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Wireless Headset for Gaming Market, Global Outlook and Forecast 2022-2028

April 2022 | 118 pages | ID: W33573947C4CEN
Market Monitor Global

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The gaming headset, generally designed and used purely for gaming.

This report contains market size and forecasts of Wireless Headset for Gaming in global, including the following market information:

Global Wireless Headset for Gaming Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global Wireless Headset for Gaming Market Sales, 2017-2022, 2023-2028, (K Units)

Global top five Wireless Headset for Gaming companies in 2021 (%)

The global Wireless Headset for Gaming market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Infrared Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Wireless Headset for Gaming include Sennheiser, Sony, Logitech, Somic, Razer, SteelSeries, Audio-Technica, Kotion Electronic and Trust International, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Wireless Headset for Gaming manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Wireless Headset for Gaming Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Wireless Headset for Gaming Market Segment Percentages, by Type, 2021 (%)
  • Infrared
  • M Wave
  • Decimeter Wave
Global Wireless Headset for Gaming Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Wireless Headset for Gaming Market Segment Percentages, by Application, 2021 (%)
  • Personal Use
  • Commercial Use
Global Wireless Headset for Gaming Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)

Global Wireless Headset for Gaming Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Wireless Headset for Gaming revenues in global market, 2017-2022 (Estimated), ($ millions)

Key companies Wireless Headset for Gaming revenues share in global market, 2021 (%)

Key companies Wireless Headset for Gaming sales in global market, 2017-2022 (Estimated), (K Units)

Key companies Wireless Headset for Gaming sales share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Sennheiser
  • Sony
  • Logitech
  • Somic
  • Razer
  • SteelSeries
  • Audio-Technica
  • Kotion Electronic
  • Trust International
  • Creative Technology
  • Thrustmaster
  • Big Ben
  • PDP-Pelican
  • Mad Catz
  • Cooler Master
  • KYE System Corp (Genius)
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Wireless Headset for Gaming Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Wireless Headset for Gaming Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL WIRELESS HEADSET FOR GAMING OVERALL MARKET SIZE

2.1 Global Wireless Headset for Gaming Market Size: 2021 VS 2028
2.2 Global Wireless Headset for Gaming Revenue, Prospects & Forecasts: 2017-2028
2.3 Global Wireless Headset for Gaming Sales: 2017-2028

3 COMPANY LANDSCAPE

3.1 Top Wireless Headset for Gaming Players in Global Market
3.2 Top Global Wireless Headset for Gaming Companies Ranked by Revenue
3.3 Global Wireless Headset for Gaming Revenue by Companies
3.4 Global Wireless Headset for Gaming Sales by Companies
3.5 Global Wireless Headset for Gaming Price by Manufacturer (2017-2022)
3.6 Top 3 and Top 5 Wireless Headset for Gaming Companies in Global Market, by Revenue in 2021
3.7 Global Manufacturers Wireless Headset for Gaming Product Type
3.8 Tier 1, Tier 2 and Tier 3 Wireless Headset for Gaming Players in Global Market
  3.8.1 List of Global Tier 1 Wireless Headset for Gaming Companies
  3.8.2 List of Global Tier 2 and Tier 3 Wireless Headset for Gaming Companies

