Traditional Toys and Games in Canada

Date: July 9, 2015
Pages: 27
Price:
US$ 990.00
Publisher: Euromonitor International Ltd
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: TDBCAECA212EN
Leaflet:

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Sales of traditional toys and games, including toys for baby (0-18 months), infant (19-36 months) and pre-school (3-4 year old), action figures and accessories, arts and crafts, construction toys, dolls and accessories, dressing-up and role play, games and puzzles, model vehicles, outdoor and sports toys, plush toys, radio/remote control toys, ride-on vehicles, scientific/educational toys and other traditional toys and games, contracted by 1% to CAD1.8 billion in 2014, a further downward...

Euromonitor International's Traditional Toys and Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2010-2014, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2019 illustrate how the market is set to change.

Product coverage: Action Figures and Accessories, Arts and Crafts, Baby (0-18 months), Construction Toys, Dolls and Accessories, Dressing-Up and Role Play, Games and Puzzles, Infant (19-36 Months), Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports Toys, Plush Toys, Pre-School (3-4 Year Old), Radio/Remote Control Toys, Ride-On Vehicles, Scientific/Educational Toys.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
  • Get a detailed picture of the Traditional Toys and Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International has over 40 years' experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.
Headlines
Trends
Competitive Landscape
Prospects
Category Data
  Table 1 Sales of Traditional Toys and Games by Category: Value 2009-2014
  Table 2 Sales of Traditional Toys and Games by Category: % Value Growth 2009-2014
  Table 3 Sales of Traditional Toys and Games by Type: % Value Breakdown 2009-2014
  Table 4 NBO Company Shares of Traditional Toys and Games: % Value 2010-2014
  Table 5 LBN Brand Shares of Traditional Toys and Games: % Value 2011-2014
  Table 6 Distribution of Traditional Toys and Games by Format: % Value 2009-2014
  Table 7 Forecast Sales of Traditional Toys and Games by Category: Value 2014-2019
  Table 8 Forecast Sales of Traditional Toys and Games by Category: % Value Growth 2014-2019
Bandai America Inc in Toys and Games (canada)
Strategic Direction and Background
Key Facts
  Summary 1 Bandai America Inc: Key Facts
  Summary 2 Bandai America Inc: Operational Indicators
Competitive Positioning
  Summary 3 Bandai America Inc: Competitive Position 2014
Spin Master Ltd in Toys and Games (canada)
Strategic Direction and Background
Key Facts
  Summary 4 Spin Master Ltd: Key Facts
Competitive Positioning
  Summary 5 Spin Master Ltd: Competitive Position 2014
Toys 'r' US Inc in Toys and Games (canada)
Strategic Direction
Key Facts
  Summary 6 Toys 'R' Us Inc: Key Facts
  Summary 7 Toys 'R' Us Inc: Operational Indicators
Company Background
Internet Strategy
Private Label
  Summary 8 Toys 'R' Us Inc: Private Label Portfolio
Competitive Positioning
  Summary 9 Toys 'R' Us Inc: Competitive Position 2014
Executive Summary
Traditional Toys and Games and Video Games Rebounds Moderately
Major Titles and Properties Remain Key Drivers of Growth
Competition Is Heated in A Number of Categories
Bipolarisation Trend Boosts Growth of Speciality Toys and Games Stores
Stagnation Ahead As the Industry Awaits Significant Changes
Key Trends and Developments
Changes in Demographics and Consumer Preference Continue
Bipolarisation Trend in Consumer Spending Intensifies for Traditional Toys and Games
End-user Experience Enhanced With Greater Level of Interactivity and Other Innovations
Major Licences and Titles As Key Boosters of Growth
Market Data
  Table 9 Sales of Toys and Games by Category: Value 2009-2014
  Table 10 Sales of Toys and Games by Category: % Value Growth 2009-2014
  Table 11 NBO Company Shares of Toys and Games: % Value 2010-2014
  Table 12 LBN Brand Shares of Toys and Games: % Value 2011-2014
  Table 13 Distribution of Toys and Games by Format: % Value 2009-2014
  Table 14 Forecast Sales of Toys and Games by Category: Value 2014-2019
  Table 15 Forecast Sales of Toys and Games by Category: % Value Growth 2014-2019
Sources
  Summary 10 Research Sources
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