[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Global Consumer Grade VR Headsets Market 2023 by Manufacturers, Regions, Type and Application, Forecast to 2029

February 2023 | 121 pages | ID: G25657157C82EN
GlobalInfoResearch

US$ 3,480.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
According to our (Global Info Research) latest study, the global Consumer Grade VR Headsets market size was valued at USD million in 2022 and is forecast to a readjusted size of USD million by 2029 with a CAGR of % during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

This report is a detailed and comprehensive analysis for global Consumer Grade VR Headsets market. Both quantitative and qualitative analyses are presented by manufacturers, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:

Global Consumer Grade VR Headsets market size and forecasts, in consumption value ($ Million), sales quantity (K Units), and average selling prices (USD/Unit), 2018-2029

Global Consumer Grade VR Headsets market size and forecasts by region and country, in consumption value ($ Million), sales quantity (K Units), and average selling prices (USD/Unit), 2018-2029

Global Consumer Grade VR Headsets market size and forecasts, by Type and by Application, in consumption value ($ Million), sales quantity (K Units), and average selling prices (USD/Unit), 2018-2029

Global Consumer Grade VR Headsets market shares of main players, shipments in revenue ($ Million), sales quantity (K Units), and ASP (USD/Unit), 2018-2023

The Primary Objectives in This Report Are:

To determine the size of the total market opportunity of global and key countries

To assess the growth potential for Consumer Grade VR Headsets

To forecast future growth in each product and end-use market

To assess competitive factors affecting the marketplace

This report profiles key players in the global Consumer Grade VR Headsets market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Samsung, Meta Platforms, Nintendo, HTC and Google, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market Segmentation

Consumer Grade VR Headsets market is split by Type and by Application. For the period 2018-2029, the growth among segments provides accurate calculations and forecasts for consumption value by Type, and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
  • PC VR Headsets
  • All-in-one VR Headsets
Market segment by Application
  • Entertainment
  • Marketing
  • Education
  • Others
Major players covered
  • Samsung
  • Meta Platforms
  • Nintendo
  • HTC
  • Google
  • SONY
  • Fujitsu
  • MI
  • HUAWEI
  • PiMAX
  • Royole
  • ANTVR
  • Homido
  • Exit Reality
  • Springboard VR
  • The Void
  • VRstudios
  • Hologate
  • Sandbox VR
  • Pico
Market segment by region, regional analysis covers
  • North America (United States, Canada and Mexico)
  • Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
  • Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
  • South America (Brazil, Argentina, Colombia, and Rest of South America)
  • Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:

Chapter 1, to describe Consumer Grade VR Headsets product scope, market overview, market estimation caveats and base year.

Chapter 2, to profile the top manufacturers of Consumer Grade VR Headsets, with price, sales, revenue and global market share of Consumer Grade VR Headsets from 2018 to 2023.

Chapter 3, the Consumer Grade VR Headsets competitive situation, sales quantity, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.

Chapter 4, the Consumer Grade VR Headsets breakdown data are shown at the regional level, to show the sales quantity, consumption value and growth by regions, from 2018 to 2029.

Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2018 to 2029.

Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales quantity, consumption value and market share for key countries in the world, from 2017 to 2022.and Consumer Grade VR Headsets market forecast, by regions, type and application, with sales and revenue, from 2024 to 2029.

Chapter 12, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War.

Chapter 13, the key raw materials and key suppliers, and industry chain of Consumer Grade VR Headsets.

Chapter 14 and 15, to describe Consumer Grade VR Headsets sales channel, distributors, customers, research findings and conclusion.
1 MARKET OVERVIEW

1.1 Product Overview and Scope of Consumer Grade VR Headsets
1.2 Market Estimation Caveats and Base Year
1.3 Market Analysis by Type
  1.3.1 Overview: Global Consumer Grade VR Headsets Consumption Value by Type: 2018 Versus 2022 Versus 2029
  1.3.2 PC VR Headsets
  1.3.3 All-in-one VR Headsets
1.4 Market Analysis by Application
  1.4.1 Overview: Global Consumer Grade VR Headsets Consumption Value by Application: 2018 Versus 2022 Versus 2029
  1.4.2 Entertainment
  1.4.3 Marketing
  1.4.4 Education
  1.4.5 Others
1.5 Global Consumer Grade VR Headsets Market Size & Forecast
  1.5.1 Global Consumer Grade VR Headsets Consumption Value (2018 & 2022 & 2029)
  1.5.2 Global Consumer Grade VR Headsets Sales Quantity (2018-2029)
  1.5.3 Global Consumer Grade VR Headsets Average Price (2018-2029)

