Global 3D Technology Industry Analyzed in New MarketsandMarkets Study Published at MarketPublishers.com
28 Mar 2012 • by Natalie Aster
LONDON – In the recent past, three-dimension (3D) technology has created the buzz in the market, especially in the field of entertainment. In current scenario, gaming and animation companies are giving lots of importance to the 3D technology which is becoming mainstream. Also, 3D animation and gaming forms the largest percentage share in overall 3D technology market.
Forecasts say the global 3D technology market will reach USD 227.27 billion by 2016, growing at a CAGR of 15.81% from 2011 to 2016. North America is holding a leadership position in total 3D technology market, followed by Europe and APAC. APAC has the fastest growing rate of 21.96%. In ROW market, the Middle East and Africa are the largest contributors. Gaming and animation will be leading application areas in 3D industry.
New report “Three-Dimensional (3D) Technology Market (2011 – 2016) by Products, Applications & Technology Focus, Global Forecast & Analysis – Features Introduction to 4D Technology” prepared by MarketsandMarkets offers a comprehensive guide to the world 3D technology market, categorizing it on the basis of products, application areas, and geography. It deals with all the market driving factors, restraints, and opportunities; features competitive landscape and profiles top companies active in the field of 3D; highlights the winning strategies and burning issues pertaining to the 3D technology industry. Furthermore, the study covers the forecast revenue and future trends of global 3D and 4D technology market, as well as gives an insight into 4D technology along with concept and its applications.
Three-Dimensional (3D) Technology Market (2011 – 2016) by Products, Applications & Technology Focus, Global Forecast & Analysis – Features Introduction to 4D Technology
Published: March, 2012
Price: US$ 4.650,00
More new research reports by the publisher can be found at MarketsandMarkets page.