4 SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 By Type - Global Wireless Headset for Gaming Market Size Markets, 2021 & 2028
  4.1.2 Infrared
  4.1.3 M Wave
  4.1.4 Decimeter Wave
4.2 By Type - Global Wireless Headset for Gaming Revenue & Forecasts
  4.2.1 By Type - Global Wireless Headset for Gaming Revenue, 2017-2022
  4.2.2 By Type - Global Wireless Headset for Gaming Revenue, 2023-2028
  4.2.3 By Type - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
4.3 By Type - Global Wireless Headset for Gaming Sales & Forecasts
  4.3.1 By Type - Global Wireless Headset for Gaming Sales, 2017-2022
  4.3.2 By Type - Global Wireless Headset for Gaming Sales, 2023-2028
  4.3.3 By Type - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
4.4 By Type - Global Wireless Headset for Gaming Price (Manufacturers Selling Prices), 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Wireless Headset for Gaming Market Size, 2021 & 2028
  5.1.2 Personal Use
  5.1.3 Commercial Use
5.2 By Application - Global Wireless Headset for Gaming Revenue & Forecasts
  5.2.1 By Application - Global Wireless Headset for Gaming Revenue, 2017-2022
  5.2.2 By Application - Global Wireless Headset for Gaming Revenue, 2023-2028
  5.2.3 By Application - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
5.3 By Application - Global Wireless Headset for Gaming Sales & Forecasts
  5.3.1 By Application - Global Wireless Headset for Gaming Sales, 2017-2022
  5.3.2 By Application - Global Wireless Headset for Gaming Sales, 2023-2028
  5.3.3 By Application - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
5.4 By Application - Global Wireless Headset for Gaming Price (Manufacturers Selling Prices), 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Wireless Headset for Gaming Market Size, 2021 & 2028
6.2 By Region - Global Wireless Headset for Gaming Revenue & Forecasts
  6.2.1 By Region - Global Wireless Headset for Gaming Revenue, 2017-2022
  6.2.2 By Region - Global Wireless Headset for Gaming Revenue, 2023-2028
  6.2.3 By Region - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
6.3 By Region - Global Wireless Headset for Gaming Sales & Forecasts
  6.3.1 By Region - Global Wireless Headset for Gaming Sales, 2017-2022
  6.3.2 By Region - Global Wireless Headset for Gaming Sales, 2023-2028
  6.3.3 By Region - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
6.4 North America
  6.4.1 By Country - North America Wireless Headset for Gaming Revenue, 2017-2028
  6.4.2 By Country - North America Wireless Headset for Gaming Sales, 2017-2028
  6.4.3 US Wireless Headset for Gaming Market Size, 2017-2028
  6.4.4 Canada Wireless Headset for Gaming Market Size, 2017-2028
  6.4.5 Mexico Wireless Headset for Gaming Market Size, 2017-2028
6.5 Europe
  6.5.1 By Country - Europe Wireless Headset for Gaming Revenue, 2017-2028
  6.5.2 By Country - Europe Wireless Headset for Gaming Sales, 2017-2028
  6.5.3 Germany Wireless Headset for Gaming Market Size, 2017-2028
  6.5.4 France Wireless Headset for Gaming Market Size, 2017-2028
  6.5.5 U.K. Wireless Headset for Gaming Market Size, 2017-2028
  6.5.6 Italy Wireless Headset for Gaming Market Size, 2017-2028
  6.5.7 Russia Wireless Headset for Gaming Market Size, 2017-2028
  6.5.8 Nordic Countries Wireless Headset for Gaming Market Size, 2017-2028
  6.5.9 Benelux Wireless Headset for Gaming Market Size, 2017-2028
6.6 Asia
  6.6.1 By Region - Asia Wireless Headset for Gaming Revenue, 2017-2028
  6.6.2 By Region - Asia Wireless Headset for Gaming Sales, 2017-2028
  6.6.3 China Wireless Headset for Gaming Market Size, 2017-2028
  6.6.4 Japan Wireless Headset for Gaming Market Size, 2017-2028
  6.6.5 South Korea Wireless Headset for Gaming Market Size, 2017-2028
  6.6.6 Southeast Asia Wireless Headset for Gaming Market Size, 2017-2028
  6.6.7 India Wireless Headset for Gaming Market Size, 2017-2028
6.7 South America
  6.7.1 By Country - South America Wireless Headset for Gaming Revenue, 2017-2028
  6.7.2 By Country - South America Wireless Headset for Gaming Sales, 2017-2028
  6.7.3 Brazil Wireless Headset for Gaming Market Size, 2017-2028
  6.7.4 Argentina Wireless Headset for Gaming Market Size, 2017-2028
6.8 Middle East & Africa
  6.8.1 By Country - Middle East & Africa Wireless Headset for Gaming Revenue, 2017-2028
  6.8.2 By Country - Middle East & Africa Wireless Headset for Gaming Sales, 2017-2028
  6.8.3 Turkey Wireless Headset for Gaming Market Size, 2017-2028
  6.8.4 Israel Wireless Headset for Gaming Market Size, 2017-2028
  6.8.5 Saudi Arabia Wireless Headset for Gaming Market Size, 2017-2028
  6.8.6 UAE Wireless Headset for Gaming Market Size, 2017-2028

