The toys and games category comprises various types of game equipment and accessories. Toys as well as games execute several key functions: entertaining and educational. Besides, they assist in the development of imagination. Companies active in the market offer a huge number of products: dolls, teddy bears, computer programs, tennis rackets, and a far more. The toys and games market is divided into three segments: traditional toys, video games and accessories.
The USA and Europe are the top purchasers. At present, the market for traditional toys is witnessing a decline in demand, whereas the buying interest for video, online games and intelligent toys is on an upward trajectory. In the future, the industry growth is expected to be spurred by new opportunities for toys and games companies emerging in Latin America and the Asia Pacific.
The Catalogue offers the research reports providing in-depth analyses of the toys and games market. The reports contain all-inclusive descriptions of the leading players along with data on revenues. The research studies examine prices and demand-supply equilibrium. The reports also discuss future opportunities of the market.
Publications found:
590
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Global (North America, Europe and Asia-Pacific, South America, Middle East and Africa) Educational Baby Toys Market 2017 Forecast to 2022
US$ 4,880.00
... focuses on the Educational Baby Toys in Global market, especially in North America, Europe and Asia-Pacific, South America, Middle East and Africa. This report ... Toys Market Segment by Regions, regional analysis covers North America (USA, Canada and Mexico) Europe (Germany, France, UK, Russia and Italy) Asia ...
November 2017
118 pages
Global MMORPG Gaming Market: Size, Trends & Forecasts (2017-2021)
US$ 800.00
... report entitled “Global MMORPG Gaming Market: Size, Trends & Forecasts (2017-2021)” provides an in-depth analysis of the global MMORPG gaming market with market size and growth. The analysis includes market size in terms of value ...
October 2017
66 pages
Global Smart Toys Market Analysis & Forecast Report 2017
US$ 2,600.00
The Global Smart Toys Market Analysis & Forecast Report 2017 is a professional and in-depth study on the current state of the Smart Toys Market. The report analysis the global market of Smart Toys by main manufactures and geographic regions. The report includes Smart Toys definitions, classifications, applications and ...
April 2017
85 pages
U.S Smart Toys Market Analysis & Forecast Report 2017
US$ 2,600.00
The U.S Smart Toys Market Analysis & Forecast Report 2017 is a professional and in-depth study on the current state of the Smart Toys Market. The report analysis the U.S market of Smart Toys by main manufactures and geographic regions. The report includes Smart Toys definitions, classifications, applications ...
April 2017
85 pages
2017 U.S. Toys, hobby goods, & games sold through Gift, novelty, & souvenir stores-Product & Retail Report
US$ 199.00
The 2017 U.S. Toys, hobby goods, & games sold through Gift, novelty, & souvenir stores-Product & Retail ... 2017 current and 2018 forecast estimates on the sales of Toys, hobby goods, & games sold through Gift, novelty, & souvenir stores nationally and for all 50 U.S. States ...
November 2016
96 pages
2017 U.S. Trade books, incl fiction/non-fiction, adult, juvenile, etc sold through News dealers and newsstands-Product & Retail Report
US$ 199.00
The 2017 U.S. Trade books, incl fiction/non-fiction, adult, juvenile, etc sold through News ... sales of Trade books, incl fiction/non-fiction, adult, juvenile, etc sold through News dealers and newsstands nationally and for all 50 U.S. States and ...
November 2016
96 pages
Global Video Games Industry – Porter’s Five Forces Strategy Analysis
US$ 300.00
... transcending boundaries as well as serious arcade game championships participations. Aruvian Research analyzes the Global Video Games Industry in Michael Porter’s Five Forces Analysis ... a Porter’s Five Forces framework, the report also analyzes the global video games industry in a brief profile of the industry.
August 2016
20 pages
Global Licensed Merchandise Market-Focus on Licensed Toys: Trends and Opportunities (2016-2020)
US$ 800.00
... “Global Licensed Merchandise Market-Focus on Licensed Toys: Trends and Opportunities (2016-2020)” analyzes the potential opportunities and significant trends in the global licensed merchandise retail market, with special focus on licensed toys. The report provides detailed analysis of the market size and segmentation of the industry with regional focus ...
February 2016
60 pages
2016 U.S. Toys, hobby goods, & games sold through Prerecorded tape, compact disc, & record stores-Product & Retail Report
US$ 199.00
The 2016 U.S. Toys, hobby goods, & games sold through Prerecorded tape, compact disc, & record stores- ... estimates on the sales of Toys, hobby goods, & games sold through Prerecorded tape, compact disc, & record stores nationally and for all 50 U.S. States and up to 900 ...
December 2015
72 pages
China Toys Market (Game, Puzzle, Dolls) and Forecast
US$ 1,150.00
... Dolls Market Baby & Infant Toys Market Plush Toys Market Construction & Building Toys Market Educational / DIY (Do It Yourself) Toys Market Game & Puzzles Toys Market Sports & Outdoor Play Toys Market Action & Toy Figures / Mini Dolls Market Electronic / Remote Control Toys Market Other Toys Market ...
July 2015
71 pages
Market Analysis of Stuffed Toys Industry in China 2015-2020
US$ 3,500.00
... sale of stuffed toys in China was RMB7.619 billion, grew by 3.5%. It is estimated that by 2020, the market scale of stuffed toys in China will reach RMB9.227 billion. Stuffed toys are popular among children and young people. The functionality of stuffed toys has developed ...
July 2015
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Report on the Chinese market for plush toys 2019-2025
US$ 5,000.00
... predictions, the Chinese plush toy market will eventually reach a total scale of XX CNY. The increase in income for many people in China has led ... to a stronger emphasis on the pursuit of a stronger quality of life, and this has caused a positive effect on the Chinese plush toy market ...
