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Global VR Handle Market Growth 2022-2028

January 2022 | 97 pages | ID: G653B89F2FD1EN
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As the global economy mends, the 2021 growth of VR Handle will have significant change from previous year. According to our (LP Information) latest study, the global VR Handle market size is USD million in 2022 from USD million in 2021, with a change of % between 2021 and 2022. The global VR Handle market size will reach USD million in 2028, growing at a CAGR of % over the analysis period.

The United States VR Handle market is expected at value of US$ million in 2021 and grow at approximately % CAGR during review period. China constitutes a % market for the global VR Handle market, reaching US$ million by the year 2028. As for the Europe VR Handle landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 5-year period.

Global main VR Handle players cover VIVE, Oculus, Sony, and Antvr, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.

This report presents a comprehensive overview, market shares, and growth opportunities of VR Handle market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2017 to 2022, in Section 2.3; and forecast to 2028 in section 12.6
  • Signal controller
  • Game controllers
Segmentation by application: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 12.7.
  • Game
  • TV
  • Other
This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Middle East & Africa
    • Egypt
    • South Africa
    • Israel
    • Turkey
    • GCC Countries
The report also presents the market competition landscape and a corresponding detailed analysis of the prominent manufacturers in this market, include
  • VIVE
  • Oculus
  • Sony
  • Antvr
  • Deepoon
  • Shinecon
  • Microsoft
1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global VR Handle Annual Sales 2017-2028
  2.1.2 World Current & Future Analysis for VR Handle by Geographic Region, 2017, 2022 & 2028
  2.1.3 World Current & Future Analysis for VR Handle by Country/Region, 2017, 2022 & 2028
2.2 VR Handle Segment by Type
  2.2.1 Signal controller
  2.2.2 Game controllers
2.3 VR Handle Sales by Type
  2.3.1 Global VR Handle Sales Market Share by Type (2017-2022)
  2.3.2 Global VR Handle Revenue and Market Share by Type (2017-2022)
  2.3.3 Global VR Handle Sale Price by Type (2017-2022)
2.4 VR Handle Segment by Application
  2.4.1 Game
  2.4.2 TV
  2.4.3 Other
2.5 VR Handle Sales by Application
  2.5.1 Global VR Handle Sale Market Share by Application (2017-2022)
  2.5.2 Global VR Handle Revenue and Market Share by Application (2017-2022)
  2.5.3 Global VR Handle Sale Price by Application (2017-2022)

3 GLOBAL VR HANDLE BY COMPANY

3.1 Global VR Handle Breakdown Data by Company
  3.1.1 Global VR Handle Annual Sales by Company (2020-2022)
  3.1.2 Global VR Handle Sales Market Share by Company (2020-2022)
3.2 Global VR Handle Annual Revenue by Company (2020-2022)
  3.2.1 Global VR Handle Revenue by Company (2020-2022)
  3.2.2 Global VR Handle Revenue Market Share by Company (2020-2022)
3.3 Global VR Handle Sale Price by Company
3.4 Key Manufacturers VR Handle Producing Area Distribution, Sales Area, Product Type
  3.4.1 Key Manufacturers VR Handle Product Location Distribution
  3.4.2 Players VR Handle Products Offered
3.5 Market Concentration Rate Analysis
  3.5.1 Competition Landscape Analysis
  3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
3.6 New Products and Potential Entrants
3.7 Mergers & Acquisitions, Expansion

4 WORLD HISTORIC REVIEW FOR VR HANDLE BY GEOGRAPHIC REGION

4.1 World Historic VR Handle Market Size by Geographic Region (2017-2022)
  4.1.1 Global VR Handle Annual Sales by Geographic Region (2017-2022)
  4.1.2 Global VR Handle Annual Revenue by Geographic Region
4.2 World Historic VR Handle Market Size by Country/Region (2017-2022)
  4.2.1 Global VR Handle Annual Sales by Country/Region (2017-2022)
  4.2.2 Global VR Handle Annual Revenue by Country/Region
4.3 Americas VR Handle Sales Growth
4.4 APAC VR Handle Sales Growth
4.5 Europe VR Handle Sales Growth
4.6 Middle East & Africa VR Handle Sales Growth