2 MANUFACTURERS PROFILES

2.1 Samsung
  2.1.1 Samsung Details
  2.1.2 Samsung Major Business
  2.1.3 Samsung Consumer Grade VR Headsets Product and Services
  2.1.4 Samsung Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.1.5 Samsung Recent Developments/Updates
2.2 Meta Platforms
  2.2.1 Meta Platforms Details
  2.2.2 Meta Platforms Major Business
  2.2.3 Meta Platforms Consumer Grade VR Headsets Product and Services
  2.2.4 Meta Platforms Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.2.5 Meta Platforms Recent Developments/Updates
2.3 Nintendo
  2.3.1 Nintendo Details
  2.3.2 Nintendo Major Business
  2.3.3 Nintendo Consumer Grade VR Headsets Product and Services
  2.3.4 Nintendo Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.3.5 Nintendo Recent Developments/Updates
2.4 HTC
  2.4.1 HTC Details
  2.4.2 HTC Major Business
  2.4.3 HTC Consumer Grade VR Headsets Product and Services
  2.4.4 HTC Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.4.5 HTC Recent Developments/Updates
2.5 Google
  2.5.1 Google Details
  2.5.2 Google Major Business
  2.5.3 Google Consumer Grade VR Headsets Product and Services
  2.5.4 Google Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.5.5 Google Recent Developments/Updates
2.6 SONY
  2.6.1 SONY Details
  2.6.2 SONY Major Business
  2.6.3 SONY Consumer Grade VR Headsets Product and Services
  2.6.4 SONY Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.6.5 SONY Recent Developments/Updates
2.7 Fujitsu
  2.7.1 Fujitsu Details
  2.7.2 Fujitsu Major Business
  2.7.3 Fujitsu Consumer Grade VR Headsets Product and Services
  2.7.4 Fujitsu Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.7.5 Fujitsu Recent Developments/Updates
2.8 MI
  2.8.1 MI Details
  2.8.2 MI Major Business
  2.8.3 MI Consumer Grade VR Headsets Product and Services
  2.8.4 MI Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.8.5 MI Recent Developments/Updates
2.9 HUAWEI
  2.9.1 HUAWEI Details
  2.9.2 HUAWEI Major Business
  2.9.3 HUAWEI Consumer Grade VR Headsets Product and Services
  2.9.4 HUAWEI Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.9.5 HUAWEI Recent Developments/Updates
2.10 PiMAX
  2.10.1 PiMAX Details
  2.10.2 PiMAX Major Business
  2.10.3 PiMAX Consumer Grade VR Headsets Product and Services
  2.10.4 PiMAX Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.10.5 PiMAX Recent Developments/Updates
2.11 Royole
  2.11.1 Royole Details
  2.11.2 Royole Major Business
  2.11.3 Royole Consumer Grade VR Headsets Product and Services
  2.11.4 Royole Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.11.5 Royole Recent Developments/Updates
2.12 ANTVR
  2.12.1 ANTVR Details
  2.12.2 ANTVR Major Business
  2.12.3 ANTVR Consumer Grade VR Headsets Product and Services
  2.12.4 ANTVR Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.12.5 ANTVR Recent Developments/Updates
2.13 Homido
  2.13.1 Homido Details
  2.13.2 Homido Major Business
  2.13.3 Homido Consumer Grade VR Headsets Product and Services
  2.13.4 Homido Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.13.5 Homido Recent Developments/Updates
2.14 Exit Reality
  2.14.1 Exit Reality Details
  2.14.2 Exit Reality Major Business
  2.14.3 Exit Reality Consumer Grade VR Headsets Product and Services
  2.14.4 Exit Reality Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.14.5 Exit Reality Recent Developments/Updates
2.15 Springboard VR
  2.15.1 Springboard VR Details
  2.15.2 Springboard VR Major Business
  2.15.3 Springboard VR Consumer Grade VR Headsets Product and Services
  2.15.4 Springboard VR Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.15.5 Springboard VR Recent Developments/Updates
2.16 The Void
  2.16.1 The Void Details
  2.16.2 The Void Major Business
  2.16.3 The Void Consumer Grade VR Headsets Product and Services
  2.16.4 The Void Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.16.5 The Void Recent Developments/Updates
2.17 VRstudios
  2.17.1 VRstudios Details
  2.17.2 VRstudios Major Business
  2.17.3 VRstudios Consumer Grade VR Headsets Product and Services
  2.17.4 VRstudios Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.17.5 VRstudios Recent Developments/Updates
2.18 Hologate
  2.18.1 Hologate Details
  2.18.2 Hologate Major Business
  2.18.3 Hologate Consumer Grade VR Headsets Product and Services
  2.18.4 Hologate Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.18.5 Hologate Recent Developments/Updates
2.19 Sandbox VR
  2.19.1 Sandbox VR Details
  2.19.2 Sandbox VR Major Business
  2.19.3 Sandbox VR Consumer Grade VR Headsets Product and Services
  2.19.4 Sandbox VR Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.19.5 Sandbox VR Recent Developments/Updates
2.20 Pico
  2.20.1 Pico Details
  2.20.2 Pico Major Business
  2.20.3 Pico Consumer Grade VR Headsets Product and Services
  2.20.4 Pico Consumer Grade VR Headsets Sales Quantity, Average Price, Revenue, Gross Margin and Market Share (2018-2023)
  2.20.5 Pico Recent Developments/Updates

