[email protected] +44 20 8123 2220 (UK) +1 732 587 5005 (US) Contact Us | FAQ |

Augmented and Virtual Reality (AR VR) Market, Global Outlook and Forecast 2022-2028

April 2022 | 60 pages | ID: ADD08C0816FCEN
Market Monitor Global

US$ 3,250.00

E-mail Delivery (PDF)

Download PDF Leaflet

Accepted cards
Wire Transfer
Checkout Later
Need Help? Ask a Question
This report contains market size and forecasts of Augmented and Virtual Reality (AR VR) in Global, including the following market information:

Global Augmented and Virtual Reality (AR VR) Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Augmented and Virtual Reality (AR VR) market was valued at 218.1 million in 2021 and is projected to reach US$ 2127 million by 2028, at a CAGR of 38.5% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Hardware Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Augmented and Virtual Reality (AR VR) include Microsoft Corporation, Google, Eon Reality, Aero Glass, Upskill, Oculus VR, Jasoren and IMB, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Augmented and Virtual Reality (AR VR) companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Augmented and Virtual Reality (AR VR) Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Augmented and Virtual Reality (AR VR) Market Segment Percentages, by Type, 2021 (%)
  • Hardware
  • Software
Global Augmented and Virtual Reality (AR VR) Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Augmented and Virtual Reality (AR VR) Market Segment Percentages, by Application, 2021 (%)
  • On-Board
  • Off-Board
Global Augmented and Virtual Reality (AR VR) Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Augmented and Virtual Reality (AR VR) Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • France
    • U.K.
    • Italy
    • Russia
    • Nordic Countries
    • Benelux
    • Rest of Europe
  • Asia
    • China
    • Japan
    • South Korea
    • Southeast Asia
    • India
    • Rest of Asia
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • Turkey
    • Israel
    • Saudi Arabia
    • UAE
    • Rest of Middle East & Africa
Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Augmented and Virtual Reality (AR VR) revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Augmented and Virtual Reality (AR VR) revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:
  • Microsoft Corporation
  • Google
  • Eon Reality
  • Aero Glass
  • Upskill
  • Oculus VR
  • Jasoren
  • IMB
1 INTRODUCTION TO RESEARCH & ANALYSIS REPORTS

1.1 Augmented and Virtual Reality (AR VR) Market Definition
1.2 Market Segments
  1.2.1 Market by Type
  1.2.2 Market by Application
1.3 Global Augmented and Virtual Reality (AR VR) Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
  1.5.1 Research Methodology
  1.5.2 Research Process
  1.5.3 Base Year
  1.5.4 Report Assumptions & Caveats

2 GLOBAL AUGMENTED AND VIRTUAL REALITY (AR VR) OVERALL MARKET SIZE

2.1 Global Augmented and Virtual Reality (AR VR) Market Size: 2021 VS 2028
2.2 Global Augmented and Virtual Reality (AR VR) Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
  2.3.1 Market Opportunities & Trends
  2.3.2 Market Drivers
  2.3.3 Market Restraints

3 COMPANY LANDSCAPE

3.1 Top Augmented and Virtual Reality (AR VR) Players in Global Market
3.2 Top Global Augmented and Virtual Reality (AR VR) Companies Ranked by Revenue
3.3 Global Augmented and Virtual Reality (AR VR) Revenue by Companies
3.4 Top 3 and Top 5 Augmented and Virtual Reality (AR VR) Companies in Global Market, by Revenue in 2021
3.5 Global Companies Augmented and Virtual Reality (AR VR) Product Type
3.6 Tier 1, Tier 2 and Tier 3 Augmented and Virtual Reality (AR VR) Players in Global Market
  3.6.1 List of Global Tier 1 Augmented and Virtual Reality (AR VR) Companies
  3.6.2 List of Global Tier 2 and Tier 3 Augmented and Virtual Reality (AR VR) Companies

