KEY TOPICS COVERED IN THE REPORT
- The market size of India video game industry
- The market size of the video game software market
- The market size of the video game hardware market
- The market size of the online gaming market
- The market size of the mobile gaming market
- Market segmentation of the video game software market on the basis of console and PC software, type of distribution, and type of genre
- Market segmentation of the video game hardware market on the basis of console and handheld hardware and type of distribution
- Trends and Development in India video game industry
- Growth Drivers and Restraints of India video game industry
- Competitive landscape and detailed company profiles of the major manufacturers of video game hardware and software in India
- Future outlook and projections of India video game industry – software, hardware, online gaming and mobile gaming, on the basis of revenues in India
1. INDIA VIDEO GAMES INDUSTRY INTRODUCTION
1.1. India Video Games Industry Value Chain
1.2. India Video Games Industry Production Process
2. INDIA VIDEO GAMES INDUSTRY SIZE BY REVENUES, FY’2008-FY’2013
3. PROFILE OF GAMERS IN INDIA
4. INDIA VIDEO GAMES INDUSTRY BUSINESS MODELS
4.1. Subscription Based Pricing Model
4.2. Advertising Based Pricing Model
5. INDIA VIDEO GAME MARKET SEGMENTATION
5.1. By Hardware, Software, Mobile Gaming and Online Gaming, FY’2008-FY’2013
6. INDIA VIDEO GAMES HARDWARE MARKET INTRODUCTION
6.1. India Video Game Hardware Market Size, FY’2008-FY’2013
6.2. India Video Game Hardware Market Segmentation
6.2.1. By Handheld and Static Video Game Consoles, FY’2013
6.2.2. By Distribution, FY’2013
6.3. Product Shares of Major Players in India Video Game Hardware Market, FY’2013
6.4. India Video Game Hardware Market Trends and Developments
6.5. India Video Game Hardware Market Future Outlook and Projections, FY’2014-FY’2018
7. INDIA VIDEO GAMES SOFTWARE MARKET INTRODUCTION
7.1. India Video Games Software Market Value Chain
7.2. India Video Game Software Market Size, FY’2008-FY’2013
7.3. India Video Game Software Market Segmentation
7.3.1. By Games for Handheld Video Game Consoles, Games for Pc and Games for Static Video Games Consoles, FY ’2013
7.3.2. By Gaming Genre, FY’2013
7.3.3. By Distribution, FY’2013
7.4. Product Shares of Major Players in India Video Game Software Market, FY’2013
7.5. India Video Game Software Market Trends and Developments
7.6. India Video Game Software Market Future Outlook and Projections, FY’2014-FY’2018
8. COMPANY PROFILES
8.1. Sony
8.1.1. Business Overview
8.1.2. Business Strategies
8.2. Microsoft
8.2.1. Business Overview
8.2.1.1. Business Divisions
Windows & Windows Live Division
Server and Tools
Online Services Division
Microsoft Business Division
Entertainment and Devices Division
8.2.2. Financial Performance, FY’2012-FY’2013
8.2.3. Business Strategies
8.3. Nintendo
8.3.1. Business Overview
8.3.2. Business Strategies
9. INDIA MOBILE GAME MARKET INTRODUCTION
9.1. India Mobile Games Market Revenue Models
In App Advertising Model
Freemium Model
Pay per Download Model
9.2. India Mobile Game Market Size, FY’2008-FY’2013
9.3. India Mobile Games Market Segmentation
9.3.1. By In App Advertising and Paid Downloads, FY’2013
9.4. India Mobile Games Market Trends and Developments
9.5. India Mobile Games Market Future Outlook and Projections, FY ’2014-FY ’2018
10. INDIA ONLINE GAMES MARKET INTRODUCTION
10.1. India Online Game Market Size, FY’2008-FY’2013
10.1.1. India Massively Multiplayer Online Gaming Market
10.1.2. India Social Gaming Market
10.1.3. India Casual Gaming Market
10.2. India Online Games Market Trends and Developments
10.3. India Online Games Market Future Outlook and Projections, FY ’2014-FY ’2018
11. INDIA VIDEO GAMES INDUSTRY GROWTH DRIVERS AND RESTRAINTS
11.1. Drivers
11.2. Challenges
12. INDIA VIDEO GAMES INDUSTRY TRENDS AND DEVELOPMENTS
13. INDIA VIDEO GAMES INDUSTRY FUTURE OUTLOOK AND PROJECTIONS, FY ’2014-FY ’2018
Market Share of the Eighth Generation Consoles, FY’2015
13.1. Cause and Effects Relationship Analysis between Industry Factors and India Video Games Market
14. MACROECONOMIC VARIABLES AFFECTING INDIA VIDEO GAMES INDUSTRY
14.1. Smartphone Shipments in India, FY’2009-FY’2018
14.2. Personal Disposable Income, FY’2008-FY’2018
14.3. Broadband Subscribers in India, FY’2008-FY’2018