7 MANUFACTURERS & BRANDS PROFILES

7.1 Sennheiser
  7.1.1 Sennheiser Corporate Summary
  7.1.2 Sennheiser Business Overview
  7.1.3 Sennheiser Wireless Headset for Gaming Major Product Offerings
  7.1.4 Sennheiser Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.1.5 Sennheiser Key News
7.2 Sony
  7.2.1 Sony Corporate Summary
  7.2.2 Sony Business Overview
  7.2.3 Sony Wireless Headset for Gaming Major Product Offerings
  7.2.4 Sony Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.2.5 Sony Key News
7.3 Logitech
  7.3.1 Logitech Corporate Summary
  7.3.2 Logitech Business Overview
  7.3.3 Logitech Wireless Headset for Gaming Major Product Offerings
  7.3.4 Logitech Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.3.5 Logitech Key News
7.4 Somic
  7.4.1 Somic Corporate Summary
  7.4.2 Somic Business Overview
  7.4.3 Somic Wireless Headset for Gaming Major Product Offerings
  7.4.4 Somic Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.4.5 Somic Key News
7.5 Razer
  7.5.1 Razer Corporate Summary
  7.5.2 Razer Business Overview
  7.5.3 Razer Wireless Headset for Gaming Major Product Offerings
  7.5.4 Razer Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.5.5 Razer Key News
7.6 SteelSeries
  7.6.1 SteelSeries Corporate Summary
  7.6.2 SteelSeries Business Overview
  7.6.3 SteelSeries Wireless Headset for Gaming Major Product Offerings
  7.6.4 SteelSeries Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.6.5 SteelSeries Key News
7.7 Audio-Technica
  7.7.1 Audio-Technica Corporate Summary
  7.7.2 Audio-Technica Business Overview
  7.7.3 Audio-Technica Wireless Headset for Gaming Major Product Offerings
  7.7.4 Audio-Technica Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.7.5 Audio-Technica Key News
7.8 Kotion Electronic
  7.8.1 Kotion Electronic Corporate Summary
  7.8.2 Kotion Electronic Business Overview
  7.8.3 Kotion Electronic Wireless Headset for Gaming Major Product Offerings
  7.8.4 Kotion Electronic Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.8.5 Kotion Electronic Key News
7.9 Trust International
  7.9.1 Trust International Corporate Summary
  7.9.2 Trust International Business Overview
  7.9.3 Trust International Wireless Headset for Gaming Major Product Offerings
  7.9.4 Trust International Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.9.5 Trust International Key News
7.10 Creative Technology
  7.10.1 Creative Technology Corporate Summary
  7.10.2 Creative Technology Business Overview
  7.10.3 Creative Technology Wireless Headset for Gaming Major Product Offerings
  7.10.4 Creative Technology Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.10.5 Creative Technology Key News
7.11 Thrustmaster
  7.11.1 Thrustmaster Corporate Summary
  7.11.2 Thrustmaster Wireless Headset for Gaming Business Overview
  7.11.3 Thrustmaster Wireless Headset for Gaming Major Product Offerings
  7.11.4 Thrustmaster Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.11.5 Thrustmaster Key News
7.12 Big Ben
  7.12.1 Big Ben Corporate Summary
  7.12.2 Big Ben Wireless Headset for Gaming Business Overview
  7.12.3 Big Ben Wireless Headset for Gaming Major Product Offerings
  7.12.4 Big Ben Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.12.5 Big Ben Key News
7.13 PDP-Pelican
  7.13.1 PDP-Pelican Corporate Summary
  7.13.2 PDP-Pelican Wireless Headset for Gaming Business Overview
  7.13.3 PDP-Pelican Wireless Headset for Gaming Major Product Offerings
  7.13.4 PDP-Pelican Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.13.5 PDP-Pelican Key News
7.14 Mad Catz
  7.14.1 Mad Catz Corporate Summary
  7.14.2 Mad Catz Business Overview
  7.14.3 Mad Catz Wireless Headset for Gaming Major Product Offerings
  7.14.4 Mad Catz Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.14.5 Mad Catz Key News
7.15 Cooler Master
  7.15.1 Cooler Master Corporate Summary
  7.15.2 Cooler Master Business Overview
  7.15.3 Cooler Master Wireless Headset for Gaming Major Product Offerings
  7.15.4 Cooler Master Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.15.5 Cooler Master Key News
7.16 KYE System Corp (Genius)
  7.16.1 KYE System Corp (Genius) Corporate Summary
  7.16.2 KYE System Corp (Genius) Business Overview
  7.16.3 KYE System Corp (Genius) Wireless Headset for Gaming Major Product Offerings
  7.16.4 KYE System Corp (Genius) Wireless Headset for Gaming Sales and Revenue in Global (2017-2022)
  7.16.5 KYE System Corp (Genius) Key News