3 COMPETITIVE ENVIRONMENT: CONSUMER GRADE VR HEADSETS BY MANUFACTURER

3.1 Global Consumer Grade VR Headsets Sales Quantity by Manufacturer (2018-2023)
3.2 Global Consumer Grade VR Headsets Revenue by Manufacturer (2018-2023)
3.3 Global Consumer Grade VR Headsets Average Price by Manufacturer (2018-2023)
3.4 Market Share Analysis (2022)
  3.4.1 Producer Shipments of Consumer Grade VR Headsets by Manufacturer Revenue ($MM) and Market Share (%): 2022
  3.4.2 Top 3 Consumer Grade VR Headsets Manufacturer Market Share in 2022
  3.4.2 Top 6 Consumer Grade VR Headsets Manufacturer Market Share in 2022
3.5 Consumer Grade VR Headsets Market: Overall Company Footprint Analysis
  3.5.1 Consumer Grade VR Headsets Market: Region Footprint
  3.5.2 Consumer Grade VR Headsets Market: Company Product Type Footprint
  3.5.3 Consumer Grade VR Headsets Market: Company Product Application Footprint
3.6 New Market Entrants and Barriers to Market Entry
3.7 Mergers, Acquisition, Agreements, and Collaborations

4 CONSUMPTION ANALYSIS BY REGION

4.1 Global Consumer Grade VR Headsets Market Size by Region
  4.1.1 Global Consumer Grade VR Headsets Sales Quantity by Region (2018-2029)
  4.1.2 Global Consumer Grade VR Headsets Consumption Value by Region (2018-2029)
  4.1.3 Global Consumer Grade VR Headsets Average Price by Region (2018-2029)
4.2 North America Consumer Grade VR Headsets Consumption Value (2018-2029)
4.3 Europe Consumer Grade VR Headsets Consumption Value (2018-2029)
4.4 Asia-Pacific Consumer Grade VR Headsets Consumption Value (2018-2029)
4.5 South America Consumer Grade VR Headsets Consumption Value (2018-2029)
4.6 Middle East and Africa Consumer Grade VR Headsets Consumption Value (2018-2029)

5 MARKET SEGMENT BY TYPE

5.1 Global Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
5.2 Global Consumer Grade VR Headsets Consumption Value by Type (2018-2029)
5.3 Global Consumer Grade VR Headsets Average Price by Type (2018-2029)

6 MARKET SEGMENT BY APPLICATION

6.1 Global Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
6.2 Global Consumer Grade VR Headsets Consumption Value by Application (2018-2029)
6.3 Global Consumer Grade VR Headsets Average Price by Application (2018-2029)

