Various Global Markets & Industries Reviewed in New MarketLine Reports12 Jun 2012 • by Natalie Aster
LONDON - Market Publishers Ltd informs that new in-demand MarketLine studies on various global and G8 markets have been added to its catalogue.
Games Software: Global Industry Guide. The global games software market grew by 10.2% in 2011 to reach a value of $38,394 million. In 2016, the global games software market is forecast to have a value of $62,443 million, an increase of 62.6% since 2011.
Food Retail - Global Group of Eight (G8) Industry Guide. The food retail market includes the retail sales of all food products, both packaged and unpackaged, as well as beverages (including retail sales of all alcoholic and non-alcoholic beverages). The G8 countries contributed $2,662.2 million in 2011 to the global food retail industry, with a compound annual growth rate (CAGR) of 3.7% between 2007 and 2011.
Food Retail: Global Industry Guide. The global food retail industry grew by 5.9% in 2011 to reach a value of $5,338.8 million. In 2016, the global food retail industry is forecast to have a value of $6,990.7 million, an increase of 30.9% since 2011.
Footwear - Global Group of Eight (G8) Industry Guide. The G8 countries contributed $155,961.3 million in 2011 to the global footwear industry, with a compound annual growth rate (CAGR) of 2.8% between 2007 and 2011. Among the G8 countries, the US holds the major share of the footwear industry. It accounted for a share of 43.4% in 2011, followed by Russia and Japan, with a 21.4% and 8.9% share, respectively.
Footwear: Global Industry Guide. In 2016, the global footwear market is forecast to have a value of $311,132.2 million, an increase of 28.9% since 2011. Europe accounts for 39.8% of the global footwear market value.
Games Software: Global Industry Guide. The games software market consists of the total revenues generated through the sale of console games and PC & Mac games. Console games includes the software used in games consoles hardware such as the Nintendo Wii, Playstation 3 and Xbox 360. This also includes the software that is used in wireless or portable handheld devices such as the Nintendo DS, mobile and personal digital assistants (pdas), Playstation Portable and Game Boy Advance.
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