14.4. Urban Population in India, FY’2008-FY’2018
14.5. Installed Base of Personal Computers in India, FY’2008-FY’2018
15. APPENDIX
15.1. Market Definition
15.2. Abbreviations
15.3. Research Methodology
Data Collection Methods
Approach
Variables (Dependent and Independent)
Final Conclusion
15.4. Disclaimer
1.1. India Video Games Industry Value Chain
1.2. India Video Games Industry Production Process
2. INDIA VIDEO GAMES INDUSTRY SIZE BY REVENUES, FY’2008-FY’2013
3. PROFILE OF GAMERS IN INDIA
4. INDIA VIDEO GAMES INDUSTRY BUSINESS MODELS
4.1. Subscription Based Pricing Model
4.2. Advertising Based Pricing Model
5. INDIA VIDEO GAME MARKET SEGMENTATION
5.1. By Hardware, Software, Mobile Gaming and Online Gaming, FY’2008-FY’2013
6. INDIA VIDEO GAMES HARDWARE MARKET INTRODUCTION
6.1. India Video Game Hardware Market Size, FY’2008-FY’2013
6.2. India Video Game Hardware Market Segmentation
6.2.1. By Handheld and Static Video Game Consoles, FY’2013
6.2.2. By Distribution, FY’2013
6.3. Product Shares of Major Players in India Video Game Hardware Market, FY’2013
6.4. India Video Game Hardware Market Trends and Developments
6.5. India Video Game Hardware Market Future Outlook and Projections, FY’2014-FY’2018
7. INDIA VIDEO GAMES SOFTWARE MARKET INTRODUCTION
7.1. India Video Games Software Market Value Chain
7.2. India Video Game Software Market Size, FY’2008-FY’2013
7.3. India Video Game Software Market Segmentation
7.3.1. By Games for Handheld Video Game Consoles, Games for Pc and Games for Static Video Games Consoles, FY ’2013
7.3.2. By Gaming Genre, FY’2013
7.3.3. By Distribution, FY’2013
7.4. Product Shares of Major Players in India Video Game Software Market, FY’2013
7.5. India Video Game Software Market Trends and Developments
7.6. India Video Game Software Market Future Outlook and Projections, FY’2014-FY’2018
8. COMPANY PROFILES
8.1. Sony
8.1.1. Business Overview
8.1.2. Business Strategies
8.2. Microsoft
8.2.1. Business Overview
8.2.1.1. Business Divisions
Windows & Windows Live Division
Server and Tools
Online Services Division
Microsoft Business Division
Entertainment and Devices Division
8.2.2. Financial Performance, FY’2012-FY’2013
8.2.3. Business Strategies
8.3. Nintendo
8.3.1. Business Overview
8.3.2. Business Strategies
9. INDIA MOBILE GAME MARKET INTRODUCTION
9.1. India Mobile Games Market Revenue Models
In App Advertising Model
Freemium Model
Pay per Download Model
9.2. India Mobile Game Market Size, FY’2008-FY’2013
9.3. India Mobile Games Market Segmentation
9.3.1. By In App Advertising and Paid Downloads, FY’2013
9.4. India Mobile Games Market Trends and Developments
9.5. India Mobile Games Market Future Outlook and Projections, FY ’2014-FY ’2018
10. INDIA ONLINE GAMES MARKET INTRODUCTION
10.1. India Online Game Market Size, FY’2008-FY’2013
10.1.1. India Massively Multiplayer Online Gaming Market
10.1.2. India Social Gaming Market
10.1.3. India Casual Gaming Market
10.2. India Online Games Market Trends and Developments
10.3. India Online Games Market Future Outlook and Projections, FY ’2014-FY ’2018
11. INDIA VIDEO GAMES INDUSTRY GROWTH DRIVERS AND RESTRAINTS
11.1. Drivers
11.2. Challenges
12. INDIA VIDEO GAMES INDUSTRY TRENDS AND DEVELOPMENTS
13. INDIA VIDEO GAMES INDUSTRY FUTURE OUTLOOK AND PROJECTIONS, FY ’2014-FY ’2018
Market Share of the Eighth Generation Consoles, FY’2015
13.1. Cause and Effects Relationship Analysis between Industry Factors and India Video Games Market
14. MACROECONOMIC VARIABLES AFFECTING INDIA VIDEO GAMES INDUSTRY
14.1. Smartphone Shipments in India, FY’2009-FY’2018
14.2. Personal Disposable Income, FY’2008-FY’2018
14.3. Broadband Subscribers in India, FY’2008-FY’2018
14.4. Urban Population in India, FY’2008-FY’2018
14.5. Installed Base of Personal Computers in India, FY’2008-FY’2018
15. APPENDIX
15.1. Market Definition
15.2. Abbreviations
15.3. Research Methodology
Data Collection Methods
Approach
Variables (Dependent and Independent)
Final Conclusion
15.4. Disclaimer
LIST OF FIGURES
Figure 1: India Video Games Industry Value Chain
Figure 2: India Video Games Industry Production Process
Figure 3: India Video Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 4: Distribution of Video Game Playing Population in India in terms of Percentage, FY’2013
Figure 5: Gaming Revenue Models
