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Global PC Gaming Peripheral Market Size, Manufacturers, Opportunities and Forecast to 2030

April 2024 | 115 pages | ID: G2E6AE47FCDCEN
APO Research

US$ 3,450.00

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PC Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.

According to APO Research, The global PC Gaming Peripheral market was estimated at US$ million in 2023 and is projected to reach a revised size of US$ million by 2030, witnessing a CAGR of xx% during the forecast period 2024-2030.

Razer, Logitech G (Astro), Corsair, Mad Catz, Turtle Beach, and Sennheiser are the major PC gaming peripheral manufacturers. Razer is the world's largest, with about 10% of the market, and the top 3 is about 20%.

The Americas and Asia-Pacific regions are the most important markets, each accounting for about 35% of the market share.

Report Scope

This report aims to provide a comprehensive presentation of the global market for PC Gaming Peripheral, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding PC Gaming Peripheral.

The PC Gaming Peripheral market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global PC Gaming Peripheral market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2019-2024. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses. Some of the prominent players reviewed in the research report include:
  • Razer
  • Logitech G (ASTRO)
  • Turtle Beach
  • Corsair
  • Sennheiser
  • Plantronics
  • SteelSeries
  • Mad Catz
  • ROCCAT
  • QPAD
  • Thrustmaster
  • HyperX
  • Tt eSPORTS
  • Cooler Master
  • ZOWIE
  • Sharkoon
  • Trust
PC Gaming Peripheral segment by Type
  • Headsets
  • Mice
  • Keyboards
  • Surfaces
  • Controllers
PC Gaming Peripheral segment by Application
  • Distribution Channels
  • Third-Party Retail Channels
  • Direct Channels
PC Gaming Peripheral Segment by Region
  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • India
  • Australia
  • China Taiwan
  • Indonesia
  • Thailand
  • Malaysia
  • Latin America
  • Mexico
  • Brazil
  • Argentina
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global PC Gaming Peripheral market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.

2. This report will help stakeholders to understand the global industry status and trends of PC Gaming Peripheral and provides them with information on key market drivers, restraints, challenges, and opportunities.

3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.

4. This report stays updated with novel technology integration, features, and the latest developments in the market

5. This report helps stakeholders to gain insights into which regions to target globally

6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of PC Gaming Peripheral.

7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the study scope of this report, executive summary of market segments by type, market size segments for North America, Europe, Asia Pacific, Latin America, Middle East & Africa.

Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 3: Detailed analysis of PC Gaming Peripheral manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Sales, revenue of PC Gaming Peripheral in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.

Chapter 5: Introduces market segments by application, market size segment for North America, Europe, Asia Pacific, Latin America, Middle East & Africa.

Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 7, 8, 9, 10 and 11: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, sales and revenue by country.

Chapter 12: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics.

Chapter 13: Concluding Insights of the report.
1 MARKET OVERVIEW

1.1 Product Definition
1.2 Global Market Growth Prospects
  1.2.1 Global PC Gaming Peripheral Market Size Estimates and Forecasts (2019-2030)
  1.2.2 Global PC Gaming Peripheral Sales Estimates and Forecasts (2019-2030)
1.3 PC Gaming Peripheral Market by Type
  1.3.1 Headsets
  1.3.2 Mice
  1.3.3 Keyboards
  1.3.4 Surfaces
  1.3.5 Controllers
1.4 Global PC Gaming Peripheral Market Size by Type
  1.4.1 Global PC Gaming Peripheral Market Size Overview by Type (2019-2030)
  1.4.2 Global PC Gaming Peripheral Historic Market Size Review by Type (2019-2024)
  1.4.3 Global PC Gaming Peripheral Forecasted Market Size by Type (2025-2030)
1.5 Key Regions Market Size by Type
  1.5.1 North America PC Gaming Peripheral Sales Breakdown by Type (2019-2024)
  1.5.2 Europe PC Gaming Peripheral Sales Breakdown by Type (2019-2024)
  1.5.3 Asia-Pacific PC Gaming Peripheral Sales Breakdown by Type (2019-2024)
  1.5.4 Latin America PC Gaming Peripheral Sales Breakdown by Type (2019-2024)
  1.5.5 Middle East and Africa PC Gaming Peripheral Sales Breakdown by Type (2019-2024)

