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Global Toys and Games Retail - Market Summary, Competitive Analysis and Forecast to 2025

September 2021 | 41 pages | ID: G9D35239D342EN
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Global Toys and Games Retail - Market Summary, Competitive Analysis and Forecast to 2025

SUMMARY

Global Toys & Games Retail industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

KEY HIGHLIGHTS
  • The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. All market data and forecasts are represented as a consumer expenditure in retailers which includes sales taxes (e.g. VAT) and figures presented are in nominal terms (i.e., without adjustment for inflation) and all currency conversions used in the creation of this report have been calculated using constant 2020 annual average exchange rates.
  • The global toys & games retail market had total revenues of $102,697.5m in 2020, representing a compound annual growth rate (CAGR) of 2.8% between 2016 and 2020.
  • Other specialist retail account for the largest proportion of sales in the global toys & games retail market in 2020, sales through this channel generated $38,883.8m, equivalent to 37.9% of the market's overall value.
  • In some markets around the world, such as Australia, the US, the UK and the Netherlands, toys & games retail saw a boost amid the COVID-19 pandemic. Pandemic related lockdowns in these countries saw parents increasingly purchasing toys & games to keep children entertained. What’s more, as educational settings were forced to close there was a surge in educational toy sales to enhance learning at home. However, in other countries, such as Mexico, India, Italy and France, the market declined as the closure of non-essential stores hit these markets hard.
SCOPE
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the toys & games retail market in the global
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games retail market
  • Leading company profiles reveal details of key toys & games retail market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Global toys & games retail market with five year forecasts by both value and volume
REASONS TO BUY
  • What was the size of the Global toys & games retail market by value in 2020?
  • What will be the size of the Global toys & games retail market in 2025?
  • What factors are affecting the strength of competition in the Global toys & games retail market?
  • How has the market performed over the last five years?
  • Who are the top competitors in the global's toys & games retail market?
1 EXECUTIVE SUMMARY

1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive Landscape

2 MARKET OVERVIEW

2.1. Market definition
2.2. Market analysis

3 MARKET DATA

3.1. Market value

4 MARKET SEGMENTATION

4.1. Geography segmentation
4.2. Market distribution

5 MARKET OUTLOOK

5.1. Market value forecast

6 FIVE FORCES ANALYSIS

6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry

7 COMPETITIVE LANDSCAPE

7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. What is the rationale for the recent M&A activity?
7.4. What impact is COVID-19 having on the leading players?

8 COMPANY PROFILES

8.1. Toys R Us Asia Ltd
8.2. Amazon.com, Inc.
8.3. Lego AS
8.4. Alibaba Group Holding Limited

9 MACROECONOMIC INDICATORS

9.1. Country data

10 APPENDIX

10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine

LIST OF TABLES

Table 1: Global toys & games retail market value: $ billion, 2016-20
Table 2: Global toys & games retail market geography segmentation: $ billion, 2020
Table 3: Global toys & games retail market distribution: % share, by value, 2020
Table 4: Global toys & games retail market value forecast: $ billion, 2020-25
Table 5: Toys R Us Asia Ltd: key facts
Table 6: Toys R Us Asia Ltd: Key Employees
Table 7: Amazon.com, Inc.: key facts
Table 8: Amazon.com, Inc.: Annual Financial Ratios
Table 9: Amazon.com, Inc.: Key Employees
Table 10: Lego AS: key facts
Table 11: Lego AS: Key Employees
Table 12: Alibaba Group Holding Limited: key facts
Table 13: Alibaba Group Holding Limited: Annual Financial Ratios
Table 14: Alibaba Group Holding Limited: Key Employees
Table 15: Global exchange rate, 2016-20

LIST OF FIGURES

Figure 1: Global toys & games retail market value: $ billion, 2016-20
Figure 2: Global toys & games retail market geography segmentation: % share, by value, 2020
Figure 3: Global toys & games retail market distribution: % share, by value, 2020
Figure 4: Global toys & games retail market value forecast: $ billion, 2020-25
Figure 5: Forces driving competition in the global toys & games retail market, 2020
Figure 6: Drivers of buyer power in the global toys & games retail market, 2020
Figure 7: Drivers of supplier power in the global toys & games retail market, 2020
Figure 8: Factors influencing the likelihood of new entrants in the global toys & games retail market, 2020
Figure 9: Factors influencing the threat of substitutes in the global toys & games retail market, 2020
Figure 10: Drivers of degree of rivalry in the global toys & games retail market, 2020


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