Figure 6: India Video Games Market Segmentation by Hardware, Software, Mobile gaming and Online gaming on the Basis of Revenues in Percentage, FY’2008-FY’2013
Figure 7: India Video Games Hardware Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 8: India Video Games Hardware Market Segmentation by Static and Handheld Video Game Consoles on the Basis of Total Installed Base in Percentage, FY’2013
Figure 9: Product Shares of Major Console Brands in India Video Games Hardware Market on the basis of Total Installed Base in India in Percentage, FY’2013
Figure 10: India Video Games Hardware Market Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 11: India Video Games Software Market Value Chain
Figure 12: India Video Games Software Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 13: India Video Games Software Market Segmentation by Types of Devices on the Basis of Total Installed Base in Percentage, FY’2013
Figure 14: India Video Games Software Market Segmentation by Distribution in Percentage, FY’2013
Figure 15: India Video Games Software Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 16: Global Shipments of Xbox 360 Consoles in Million, FY’2012-FY’2013
Figure 17: The India Mobile Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 18: India Mobile Games Market Segmentation by In-app Advertizing and Purchase of Mobile Games on the Basis of Revenue Contribution in Percentage, FY’2013
Figure 19: Smart Phone OS Market Share for Gaming, FY’2013
Figure 20: India Mobile Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 21: The India Online Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 22: India Casual Gaming Market Size on the Basis of Number of Casual Gamers in Million, FY’2010-FY’2013
Figure 23: India Casual Gaming Market Segmentation by Mobile Gamers, PC Online Gamers and Console Gamers on the Basis of Number of Casual Gamers in Percentage, FY’2010-FY’2013
Figure 24: India Online Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 25: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 26: Estimated Market Share of Eighth Generation Consoles in the Indian Video Game Hardware Market on the Basis of Revenues in FY’2015
Figure 27: Smart Phone Shipments in India in Million, FY’2009-FY’2018
Figure 28: India Personal Disposable Income in INR Million, FY’2008-FY’2018
Figure 29: Broadband Subscribers in India in Million, FY’2008-FY’2018
Figure 30: Urban Population in India, FY’2008-FY’2018
Figure 31: Installed Base of PC in India in Million, FY’2008-FY’2018
Figure 1: India Video Games Industry Value Chain
Figure 2: India Video Games Industry Production Process
Figure 3: India Video Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 4: Distribution of Video Game Playing Population in India in terms of Percentage, FY’2013
Figure 5: Gaming Revenue Models
Figure 6: India Video Games Market Segmentation by Hardware, Software, Mobile gaming and Online gaming on the Basis of Revenues in Percentage, FY’2008-FY’2013
Figure 7: India Video Games Hardware Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 8: India Video Games Hardware Market Segmentation by Static and Handheld Video Game Consoles on the Basis of Total Installed Base in Percentage, FY’2013
Figure 9: Product Shares of Major Console Brands in India Video Games Hardware Market on the basis of Total Installed Base in India in Percentage, FY’2013
Figure 10: India Video Games Hardware Market Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 11: India Video Games Software Market Value Chain
Figure 12: India Video Games Software Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 13: India Video Games Software Market Segmentation by Types of Devices on the Basis of Total Installed Base in Percentage, FY’2013
Figure 14: India Video Games Software Market Segmentation by Distribution in Percentage, FY’2013
Figure 15: India Video Games Software Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 16: Global Shipments of Xbox 360 Consoles in Million, FY’2012-FY’2013
Figure 17: The India Mobile Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 18: India Mobile Games Market Segmentation by In-app Advertizing and Purchase of Mobile Games on the Basis of Revenue Contribution in Percentage, FY’2013
Figure 19: Smart Phone OS Market Share for Gaming, FY’2013