2 GLOBAL MARKET DYNAMICS

2.1 PC Gaming Peripheral Industry Trends
2.2 PC Gaming Peripheral Industry Drivers
2.3 PC Gaming Peripheral Industry Opportunities and Challenges
2.4 PC Gaming Peripheral Industry Restraints

3 MARKET COMPETITIVE LANDSCAPE BY COMPANY

3.1 Global Top Players by PC Gaming Peripheral Revenue (2019-2024)
3.2 Global Top Players by PC Gaming Peripheral Sales (2019-2024)
3.3 Global Top Players by PC Gaming Peripheral Price (2019-2024)
3.4 Global PC Gaming Peripheral Industry Company Ranking, 2022 VS 2023 VS 2024
3.5 Global PC Gaming Peripheral Key Company Manufacturing Sites & Headquarters
3.6 Global PC Gaming Peripheral Company, Product Type & Application
3.7 Global PC Gaming Peripheral Company Commercialization Time
3.8 Market Competitive Analysis
  3.8.1 Global PC Gaming Peripheral Market CR5 and HHI
  3.8.2 Global Top 5 and 10 PC Gaming Peripheral Players Market Share by Revenue in 2023
  3.8.3 2023 PC Gaming Peripheral Tier 1, Tier 2, and Tier

4 PC GAMING PERIPHERAL REGIONAL STATUS AND OUTLOOK

4.1 Global PC Gaming Peripheral Market Size and CAGR by Region: 2019 VS 2023 VS 2030
4.2 Global PC Gaming Peripheral Historic Market Size by Region
  4.2.1 Global PC Gaming Peripheral Sales in Volume by Region (2019-2024)
  4.2.2 Global PC Gaming Peripheral Sales in Value by Region (2019-2024)
  4.2.3 Global PC Gaming Peripheral Sales (Volume & Value), Price and Gross Margin (2019-2024)
4.3 Global PC Gaming Peripheral Forecasted Market Size by Region
  4.3.1 Global PC Gaming Peripheral Sales in Volume by Region (2025-2030)
  4.3.2 Global PC Gaming Peripheral Sales in Value by Region (2025-2030)
  4.3.3 Global PC Gaming Peripheral Sales (Volume & Value), Price and Gross Margin (2025-2030)

5 PC GAMING PERIPHERAL BY APPLICATION

5.1 PC Gaming Peripheral Market by Application
  5.1.1 Distribution Channels
  5.1.2 Third-Party Retail Channels
  5.1.3 Direct Channels
5.2 Global PC Gaming Peripheral Market Size by Application
  5.2.1 Global PC Gaming Peripheral Market Size Overview by Application (2019-2030)
  5.2.2 Global PC Gaming Peripheral Historic Market Size Review by Application (2019-2024)
  5.2.3 Global PC Gaming Peripheral Forecasted Market Size by Application (2025-2030)
5.3 Key Regions Market Size by Application
  5.3.1 North America PC Gaming Peripheral Sales Breakdown by Application (2019-2024)
  5.3.2 Europe PC Gaming Peripheral Sales Breakdown by Application (2019-2024)
  5.3.3 Asia-Pacific PC Gaming Peripheral Sales Breakdown by Application (2019-2024)
  5.3.4 Latin America PC Gaming Peripheral Sales Breakdown by Application (2019-2024)
  5.3.5 Middle East and Africa PC Gaming Peripheral Sales Breakdown by Application (2019-2024)