8 GLOBAL WIRELESS HEADSET FOR GAMING PRODUCTION CAPACITY, ANALYSIS

8.1 Global Wireless Headset for Gaming Production Capacity, 2017-2028
8.2 Wireless Headset for Gaming Production Capacity of Key Manufacturers in Global Market
8.3 Global Wireless Headset for Gaming Production by Region

9 KEY MARKET TRENDS, OPPORTUNITY, DRIVERS AND RESTRAINTS

9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints

10 WIRELESS HEADSET FOR GAMING SUPPLY CHAIN ANALYSIS

10.1 Wireless Headset for Gaming Industry Value Chain
10.2 Wireless Headset for Gaming Upstream Market
10.3 Wireless Headset for Gaming Downstream and Clients
10.4 Marketing Channels Analysis
  10.4.1 Marketing Channels
  10.4.2 Wireless Headset for Gaming Distributors and Sales Agents in Global

11 CONCLUSION

12 APPENDIX

12.1 Note
12.2 Examples of Clients
12.3 Disclaimer

LIST OF TABLES

Table 1. Key Players of Wireless Headset for Gaming in Global Market
Table 2. Top Wireless Headset for Gaming Players in Global Market, Ranking by Revenue (2021)
Table 3. Global Wireless Headset for Gaming Revenue by Companies, (US$, Mn), 2017-2022
Table 4. Global Wireless Headset for Gaming Revenue Share by Companies, 2017-2022
Table 5. Global Wireless Headset for Gaming Sales by Companies, (K Units), 2017-2022
Table 6. Global Wireless Headset for Gaming Sales Share by Companies, 2017-2022
Table 7. Key Manufacturers Wireless Headset for Gaming Price (2017-2022) & (US$/Unit)
Table 8. Global Manufacturers Wireless Headset for Gaming Product Type
Table 9. List of Global Tier 1 Wireless Headset for Gaming Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Wireless Headset for Gaming Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Wireless Headset for Gaming Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Global Wireless Headset for Gaming Revenue (US$, Mn), 2017-2022
Table 13. By Type - Global Wireless Headset for Gaming Revenue (US$, Mn), 2023-2028
Table 14. By Type - Global Wireless Headset for Gaming Sales (K Units), 2017-2022
Table 15. By Type - Global Wireless Headset for Gaming Sales (K Units), 2023-2028
Table 16. By Application – Global Wireless Headset for Gaming Revenue, (US$, Mn), 2021 & 2028
Table 17. By Application - Global Wireless Headset for Gaming Revenue (US$, Mn), 2017-2022
Table 18. By Application - Global Wireless Headset for Gaming Revenue (US$, Mn), 2023-2028
Table 19. By Application - Global Wireless Headset for Gaming Sales (K Units), 2017-2022
Table 20. By Application - Global Wireless Headset for Gaming Sales (K Units), 2023-2028
Table 21. By Region – Global Wireless Headset for Gaming Revenue, (US$, Mn), 2021 VS 2028
Table 22. By Region - Global Wireless Headset for Gaming Revenue (US$, Mn), 2017-2022
Table 23. By Region - Global Wireless Headset for Gaming Revenue (US$, Mn), 2023-2028
Table 24. By Region - Global Wireless Headset for Gaming Sales (K Units), 2017-2022
Table 25. By Region - Global Wireless Headset for Gaming Sales (K Units), 2023-2028
Table 26. By Country - North America Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2022
Table 27. By Country - North America Wireless Headset for Gaming Revenue, (US$, Mn), 2023-2028
Table 28. By Country - North America Wireless Headset for Gaming Sales, (K Units), 2017-2022
Table 29. By Country - North America Wireless Headset for Gaming Sales, (K Units), 2023-2028
Table 30. By Country - Europe Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2022
Table 31. By Country - Europe Wireless Headset for Gaming Revenue, (US$, Mn), 2023-2028
Table 32. By Country - Europe Wireless Headset for Gaming Sales, (K Units), 2017-2022
Table 33. By Country - Europe Wireless Headset for Gaming Sales, (K Units), 2023-2028
Table 34. By Region - Asia Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2022
Table 35. By Region - Asia Wireless Headset for Gaming Revenue, (US$, Mn), 2023-2028
Table 36. By Region - Asia Wireless Headset for Gaming Sales, (K Units), 2017-2022
Table 37. By Region - Asia Wireless Headset for Gaming Sales, (K Units), 2023-2028
Table 38. By Country - South America Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2022
Table 39. By Country - South America Wireless Headset for Gaming Revenue, (US$, Mn), 2023-2028
Table 40. By Country - South America Wireless Headset for Gaming Sales, (K Units), 2017-2022