Figure 20: India Mobile Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 21: The India Online Games Market Size on the Basis of Revenues in INR Million, FY’2008-FY’2013
Figure 22: India Casual Gaming Market Size on the Basis of Number of Casual Gamers in Million, FY’2010-FY’2013
Figure 23: India Casual Gaming Market Segmentation by Mobile Gamers, PC Online Gamers and Console Gamers on the Basis of Number of Casual Gamers in Percentage, FY’2010-FY’2013
Figure 24: India Online Games Market Future Projections on the Basis of Revenues, FY’2014-FY’2018
Figure 25: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Figure 26: Estimated Market Share of Eighth Generation Consoles in the Indian Video Game Hardware Market on the Basis of Revenues in FY’2015
Figure 27: Smart Phone Shipments in India in Million, FY’2009-FY’2018
Figure 28: India Personal Disposable Income in INR Million, FY’2008-FY’2018
Figure 29: Broadband Subscribers in India in Million, FY’2008-FY’2018
Figure 30: Urban Population in India, FY’2008-FY’2018
Figure 31: Installed Base of PC in India in Million, FY’2008-FY’2018
LIST OF TABLES
Table 1: India Video Games Hardware Market Segmentation by Static and Handheld Video Games Consoles on the Basis of Total Installed Base, FY’2013
Table 2: India Video Games Hardware Market Segmentation by Distribution Channels on the Basis of Revenue Contribution in Percentage, FY’2013
Table 3: Product Shares of Major Console Brands in India Video Games Hardware Market on the Basis of Total Installed Base in India, FY’2013
Table 4: Gaming Consoles Pricing Comparisons, FY’2013
Table 5: India Video Games Software Market Segmentation by PC, Static and Handheld Video Games Consoles on the Basis of Revenues in INR Million, FY’2013
Table 6: The India Video Games Software Market Segmentation by Gaming Genre on the Basis of Revenue Contribution in Percentage, FY’2008-FY’2013
Table 7: Best Selling Games in India, FY’2013
Table 8: India Video Games Titles Sales and Market Share by Type of Consoles in INR Million and Percentage (%) Respectively, FY’2013
Table 9: List of Popular Games Published by Nintendo
Table 10: Freemium Monetization Devices for Mobile Games in India
Table 11: Overview of Business Models and Leading Mobiles Games in India, 2013
Table 12: Top Social Gaming Companies Along with their Famous Titles
Table 13: India Video Games Industry Future Projections on the basis of Percentage Contribution, FY’2014-FY’2018
Table 14: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Table 15: Cause and Effect Relationship Analysis between Industry Factors and Expected Video Game Market Prospects
Table 16: Correlation Matrix of India Video Games Industry
Table 17: Regression Coefficients Output
Table 1: India Video Games Hardware Market Segmentation by Static and Handheld Video Games Consoles on the Basis of Total Installed Base, FY’2013
Table 2: India Video Games Hardware Market Segmentation by Distribution Channels on the Basis of Revenue Contribution in Percentage, FY’2013
Table 3: Product Shares of Major Console Brands in India Video Games Hardware Market on the Basis of Total Installed Base in India, FY’2013
Table 4: Gaming Consoles Pricing Comparisons, FY’2013
Table 5: India Video Games Software Market Segmentation by PC, Static and Handheld Video Games Consoles on the Basis of Revenues in INR Million, FY’2013
Table 6: The India Video Games Software Market Segmentation by Gaming Genre on the Basis of Revenue Contribution in Percentage, FY’2008-FY’2013
Table 7: Best Selling Games in India, FY’2013
Table 8: India Video Games Titles Sales and Market Share by Type of Consoles in INR Million and Percentage (%) Respectively, FY’2013
Table 9: List of Popular Games Published by Nintendo
Table 10: Freemium Monetization Devices for Mobile Games in India
Table 11: Overview of Business Models and Leading Mobiles Games in India, 2013
Table 12: Top Social Gaming Companies Along with their Famous Titles
Table 13: India Video Games Industry Future Projections on the basis of Percentage Contribution, FY’2014-FY’2018
Table 14: India Video Games Industry Future Projections on the Basis of Revenues in INR Million, FY’2014-FY’2018
Table 15: Cause and Effect Relationship Analysis between Industry Factors and Expected Video Game Market Prospects
Table 16: Correlation Matrix of India Video Games Industry
Table 17: Regression Coefficients Output