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Global Gaming Accessories and Peripherals Market Growth 2022-2028

November 2022 | 117 pages | ID: GA052BA0FFD2EN
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The global market for Gaming Accessories and Peripherals is estimated to increase from US$ million in 2021 to reach US$ million by 2028, exhibiting a CAGR of % during 2022-2028. Keeping in mind the uncertainties of COVID-19 and Russia-Ukraine War, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are included in the report as a major market contributor.

The APAC Gaming Accessories and Peripherals market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The United States Gaming Accessories and Peripherals market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The Europe Gaming Accessories and Peripherals market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

The China Gaming Accessories and Peripherals market is expected at value of US$ million in 2022 and grow at approximately % CAGR during 2022 and 2028.

Global key Gaming Accessories and Peripherals players cover Razer, Logitech G (ASTRO), Turtle Beach, Corsair and Sennheiser, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021.

Report Coverage

This latest report provides a deep insight into the global Gaming Accessories and Peripherals market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, value chain analysis, etc.

This report aims to provide a comprehensive picture of the global Gaming Accessories and Peripherals market, with both quantitative and qualitative data, to help readers understand how the Gaming Accessories and Peripherals market scenario changed across the globe during the pandemic and Russia-Ukraine War.

The base year considered for analyses is 2021, while the market estimates and forecasts are given from 2022 to 2028. The market estimates are provided in terms of revenue in USD millions and volume in Units.

Market Segmentation:

The study segments the Gaming Accessories and Peripherals market and forecasts the market size by Type (Mice, Keyboards and Headsets), by Sales Channel (Online Sales and Offline Sales.), and region (APAC, Americas, Europe, and Middle East & Africa).

Segmentation by type
  • Mice
  • Keyboards
  • Headsets
  • Monitors
  • Others
Segmentation by sales channel
  • Online Sales
  • Offline Sales
Segmentation by region
  • Americas
    • United States
    • Canada
    • Mexico
    • Brazil
  • APAC
    • China
    • Japan
    • Korea
    • Southeast Asia
    • India
    • Australia
  • Europe
    • Germany
    • France
    • UK
    • Italy
    • Russia
  • Middle East & Africa
    • Egypt
    • South Africa
    • Israel
    • Turkey
    • GCC Countries
Major companies covered
  • Razer
  • Logitech G (ASTRO)
  • Turtle Beach
  • Corsair
  • Sennheiser
  • Plantronics
  • SteelSeries
  • Mad Catz
  • ROCCAT
  • QPAD
  • Thrustmaster
  • HyperX
  • Tt eSPORTS
  • Cooler Master
  • ZOWIE
Chapter Introduction

Chapter 1: Scope of Gaming Accessories and Peripherals, Research Methodology, etc.

Chapter 2: Executive Summary, global Gaming Accessories and Peripherals market size (sales and revenue) and CAGR, Gaming Accessories and Peripherals market size by region, by type, by sales channel, historical data from 2017 to 2022, and forecast to 2028.

Chapter 3: Gaming Accessories and Peripherals sales, revenue, average price, global market share, and industry ranking by company, 2017-2022

Chapter 4: Global Gaming Accessories and Peripherals sales and revenue by region and by country. Country specific data and market value analysis for the U.S., Canada, Europe, China, Japan, South Korea, Southeast Asia, India, Latin America and Middle East & Africa.

Chapter 5, 6, 7, 8: Americas, APAC, Europe, Middle East & Africa, sales segment by country, by type, and type.

Chapter 9: Analysis of the current market trends, market forecast, opportunities and economic trends that are affecting the future marketplace

Chapter 10: Manufacturing cost structure analysis

Chapter 11: Sales channel, distributors, and customers

Chapter 12: Global Gaming Accessories and Peripherals market size forecast by region, by country, by type, and sales channel.

Chapter 13: Comprehensive company profiles of the leading players, including Razer, Logitech G (ASTRO), Turtle Beach, Corsair, Sennheiser, Plantronics, SteelSeries, Mad Catz and ROCCAT, etc.

