The Wearable Technology Ecosystem: 2014 – 2020 - Opportunities, Challenges, Strategies, Industry Verticals and Forecasts

Date: August 8, 2014
Pages: 383
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Publisher: Signals and Systems Telecom
Report type: Strategic Report
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The Wearable Technology Ecosystem: 2014 – 2020 - Opportunities, Challenges, Strategies, Industry Verticals and Forecasts
While wearable technology has been utilized in vertical sectors such as the military and healthcare for many years, ongoing advances have triggered a major resurgence of the concept, particularly among the consumer community.

Key enabling technologies including low cost sensors, wireless connectivity, active materials and energy have converged to make wearable technology mainstream. With the continued miniaturization of enabling technologies, wearable devices have hit the mass market in a diverse variety of form factors, ranging from glasses to even jewelry.

Driven by the ability to interconnect with key modern trends of healthcare, fitness, messaging and socialization, the wearable technology ecosystem is attracting significant levels of interest. Companies as varied as smartphone OEMs, wireless carriers, health insurers and retailers are circling the ecosystem alongside tiny startups, all vying for a stake.

SNS Research estimates that by 2015, wearable devices shipments will surpass 90 Million, and will account for nearly $20 Billion in revenue. The market is further expected to grow at a CAGR of nearly 40% over the next six years.

The “Wearable Technology Ecosystem: 2014 – 2020 – Opportunities, Challenges, Strategies, Industry Verticals & Forecasts” report presents an in-depth assessment of the wearable technology ecosystem including key market drivers, challenges, investment potential, consumer & vertical market opportunities, use cases, future roadmap, value chain, case studies, vendor market share and strategies. The report also presents forecasts for wearable device shipments and revenue from 2014 through to 2020. The forecasts are further segmented for 7 device form factor submarkets, 6 vertical markets, 6 regions and 73 countries.

The report comes with an associated Excel datasheet suite covering quantitative data from all numeric forecasts presented in the report.
1 CHAPTER 1: INTRODUCTION

1.1 Executive Summary
1.2 Topics Covered
1.3 Historical Revenue & Forecast Segmentation
1.4 Key Questions Answered
1.5 Key Findings
1.6 Methodology
1.7 Target Audience
1.8 Companies & Organizations Mentioned

2 CHAPTER 2: AN OVERVIEW OF WEARABLE TECHNOLOGY

2.1 What is Wearable Technology?
2.2 Device Classification
  2.2.1 Head-worn Devices
  2.2.2 Wrist-worn Devices
  2.2.3 Leg and Ankle-worn Devices
  2.2.4 Arm, Chest and Neck-worn Devices
  2.2.5 Smart Clothing & Jewelry
  2.2.6 In-Body Wearables
2.3 Enabling Technologies
  2.3.1 MEMS & Sensors
  2.3.2 BT-LE (Bluetooth Low Energy) & WiFi
  2.3.3 Voice Recognition
  2.3.4 Lowed Powered Wireless SoCs
  2.3.5 RFID & NFC
  2.3.6 GPS & Navigation Technology
  2.3.7 Energy Harvesting
  2.3.8 Ergonomics & Materials Science
  2.3.9 Augmented Reality
2.4 Market Growth Drivers
  2.4.1 Proliferation of Smartphones
  2.4.2 Advances in Enabling Technologies & Components
  2.4.3 Interest from New Market Segments
  2.4.4 Human Centric Assistance
  2.4.5 Meaningful Analytics & Tracking
  2.4.6 Venture Capital, Crowdfunding & Corporate Investments
  2.4.7 Endorsement by Major Mobile OEMs
2.5 Market Barriers
  2.5.1 High Costs
  2.5.2 Power Consumption & Battery Life Issues
  2.5.3 Usability & Unusual Styling
  2.5.4 Potential Health Issues
  2.5.5 Privacy & Security Concerns
  2.5.6 Social Acceptance