7 NORTH AMERICA

7.1 North America Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
7.2 North America Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
7.3 North America Consumer Grade VR Headsets Market Size by Country
  7.3.1 North America Consumer Grade VR Headsets Sales Quantity by Country (2018-2029)
  7.3.2 North America Consumer Grade VR Headsets Consumption Value by Country (2018-2029)
  7.3.3 United States Market Size and Forecast (2018-2029)
  7.3.4 Canada Market Size and Forecast (2018-2029)
  7.3.5 Mexico Market Size and Forecast (2018-2029)

8 EUROPE

8.1 Europe Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
8.2 Europe Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
8.3 Europe Consumer Grade VR Headsets Market Size by Country
  8.3.1 Europe Consumer Grade VR Headsets Sales Quantity by Country (2018-2029)
  8.3.2 Europe Consumer Grade VR Headsets Consumption Value by Country (2018-2029)
  8.3.3 Germany Market Size and Forecast (2018-2029)
  8.3.4 France Market Size and Forecast (2018-2029)
  8.3.5 United Kingdom Market Size and Forecast (2018-2029)
  8.3.6 Russia Market Size and Forecast (2018-2029)
  8.3.7 Italy Market Size and Forecast (2018-2029)

9 ASIA-PACIFIC

9.1 Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
9.2 Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
9.3 Asia-Pacific Consumer Grade VR Headsets Market Size by Region
  9.3.1 Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Region (2018-2029)
  9.3.2 Asia-Pacific Consumer Grade VR Headsets Consumption Value by Region (2018-2029)
  9.3.3 China Market Size and Forecast (2018-2029)
  9.3.4 Japan Market Size and Forecast (2018-2029)
  9.3.5 Korea Market Size and Forecast (2018-2029)
  9.3.6 India Market Size and Forecast (2018-2029)
  9.3.7 Southeast Asia Market Size and Forecast (2018-2029)
  9.3.8 Australia Market Size and Forecast (2018-2029)

10 SOUTH AMERICA

10.1 South America Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
10.2 South America Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
10.3 South America Consumer Grade VR Headsets Market Size by Country
  10.3.1 South America Consumer Grade VR Headsets Sales Quantity by Country (2018-2029)
  10.3.2 South America Consumer Grade VR Headsets Consumption Value by Country (2018-2029)
  10.3.3 Brazil Market Size and Forecast (2018-2029)
  10.3.4 Argentina Market Size and Forecast (2018-2029)

11 MIDDLE EAST & AFRICA

11.1 Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Type (2018-2029)
11.2 Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Application (2018-2029)
11.3 Middle East & Africa Consumer Grade VR Headsets Market Size by Country
  11.3.1 Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Country (2018-2029)
  11.3.2 Middle East & Africa Consumer Grade VR Headsets Consumption Value by Country (2018-2029)
  11.3.3 Turkey Market Size and Forecast (2018-2029)
  11.3.4 Egypt Market Size and Forecast (2018-2029)
  11.3.5 Saudi Arabia Market Size and Forecast (2018-2029)
  11.3.6 South Africa Market Size and Forecast (2018-2029)

12 MARKET DYNAMICS

12.1 Consumer Grade VR Headsets Market Drivers
12.2 Consumer Grade VR Headsets Market Restraints
12.3 Consumer Grade VR Headsets Trends Analysis
12.4 Porters Five Forces Analysis
  12.4.1 Threat of New Entrants
  12.4.2 Bargaining Power of Suppliers
  12.4.3 Bargaining Power of Buyers
  12.4.4 Threat of Substitutes
  12.4.5 Competitive Rivalry
12.5 Influence of COVID-19 and Russia-Ukraine War
  12.5.1 Influence of COVID-19
  12.5.2 Influence of Russia-Ukraine War

13 RAW MATERIAL AND INDUSTRY CHAIN

13.1 Raw Material of Consumer Grade VR Headsets and Key Manufacturers
13.2 Manufacturing Costs Percentage of Consumer Grade VR Headsets
13.3 Consumer Grade VR Headsets Production Process
13.4 Consumer Grade VR Headsets Industrial Chain