5 AMERICAS

5.1 Americas VR Handle Sales by Country
  5.1.1 Americas VR Handle Sales by Country (2017-2022)
  5.1.2 Americas VR Handle Revenue by Country (2017-2022)
5.2 Americas VR Handle Sales by Type
5.3 Americas VR Handle Sales by Application
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil

6 APAC

6.1 APAC VR Handle Sales by Region
  6.1.1 APAC VR Handle Sales by Region (2017-2022)
  6.1.2 APAC VR Handle Revenue by Region (2017-2022)
6.2 APAC VR Handle Sales by Type
6.3 APAC VR Handle Sales by Application
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan

7 EUROPE

7.1 Europe VR Handle by Country
  7.1.1 Europe VR Handle Sales by Country (2017-2022)
  7.1.2 Europe VR Handle Revenue by Country (2017-2022)
7.2 Europe VR Handle Sales by Type
7.3 Europe VR Handle Sales by Application
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia

8 MIDDLE EAST & AFRICA

8.1 Middle East & Africa VR Handle by Country
  8.1.1 Middle East & Africa VR Handle Sales by Country (2017-2022)
  8.1.2 Middle East & Africa VR Handle Revenue by Country (2017-2022)
8.2 Middle East & Africa VR Handle Sales by Type
8.3 Middle East & Africa VR Handle Sales by Application
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries

9 MARKET DRIVERS, CHALLENGES AND TRENDS

9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends

10 MANUFACTURING COST STRUCTURE ANALYSIS

10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of VR Handle
10.3 Manufacturing Process Analysis of VR Handle
10.4 Industry Chain Structure of VR Handle

11 MARKETING, DISTRIBUTORS AND CUSTOMER

11.1 Sales Channel
  11.1.1 Direct Channels
  11.1.2 Indirect Channels
11.2 VR Handle Distributors
11.3 VR Handle Customer

12 WORLD FORECAST REVIEW FOR VR HANDLE BY GEOGRAPHIC REGION

12.1 Global VR Handle Market Size Forecast by Region
  12.1.1 Global VR Handle Forecast by Region (2023-2028)
  12.1.2 Global VR Handle Annual Revenue Forecast by Region (2023-2028)
12.2 Americas Forecast by Country
12.3 APAC Forecast by Region
12.4 Europe Forecast by Country
12.5 Middle East & Africa Forecast by Country
12.6 Global VR Handle Forecast by Type
12.7 Global VR Handle Forecast by Application

13 KEY PLAYERS ANALYSIS

13.1 VIVE
  13.1.1 VIVE Company Information
  13.1.2 VIVE VR Handle Product Offered
  13.1.3 VIVE VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.1.4 VIVE Main Business Overview
  13.1.5 VIVE Latest Developments
13.2 Oculus
  13.2.1 Oculus Company Information
  13.2.2 Oculus VR Handle Product Offered
  13.2.3 Oculus VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.2.4 Oculus Main Business Overview
  13.2.5 Oculus Latest Developments
13.3 Sony
  13.3.1 Sony Company Information
  13.3.2 Sony VR Handle Product Offered
  13.3.3 Sony VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.3.4 Sony Main Business Overview
  13.3.5 Sony Latest Developments
13.4 Antvr
  13.4.1 Antvr Company Information
  13.4.2 Antvr VR Handle Product Offered
  13.4.3 Antvr VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.4.4 Antvr Main Business Overview
  13.4.5 Antvr Latest Developments
13.5 Deepoon
  13.5.1 Deepoon Company Information
  13.5.2 Deepoon VR Handle Product Offered
  13.5.3 Deepoon VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.5.4 Deepoon Main Business Overview
  13.5.5 Deepoon Latest Developments
13.6 Shinecon
  13.6.1 Shinecon Company Information
  13.6.2 Shinecon VR Handle Product Offered
  13.6.3 Shinecon VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.6.4 Shinecon Main Business Overview
  13.6.5 Shinecon Latest Developments
13.7 Microsoft
  13.7.1 Microsoft Company Information
  13.7.2 Microsoft VR Handle Product Offered
  13.7.3 Microsoft VR Handle Sales, Revenue, Price and Gross Margin (2020-2022)
  13.7.4 Microsoft Main Business Overview
  13.7.5 Microsoft Latest Developments