4 MARKET SIGHTS BY PRODUCT

4.1 Overview
  4.1.1 by Type - Global Augmented and Virtual Reality (AR VR) Market Size Markets, 2021 & 2028
  4.1.2 Hardware
  4.1.3 Software
4.2 By Type - Global Augmented and Virtual Reality (AR VR) Revenue & Forecasts
  4.2.1 By Type - Global Augmented and Virtual Reality (AR VR) Revenue, 2017-2022
  4.2.2 By Type - Global Augmented and Virtual Reality (AR VR) Revenue, 2023-2028
  4.2.3 By Type - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028

5 SIGHTS BY APPLICATION

5.1 Overview
  5.1.1 By Application - Global Augmented and Virtual Reality (AR VR) Market Size, 2021 & 2028
  5.1.2 On-Board
  5.1.3 Off-Board
5.2 By Application - Global Augmented and Virtual Reality (AR VR) Revenue & Forecasts
  5.2.1 By Application - Global Augmented and Virtual Reality (AR VR) Revenue, 2017-2022
  5.2.2 By Application - Global Augmented and Virtual Reality (AR VR) Revenue, 2023-2028
  5.2.3 By Application - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028

6 SIGHTS BY REGION

6.1 By Region - Global Augmented and Virtual Reality (AR VR) Market Size, 2021 & 2028
6.2 By Region - Global Augmented and Virtual Reality (AR VR) Revenue & Forecasts
  6.2.1 By Region - Global Augmented and Virtual Reality (AR VR) Revenue, 2017-2022
  6.2.2 By Region - Global Augmented and Virtual Reality (AR VR) Revenue, 2023-2028
  6.2.3 By Region - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
6.3 North America
  6.3.1 By Country - North America Augmented and Virtual Reality (AR VR) Revenue, 2017-2028
  6.3.2 US Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.3.3 Canada Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.3.4 Mexico Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
6.4 Europe
  6.4.1 By Country - Europe Augmented and Virtual Reality (AR VR) Revenue, 2017-2028
  6.4.2 Germany Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.3 France Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.4 U.K. Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.5 Italy Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.6 Russia Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.7 Nordic Countries Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.4.8 Benelux Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
6.5 Asia
  6.5.1 By Region - Asia Augmented and Virtual Reality (AR VR) Revenue, 2017-2028
  6.5.2 China Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.5.3 Japan Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.5.4 South Korea Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.5.5 Southeast Asia Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.5.6 India Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
6.6 South America
  6.6.1 By Country - South America Augmented and Virtual Reality (AR VR) Revenue, 2017-2028
  6.6.2 Brazil Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.6.3 Argentina Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
6.7 Middle East & Africa
  6.7.1 By Country - Middle East & Africa Augmented and Virtual Reality (AR VR) Revenue, 2017-2028
  6.7.2 Turkey Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.7.3 Israel Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.7.4 Saudi Arabia Augmented and Virtual Reality (AR VR) Market Size, 2017-2028
  6.7.5 UAE Augmented and Virtual Reality (AR VR) Market Size, 2017-2028

7 PLAYERS PROFILES

7.1 Microsoft Corporation
  7.1.1 Microsoft Corporation Corporate Summary
  7.1.2 Microsoft Corporation Business Overview
  7.1.3 Microsoft Corporation Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.1.4 Microsoft Corporation Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.1.5 Microsoft Corporation Key News
7.2 Google
  7.2.1 Google Corporate Summary
  7.2.2 Google Business Overview
  7.2.3 Google Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.2.4 Google Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.2.5 Google Key News
7.3 Eon Reality
  7.3.1 Eon Reality Corporate Summary
  7.3.2 Eon Reality Business Overview
  7.3.3 Eon Reality Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.3.4 Eon Reality Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.3.5 Eon Reality Key News
7.4 Aero Glass
  7.4.1 Aero Glass Corporate Summary
  7.4.2 Aero Glass Business Overview
  7.4.3 Aero Glass Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.4.4 Aero Glass Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.4.5 Aero Glass Key News
7.5 Upskill
  7.5.1 Upskill Corporate Summary
  7.5.2 Upskill Business Overview
  7.5.3 Upskill Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.5.4 Upskill Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.5.5 Upskill Key News
7.6 Oculus VR
  7.6.1 Oculus VR Corporate Summary
  7.6.2 Oculus VR Business Overview
  7.6.3 Oculus VR Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.6.4 Oculus VR Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.6.5 Oculus VR Key News
7.7 Jasoren
  7.7.1 Jasoren Corporate Summary
  7.7.2 Jasoren Business Overview
  7.7.3 Jasoren Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.7.4 Jasoren Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.7.5 Jasoren Key News
7.8 IMB
  7.8.1 IMB Corporate Summary
  7.8.2 IMB Business Overview
  7.8.3 IMB Augmented and Virtual Reality (AR VR) Major Product Offerings
  7.8.4 IMB Augmented and Virtual Reality (AR VR) Revenue in Global Market (2017-2022)
  7.8.5 IMB Key News