Chapter 14: Research Findings and Conclusion
1 SCOPE OF THE REPORT

1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered

2 EXECUTIVE SUMMARY

2.1 World Market Overview
  2.1.1 Global Gaming Accessories and Peripherals Annual Sales 2017-2028
  2.1.2 World Current & Future Analysis for Gaming Accessories and Peripherals by Geographic Region, 2017, 2022 & 2028
  2.1.3 World Current & Future Analysis for Gaming Accessories and Peripherals by Country/Region, 2017, 2022 & 2028
2.2 Gaming Accessories and Peripherals Segment by Type
  2.2.1 Mice
  2.2.2 Keyboards
  2.2.3 Headsets
  2.2.4 Monitors
  2.2.5 Others
2.3 Gaming Accessories and Peripherals Sales by Type
  2.3.1 Global Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
  2.3.2 Global Gaming Accessories and Peripherals Revenue and Market Share by Type (2017-2022)
  2.3.3 Global Gaming Accessories and Peripherals Sale Price by Type (2017-2022)
2.4 Gaming Accessories and Peripherals Segment by Sales Channel
  2.4.1 Online Sales
  2.4.2 Offline Sales
2.5 Gaming Accessories and Peripherals Sales by Sales Channel
  2.5.1 Global Gaming Accessories and Peripherals Sale Market Share by Sales Channel (2017-2022)
  2.5.2 Global Gaming Accessories and Peripherals Revenue and Market Share by Sales Channel (2017-2022)
  2.5.3 Global Gaming Accessories and Peripherals Sale Price by Sales Channel (2017-2022)

3 GLOBAL GAMING ACCESSORIES AND PERIPHERALS BY COMPANY

3.1 Global Gaming Accessories and Peripherals Breakdown Data by Company
  3.1.1 Global Gaming Accessories and Peripherals Annual Sales by Company (2020-2022)
  3.1.2 Global Gaming Accessories and Peripherals Sales Market Share by Company (2020-2022)
3.2 Global Gaming Accessories and Peripherals Annual Revenue by Company (2020-2022)
  3.2.1 Global Gaming Accessories and Peripherals Revenue by Company (2020-2022)
  3.2.2 Global Gaming Accessories and Peripherals Revenue Market Share by Company (2020-2022)
3.3 Global Gaming Accessories and Peripherals Sale Price by Company
3.4 Key Manufacturers Gaming Accessories and Peripherals Producing Area Distribution, Sales Area, Product Type
  3.4.1 Key Manufacturers Gaming Accessories and Peripherals Product Location Distribution
  3.4.2 Players Gaming Accessories and Peripherals Products Offered
3.5 Market Concentration Rate Analysis
  3.5.1 Competition Landscape Analysis
  3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
3.6 New Products and Potential Entrants
3.7 Mergers & Acquisitions, Expansion

4 WORLD HISTORIC REVIEW FOR GAMING ACCESSORIES AND PERIPHERALS BY GEOGRAPHIC REGION

4.1 World Historic Gaming Accessories and Peripherals Market Size by Geographic Region (2017-2022)
  4.1.1 Global Gaming Accessories and Peripherals Annual Sales by Geographic Region (2017-2022)
  4.1.2 Global Gaming Accessories and Peripherals Annual Revenue by Geographic Region
4.2 World Historic Gaming Accessories and Peripherals Market Size by Country/Region (2017-2022)
  4.2.1 Global Gaming Accessories and Peripherals Annual Sales by Country/Region (2017-2022)
  4.2.2 Global Gaming Accessories and Peripherals Annual Revenue by Country/Region
4.3 Americas Gaming Accessories and Peripherals Sales Growth
4.4 APAC Gaming Accessories and Peripherals Sales Growth
4.5 Europe Gaming Accessories and Peripherals Sales Growth
4.6 Middle East & Africa Gaming Accessories and Peripherals Sales Growth

5 AMERICAS

5.1 Americas Gaming Accessories and Peripherals Sales by Country
  5.1.1 Americas Gaming Accessories and Peripherals Sales by Country (2017-2022)
  5.1.2 Americas Gaming Accessories and Peripherals Revenue by Country (2017-2022)
5.2 Americas Gaming Accessories and Peripherals Sales by Type
5.3 Americas Gaming Accessories and Peripherals Sales by Sales Channel
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil

6 APAC

6.1 APAC Gaming Accessories and Peripherals Sales by Region
  6.1.1 APAC Gaming Accessories and Peripherals Sales by Region (2017-2022)
  6.1.2 APAC Gaming Accessories and Peripherals Revenue by Region (2017-2022)
6.2 APAC Gaming Accessories and Peripherals Sales by Type
6.3 APAC Gaming Accessories and Peripherals Sales by Sales Channel
6.4 China
6.5 Japan
6.6 South Korea
6.7 Southeast Asia
6.8 India
6.9 Australia
6.10 China Taiwan

7 EUROPE

7.1 Europe Gaming Accessories and Peripherals by Country
  7.1.1 Europe Gaming Accessories and Peripherals Sales by Country (2017-2022)
  7.1.2 Europe Gaming Accessories and Peripherals Revenue by Country (2017-2022)
7.2 Europe Gaming Accessories and Peripherals Sales by Type
7.3 Europe Gaming Accessories and Peripherals Sales by Sales Channel
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia

8 MIDDLE EAST & AFRICA

8.1 Middle East & Africa Gaming Accessories and Peripherals by Country
  8.1.1 Middle East & Africa Gaming Accessories and Peripherals Sales by Country (2017-2022)
  8.1.2 Middle East & Africa Gaming Accessories and Peripherals Revenue by Country (2017-2022)
8.2 Middle East & Africa Gaming Accessories and Peripherals Sales by Type
8.3 Middle East & Africa Gaming Accessories and Peripherals Sales by Sales Channel
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries

9 MARKET DRIVERS, CHALLENGES AND TRENDS

9.1 Market Drivers & Growth Opportunities
9.2 Market Challenges & Risks
9.3 Industry Trends

10 MANUFACTURING COST STRUCTURE ANALYSIS

10.1 Raw Material and Suppliers
10.2 Manufacturing Cost Structure Analysis of Gaming Accessories and Peripherals
10.3 Manufacturing Process Analysis of Gaming Accessories and Peripherals
10.4 Industry Chain Structure of Gaming Accessories and Peripherals

11 MARKETING, DISTRIBUTORS AND CUSTOMER

11.1 Sales Channel
  11.1.1 Direct Channels
  11.1.2 Indirect Channels
11.2 Gaming Accessories and Peripherals Distributors
11.3 Gaming Accessories and Peripherals Customer

12 WORLD FORECAST REVIEW FOR GAMING ACCESSORIES AND PERIPHERALS BY GEOGRAPHIC REGION

12.1 Global Gaming Accessories and Peripherals Market Size Forecast by Region
  12.1.1 Global Gaming Accessories and Peripherals Forecast by Region (2023-2028)
  12.1.2 Global Gaming Accessories and Peripherals Annual Revenue Forecast by Region (2023-2028)
12.2 Americas Forecast by Country
12.3 APAC Forecast by Region
12.4 Europe Forecast by Country
12.5 Middle East & Africa Forecast by Country
12.6 Global Gaming Accessories and Peripherals Forecast by Type
12.7 Global Gaming Accessories and Peripherals Forecast by Sales Channel