14 RESEARCH FINDINGS AND CONCLUSION
LIST OF TABLES

Table 1. VR Handle Annual Sales CAGR by Geographic Region (2017, 2022 & 2028) & ($ millions)
Table 2. VR Handle Annual Sales CAGR by Country/Region (2017, 2022 & 2028) & ($ millions)
Table 3. Major Players of Signal controller
Table 4. Major Players of Game controllers
Table 5. Global VR Handle Sales by Type (2017-2022) & (K Units)
Table 6. Global VR Handle Sales Market Share by Type (2017-2022)
Table 7. Global VR Handle Revenue by Type (2017-2022) & ($ million)
Table 8. Global VR Handle Revenue Market Share by Type (2017-2022)
Table 9. Global VR Handle Sale Price by Type (2017-2022) & (USD/Unit)
Table 10. Global VR Handle Sales by Application (2017-2022) & (K Units)
Table 11. Global VR Handle Sales Market Share by Application (2017-2022)
Table 12. Global VR Handle Revenue by Application (2017-2022)
Table 13. Global VR Handle Revenue Market Share by Application (2017-2022)
Table 14. Global VR Handle Sale Price by Application (2017-2022) & (USD/Unit)
Table 15. Global VR Handle Sales by Company (2020-2022) & (K Units)
Table 16. Global VR Handle Sales Market Share by Company (2020-2022)
Table 17. Global VR Handle Revenue by Company (2020-2022) ($ Millions)
Table 18. Global VR Handle Revenue Market Share by Company (2020-2022)
Table 19. Global VR Handle Sale Price by Company (2020-2022) & (USD/Unit)
Table 20. Key Manufacturers VR Handle Producing Area Distribution and Sales Area
Table 21. Players VR Handle Products Offered
Table 22. VR Handle Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
Table 23. New Products and Potential Entrants
Table 24. Mergers & Acquisitions, Expansion
Table 25. Global VR Handle Sales by Geographic Region (2017-2022) & (K Units)
Table 26. Global VR Handle Sales Market Share Geographic Region (2017-2022)
Table 27. Global VR Handle Revenue by Geographic Region (2017-2022) & ($ millions)
Table 28. Global VR Handle Revenue Market Share by Geographic Region (2017-2022)
Table 29. Global VR Handle Sales by Country/Region (2017-2022) & (K Units)
Table 30. Global VR Handle Sales Market Share by Country/Region (2017-2022)
Table 31. Global VR Handle Revenue by Country/Region (2017-2022) & ($ millions)
Table 32. Global VR Handle Revenue Market Share by Country/Region (2017-2022)
Table 33. Americas VR Handle Sales by Country (2017-2022) & (K Units)
Table 34. Americas VR Handle Sales Market Share by Country (2017-2022)
Table 35. Americas VR Handle Revenue by Country (2017-2022) & ($ Millions)
Table 36. Americas VR Handle Revenue Market Share by Country (2017-2022)
Table 37. Americas VR Handle Sales by Type (2017-2022) & (K Units)
Table 38. Americas VR Handle Sales Market Share by Type (2017-2022)
Table 39. Americas VR Handle Sales by Application (2017-2022) & (K Units)
Table 40. Americas VR Handle Sales Market Share by Application (2017-2022)
Table 41. APAC VR Handle Sales by Region (2017-2022) & (K Units)
Table 42. APAC VR Handle Sales Market Share by Region (2017-2022)
Table 43. APAC VR Handle Revenue by Region (2017-2022) & ($ Millions)
Table 44. APAC VR Handle Revenue Market Share by Region (2017-2022)
Table 45. APAC VR Handle Sales by Type (2017-2022) & (K Units)
Table 46. APAC VR Handle Sales Market Share by Type (2017-2022)
Table 47. APAC VR Handle Sales by Application (2017-2022) & (K Units)
Table 48. APAC VR Handle Sales Market Share by Application (2017-2022)
Table 49. Europe VR Handle Sales by Country (2017-2022) & (K Units)
Table 50. Europe VR Handle Sales Market Share by Country (2017-2022)
Table 51. Europe VR Handle Revenue by Country (2017-2022) & ($ Millions)
Table 52. Europe VR Handle Revenue Market Share by Country (2017-2022)
Table 53. Europe VR Handle Sales by Type (2017-2022) & (K Units)
Table 54. Europe VR Handle Sales Market Share by Type (2017-2022)
Table 55. Europe VR Handle Sales by Application (2017-2022) & (K Units)
Table 56. Europe VR Handle Sales Market Share by Application (2017-2022)
Table 57. Middle East & Africa VR Handle Sales by Country (2017-2022) & (K Units)
Table 58. Middle East & Africa VR Handle Sales Market Share by Country (2017-2022)