3 CHAPTER 3: VERTICAL OPPORTUNITIES & USE CASES

3.1 Consumer Markets
  3.1.1 Infotainment & Lifestyle
    3.1.1.1 Personal Assistance, Notifications & Alerts
    3.1.1.2 Photography
    3.1.1.3 Navigation Assistance
    3.1.1.4 Smart Home Applications
    3.1.1.5 Media & Entertainment
    3.1.1.6 Memory Recall
  3.1.2 Sports & Fitness
  3.1.3 Gaming
  3.1.4 Pet Care
  3.1.5 Child Care & Entertainment
  3.1.6 Helping People with Disabilities
  3.1.7 Car Insurance Claims
  3.1.8 Accurate & Targeted Marketing
3.2 Healthcare
  3.2.1 Remote Patient Monitoring
  3.2.2 Assisted Patient Examination
  3.2.3 Reducing Healthcare Costs
  3.2.4 Optimizing Health Insurance Costs
  3.2.5 Enhancing Medical R&D
3.3 Retail & Hospitality
  3.3.1 Improving Retail Productivity
  3.3.2 Comparing & Contrasting Retail Items
  3.3.3 Travel: Personalizing Customer Service
  3.3.4 Replacing Hotel Keys and Credit Cards
  3.3.5 Augmenting City & Museum Tours
3.4 Military
  3.4.1 Enhancing Infantry Tactics: Shooting Without Being Shot
  3.4.2 Monitoring Combat Stress & Injuries
  3.4.3 Enhancing Situational Awareness in the Battlefield
  3.4.4 Enabling Battlefield Mobility
  3.4.5 Facilitating Communications with Military Dogs
3.5 Public Safety
  3.5.1 Recording Criminal Evidence
  3.5.2 Enhancing Situational Awareness & Assets Coordination
  3.5.3 Identifying Suspects & Traffic Violators
  3.5.4 Monitoring Biophysical Activity for First Responders
  3.5.5 Enhancing Fire Fighting Capabilities
  3.5.6 Improving Response to Medical Emergencies
3.6 Other Verticals
  3.6.1 Construction Industry
  3.6.2 Mining Industry
  3.6.3 Manufacturing Operations
  3.6.4 Logistics & Supply Chain
  3.6.5 Financial Services
  3.6.6 Security & Authentication
  3.6.7 Repair, Inspection & Field Services
  3.6.8 Education
3.7 Case Studies
  3.7.1 Virgin Atlantic: Improving Airline Customer Services with Wearable Technology
    3.7.1.1 Solution & Vendors
    3.7.1.2 Applications
    3.7.1.3 Feedback from the Field
  3.7.2 U.S. Department of Defense: Delivering Tactical Information with Wearable Technology
    3.7.2.1 Solution & Vendors
    3.7.2.2 Applications
    3.7.2.3 Feedback from the Field
  3.7.3 Dubai Police: Catching Speeding Drivers with Google Glass
    3.7.3.1 Solution & Vendors
    3.7.3.2 Applications
    3.7.3.3 Feedback from the Field
  3.7.4 Disney: Theme Park Management with Wearable Technology
    3.7.4.1 Solution & Vendors
    3.7.4.2 Applications
    3.7.4.3 Feedback from the Field
  3.7.5 AT&T: Connected Healthcare Monitoring for the Elderly
    3.7.5.1 Solution & Vendors
    3.7.5.2 Applications
    3.7.5.3 Feedback from the Field

4 CHAPTER 4: INDUSTRY ROADMAP & VALUE CHAIN

4.1 Wearable Technology Industry Roadmap
  4.1.1 2013 – 2014: Initial Hype & the Revival of Smart Watches
  4.1.2 2015 – 2016: Convergence of Wrist Worn Wearables
  4.1.3 2018 – 2020 & Beyond: The Augmented Reality & Smart Glasses Era
4.2 The Wearable Technology Value Chain
  4.2.1 Enabling Technology Ecosystem
    4.2.1.1 Chipset Vendors
    4.2.1.2 Sensor, Display & Enabling Hardware Providers
    4.2.1.3 OS & Software Providers
  4.2.1 Wearable Device OEM Ecosystem
    4.2.1.1 Vertical Centric OEMs
    4.2.1.2 Smartphone, Tablet & Consumer Electronics OEMs
    4.2.1.3 Fashion & Watch OEMs
  4.2.2 Consumers & Vertical Enterprises
  4.2.3 Wireless Carriers & the Connectivity Ecosystem
  4.2.4 Applications Ecosystem