Table 41. By Country - South America Wireless Headset for Gaming Sales, (K Units), 2023-2028
Table 42. By Country - Middle East & Africa Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2022
Table 43. By Country - Middle East & Africa Wireless Headset for Gaming Revenue, (US$, Mn), 2023-2028
Table 44. By Country - Middle East & Africa Wireless Headset for Gaming Sales, (K Units), 2017-2022
Table 45. By Country - Middle East & Africa Wireless Headset for Gaming Sales, (K Units), 2023-2028
Table 46. Sennheiser Corporate Summary
Table 47. Sennheiser Wireless Headset for Gaming Product Offerings
Table 48. Sennheiser Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 49. Sony Corporate Summary
Table 50. Sony Wireless Headset for Gaming Product Offerings
Table 51. Sony Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 52. Logitech Corporate Summary
Table 53. Logitech Wireless Headset for Gaming Product Offerings
Table 54. Logitech Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 55. Somic Corporate Summary
Table 56. Somic Wireless Headset for Gaming Product Offerings
Table 57. Somic Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 58. Razer Corporate Summary
Table 59. Razer Wireless Headset for Gaming Product Offerings
Table 60. Razer Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 61. SteelSeries Corporate Summary
Table 62. SteelSeries Wireless Headset for Gaming Product Offerings
Table 63. SteelSeries Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 64. Audio-Technica Corporate Summary
Table 65. Audio-Technica Wireless Headset for Gaming Product Offerings
Table 66. Audio-Technica Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 67. Kotion Electronic Corporate Summary
Table 68. Kotion Electronic Wireless Headset for Gaming Product Offerings
Table 69. Kotion Electronic Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 70. Trust International Corporate Summary
Table 71. Trust International Wireless Headset for Gaming Product Offerings
Table 72. Trust International Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 73. Creative Technology Corporate Summary
Table 74. Creative Technology Wireless Headset for Gaming Product Offerings
Table 75. Creative Technology Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 76. Thrustmaster Corporate Summary
Table 77. Thrustmaster Wireless Headset for Gaming Product Offerings
Table 78. Thrustmaster Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 79. Big Ben Corporate Summary
Table 80. Big Ben Wireless Headset for Gaming Product Offerings
Table 81. Big Ben Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 82. PDP-Pelican Corporate Summary
Table 83. PDP-Pelican Wireless Headset for Gaming Product Offerings
Table 84. PDP-Pelican Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 85. Mad Catz Corporate Summary
Table 86. Mad Catz Wireless Headset for Gaming Product Offerings
Table 87. Mad Catz Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 88. Cooler Master Corporate Summary
Table 89. Cooler Master Wireless Headset for Gaming Product Offerings
Table 90. Cooler Master Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 91. KYE System Corp (Genius) Corporate Summary
Table 92. KYE System Corp (Genius) Wireless Headset for Gaming Product Offerings
Table 93. KYE System Corp (Genius) Wireless Headset for Gaming Sales (K Units), Revenue (US$, Mn) and Average Price (US$/Unit) (2017-2022)
Table 94. Wireless Headset for Gaming Production Capacity (K Units) of Key Manufacturers in Global Market, 2020-2022 (K Units)
Table 95. Global Wireless Headset for Gaming Capacity Market Share of Key Manufacturers, 2020-2022
Table 96. Global Wireless Headset for Gaming Production by Region, 2017-2022 (K Units)
Table 97. Global Wireless Headset for Gaming Production by Region, 2023-2028 (K Units)
Table 98. Wireless Headset for Gaming Market Opportunities & Trends in Global Market
Table 99. Wireless Headset for Gaming Market Drivers in Global Market
Table 100. Wireless Headset for Gaming Market Restraints in Global Market
Table 101. Wireless Headset for Gaming Raw Materials
Table 102. Wireless Headset for Gaming Raw Materials Suppliers in Global Market
Table 103. Typical Wireless Headset for Gaming Downstream
Table 104. Wireless Headset for Gaming Downstream Clients in Global Market
Table 105. Wireless Headset for Gaming Distributors and Sales Agents in Global Market