14 SHIPMENTS BY DISTRIBUTION CHANNEL

14.1 Sales Channel
  14.1.1 Direct to End-User
  14.1.2 Distributors
14.2 Consumer Grade VR Headsets Typical Distributors
14.3 Consumer Grade VR Headsets Typical Customers

15 RESEARCH FINDINGS AND CONCLUSION

16 APPENDIX

16.1 Methodology
16.2 Research Process and Data Source
16.3 Disclaimer

LIST OF TABLES

Table 1. Global Consumer Grade VR Headsets Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Consumer Grade VR Headsets Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Samsung Basic Information, Manufacturing Base and Competitors
Table 4. Samsung Major Business
Table 5. Samsung Consumer Grade VR Headsets Product and Services
Table 6. Samsung Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 7. Samsung Recent Developments/Updates
Table 8. Meta Platforms Basic Information, Manufacturing Base and Competitors
Table 9. Meta Platforms Major Business
Table 10. Meta Platforms Consumer Grade VR Headsets Product and Services
Table 11. Meta Platforms Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 12. Meta Platforms Recent Developments/Updates
Table 13. Nintendo Basic Information, Manufacturing Base and Competitors
Table 14. Nintendo Major Business
Table 15. Nintendo Consumer Grade VR Headsets Product and Services
Table 16. Nintendo Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 17. Nintendo Recent Developments/Updates
Table 18. HTC Basic Information, Manufacturing Base and Competitors
Table 19. HTC Major Business
Table 20. HTC Consumer Grade VR Headsets Product and Services
Table 21. HTC Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 22. HTC Recent Developments/Updates
Table 23. Google Basic Information, Manufacturing Base and Competitors
Table 24. Google Major Business
Table 25. Google Consumer Grade VR Headsets Product and Services
Table 26. Google Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 27. Google Recent Developments/Updates
Table 28. SONY Basic Information, Manufacturing Base and Competitors
Table 29. SONY Major Business
Table 30. SONY Consumer Grade VR Headsets Product and Services
Table 31. SONY Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 32. SONY Recent Developments/Updates
Table 33. Fujitsu Basic Information, Manufacturing Base and Competitors
Table 34. Fujitsu Major Business
Table 35. Fujitsu Consumer Grade VR Headsets Product and Services
Table 36. Fujitsu Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 37. Fujitsu Recent Developments/Updates
Table 38. MI Basic Information, Manufacturing Base and Competitors
Table 39. MI Major Business
Table 40. MI Consumer Grade VR Headsets Product and Services
Table 41. MI Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 42. MI Recent Developments/Updates
Table 43. HUAWEI Basic Information, Manufacturing Base and Competitors
Table 44. HUAWEI Major Business
Table 45. HUAWEI Consumer Grade VR Headsets Product and Services
Table 46. HUAWEI Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 47. HUAWEI Recent Developments/Updates
Table 48. PiMAX Basic Information, Manufacturing Base and Competitors
Table 49. PiMAX Major Business
Table 50. PiMAX Consumer Grade VR Headsets Product and Services
Table 51. PiMAX Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 52. PiMAX Recent Developments/Updates
Table 53. Royole Basic Information, Manufacturing Base and Competitors
Table 54. Royole Major Business
Table 55. Royole Consumer Grade VR Headsets Product and Services
Table 56. Royole Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 57. Royole Recent Developments/Updates
Table 58. ANTVR Basic Information, Manufacturing Base and Competitors
Table 59. ANTVR Major Business
Table 60. ANTVR Consumer Grade VR Headsets Product and Services
Table 61. ANTVR Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 62. ANTVR Recent Developments/Updates
Table 63. Homido Basic Information, Manufacturing Base and Competitors
Table 64. Homido Major Business
Table 65. Homido Consumer Grade VR Headsets Product and Services
Table 66. Homido Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 67. Homido Recent Developments/Updates
Table 68. Exit Reality Basic Information, Manufacturing Base and Competitors