Table 59. Middle East & Africa VR Handle Revenue by Country (2017-2022) & ($ Millions)
Table 60. Middle East & Africa VR Handle Revenue Market Share by Country (2017-2022)
Table 61. Middle East & Africa VR Handle Sales by Type (2017-2022) & (K Units)
Table 62. Middle East & Africa VR Handle Sales Market Share by Type (2017-2022)
Table 63. Middle East & Africa VR Handle Sales by Application (2017-2022) & (K Units)
Table 64. Middle East & Africa VR Handle Sales Market Share by Application (2017-2022)
Table 65. Key Market Drivers & Growth Opportunities of VR Handle
Table 66. Key Market Challenges & Risks of VR Handle
Table 67. Key Industry Trends of VR Handle
Table 68. VR Handle Raw Material
Table 69. Key Suppliers of Raw Materials
Table 70. VR Handle Distributors List
Table 71. VR Handle Customer List
Table 72. Global VR Handle Sales Forecast by Region (2023-2028) & (K Units)
Table 73. Global VR Handle Sales Market Forecast by Region
Table 74. Global VR Handle Revenue Forecast by Region (2023-2028) & ($ millions)
Table 75. Global VR Handle Revenue Market Share Forecast by Region (2023-2028)
Table 76. Americas VR Handle Sales Forecast by Country (2023-2028) & (K Units)
Table 77. Americas VR Handle Revenue Forecast by Country (2023-2028) & ($ millions)
Table 78. APAC VR Handle Sales Forecast by Region (2023-2028) & (K Units)
Table 79. APAC VR Handle Revenue Forecast by Region (2023-2028) & ($ millions)
Table 80. Europe VR Handle Sales Forecast by Country (2023-2028) & (K Units)
Table 81. Europe VR Handle Revenue Forecast by Country (2023-2028) & ($ millions)
Table 82. Middle East & Africa VR Handle Sales Forecast by Country (2023-2028) & (K Units)
Table 83. Middle East & Africa VR Handle Revenue Forecast by Country (2023-2028) & ($ millions)
Table 84. Global VR Handle Sales Forecast by Type (2023-2028) & (K Units)
Table 85. Global VR Handle Sales Market Share Forecast by Type (2023-2028)
Table 86. Global VR Handle Revenue Forecast by Type (2023-2028) & ($ Millions)
Table 87. Global VR Handle Revenue Market Share Forecast by Type (2023-2028)
Table 88. Global VR Handle Sales Forecast by Application (2023-2028) & (K Units)
Table 89. Global VR Handle Sales Market Share Forecast by Application (2023-2028)
Table 90. Global VR Handle Revenue Forecast by Application (2023-2028) & ($ Millions)
Table 91. Global VR Handle Revenue Market Share Forecast by Application (2023-2028)
Table 92. VIVE Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 93. VIVE VR Handle Product Offered
Table 94. VIVE VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 95. VIVE Main Business
Table 96. VIVE Latest Developments
Table 97. Oculus Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 98. Oculus VR Handle Product Offered
Table 99. Oculus VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 100. Oculus Main Business
Table 101. Oculus Latest Developments
Table 102. Sony Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 103. Sony VR Handle Product Offered
Table 104. Sony VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 105. Sony Main Business
Table 106. Sony Latest Developments
Table 107. Antvr Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 108. Antvr VR Handle Product Offered
Table 109. Antvr VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 110. Antvr Main Business
Table 111. Antvr Latest Developments
Table 112. Deepoon Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 113. Deepoon VR Handle Product Offered
Table 114. Deepoon VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 115. Deepoon Main Business
Table 116. Deepoon Latest Developments
Table 117. Shinecon Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 118. Shinecon VR Handle Product Offered
Table 119. Shinecon VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 120. Shinecon Main Business
Table 121. Shinecon Latest Developments
Table 122. Microsoft Basic Information, VR Handle Manufacturing Base, Sales Area and Its Competitors
Table 123. Microsoft VR Handle Product Offered
Table 124. Microsoft VR Handle Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2020-2022)
Table 125. Microsoft Main Business
Table 126. Microsoft Latest Developments