13 KEY PLAYERS ANALYSIS

13.1 Razer
  13.1.1 Razer Company Information
  13.1.2 Razer Gaming Accessories and Peripherals Product Offered
  13.1.3 Razer Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.1.4 Razer Main Business Overview
  13.1.5 Razer Latest Developments
13.2 Logitech G (ASTRO)
  13.2.1 Logitech G (ASTRO) Company Information
  13.2.2 Logitech G (ASTRO) Gaming Accessories and Peripherals Product Offered
  13.2.3 Logitech G (ASTRO) Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.2.4 Logitech G (ASTRO) Main Business Overview
  13.2.5 Logitech G (ASTRO) Latest Developments
13.3 Turtle Beach
  13.3.1 Turtle Beach Company Information
  13.3.2 Turtle Beach Gaming Accessories and Peripherals Product Offered
  13.3.3 Turtle Beach Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.3.4 Turtle Beach Main Business Overview
  13.3.5 Turtle Beach Latest Developments
13.4 Corsair
  13.4.1 Corsair Company Information
  13.4.2 Corsair Gaming Accessories and Peripherals Product Offered
  13.4.3 Corsair Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.4.4 Corsair Main Business Overview
  13.4.5 Corsair Latest Developments
13.5 Sennheiser
  13.5.1 Sennheiser Company Information
  13.5.2 Sennheiser Gaming Accessories and Peripherals Product Offered
  13.5.3 Sennheiser Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.5.4 Sennheiser Main Business Overview
  13.5.5 Sennheiser Latest Developments
13.6 Plantronics
  13.6.1 Plantronics Company Information
  13.6.2 Plantronics Gaming Accessories and Peripherals Product Offered
  13.6.3 Plantronics Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.6.4 Plantronics Main Business Overview
  13.6.5 Plantronics Latest Developments
13.7 SteelSeries
  13.7.1 SteelSeries Company Information
  13.7.2 SteelSeries Gaming Accessories and Peripherals Product Offered
  13.7.3 SteelSeries Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.7.4 SteelSeries Main Business Overview
  13.7.5 SteelSeries Latest Developments
13.8 Mad Catz
  13.8.1 Mad Catz Company Information
  13.8.2 Mad Catz Gaming Accessories and Peripherals Product Offered
  13.8.3 Mad Catz Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.8.4 Mad Catz Main Business Overview
  13.8.5 Mad Catz Latest Developments
13.9 ROCCAT
  13.9.1 ROCCAT Company Information
  13.9.2 ROCCAT Gaming Accessories and Peripherals Product Offered
  13.9.3 ROCCAT Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.9.4 ROCCAT Main Business Overview
  13.9.5 ROCCAT Latest Developments
13.10 QPAD
  13.10.1 QPAD Company Information
  13.10.2 QPAD Gaming Accessories and Peripherals Product Offered
  13.10.3 QPAD Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.10.4 QPAD Main Business Overview
  13.10.5 QPAD Latest Developments
13.11 Thrustmaster
  13.11.1 Thrustmaster Company Information
  13.11.2 Thrustmaster Gaming Accessories and Peripherals Product Offered
  13.11.3 Thrustmaster Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.11.4 Thrustmaster Main Business Overview
  13.11.5 Thrustmaster Latest Developments
13.12 HyperX
  13.12.1 HyperX Company Information
  13.12.2 HyperX Gaming Accessories and Peripherals Product Offered
  13.12.3 HyperX Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.12.4 HyperX Main Business Overview
  13.12.5 HyperX Latest Developments
13.13 Tt eSPORTS
  13.13.1 Tt eSPORTS Company Information
  13.13.2 Tt eSPORTS Gaming Accessories and Peripherals Product Offered
  13.13.3 Tt eSPORTS Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.13.4 Tt eSPORTS Main Business Overview
  13.13.5 Tt eSPORTS Latest Developments
13.14 Cooler Master
  13.14.1 Cooler Master Company Information
  13.14.2 Cooler Master Gaming Accessories and Peripherals Product Offered
  13.14.3 Cooler Master Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.14.4 Cooler Master Main Business Overview
  13.14.5 Cooler Master Latest Developments
13.15 ZOWIE
  13.15.1 ZOWIE Company Information
  13.15.2 ZOWIE Gaming Accessories and Peripherals Product Offered
  13.15.3 ZOWIE Gaming Accessories and Peripherals Sales, Revenue, Price and Gross Margin (2020-2022)
  13.15.4 ZOWIE Main Business Overview
  13.15.5 ZOWIE Latest Developments