Table 69. Exit Reality Major Business
Table 70. Exit Reality Consumer Grade VR Headsets Product and Services
Table 71. Exit Reality Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 72. Exit Reality Recent Developments/Updates
Table 73. Springboard VR Basic Information, Manufacturing Base and Competitors
Table 74. Springboard VR Major Business
Table 75. Springboard VR Consumer Grade VR Headsets Product and Services
Table 76. Springboard VR Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 77. Springboard VR Recent Developments/Updates
Table 78. The Void Basic Information, Manufacturing Base and Competitors
Table 79. The Void Major Business
Table 80. The Void Consumer Grade VR Headsets Product and Services
Table 81. The Void Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 82. The Void Recent Developments/Updates
Table 83. VRstudios Basic Information, Manufacturing Base and Competitors
Table 84. VRstudios Major Business
Table 85. VRstudios Consumer Grade VR Headsets Product and Services
Table 86. VRstudios Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 87. VRstudios Recent Developments/Updates
Table 88. Hologate Basic Information, Manufacturing Base and Competitors
Table 89. Hologate Major Business
Table 90. Hologate Consumer Grade VR Headsets Product and Services
Table 91. Hologate Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 92. Hologate Recent Developments/Updates
Table 93. Sandbox VR Basic Information, Manufacturing Base and Competitors
Table 94. Sandbox VR Major Business
Table 95. Sandbox VR Consumer Grade VR Headsets Product and Services
Table 96. Sandbox VR Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 97. Sandbox VR Recent Developments/Updates
Table 98. Pico Basic Information, Manufacturing Base and Competitors
Table 99. Pico Major Business
Table 100. Pico Consumer Grade VR Headsets Product and Services
Table 101. Pico Consumer Grade VR Headsets Sales Quantity (K Units), Average Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 102. Pico Recent Developments/Updates
Table 103. Global Consumer Grade VR Headsets Sales Quantity by Manufacturer (2018-2023) & (K Units)
Table 104. Global Consumer Grade VR Headsets Revenue by Manufacturer (2018-2023) & (USD Million)
Table 105. Global Consumer Grade VR Headsets Average Price by Manufacturer (2018-2023) & (USD/Unit)
Table 106. Market Position of Manufacturers in Consumer Grade VR Headsets, (Tier 1, Tier 2, and Tier 3), Based on Consumption Value in 2022
Table 107. Head Office and Consumer Grade VR Headsets Production Site of Key Manufacturer
Table 108. Consumer Grade VR Headsets Market: Company Product Type Footprint
Table 109. Consumer Grade VR Headsets Market: Company Product Application Footprint
Table 110. Consumer Grade VR Headsets New Market Entrants and Barriers to Market Entry
Table 111. Consumer Grade VR Headsets Mergers, Acquisition, Agreements, and Collaborations
Table 112. Global Consumer Grade VR Headsets Sales Quantity by Region (2018-2023) & (K Units)
Table 113. Global Consumer Grade VR Headsets Sales Quantity by Region (2024-2029) & (K Units)
Table 114. Global Consumer Grade VR Headsets Consumption Value by Region (2018-2023) & (USD Million)
Table 115. Global Consumer Grade VR Headsets Consumption Value by Region (2024-2029) & (USD Million)
Table 116. Global Consumer Grade VR Headsets Average Price by Region (2018-2023) & (USD/Unit)
Table 117. Global Consumer Grade VR Headsets Average Price by Region (2024-2029) & (USD/Unit)
Table 118. Global Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 119. Global Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 120. Global Consumer Grade VR Headsets Consumption Value by Type (2018-2023) & (USD Million)
Table 121. Global Consumer Grade VR Headsets Consumption Value by Type (2024-2029) & (USD Million)
Table 122. Global Consumer Grade VR Headsets Average Price by Type (2018-2023) & (USD/Unit)
Table 123. Global Consumer Grade VR Headsets Average Price by Type (2024-2029) & (USD/Unit)
Table 124. Global Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 125. Global Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 126. Global Consumer Grade VR Headsets Consumption Value by Application (2018-2023) & (USD Million)