June 2015
133 pages
Global Toys Market - Opportunities and Forecasts: 2015 Edition
US$ 800.00
... “Global Toys Market: Opportunities and Forecasts (2015 Edition)” provides an insight into the global traditional toys market. The report analyzes the trends and challenges of the toys market and also outlines the opportunities driving the present ...
June 2015
74 pages
Gaming Industry in India 2015
US$ 950.00
... . Netscribes’ latest market research report titled Gaming Industry in India 2015 illuminates the dynamics in the video gaming business in India. A surge in demand for digital entertainment ...
April 2015
71 pages
Report on the Chinese Educational Toy industry 2019-2023
US$ 5,000.00
... and recorded a figure of XX billion CNY in retail figures. The Chinese educational toy industry’s development is somewhat similar to that of the entire toy ... China’s toy market size by a large margin and when combined with the increase in consumable income, allows for further increases in the Chinese Educational ...
April 2015
94 pages
Mobile Gaming Application Store Analysis 2015
US$ 1,995.00
... holding the lion's share. Mobile Gaming Application Store Analysis 2015 covers app store trends in mobile gaming, geography and language analysis, native vs. non-native app store analysis, and recommendation for stakeholders. This ...
April 2015
35 pages
State of the Industry: Hobby, Toy, and Game Stores in the U.S.
US$ 149.00
... : Formats of Delivery: Word and Excel PDF upon request State of the Industry reports are concise, yet detailed studies filled with priceless ... and is well worth the investment. Depending on the topic, State of the Industry reports include historical, current, and future sales data; drivers ...
March 2015
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2015 U.S. Toys, hobby goods, & games sold through Appliance, television, & other electronics stores-Product & Retail Report
US$ 199.00
The 2015 U.S. Toys, hobby goods, & games sold through Appliance, television, & other electronics stores-Product & Retail Report, published annually by Barnes ... on the sales of Toys, hobby goods, & games sold through Appliance, television, & other electronics stores nationally and for all 50 U.S. States and up ...
November 2014
96 pages
Report on the Chinese market for Children’s Toys 2019-2025
US$ 5,000.00
... relocating their manufacturing operations to developing countries. The Chinese, Indian, Vietnamese, Thai and Mexican markets are some of the largest sources of exported ... class brands have also begun to appear on the market, and thus the Chinese industry has slowly been building up its own competitive ...
July 2014
266 pages
Game-Based Learning Trends: Market Research Report
US$ 1,450.00
... to build knowledge, skills and concepts. People have been playing popular games such as Yahtzee, Scrabble, Mastermind, Monopoly and Clue for developing ... and presents an overview of Game-Based Learning market worldwide. Supported with 5 market data tables, the report provides a review of market trends, growth ...
January 2014
35 pages
Global Toys Market: Trends and Opportunities (2013-2018)
US$ 750.00
... “Global Toys Market: Trends and Opportunities (2013-2018)” analyzes the potential opportunities and significant trends in the toys industry. The report provides detailed analysis of the global toys market ... the toy markets of the US, Brazil, China, India and Japan. Also, key market challenges recognized by the analysts and the major observable trends in the global toys market ...
November 2013
66 pages
Analyzing the Toys & Games Industry in United States
US$ 320.00
... of the market. Aruvians Rsearch analyzes the toys and games industry in the US in its research offering Analyzing the Toys & Gamers Industry in United States. The report is a complete analysis ...
April 2012
65 pages
Global Video Games Industry - Capturing Minds Worldwide
US$ 300.00
... report on the Global Video Games Industry is a thorough analysis of the global video gaming market by presenting a historical perspective of the video game market and ... corporation in commercial perspective. A complete future outlook of the video game industry is presented in this report which is an in depth ...
March 2012
50 pages
Global and China Toy Industry Report, 2010-2011
US$ 1,800.00
In 2010, the global toy sales achieved USD83.3 billion, up 4.7% YoY, wherein, the Asian toy market climbed to the world’s second largest toy market with the strong growth of 9.2% on average. Meanwhile...
July 2011
87 pages
2011 U.S. Doll, Toy & Game Manufacturing Industry Report
US$ 149.00
The U.S Doll, Toy & Game Manufacturing Industry report, published annually by Barnes Reports, contains timely and accurate industry statistics, forecasts and demographics. The report features 2011...
March 2011
103 pages
MMOG (Massively Multiplayer Online Games).: Market Research Report
US$ 3,950.00
This report analyzes the Global market for MMOG (Massively Multiplayer Online Games) in US$ Million. Annual estimates and forecasts are provided for ... including many key and niche players such as Activision Blizzard, Ankama Games, CCP hf, Changyou.com Limited, CipSoft GmbH, CJ Internet Corp., Cryptic Studios ...
June 2010
302 pages
China Toy Industry Report, 2008
US$ 1,040.00
According to China Customs, the accumulative toy export value of China toy (including game stations) was totaled at US $12.26 billion during Jan-Jul 2008, up 29.58% compared with the same period of 20...
March 2009
67 pages
China Online Games Market Report, 2007-2008
US$ 1,540.00
China's sales revenue of online games market reached CNY10.57 billion, up 61.5% year on year. Of which, CNY6.88 billion were the sales revenue from online games developed independently by Chinese comp...
May 2008
107 pages
Video Game Market - Changing Competitive Equation
US$ 950.00
... of the video game industry has also changed with Nintendo and Microsoft threatening the dominance of Sony. In the next generation video game market, Microsoft’s ... is a study of the global video game market covering the growth of the industry over the years. It analyses the changing consumption pattern for this ...
July 2007
30 pages