5 CHAPTER 5: MARKET ANALYSIS & FORECASTS

5.1 Global Outlook of Wearable Technology
5.2 Form Factor Segmentation
5.3 Smart Bands
5.4 Smart Watches
5.5 Smart Glasses
5.6 Smart Clothing
5.7 Smart Jewelry
5.8 Heads-up Display Systems
5.9 Others
5.10 Vertical Market Segmentation
5.11 Consumer Wearable Devices
5.12 Healthcare Wearable Devices
5.13 Retail & Hospitality Wearable Devices
5.14 Military Wearable Devices
5.15 Public Safety Wearable Devices
5.16 Wearable Devices in Other Verticals
5.17 Regional Market Segmentation
5.18 Asia Pacific
5.19 North America
5.20 Western Europe
5.21 Eastern Europe
5.22 Middle East & Africa
5.23 Latin & Central America

6 CHAPTER 6: KEY MARKET PLAYERS

6.1 270 Vision
6.2 3L Labs
6.3 4DForce
6.4 4iii Innovations
6.5 9Solutions
6.6 Active Mind Technology
6.7 Adidas
6.8 AirType
6.9 Amazon
6.10 AMD (Advanced Micro Devices)
6.11 Amiigo
6.12 Apple
6.13 ARA (Applied Research Associates)
6.14 Archos
6.15 ARM Holdings
6.16 Atheer Labs
6.17 Atlas Wearables
6.18 Augmendix
6.19 Avegant
6.20 Baidu
6.21 BAE Systems
6.22 Bionym
6.23 Biosensics
6.24 BIT (Blue Infusion Technologies)
6.25 BI (GEO Group)
6.26 BIA Sport
6.27 Bionym
6.28 Boston Scientific
6.29 BRAGI
6.30 Brilliantservice
6.31 Broadcom
6.32 Breitling
6.33 Brother Industries
6.34 BSX Insight
6.35 BTS Bioengineering
6.36 Buhel
6.37 Cambridge Temperature Concepts
6.38 Carre Technologies
6.39 Casio
6.40 Catapult
6.41 Citizen
6.42 Cityzen Sciences
6.43 Codoon
6.44 CommandWear
6.45 ConnecteDevice
6.46 Control VR
6.47 CoolShirt Systems
6.48 CSR plc
6.49 Cuff
6.50 Cyberdyne
6.51 Dell
6.52 DorsaVi (ASX)
6.53 Dreamtrap Commercials
6.54 EB Sport Group (Sync)
6.55 EdanSafe
6.56 Ekso Bionics
6.57 Electric Foxy
6.58 Emotiv Systems
6.59 Epson (Seiko Epson Corporation)
6.60 Everfind
6.61 EuroTech
6.62 Evena Medical
6.63 Exelis
6.64 EyeTap
6.65 FashionTEQ
6.66 Fat Shark
6.67 Fatigue Science
6.68 Filip Technologies
6.69 Finis
6.70 FitBark
6.71 Fitbit
6.72 Flyfit
6.73 Flextronics
6.74 Fossil
6.75 Foxtel
6.76 Freescale Semiconductor
6.77 Fujitsu
6.78 Garmin
6.79 GEAK (Shanda Group)
6.80 Gemalto
6.81 GDC4S (General Dynamics C4 Systems)
6.82 Geopalz
6.83 Ginger.io
6.84 GlassUp
6.85 GN Store Nord (Intelligent Headset)
6.86 GoPro
6.87 Google
6.88 GOQii
6.89 HealBe
6.90 Heapsylon
6.91 HereO
6.92 Hovding
6.93 HP
6.94 HTC
6.95 Huawei
6.96 i4C Innovations
6.97 ICEdot
6.98 iHealth Lab
6.99 iLOC Technologies
6.100 i’m SpA
6.101 Imagination Technologies
6.102 Imec
6.103 Immerz
6.104 Ineda Systems
6.105 InfinitEye
6.106 Intel/Basis Science
6.107 InteraXon
6.108 InvenSense
6.109 iRhythm
6.110 Instabeat
6.111 Iron Will Innovations
6.112 Jabra (GN Netcom)
6.113 Jawbone
6.114 Jaybird
6.115 Johnson & Johnson
6.116 Kapture
6.117 Ki Performance Lifestyle
6.118 Kiwi Wearables
6.119 KMS Solutions
6.120 Kreyos
6.121 Kronoz (Mykronoz)
6.122 L-3 Communications
6.123 Lark Technologies
6.124 Laster Technologies
