Global Mobile Games Market Size study, by Type (Action and Adventure, Arcade, Role playing, Sports, Others), by Application (Smartphone, Tablet, Smartwatch, PDA, Others) and Regional Forecasts 2019-2026
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Global Mobile Games Market is valued approximately at USD 62.2 billion in 2018 and is anticipated to grow with a healthy growth rate of more than 11.5% over the forecast period 2019-2026. A mobile game is a game played on a smartphone/tablet, feature phone, personal digital assistant (PDA), portable media player, smartwatch or graphic calculator. Recently, mobile games are typically downloaded from mobile operator’s portal as well as from an app store. But in some cases, mobile games are preloaded in the handheld devices by the original equipment manufacturer (OEM) or by the mobile operator when bought, through infrared connection, Bluetooth, or memory card. Growing proliferation of smartphones and tablets, shift consumer preference from computer games to smartphone games, along with increasing availability of a diverse range of gaming genres are the few factor responsible for high CAGR of the market over the forecast period. For instance, as per Pew Research it was estimated that more than 5 billion people has mobile devices in 2016 globally. Moreover, as per the study of Statista, user penetration in consumer electronics is around 23.7% in 2019 and is expected to reach 33.5% by 2023. This in turn is projected to augment the demand for Mobile Games across the world. However, Low monetization rate of players is the major factor challenging the growth of global mobile games market during the forecast period.
The regional analysis of global Mobile Games Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. Asia-pacific is the leading/significant region across the world in terms of market share owing to growing preference towards mobile gaming among children and rising number of smartphone users in the region. However, Asia-Pacific is also anticipated to exhibit highest growth rate / CAGR over the forecast period of 2019-2026.
Major market player included in this report are:
Supercell Oy
GungHo Online Entertainment, Inc.
Activision Blizzard, Inc.
Rovio Entertainment Corporation
Electronic Arts Inc.
Kabam, Inc.
Zynga Inc.
Gameloft
Glu Mobile Inc.
The Walt Disney Company
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Type:
Action and Adventure
Arcade
Role playing
Sports
Others
By Application:
Smartphone
Tablet
Smartwatch
PDA
Others
By Region:
North America
U.S.
Canada
Europe
UK
Germany
Asia Pacific
China
India
Japan
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year – 2016, 2017
Base year – 2018
Forecast period – 2019 to 2026
Target Audience of the Global Mobile Games Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
The regional analysis of global Mobile Games Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America and Rest of the World. Asia-pacific is the leading/significant region across the world in terms of market share owing to growing preference towards mobile gaming among children and rising number of smartphone users in the region. However, Asia-Pacific is also anticipated to exhibit highest growth rate / CAGR over the forecast period of 2019-2026.
Major market player included in this report are:
Supercell Oy
GungHo Online Entertainment, Inc.
Activision Blizzard, Inc.
Rovio Entertainment Corporation
Electronic Arts Inc.
Kabam, Inc.
Zynga Inc.
Gameloft
Glu Mobile Inc.
The Walt Disney Company
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Type:
Action and Adventure
Arcade
Role playing
Sports
Others
By Application:
Smartphone
Tablet
Smartwatch
PDA
Others
By Region:
North America
U.S.