14 RESEARCH FINDINGS AND CONCLUSION
LIST OF TABLES

Table 1. Gaming Accessories and Peripherals Annual Sales CAGR by Geographic Region (2017, 2022 & 2028) & ($ millions)
Table 2. Gaming Accessories and Peripherals Annual Sales CAGR by Country/Region (2017, 2022 & 2028) & ($ millions)
Table 3. Major Players of Mice
Table 4. Major Players of Keyboards
Table 5. Major Players of Headsets
Table 6. Major Players of Monitors
Table 7. Major Players of Others
Table 8. Global Gaming Accessories and Peripherals Sales by Type (2017-2022) & (Units)
Table 9. Global Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
Table 10. Global Gaming Accessories and Peripherals Revenue by Type (2017-2022) & ($ million)
Table 11. Global Gaming Accessories and Peripherals Revenue Market Share by Type (2017-2022)
Table 12. Global Gaming Accessories and Peripherals Sale Price by Type (2017-2022) & (US$/Unit)
Table 13. Global Gaming Accessories and Peripherals Sales by Sales Channel (2017-2022) & (Units)
Table 14. Global Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Table 15. Global Gaming Accessories and Peripherals Revenue by Sales Channel (2017-2022)
Table 16. Global Gaming Accessories and Peripherals Revenue Market Share by Sales Channel (2017-2022)
Table 17. Global Gaming Accessories and Peripherals Sale Price by Sales Channel (2017-2022) & (US$/Unit)
Table 18. Global Gaming Accessories and Peripherals Sales by Company (2020-2022) & (Units)
Table 19. Global Gaming Accessories and Peripherals Sales Market Share by Company (2020-2022)
Table 20. Global Gaming Accessories and Peripherals Revenue by Company (2020-2022) ($ Millions)
Table 21. Global Gaming Accessories and Peripherals Revenue Market Share by Company (2020-2022)
Table 22. Global Gaming Accessories and Peripherals Sale Price by Company (2020-2022) & (US$/Unit)
Table 23. Key Manufacturers Gaming Accessories and Peripherals Producing Area Distribution and Sales Area
Table 24. Players Gaming Accessories and Peripherals Products Offered
Table 25. Gaming Accessories and Peripherals Concentration Ratio (CR3, CR5 and CR10) & (2020-2022)
Table 26. New Products and Potential Entrants
Table 27. Mergers & Acquisitions, Expansion
Table 28. Global Gaming Accessories and Peripherals Sales by Geographic Region (2017-2022) & (Units)
Table 29. Global Gaming Accessories and Peripherals Sales Market Share Geographic Region (2017-2022)
Table 30. Global Gaming Accessories and Peripherals Revenue by Geographic Region (2017-2022) & ($ millions)
Table 31. Global Gaming Accessories and Peripherals Revenue Market Share by Geographic Region (2017-2022)
Table 32. Global Gaming Accessories and Peripherals Sales by Country/Region (2017-2022) & (Units)
Table 33. Global Gaming Accessories and Peripherals Sales Market Share by Country/Region (2017-2022)
Table 34. Global Gaming Accessories and Peripherals Revenue by Country/Region (2017-2022) & ($ millions)
Table 35. Global Gaming Accessories and Peripherals Revenue Market Share by Country/Region (2017-2022)
Table 36. Americas Gaming Accessories and Peripherals Sales by Country (2017-2022) & (Units)
Table 37. Americas Gaming Accessories and Peripherals Sales Market Share by Country (2017-2022)
Table 38. Americas Gaming Accessories and Peripherals Revenue by Country (2017-2022) & ($ Millions)
Table 39. Americas Gaming Accessories and Peripherals Revenue Market Share by Country (2017-2022)
Table 40. Americas Gaming Accessories and Peripherals Sales by Type (2017-2022) & (Units)
Table 41. Americas Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
Table 42. Americas Gaming Accessories and Peripherals Sales by Sales Channel (2017-2022) & (Units)
Table 43. Americas Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Table 44. APAC Gaming Accessories and Peripherals Sales by Region (2017-2022) & (Units)
Table 45. APAC Gaming Accessories and Peripherals Sales Market Share by Region (2017-2022)
Table 46. APAC Gaming Accessories and Peripherals Revenue by Region (2017-2022) & ($ Millions)
Table 47. APAC Gaming Accessories and Peripherals Revenue Market Share by Region (2017-2022)
Table 48. APAC Gaming Accessories and Peripherals Sales by Type (2017-2022) & (Units)
Table 49. APAC Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