6.125 LeapFrog Enterprises
6.126 Lechal
6.127 LG Electronics
6.128 Limmex
6.129 Lockheed Martin
6.130 LogBar
6.131 LOSTnFOUND
6.132 Lumo BodyTech
6.133 Lumus
6.134 Luxottica
6.135 Mad Apparel
6.136 Magellan (MiTAC Digital Corporation)
6.137 Martian Watches (SilverPlus)
6.138 Matilde
6.139 McLear
6.140 Medtronic
6.141 Melon
6.142 Memi
6.143 META
6.144 Meta (MetaWatch)
6.145 Microsoft (Nokia)
6.146 MindStream
6.147 Mio Global
6.148 Misfit Wearables
6.149 Moff
6.150 Moov
6.151 Moticon
6.152 Motion Fitness
6.153 Motorola Mobility/Lenovo
6.154 Motorola Solutions
6.155 Mutalink
6.156 Mutewatch
6.157 Myontec
6.158 Narrative
6.159 Neptune
6.160 NeuroPro
6.161 NeuroSky
6.162 Nike
6.163 Nintendo
6.164 Nissan
6.165 Nod
6.166 Notch Interfaces
6.167 NTT DoCoMo
6.168 Nuance
6.169 Nuubo
6.170 NVIDIA
6.171 NZN Labs
6.172 O-Synce
6.173 Oculus VR (Facebook)
6.174 Omate
6.175 OMG Life
6.176 Omron
6.177 OMsignal
6.178 Optalert
6.179 Optinvent
6.180 OrCam Technologies
6.181 OriginGPS
6.182 Orpyx Medical Technologies
6.183 Owlet Baby Care
6.184 Panasonic
6.185 Pebble
6.186 Perpetua Power Source Technologies
6.187 PFO Tech
6.188 Phyode
6.189 Plantronics
6.190 Playtabase
6.191 Polar Electro
6.192 Pragmasystems
6.193 Preventice
6.194 Proteus Digital Health
6.195 PUSH Design Solutions
6.196 Qardio
6.197 Qualcomm
6.198 Razer
6.199 Recon Instruments
6.200 Raytheon
6.201 Rest Devices
6.202 RHLvision Technologies
6.203 Ringblingz
6.204 RSLSteeper
6.205 Rufus Labs
6.206 S3 ID
6.207 Salesforce.com
6.208 Samsung
6.209 Seiko
6.210 SenseCore
6.211 Sensible Baby
6.212 Sensoplex
6.213 Senso Solutions
6.214 Sentimoto
6.215 Seraphim Sense
6.216 Shimmer
6.217 ShotTracker
6.218 Si14
6.219 Sigmo
6.220 Skully Helmets
6.221 Smarty Destination Technology
6.222 Smarty Ring
6.223 SMI (SensoMotoric Instruments)
6.224 Snaptracs
6.225 Somaxis
6.226 Sonitus Medical
6.227 Sonostar
6.228 Sony
6.229 Sotera Wireless
6.230 SpotNSave
6.231 Sqord
6.232 Stalker Radar (Applied Concepts, Inc)
6.233 STMicroelectronics
6.234 Suunto
6.235 sWaP (Dyal Trading)
6.236 Swatch Group
6.237 T.Ware
6.238 Tarsier
6.239 TASER International
6.240 Technical Illusions
6.241 Thalmic Labs
6.242 Theatro
6.243 TI (Texas Instruments)
6.244 Timex Group
6.245 TN Games
6.246 Tobii Technology
6.247 TomTom
6.248 Tomoon Technology
6.249 Touch Bionics
6.250 TrackingPoint
6.251 U-blox
6.252 Validic (Motivation Science)
6.253 Vancive Medical Technologies
6.254 Vandrico
6.255 Vergence Labs
6.256 Vidcie (Looxcie)
6.257 Vigo
6.258 VSN Mobil
6.259 Vuzix
6.260 We:eX (Wearable Experiments)
6.261 Wearable Intelligence
6.262 Weartrons Labs
6.263 Wellograph
6.264 Withings
6.265 WTS (Wonder Technology Solutions)
6.266 Xensr
6.267 Xiaomi
6.268 XOEye Technologies
6.269 Xybermind
6.270 Yingqu Technology
6.271 Zeiss (Carl Zeiss AG)
6.272 Zephyr Technology
6.273 Zepp Labs
6.274 Zinc Software
6.275 Zoll Medical Corporation
6.276 ZTE