6 COMPANY PROFILES

6.1 Razer
  6.1.1 Razer Comapny Information
  6.1.2 Razer Business Overview
  6.1.3 Razer PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.1.4 Razer PC Gaming Peripheral Product Portfolio
  6.1.5 Razer Recent Developments
6.2 Logitech G (ASTRO)
  6.2.1 Logitech G (ASTRO) Comapny Information
  6.2.2 Logitech G (ASTRO) Business Overview
  6.2.3 Logitech G (ASTRO) PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.2.4 Logitech G (ASTRO) PC Gaming Peripheral Product Portfolio
  6.2.5 Logitech G (ASTRO) Recent Developments
6.3 Turtle Beach
  6.3.1 Turtle Beach Comapny Information
  6.3.2 Turtle Beach Business Overview
  6.3.3 Turtle Beach PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.3.4 Turtle Beach PC Gaming Peripheral Product Portfolio
  6.3.5 Turtle Beach Recent Developments
6.4 Corsair
  6.4.1 Corsair Comapny Information
  6.4.2 Corsair Business Overview
  6.4.3 Corsair PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.4.4 Corsair PC Gaming Peripheral Product Portfolio
  6.4.5 Corsair Recent Developments
6.5 Sennheiser
  6.5.1 Sennheiser Comapny Information
  6.5.2 Sennheiser Business Overview
  6.5.3 Sennheiser PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.5.4 Sennheiser PC Gaming Peripheral Product Portfolio
  6.5.5 Sennheiser Recent Developments
6.6 Plantronics
  6.6.1 Plantronics Comapny Information
  6.6.2 Plantronics Business Overview
  6.6.3 Plantronics PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.6.4 Plantronics PC Gaming Peripheral Product Portfolio
  6.6.5 Plantronics Recent Developments
6.7 SteelSeries
  6.7.1 SteelSeries Comapny Information
  6.7.2 SteelSeries Business Overview
  6.7.3 SteelSeries PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.7.4 SteelSeries PC Gaming Peripheral Product Portfolio
  6.7.5 SteelSeries Recent Developments
6.8 Mad Catz
  6.8.1 Mad Catz Comapny Information
  6.8.2 Mad Catz Business Overview
  6.8.3 Mad Catz PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.8.4 Mad Catz PC Gaming Peripheral Product Portfolio
  6.8.5 Mad Catz Recent Developments
6.9 ROCCAT
  6.9.1 ROCCAT Comapny Information
  6.9.2 ROCCAT Business Overview
  6.9.3 ROCCAT PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.9.4 ROCCAT PC Gaming Peripheral Product Portfolio
  6.9.5 ROCCAT Recent Developments
6.10 QPAD
  6.10.1 QPAD Comapny Information
  6.10.2 QPAD Business Overview
  6.10.3 QPAD PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.10.4 QPAD PC Gaming Peripheral Product Portfolio
  6.10.5 QPAD Recent Developments
6.11 Thrustmaster
  6.11.1 Thrustmaster Comapny Information
  6.11.2 Thrustmaster Business Overview
  6.11.3 Thrustmaster PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.11.4 Thrustmaster PC Gaming Peripheral Product Portfolio
  6.11.5 Thrustmaster Recent Developments
6.12 HyperX
  6.12.1 HyperX Comapny Information
  6.12.2 HyperX Business Overview
  6.12.3 HyperX PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.12.4 HyperX PC Gaming Peripheral Product Portfolio
  6.12.5 HyperX Recent Developments
6.13 Tt eSPORTS
  6.13.1 Tt eSPORTS Comapny Information
  6.13.2 Tt eSPORTS Business Overview
  6.13.3 Tt eSPORTS PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.13.4 Tt eSPORTS PC Gaming Peripheral Product Portfolio
  6.13.5 Tt eSPORTS Recent Developments
6.14 Cooler Master
  6.14.1 Cooler Master Comapny Information
  6.14.2 Cooler Master Business Overview
  6.14.3 Cooler Master PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.14.4 Cooler Master PC Gaming Peripheral Product Portfolio
  6.14.5 Cooler Master Recent Developments
6.15 ZOWIE
  6.15.1 ZOWIE Comapny Information
  6.15.2 ZOWIE Business Overview
  6.15.3 ZOWIE PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.15.4 ZOWIE PC Gaming Peripheral Product Portfolio
  6.15.5 ZOWIE Recent Developments
6.16 Sharkoon
  6.16.1 Sharkoon Comapny Information
  6.16.2 Sharkoon Business Overview
  6.16.3 Sharkoon PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.16.4 Sharkoon PC Gaming Peripheral Product Portfolio
  6.16.5 Sharkoon Recent Developments
6.17 Trust
  6.17.1 Trust Comapny Information
  6.17.2 Trust Business Overview
  6.17.3 Trust PC Gaming Peripheral Sales, Revenue and Gross Margin (2019-2024)
  6.17.4 Trust PC Gaming Peripheral Product Portfolio
  6.17.5 Trust Recent Developments

7 NORTH AMERICA BY COUNTRY

7.1 North America PC Gaming Peripheral Sales by Country
  7.1.1 North America PC Gaming Peripheral Sales Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  7.1.2 North America PC Gaming Peripheral Sales by Country (2019-2024)
  7.1.3 North America PC Gaming Peripheral Sales Forecast by Country (2025-2030)
7.2 North America PC Gaming Peripheral Market Size by Country
  7.2.1 North America PC Gaming Peripheral Market Size Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  7.2.2 North America PC Gaming Peripheral Market Size by Country (2019-2024)
  7.2.3 North America PC Gaming Peripheral Market Size Forecast by Country (2025-2030)