Table 127. Global Consumer Grade VR Headsets Consumption Value by Application (2024-2029) & (USD Million)
Table 128. Global Consumer Grade VR Headsets Average Price by Application (2018-2023) & (USD/Unit)
Table 129. Global Consumer Grade VR Headsets Average Price by Application (2024-2029) & (USD/Unit)
Table 130. North America Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 131. North America Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 132. North America Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 133. North America Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 134. North America Consumer Grade VR Headsets Sales Quantity by Country (2018-2023) & (K Units)
Table 135. North America Consumer Grade VR Headsets Sales Quantity by Country (2024-2029) & (K Units)
Table 136. North America Consumer Grade VR Headsets Consumption Value by Country (2018-2023) & (USD Million)
Table 137. North America Consumer Grade VR Headsets Consumption Value by Country (2024-2029) & (USD Million)
Table 138. Europe Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 139. Europe Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 140. Europe Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 141. Europe Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 142. Europe Consumer Grade VR Headsets Sales Quantity by Country (2018-2023) & (K Units)
Table 143. Europe Consumer Grade VR Headsets Sales Quantity by Country (2024-2029) & (K Units)
Table 144. Europe Consumer Grade VR Headsets Consumption Value by Country (2018-2023) & (USD Million)
Table 145. Europe Consumer Grade VR Headsets Consumption Value by Country (2024-2029) & (USD Million)
Table 146. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 147. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 148. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 149. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 150. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Region (2018-2023) & (K Units)
Table 151. Asia-Pacific Consumer Grade VR Headsets Sales Quantity by Region (2024-2029) & (K Units)
Table 152. Asia-Pacific Consumer Grade VR Headsets Consumption Value by Region (2018-2023) & (USD Million)
Table 153. Asia-Pacific Consumer Grade VR Headsets Consumption Value by Region (2024-2029) & (USD Million)
Table 154. South America Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 155. South America Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 156. South America Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 157. South America Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 158. South America Consumer Grade VR Headsets Sales Quantity by Country (2018-2023) & (K Units)
Table 159. South America Consumer Grade VR Headsets Sales Quantity by Country (2024-2029) & (K Units)
Table 160. South America Consumer Grade VR Headsets Consumption Value by Country (2018-2023) & (USD Million)
Table 161. South America Consumer Grade VR Headsets Consumption Value by Country (2024-2029) & (USD Million)
Table 162. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Type (2018-2023) & (K Units)
Table 163. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Type (2024-2029) & (K Units)
Table 164. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Application (2018-2023) & (K Units)
Table 165. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Application (2024-2029) & (K Units)
Table 166. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Region (2018-2023) & (K Units)
Table 167. Middle East & Africa Consumer Grade VR Headsets Sales Quantity by Region (2024-2029) & (K Units)
Table 168. Middle East & Africa Consumer Grade VR Headsets Consumption Value by Region (2018-2023) & (USD Million)
Table 169. Middle East & Africa Consumer Grade VR Headsets Consumption Value by Region (2024-2029) & (USD Million)
Table 170. Consumer Grade VR Headsets Raw Material
Table 171. Key Manufacturers of Consumer Grade VR Headsets Raw Materials
Table 172. Consumer Grade VR Headsets Typical Distributors
Table 173. Consumer Grade VR Headsets Typical Customers