LIST OF FIGURES

Figure 1. Picture of VR Handle
Figure 2. VR Handle Report Years Considered
Figure 3. Research Objectives
Figure 4. Research Methodology
Figure 5. Research Process and Data Source
Figure 6. Global VR Handle Sales Growth Rate 2017-2028 (K Units)
Figure 7. Global VR Handle Revenue Growth Rate 2017-2028 ($ Millions)
Figure 8. VR Handle Sales by Region (2021 & 2028) & ($ millions)
Figure 9. Product Picture of Signal controller
Figure 10. Product Picture of Game controllers
Figure 11. Global VR Handle Sales Market Share by Type in 2021
Figure 12. Global VR Handle Revenue Market Share by Type (2017-2022)
Figure 13. VR Handle Consumed in Game
Figure 14. Global VR Handle Market: Game (2017-2022) & (K Units)
Figure 15. VR Handle Consumed in TV
Figure 16. Global VR Handle Market: TV (2017-2022) & (K Units)
Figure 17. VR Handle Consumed in Other
Figure 18. Global VR Handle Market: Other (2017-2022) & (K Units)
Figure 19. Global VR Handle Sales Market Share by Application (2017-2022)
Figure 20. Global VR Handle Revenue Market Share by Application in 2021
Figure 21. VR Handle Revenue Market by Company in 2021 ($ Million)
Figure 22. Global VR Handle Revenue Market Share by Company in 2021
Figure 23. Global VR Handle Sales Market Share by Geographic Region (2017-2022)
Figure 24. Global VR Handle Revenue Market Share by Geographic Region in 2021
Figure 25. Global VR Handle Sales Market Share by Region (2017-2022)
Figure 26. Global VR Handle Revenue Market Share by Country/Region in 2021
Figure 27. Americas VR Handle Sales 2017-2022 (K Units)
Figure 28. Americas VR Handle Revenue 2017-2022 ($ Millions)
Figure 29. APAC VR Handle Sales 2017-2022 (K Units)
Figure 30. APAC VR Handle Revenue 2017-2022 ($ Millions)
Figure 31. Europe VR Handle Sales 2017-2022 (K Units)
Figure 32. Europe VR Handle Revenue 2017-2022 ($ Millions)
Figure 33. Middle East & Africa VR Handle Sales 2017-2022 (K Units)
Figure 34. Middle East & Africa VR Handle Revenue 2017-2022 ($ Millions)
Figure 35. Americas VR Handle Sales Market Share by Country in 2021
Figure 36. Americas VR Handle Revenue Market Share by Country in 2021
Figure 37. United States VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 38. Canada VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 39. Mexico VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 40. Brazil VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 41. APAC VR Handle Sales Market Share by Region in 2021
Figure 42. APAC VR Handle Revenue Market Share by Regions in 2021
Figure 43. China VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 44. Japan VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 45. South Korea VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 46. Southeast Asia VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 47. India VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 48. Australia VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 49. Europe VR Handle Sales Market Share by Country in 2021
Figure 50. Europe VR Handle Revenue Market Share by Country in 2021
Figure 51. Germany VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 52. France VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 53. UK VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 54. Italy VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 55. Russia VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 56. Middle East & Africa VR Handle Sales Market Share by Country in 2021
Figure 57. Middle East & Africa VR Handle Revenue Market Share by Country in 2021
Figure 58. Egypt VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 59. South Africa VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 60. Israel VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 61. Turkey VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 62. GCC Country VR Handle Revenue Growth 2017-2022 ($ Millions)
Figure 63. Manufacturing Cost Structure Analysis of VR Handle in 2021
Figure 64. Manufacturing Process Analysis of VR Handle
Figure 65. Industry Chain Structure of VR Handle
Figure 66. Channels of Distribution
Figure 67. Distributors Profiles


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