Table 50. APAC Gaming Accessories and Peripherals Sales by Sales Channel (2017-2022) & (Units)
Table 51. APAC Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Table 52. Europe Gaming Accessories and Peripherals Sales by Country (2017-2022) & (Units)
Table 53. Europe Gaming Accessories and Peripherals Sales Market Share by Country (2017-2022)
Table 54. Europe Gaming Accessories and Peripherals Revenue by Country (2017-2022) & ($ Millions)
Table 55. Europe Gaming Accessories and Peripherals Revenue Market Share by Country (2017-2022)
Table 56. Europe Gaming Accessories and Peripherals Sales by Type (2017-2022) & (Units)
Table 57. Europe Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
Table 58. Europe Gaming Accessories and Peripherals Sales by Sales Channel (2017-2022) & (Units)
Table 59. Europe Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Table 60. Middle East & Africa Gaming Accessories and Peripherals Sales by Country (2017-2022) & (Units)
Table 61. Middle East & Africa Gaming Accessories and Peripherals Sales Market Share by Country (2017-2022)
Table 62. Middle East & Africa Gaming Accessories and Peripherals Revenue by Country (2017-2022) & ($ Millions)
Table 63. Middle East & Africa Gaming Accessories and Peripherals Revenue Market Share by Country (2017-2022)
Table 64. Middle East & Africa Gaming Accessories and Peripherals Sales by Type (2017-2022) & (Units)
Table 65. Middle East & Africa Gaming Accessories and Peripherals Sales Market Share by Type (2017-2022)
Table 66. Middle East & Africa Gaming Accessories and Peripherals Sales by Sales Channel (2017-2022) & (Units)
Table 67. Middle East & Africa Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Table 68. Key Market Drivers & Growth Opportunities of Gaming Accessories and Peripherals
Table 69. Key Market Challenges & Risks of Gaming Accessories and Peripherals
Table 70. Key Industry Trends of Gaming Accessories and Peripherals
Table 71. Gaming Accessories and Peripherals Raw Material
Table 72. Key Suppliers of Raw Materials
Table 73. Gaming Accessories and Peripherals Distributors List
Table 74. Gaming Accessories and Peripherals Customer List
Table 75. Global Gaming Accessories and Peripherals Sales Forecast by Region (2023-2028) & (Units)
Table 76. Global Gaming Accessories and Peripherals Sales Market Forecast by Region
Table 77. Global Gaming Accessories and Peripherals Revenue Forecast by Region (2023-2028) & ($ millions)
Table 78. Global Gaming Accessories and Peripherals Revenue Market Share Forecast by Region (2023-2028)
Table 79. Americas Gaming Accessories and Peripherals Sales Forecast by Country (2023-2028) & (Units)
Table 80. Americas Gaming Accessories and Peripherals Revenue Forecast by Country (2023-2028) & ($ millions)
Table 81. APAC Gaming Accessories and Peripherals Sales Forecast by Region (2023-2028) & (Units)
Table 82. APAC Gaming Accessories and Peripherals Revenue Forecast by Region (2023-2028) & ($ millions)
Table 83. Europe Gaming Accessories and Peripherals Sales Forecast by Country (2023-2028) & (Units)
Table 84. Europe Gaming Accessories and Peripherals Revenue Forecast by Country (2023-2028) & ($ millions)
Table 85. Middle East & Africa Gaming Accessories and Peripherals Sales Forecast by Country (2023-2028) & (Units)
Table 86. Middle East & Africa Gaming Accessories and Peripherals Revenue Forecast by Country (2023-2028) & ($ millions)
Table 87. Global Gaming Accessories and Peripherals Sales Forecast by Type (2023-2028) & (Units)
Table 88. Global Gaming Accessories and Peripherals Sales Market Share Forecast by Type (2023-2028)
Table 89. Global Gaming Accessories and Peripherals Revenue Forecast by Type (2023-2028) & ($ Millions)
Table 90. Global Gaming Accessories and Peripherals Revenue Market Share Forecast by Type (2023-2028)
Table 91. Global Gaming Accessories and Peripherals Sales Forecast by Sales Channel (2023-2028) & (Units)
Table 92. Global Gaming Accessories and Peripherals Sales Market Share Forecast by Sales Channel (2023-2028)
Table 93. Global Gaming Accessories and Peripherals Revenue Forecast by Sales Channel (2023-2028) & ($ Millions)
Table 94. Global Gaming Accessories and Peripherals Revenue Market Share Forecast by Sales Channel (2023-2028)
Table 95. Razer Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 96. Razer Gaming Accessories and Peripherals Product Offered