8 CONCLUSION

9 APPENDIX

9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES

Table 1. Augmented and Virtual Reality (AR VR) Market Opportunities & Trends in Global Market
Table 2. Augmented and Virtual Reality (AR VR) Market Drivers in Global Market
Table 3. Augmented and Virtual Reality (AR VR) Market Restraints in Global Market
Table 4. Key Players of Augmented and Virtual Reality (AR VR) in Global Market
Table 5. Top Augmented and Virtual Reality (AR VR) Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Augmented and Virtual Reality (AR VR) Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Augmented and Virtual Reality (AR VR) Revenue Share by Companies, 2017-2022
Table 8. Global Companies Augmented and Virtual Reality (AR VR) Product Type
Table 9. List of Global Tier 1 Augmented and Virtual Reality (AR VR) Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Augmented and Virtual Reality (AR VR) Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Augmented and Virtual Reality (AR VR) Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Augmented and Virtual Reality (AR VR) Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Augmented and Virtual Reality (AR VR) Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Augmented and Virtual Reality (AR VR) Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2023-2028
Table 30. Microsoft Corporation Corporate Summary
Table 31. Microsoft Corporation Augmented and Virtual Reality (AR VR) Product Offerings
Table 32. Microsoft Corporation Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 33. Google Corporate Summary
Table 34. Google Augmented and Virtual Reality (AR VR) Product Offerings
Table 35. Google Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 36. Eon Reality Corporate Summary
Table 37. Eon Reality Augmented and Virtual Reality (AR VR) Product Offerings
Table 38. Eon Reality Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 39. Aero Glass Corporate Summary
Table 40. Aero Glass Augmented and Virtual Reality (AR VR) Product Offerings
Table 41. Aero Glass Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 42. Upskill Corporate Summary
Table 43. Upskill Augmented and Virtual Reality (AR VR) Product Offerings
Table 44. Upskill Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 45. Oculus VR Corporate Summary
Table 46. Oculus VR Augmented and Virtual Reality (AR VR) Product Offerings
Table 47. Oculus VR Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 48. Jasoren Corporate Summary
Table 49. Jasoren Augmented and Virtual Reality (AR VR) Product Offerings
Table 50. Jasoren Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)
Table 51. IMB Corporate Summary
Table 52. IMB Augmented and Virtual Reality (AR VR) Product Offerings
Table 53. IMB Augmented and Virtual Reality (AR VR) Revenue (US$, Mn), (2017-2022)

LIST OF FIGURES

Figure 1. Augmented and Virtual Reality (AR VR) Segment by Type in 2021
Figure 2. Augmented and Virtual Reality (AR VR) Segment by Application in 2021
Figure 3. Global Augmented and Virtual Reality (AR VR) Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Augmented and Virtual Reality (AR VR) Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Augmented and Virtual Reality (AR VR) Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Augmented and Virtual Reality (AR VR) Revenue in 2021
Figure 8. By Type - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 9. By Application - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 10. By Region - Global Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 11. By Country - North America Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 12. US Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 16. Germany Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 17. France Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 24. China Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 28. India Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 30. Brazil Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Augmented and Virtual Reality (AR VR) Revenue Market Share, 2017-2028
Figure 33. Turkey Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Augmented and Virtual Reality (AR VR) Revenue, (US$, Mn), 2017-2028
Figure 37. Microsoft Corporation Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Google Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Eon Reality Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Aero Glass Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Upskill Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Oculus VR Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Jasoren Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. IMB Augmented and Virtual Reality (AR VR) Revenue Year Over Year Growth (US$, Mn) & (2017-2022)



More Publications