Canada
Europe
UK
Germany
Asia Pacific
China
India
Japan
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year – 2016, 2017
Base year – 2018
Forecast period – 2019 to 2026
Target Audience of the Global Mobile Games Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
CHAPTER 1. EXECUTIVE SUMMARY
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2017-2026 (USD Billion)
1.2.1. Mobile Games Market, by Type, 2017-2026 (USD Billion)
1.2.2. Mobile Games Market, by Application, 2017-2026 (USD Billion)
1.2.3. Mobile Games Market, by Region, 2017-2026 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
CHAPTER 2. GLOBAL MOBILE GAMES MARKET DEFINITION AND SCOPE
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
CHAPTER 3. GLOBAL MOBILE GAMES MARKET DYNAMICS
3.1. Mobile Games Market Impact Analysis (2018-2026)
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
CHAPTER 4. GLOBAL MOBILE GAMES MARKET ANALYSIS
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2016-2026)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
CHAPTER 5. GLOBAL MOBILE GAMES MARKET, BY TYPE
5.1. Market Snapshot
5.2. Global Mobile Games Market by Type, Performance - Potential Analysis
5.3. Global Mobile Games Market Estimates & Forecasts by Type 2016-2026 (USD Billion)
5.4. Mobile Games Market, Sub Segment Analysis
5.4.1. Action and Adventure
5.4.2. Arcade
5.4.3. Role playing
5.4.4. Sports
5.4.5. Others
CHAPTER 6. GLOBAL MOBILE GAMES MARKET, BY APPLICATION
6.1. Market Snapshot
6.2. Global Mobile Games Market by Application, Performance - Potential Analysis
6.3. Global Mobile Games Market Estimates & Forecasts by Application, 2016-2026 (USD Billion)
6.4. Mobile Games Market, Sub Segment Analysis
6.4.1. Smartphone
6.4.2. Tablet
6.4.3. Smartwatch
6.4.4. PDA
6.4.5. Others
CHAPTER 7. GLOBAL MOBILE GAMES MARKET, REGIONAL ANALYSIS
7.1. Mobile Games Market, Regional Market Snapshot
7.2. North America Mobile Games Market
7.2.1. U.S. Mobile Games Market
7.2.1.1. Type breakdown estimates & forecasts, 2016-2026
7.2.1.2. Application breakdown estimates & forecasts, 2016-2026
7.2.2. Canada Mobile Games Market
7.3. Europe Mobile Games Market Snapshot
7.3.1. U.K. Mobile Games Market
7.3.2. Germany Mobile Games Market
7.3.3. Rest of Europe Mobile Games Market
7.4. Asia-Pacific Mobile Games Market Snapshot
7.4.1. China Mobile Games Market
7.4.2. India Mobile Games Market
7.4.3. Japan Mobile Games Market
7.4.4. Rest of Asia Pacific Mobile Games Market
7.5. Latin America Mobile Games Market Snapshot
7.5.1. Brazil Mobile Games Market
7.5.2. Mexico Mobile Games Market
7.6. Rest of the World Mobile Games Market
CHAPTER 8. COMPETITIVE INTELLIGENCE
8.1. Top Market Strategies
8.2. Company Profiles
8.2.1. Supercell Oy
8.2.1.1. Key Information
8.2.1.2. Overview
8.2.1.3. Financial (Subject To Data Availability)
8.2.1.4. Product Summary
8.2.1.5. Recent Developments
8.2.2. GungHo Online Entertainment, Inc.
8.2.3. Activision Blizzard, Inc.
8.2.4. Rovio Entertainment Corporation
8.2.5. Electronic Arts Inc.
8.2.6. Kabam, Inc.
8.2.7. Zynga Inc.
8.2.8. Gameloft
8.2.9. Glu Mobile Inc.
8.2.10. The Walt Disney Company
CHAPTER 9. RESEARCH PROCESS
9.1. Research Process
9.1.1. Data Mining
9.1.2. Analysis
9.1.3. Market Estimation
9.1.4. Validation
9.1.5. Publishing
9.2. Research Attributes
9.3. Research Assumption
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2017-2026 (USD Billion)
1.2.1. Mobile Games Market, by Type, 2017-2026 (USD Billion)
1.2.2. Mobile Games Market, by Application, 2017-2026 (USD Billion)
1.2.3. Mobile Games Market, by Region, 2017-2026 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
CHAPTER 2. GLOBAL MOBILE GAMES MARKET DEFINITION AND SCOPE
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
CHAPTER 3. GLOBAL MOBILE GAMES MARKET DYNAMICS
3.1. Mobile Games Market Impact Analysis (2018-2026)
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
CHAPTER 4. GLOBAL MOBILE GAMES MARKET ANALYSIS
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2016-2026)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economical
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
CHAPTER 5. GLOBAL MOBILE GAMES MARKET, BY TYPE
5.1. Market Snapshot
5.2. Global Mobile Games Market by Type, Performance - Potential Analysis
5.3. Global Mobile Games Market Estimates & Forecasts by Type 2016-2026 (USD Billion)
5.4. Mobile Games Market, Sub Segment Analysis
5.4.1. Action and Adventure
5.4.2. Arcade
5.4.3. Role playing
5.4.4. Sports
5.4.5. Others
CHAPTER 6. GLOBAL MOBILE GAMES MARKET, BY APPLICATION
6.1. Market Snapshot
6.2. Global Mobile Games Market by Application, Performance - Potential Analysis
6.3. Global Mobile Games Market Estimates & Forecasts by Application, 2016-2026 (USD Billion)
6.4. Mobile Games Market, Sub Segment Analysis
6.4.1. Smartphone
6.4.2. Tablet
6.4.3. Smartwatch
6.4.4. PDA
6.4.5. Others
CHAPTER 7. GLOBAL MOBILE GAMES MARKET, REGIONAL ANALYSIS
7.1. Mobile Games Market, Regional Market Snapshot
7.2. North America Mobile Games Market
7.2.1. U.S. Mobile Games Market
7.2.1.1. Type breakdown estimates & forecasts, 2016-2026
7.2.1.2. Application breakdown estimates & forecasts, 2016-2026
7.2.2. Canada Mobile Games Market
7.3. Europe Mobile Games Market Snapshot
7.3.1. U.K. Mobile Games Market
7.3.2. Germany Mobile Games Market
7.3.3. Rest of Europe Mobile Games Market
7.4. Asia-Pacific Mobile Games Market Snapshot
7.4.1. China Mobile Games Market
7.4.2. India Mobile Games Market
7.4.3. Japan Mobile Games Market
7.4.4. Rest of Asia Pacific Mobile Games Market
7.5. Latin America Mobile Games Market Snapshot
7.5.1. Brazil Mobile Games Market
7.5.2. Mexico Mobile Games Market
7.6. Rest of the World Mobile Games Market
CHAPTER 8. COMPETITIVE INTELLIGENCE
8.1. Top Market Strategies
8.2. Company Profiles
8.2.1. Supercell Oy
8.2.1.1. Key Information
8.2.1.2. Overview
8.2.1.3. Financial (Subject To Data Availability)
8.2.1.4. Product Summary
8.2.1.5. Recent Developments
8.2.2. GungHo Online Entertainment, Inc.
8.2.3. Activision Blizzard, Inc.
8.2.4. Rovio Entertainment Corporation
8.2.5. Electronic Arts Inc.
8.2.6. Kabam, Inc.
8.2.7. Zynga Inc.
8.2.8. Gameloft
8.2.9. Glu Mobile Inc.
8.2.10. The Walt Disney Company
CHAPTER 9. RESEARCH PROCESS
9.1. Research Process
9.1.1. Data Mining
9.1.2. Analysis
9.1.3. Market Estimation
9.1.4. Validation
9.1.5. Publishing
9.2. Research Attributes
9.3. Research Assumption
LIST OF TABLES
TABLE 1. LIST OF SECONDARY SERVICES, USED IN THE STUDY OF GLOBAL MOBILE GAMES MARKET
TABLE 2. LIST OF PRIMARY SERVICES, USED IN THE STUDY OF GLOBAL MOBILE GAMES MARKET
TABLE 3. GLOBAL MOBILE GAMES MARKET, REPORT SCOPE
TABLE 4. YEARS CONSIDERED FOR THE STUDY
TABLE 5. EXCHANGE RATES CONSIDERED
TABLE 6. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY REGION 2016-2026 (USD BILLION)
TABLE 7. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY TYPE 2016-2026 (USD BILLION)
TABLE 8. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY APPLICATION 2016-2026 (USD BILLION)