LIST OF FIGURES

Figure 1. Wireless Headset for Gaming Segment by Type
Figure 2. Wireless Headset for Gaming Segment by Application
Figure 3. Global Wireless Headset for Gaming Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Wireless Headset for Gaming Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Wireless Headset for Gaming Revenue, 2017-2028 (US$, Mn)
Figure 7. Wireless Headset for Gaming Sales in Global Market: 2017-2028 (K Units)
Figure 8. The Top 3 and 5 Players Market Share by Wireless Headset for Gaming Revenue in 2021
Figure 9. By Type - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 10. By Type - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 11. By Type - Global Wireless Headset for Gaming Price (US$/Unit), 2017-2028
Figure 12. By Application - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 13. By Application - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 14. By Application - Global Wireless Headset for Gaming Price (US$/Unit), 2017-2028
Figure 15. By Region - Global Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 16. By Region - Global Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 17. By Country - North America Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 18. By Country - North America Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 19. US Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 20. Canada Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 21. Mexico Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 22. By Country - Europe Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 23. By Country - Europe Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 24. Germany Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 25. France Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 26. U.K. Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 27. Italy Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 28. Russia Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 29. Nordic Countries Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 30. Benelux Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 31. By Region - Asia Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 32. By Region - Asia Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 33. China Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 34. Japan Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 35. South Korea Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 36. Southeast Asia Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 37. India Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 38. By Country - South America Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 39. By Country - South America Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 40. Brazil Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 41. Argentina Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 42. By Country - Middle East & Africa Wireless Headset for Gaming Revenue Market Share, 2017-2028
Figure 43. By Country - Middle East & Africa Wireless Headset for Gaming Sales Market Share, 2017-2028
Figure 44. Turkey Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 45. Israel Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 46. Saudi Arabia Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 47. UAE Wireless Headset for Gaming Revenue, (US$, Mn), 2017-2028
Figure 48. Global Wireless Headset for Gaming Production Capacity (K Units), 2017-2028
Figure 49. The Percentage of Production Wireless Headset for Gaming by Region, 2021 VS 2028
Figure 50. Wireless Headset for Gaming Industry Value Chain
Figure 51. Marketing Channels


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