8 EUROPE BY COUNTRY

8.1 Europe PC Gaming Peripheral Sales by Country
  8.1.1 Europe PC Gaming Peripheral Sales Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  8.1.2 Europe PC Gaming Peripheral Sales by Country (2019-2024)
  8.1.3 Europe PC Gaming Peripheral Sales Forecast by Country (2025-2030)
8.2 Europe PC Gaming Peripheral Market Size by Country
  8.2.1 Europe PC Gaming Peripheral Market Size Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  8.2.2 Europe PC Gaming Peripheral Market Size by Country (2019-2024)
  8.2.3 Europe PC Gaming Peripheral Market Size Forecast by Country (2025-2030)

9 ASIA-PACIFIC BY COUNTRY

9.1 Asia-Pacific PC Gaming Peripheral Sales by Country
  9.1.1 Asia-Pacific PC Gaming Peripheral Sales Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  9.1.2 Asia-Pacific PC Gaming Peripheral Sales by Country (2019-2024)
  9.1.3 Asia-Pacific PC Gaming Peripheral Sales Forecast by Country (2025-2030)
9.2 Asia-Pacific PC Gaming Peripheral Market Size by Country
  9.2.1 Asia-Pacific PC Gaming Peripheral Market Size Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  9.2.2 Asia-Pacific PC Gaming Peripheral Market Size by Country (2019-2024)
  9.2.3 Asia-Pacific PC Gaming Peripheral Market Size Forecast by Country (2025-2030)

10 LATIN AMERICA BY COUNTRY

10.1 Latin America PC Gaming Peripheral Sales by Country
  10.1.1 Latin America PC Gaming Peripheral Sales Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  10.1.2 Latin America PC Gaming Peripheral Sales by Country (2019-2024)
  10.1.3 Latin America PC Gaming Peripheral Sales Forecast by Country (2025-2030)
10.2 Latin America PC Gaming Peripheral Market Size by Country
  10.2.1 Latin America PC Gaming Peripheral Market Size Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  10.2.2 Latin America PC Gaming Peripheral Market Size by Country (2019-2024)
  10.2.3 Latin America PC Gaming Peripheral Market Size Forecast by Country (2025-2030)

11 MIDDLE EAST AND AFRICA BY COUNTRY

11.1 Middle East and Africa PC Gaming Peripheral Sales by Country
  11.1.1 Middle East and Africa PC Gaming Peripheral Sales Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  11.1.2 Middle East and Africa PC Gaming Peripheral Sales by Country (2019-2024)
  11.1.3 Middle East and Africa PC Gaming Peripheral Sales Forecast by Country (2025-2030)
11.2 Middle East and Africa PC Gaming Peripheral Market Size by Country
  11.2.1 Middle East and Africa PC Gaming Peripheral Market Size Growth Rate (CAGR) by Country: 2019 VS 2023 VS 2030
  11.2.2 Middle East and Africa PC Gaming Peripheral Market Size by Country (2019-2024)
  11.2.3 Middle East and Africa PC Gaming Peripheral Market Size Forecast by Country (2025-2030)

12 VALUE CHAIN AND SALES CHANNELS ANALYSIS

12.1 PC Gaming Peripheral Value Chain Analysis
  12.1.1 PC Gaming Peripheral Key Raw Materials
  12.1.2 Key Raw Materials Price
  12.1.3 Raw Materials Key Suppliers
  12.1.4 Manufacturing Cost Structure
  12.1.5 PC Gaming Peripheral Production Mode & Process
12.2 PC Gaming Peripheral Sales Channels Analysis
  12.2.1 Direct Comparison with Distribution Share
  12.2.2 PC Gaming Peripheral Distributors
  12.2.3 PC Gaming Peripheral Customers

13 CONCLUDING INSIGHTS

14 APPENDIX

14.1 Reasons for Doing This Study
14.2 Research Methodology
14.3 Research Process
14.4 Authors List of This Report
14.5 Data Source
  14.5.1 Secondary Sources
  14.5.2 Primary Sources
14.6 Disclaimer


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