TABLE 9. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 10. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 11. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 12. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 13. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 14. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 15. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 16. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 17. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 18. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 19. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 20. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 21. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 22. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 23. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 24. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 25. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 26. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 27. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 28. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 29. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 30. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 31. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 32. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 33. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 34. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 35. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 36. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 37. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 38. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 39. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 40. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 41. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 42. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 43. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 44. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 45. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 46. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 47. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 48. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 49. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 50. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 51. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 52. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 53. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 54. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 55. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 56. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 57. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 58. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 59. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 60. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 61. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 62. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 63. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 64. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 65. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 66. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 67. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 68. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 69. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 70. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 71. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 72. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 73. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 74. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 75. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 76. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 77. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 78. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 79. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 80. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 81. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 82. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 83. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 84. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 85. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 86. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 87. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 88. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 89. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 90. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 91. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 92. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 93. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 94. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 95. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 96. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 97. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 98. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 99. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 100. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 101. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 1. LIST OF SECONDARY SERVICES, USED IN THE STUDY OF GLOBAL MOBILE GAMES MARKET
TABLE 2. LIST OF PRIMARY SERVICES, USED IN THE STUDY OF GLOBAL MOBILE GAMES MARKET
TABLE 3. GLOBAL MOBILE GAMES MARKET, REPORT SCOPE
TABLE 4. YEARS CONSIDERED FOR THE STUDY
TABLE 5. EXCHANGE RATES CONSIDERED
TABLE 6. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY REGION 2016-2026 (USD BILLION)
TABLE 7. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY TYPE 2016-2026 (USD BILLION)
TABLE 8. GLOBAL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY APPLICATION 2016-2026 (USD BILLION)
TABLE 9. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 10. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 11. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 12. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 13. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 14. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 15. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 16. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 17. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 18. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 19. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 20. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 21. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 22. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 23. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 24. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 25. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 26. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 27. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 28. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 29. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 30. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 31. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 32. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 33. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 34. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 35. GLOBAL MOBILE GAMES MARKET BY SEGMENT, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 36. GLOBAL MOBILE GAMES MARKET BY REGION, ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 37. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 38. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 39. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 40. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 41. U.S. MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 42. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 43. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 44. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 45. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 46. CANADA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 47. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 48. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 49. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 50. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 51. UK MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 52. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 53. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 54. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 55. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 56. GERMANY MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 57. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 58. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 59. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 60. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 61. ROE MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 62. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 63. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 64. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 65. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 66. CHINA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 67. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 68. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 69. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 70. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 71. INDIA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 72. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 73. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 74. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 75. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 76. JAPAN MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 77. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 78. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 79. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 80. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 81. ROAPAC MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 82. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 83. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 84. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 85. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 86. BRAZIL MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 87. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 88. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 89. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 90. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 91. MEXICO MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 92. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 93. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 94. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 95. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 96. ROLA MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 97. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS, 2016-2026 (USD BILLION)
TABLE 98. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 99. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 100. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
TABLE 101. ROW MOBILE GAMES MARKET ESTIMATES & FORECASTS BY SEGMENT 2016-2026 (USD BILLION)
LIST OF FIGURES
FIG 1. GLOBAL MOBILE GAMES MARKET, RESEARCH METHODOLOGY
FIG 2. GLOBAL MOBILE GAMES MARKET, MARKET ESTIMATION TECHNIQUES
FIG 3. GLOBAL MARKET SIZE ESTIMATES & FORECAST METHOD
FIG 4. GLOBAL MOBILE GAMES MARKET, KEY TRENDS 2018
FIG 5. GLOBAL MOBILE GAMES MARKET, GROWTH PROSPECTS 2019-2026
FIG 6. GLOBAL MOBILE GAMES MARKET, PORTERS 5 FORCE MODEL
FIG 7. GLOBAL MOBILE GAMES MARKET, PEST ANALYSIS
FIG 8. GLOBAL MOBILE GAMES MARKET, VALUE CHAIN ANALYSIS
FIG 9. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 10. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 11. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 12. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 13. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 14. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 15. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 16. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 17. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 18. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 19. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 20. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 21. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 22. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 23. GLOBAL MOBILE GAMES MARKET, REGIONAL SNAPSHOT 2016 & 2026
FIG 24. NORTH AMERICA MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 25. EUROPE MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 26. ASIA PACIFIC MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 27. LATIN AMERICA MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 28. GLOBAL MOBILE GAMES MARKET, COMPANY MARKET SHARE ANALYSIS (2018)
FIG 1. GLOBAL MOBILE GAMES MARKET, RESEARCH METHODOLOGY
FIG 2. GLOBAL MOBILE GAMES MARKET, MARKET ESTIMATION TECHNIQUES
FIG 3. GLOBAL MARKET SIZE ESTIMATES & FORECAST METHOD
FIG 4. GLOBAL MOBILE GAMES MARKET, KEY TRENDS 2018
FIG 5. GLOBAL MOBILE GAMES MARKET, GROWTH PROSPECTS 2019-2026
FIG 6. GLOBAL MOBILE GAMES MARKET, PORTERS 5 FORCE MODEL
FIG 7. GLOBAL MOBILE GAMES MARKET, PEST ANALYSIS
FIG 8. GLOBAL MOBILE GAMES MARKET, VALUE CHAIN ANALYSIS
FIG 9. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 10. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 11. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 12. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 13. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 14. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 15. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 16. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 17. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 18. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 19. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 20. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 21. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 22. GLOBAL MOBILE GAMES MARKET BY SEGMENT, 2016 & 2026 (USD BILLION)
FIG 23. GLOBAL MOBILE GAMES MARKET, REGIONAL SNAPSHOT 2016 & 2026
FIG 24. NORTH AMERICA MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 25. EUROPE MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 26. ASIA PACIFIC MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 27. LATIN AMERICA MOBILE GAMES MARKET 2016 & 2026 (USD BILLION)
FIG 28. GLOBAL MOBILE GAMES MARKET, COMPANY MARKET SHARE ANALYSIS (2018)