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Video Game Consoles Marketplace Reviewed & Forecast in New Euromonitor International Report Available at MarketPublishers.com

16 Feb 2016 • by Natalie Aster

LONDON – At present, the market for hand-held and static devices experiences a number of significant changes. Consumers become less and less interested in hand-held consoles, while sales of tablets and smartphones are on the rise. In the meantime, the launch of PlayStation 4 and Xbox One has led to a considerable increase of statistic console sales. Technological advancements such as virtual reality (VR) and augmented reality (AR) headsets to expected to enter the marketplace to a full extent in 2016.

This is set to result into development of more advanced versions of currently available consoles or shortening the life of this next-gen cycle.

Hardware sales are expected to become much flatter than before in the years to come, and headsets are likely to turn into a key factor in hardware accessories’ path forward, while manufacturers from North America and Europe ware forecast to focus on VR technologies.

New research report “The Future of Video Game Consoles” elaborated by Euromonitor International Ltd. provides a comprehensive guide to the world’s market for video games consoles. The study offers a bird’s eye view of the global marketplace. It casts light on market trends and pinpoints growth sectors. The report covers performance of the marketplace from pole to pole and insightfully discusses technology trends. Valuable data on the competitive environment and future market outlook are contained in the research study, too.

Report Details:

The Future of Video Game Consoles
Published: February, 2016
Pages: 30
Price: US$ 1,325.00

More new studies by our market research partner can be found at Euromonitor page


The Market Publishers, Ltd.
Natalie Aster
Tel: +44 208 144 6009
Fax: +44 207 900 3970
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