Table 97. Razer Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 98. Razer Main Business
Table 99. Razer Latest Developments
Table 100. Logitech G (ASTRO) Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 101. Logitech G (ASTRO) Gaming Accessories and Peripherals Product Offered
Table 102. Logitech G (ASTRO) Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 103. Logitech G (ASTRO) Main Business
Table 104. Logitech G (ASTRO) Latest Developments
Table 105. Turtle Beach Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 106. Turtle Beach Gaming Accessories and Peripherals Product Offered
Table 107. Turtle Beach Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 108. Turtle Beach Main Business
Table 109. Turtle Beach Latest Developments
Table 110. Corsair Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 111. Corsair Gaming Accessories and Peripherals Product Offered
Table 112. Corsair Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 113. Corsair Main Business
Table 114. Corsair Latest Developments
Table 115. Sennheiser Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 116. Sennheiser Gaming Accessories and Peripherals Product Offered
Table 117. Sennheiser Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 118. Sennheiser Main Business
Table 119. Sennheiser Latest Developments
Table 120. Plantronics Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 121. Plantronics Gaming Accessories and Peripherals Product Offered
Table 122. Plantronics Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 123. Plantronics Main Business
Table 124. Plantronics Latest Developments
Table 125. SteelSeries Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 126. SteelSeries Gaming Accessories and Peripherals Product Offered
Table 127. SteelSeries Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 128. SteelSeries Main Business
Table 129. SteelSeries Latest Developments
Table 130. Mad Catz Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 131. Mad Catz Gaming Accessories and Peripherals Product Offered
Table 132. Mad Catz Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 133. Mad Catz Main Business
Table 134. Mad Catz Latest Developments
Table 135. ROCCAT Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 136. ROCCAT Gaming Accessories and Peripherals Product Offered
Table 137. ROCCAT Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 138. ROCCAT Main Business
Table 139. ROCCAT Latest Developments
Table 140. QPAD Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 141. QPAD Gaming Accessories and Peripherals Product Offered
Table 142. QPAD Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 143. QPAD Main Business
Table 144. QPAD Latest Developments
Table 145. Thrustmaster Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 146. Thrustmaster Gaming Accessories and Peripherals Product Offered
Table 147. Thrustmaster Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 148. Thrustmaster Main Business
Table 149. Thrustmaster Latest Developments
Table 150. HyperX Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 151. HyperX Gaming Accessories and Peripherals Product Offered
Table 152. HyperX Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 153. HyperX Main Business
Table 154. HyperX Latest Developments
Table 155. Tt eSPORTS Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 156. Tt eSPORTS Gaming Accessories and Peripherals Product Offered
Table 157. Tt eSPORTS Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 158. Tt eSPORTS Main Business
Table 159. Tt eSPORTS Latest Developments
Table 160. Cooler Master Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 161. Cooler Master Gaming Accessories and Peripherals Product Offered
Table 162. Cooler Master Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 163. Cooler Master Main Business
Table 164. Cooler Master Latest Developments
Table 165. ZOWIE Basic Information, Gaming Accessories and Peripherals Manufacturing Base, Sales Area and Its Competitors
Table 166. ZOWIE Gaming Accessories and Peripherals Product Offered
Table 167. ZOWIE Gaming Accessories and Peripherals Sales (Units), Revenue ($ Million), Price (US$/Unit) and Gross Margin (2020-2022)
Table 168. ZOWIE Main Business
Table 169. ZOWIE Latest Developments