LIST OF FIGURES

Figure 1. Consumer Grade VR Headsets Picture
Figure 2. Global Consumer Grade VR Headsets Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Consumer Grade VR Headsets Consumption Value Market Share by Type in 2022
Figure 4. PC VR Headsets Examples
Figure 5. All-in-one VR Headsets Examples
Figure 6. Global Consumer Grade VR Headsets Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Figure 7. Global Consumer Grade VR Headsets Consumption Value Market Share by Application in 2022
Figure 8. Entertainment Examples
Figure 9. Marketing Examples
Figure 10. Education Examples
Figure 11. Others Examples
Figure 12. Global Consumer Grade VR Headsets Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 13. Global Consumer Grade VR Headsets Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 14. Global Consumer Grade VR Headsets Sales Quantity (2018-2029) & (K Units)
Figure 15. Global Consumer Grade VR Headsets Average Price (2018-2029) & (USD/Unit)
Figure 16. Global Consumer Grade VR Headsets Sales Quantity Market Share by Manufacturer in 2022
Figure 17. Global Consumer Grade VR Headsets Consumption Value Market Share by Manufacturer in 2022
Figure 18. Producer Shipments of Consumer Grade VR Headsets by Manufacturer Sales Quantity ($MM) and Market Share (%): 2021
Figure 19. Top 3 Consumer Grade VR Headsets Manufacturer (Consumption Value) Market Share in 2022
Figure 20. Top 6 Consumer Grade VR Headsets Manufacturer (Consumption Value) Market Share in 2022
Figure 21. Global Consumer Grade VR Headsets Sales Quantity Market Share by Region (2018-2029)
Figure 22. Global Consumer Grade VR Headsets Consumption Value Market Share by Region (2018-2029)
Figure 23. North America Consumer Grade VR Headsets Consumption Value (2018-2029) & (USD Million)
Figure 24. Europe Consumer Grade VR Headsets Consumption Value (2018-2029) & (USD Million)
Figure 25. Asia-Pacific Consumer Grade VR Headsets Consumption Value (2018-2029) & (USD Million)
Figure 26. South America Consumer Grade VR Headsets Consumption Value (2018-2029) & (USD Million)
Figure 27. Middle East & Africa Consumer Grade VR Headsets Consumption Value (2018-2029) & (USD Million)
Figure 28. Global Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 29. Global Consumer Grade VR Headsets Consumption Value Market Share by Type (2018-2029)
Figure 30. Global Consumer Grade VR Headsets Average Price by Type (2018-2029) & (USD/Unit)
Figure 31. Global Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 32. Global Consumer Grade VR Headsets Consumption Value Market Share by Application (2018-2029)
Figure 33. Global Consumer Grade VR Headsets Average Price by Application (2018-2029) & (USD/Unit)
Figure 34. North America Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 35. North America Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 36. North America Consumer Grade VR Headsets Sales Quantity Market Share by Country (2018-2029)
Figure 37. North America Consumer Grade VR Headsets Consumption Value Market Share by Country (2018-2029)
Figure 38. United States Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 39. Canada Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 40. Mexico Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 41. Europe Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 42. Europe Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 43. Europe Consumer Grade VR Headsets Sales Quantity Market Share by Country (2018-2029)
Figure 44. Europe Consumer Grade VR Headsets Consumption Value Market Share by Country (2018-2029)
Figure 45. Germany Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 46. France Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 47. United Kingdom Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 48. Russia Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 49. Italy Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 50. Asia-Pacific Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 51. Asia-Pacific Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 52. Asia-Pacific Consumer Grade VR Headsets Sales Quantity Market Share by Region (2018-2029)
Figure 53. Asia-Pacific Consumer Grade VR Headsets Consumption Value Market Share by Region (2018-2029)
Figure 54. China Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 55. Japan Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 56. Korea Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 57. India Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 58. Southeast Asia Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 59. Australia Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 60. South America Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 61. South America Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 62. South America Consumer Grade VR Headsets Sales Quantity Market Share by Country (2018-2029)
Figure 63. South America Consumer Grade VR Headsets Consumption Value Market Share by Country (2018-2029)
Figure 64. Brazil Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 65. Argentina Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 66. Middle East & Africa Consumer Grade VR Headsets Sales Quantity Market Share by Type (2018-2029)
Figure 67. Middle East & Africa Consumer Grade VR Headsets Sales Quantity Market Share by Application (2018-2029)
Figure 68. Middle East & Africa Consumer Grade VR Headsets Sales Quantity Market Share by Region (2018-2029)
Figure 69. Middle East & Africa Consumer Grade VR Headsets Consumption Value Market Share by Region (2018-2029)
Figure 70. Turkey Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 71. Egypt Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 72. Saudi Arabia Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 73. South Africa Consumer Grade VR Headsets Consumption Value and Growth Rate (2018-2029) & (USD Million)
Figure 74. Consumer Grade VR Headsets Market Drivers
Figure 75. Consumer Grade VR Headsets Market Restraints
Figure 76. Consumer Grade VR Headsets Market Trends
Figure 77. Porters Five Forces Analysis
Figure 78. Manufacturing Cost Structure Analysis of Consumer Grade VR Headsets in 2022
Figure 79. Manufacturing Process Analysis of Consumer Grade VR Headsets
Figure 80. Consumer Grade VR Headsets Industrial Chain
Figure 81. Sales Quantity Channel: Direct to End-User vs Distributors
Figure 82. Direct Channel Pros & Cons
Figure 83. Indirect Channel Pros & Cons
Figure 84. Methodology
Figure 85. Research Process and Data Source


More Publications