LIST OF FIGURES

Figure 1. Picture of Gaming Accessories and Peripherals
Figure 2. Gaming Accessories and Peripherals Report Years Considered
Figure 3. Research Objectives
Figure 4. Research Methodology
Figure 5. Research Process and Data Source
Figure 6. Global Gaming Accessories and Peripherals Sales Growth Rate 2017-2028 (Units)
Figure 7. Global Gaming Accessories and Peripherals Revenue Growth Rate 2017-2028 ($ Millions)
Figure 8. Gaming Accessories and Peripherals Sales by Region (2021 & 2028) & ($ millions)
Figure 9. Product Picture of Mice
Figure 10. Product Picture of Keyboards
Figure 11. Product Picture of Headsets
Figure 12. Product Picture of Monitors
Figure 13. Product Picture of Others
Figure 14. Global Gaming Accessories and Peripherals Sales Market Share by Type in 2021
Figure 15. Global Gaming Accessories and Peripherals Revenue Market Share by Type (2017-2022)
Figure 16. Gaming Accessories and Peripherals Consumed in Online Sales
Figure 17. Global Gaming Accessories and Peripherals Market: Online Sales (2017-2022) & (Units)
Figure 18. Gaming Accessories and Peripherals Consumed in Offline Sales
Figure 19. Global Gaming Accessories and Peripherals Market: Offline Sales (2017-2022) & (Units)
Figure 20. Global Gaming Accessories and Peripherals Sales Market Share by Sales Channel (2017-2022)
Figure 21. Global Gaming Accessories and Peripherals Revenue Market Share by Sales Channel in 2021
Figure 22. Gaming Accessories and Peripherals Revenue Market by Company in 2021 ($ Million)
Figure 23. Global Gaming Accessories and Peripherals Revenue Market Share by Company in 2021
Figure 24. Global Gaming Accessories and Peripherals Sales Market Share by Geographic Region (2017-2022)
Figure 25. Global Gaming Accessories and Peripherals Revenue Market Share by Geographic Region in 2021
Figure 26. Global Gaming Accessories and Peripherals Sales Market Share by Region (2017-2022)
Figure 27. Global Gaming Accessories and Peripherals Revenue Market Share by Country/Region in 2021
Figure 28. Americas Gaming Accessories and Peripherals Sales 2017-2022 (Units)
Figure 29. Americas Gaming Accessories and Peripherals Revenue 2017-2022 ($ Millions)
Figure 30. APAC Gaming Accessories and Peripherals Sales 2017-2022 (Units)
Figure 31. APAC Gaming Accessories and Peripherals Revenue 2017-2022 ($ Millions)
Figure 32. Europe Gaming Accessories and Peripherals Sales 2017-2022 (Units)
Figure 33. Europe Gaming Accessories and Peripherals Revenue 2017-2022 ($ Millions)
Figure 34. Middle East & Africa Gaming Accessories and Peripherals Sales 2017-2022 (Units)
Figure 35. Middle East & Africa Gaming Accessories and Peripherals Revenue 2017-2022 ($ Millions)
Figure 36. Americas Gaming Accessories and Peripherals Sales Market Share by Country in 2021
Figure 37. Americas Gaming Accessories and Peripherals Revenue Market Share by Country in 2021
Figure 38. United States Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 39. Canada Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 40. Mexico Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 41. Brazil Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 42. APAC Gaming Accessories and Peripherals Sales Market Share by Region in 2021
Figure 43. APAC Gaming Accessories and Peripherals Revenue Market Share by Regions in 2021
Figure 44. China Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 45. Japan Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 46. South Korea Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 47. Southeast Asia Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 48. India Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 49. Australia Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 50. Europe Gaming Accessories and Peripherals Sales Market Share by Country in 2021
Figure 51. Europe Gaming Accessories and Peripherals Revenue Market Share by Country in 2021
Figure 52. Germany Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 53. France Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 54. UK Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 55. Italy Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 56. Russia Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 57. Middle East & Africa Gaming Accessories and Peripherals Sales Market Share by Country in 2021
Figure 58. Middle East & Africa Gaming Accessories and Peripherals Revenue Market Share by Country in 2021
Figure 59. Egypt Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 60. South Africa Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 61. Israel Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 62. Turkey Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 63. GCC Country Gaming Accessories and Peripherals Revenue Growth 2017-2022 ($ Millions)
Figure 64. Manufacturing Cost Structure Analysis of Gaming Accessories and Peripherals in 2021
Figure 65. Manufacturing Process Analysis of Gaming Accessories and Peripherals
Figure 66. Industry Chain Structure of Gaming Accessories and Peripherals
Figure 67. Channels of Distribution
Figure 68. Distributors Profiles


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