7 CHAPTER 7: CONCLUSION & STRATEGIC RECOMMENDATIONS

7.1 LTE Direct & its Impact on Wearable Technology
7.2 How is Wearable Technology Affecting the Wireless Chipsets Ecosystem
7.3 How Big is the Wearable Applications Ecosystem?
7.4 Prospects of Standardization & Regulation
7.5 Prospects of Smartphone OEMs in the Wearable Technology Ecosystem
7.6 Wireless Carriers: the Wearable Service Revenue Opportunity?
7.7 Vendor Share: Who Leads the Market?
7.8 The Rise of Wearable Startups
7.9 Combining Fashion with Technology
7.10 Recommendations
  7.10.1 Enabling Technology Providers
  7.10.2 Wearable Device OEMs & Vertical Players
  7.10.3 Wearable Application Developers
  7.10.4 Wireless Carriers

Proliferation of Smartphones

The proliferation of smartphones is widely seen as a major driving force behind wearable technology. In 2014 alone, the installed base of smartphones stands at over 2.4 Billion, representing global penetration of nearly 35%. The penetration is further expected to increase to over 60% by the end of 2020.

Smartphone Installed Base by Region (Millions): 2014 – 2020
Smartphone Installed Base by Region (Millions): 2014 – 2020 

Given their mass market adoption, smartphones often serve as the wireless connectivity hub for most wearable devices (at least for the time being). Wearable form factors such as smart watches or smart glasses are thus widely seen as companion devices for smartphones. By offloading processing and connectivity onto a smartphone, the cost of a wearable device is considerably cheaper, even more so considering the price of sensors keeps dropping.

Enhancing Situational Awareness in the Battlefield

Being aware of one's surroundings is a major challenge for soldiers on chaotic battlefields. Wearable technology can greatly assist with this, by combining avirtual display overlay with information from reconnaissance and other soldiers. As part of its ULTRA-VIS2 program, DARPA3 has developed a low-powered, light weight wearable display system for dismounted ground troops. The displays can significantly enhance situational awareness by displaying a range of non-line-of- sight information in front of the soldier's eyes. The augmented reality view includes information such as the location of nearest friendly units, distance to objective, and satellite images of the area.

A similar display unit from Raytheon allows military pilots to see, feel and hear everything going on around their helicopter or plane without necessarily having to be physically seated in the cockpit. The Aviation Warrior display unit provides pilots a 360-degree view by using the airplane's sensors and overlaying it on a translucent screen attached to the helmet.

Enabling Battlefield Mobility

Wearable technology can also help improve mobility in the battlefield. For example, a solar energy kit developed by universities4 in the United Kingdom enables the military uniform to use photovoltaic cells to harness the sun's energy, as well as thermoelectric devices to turn temperature differentials into electricity The energy kit significantly alleviates the weight5 of traditional backpacks containing batteries that soldiers have to carry to have power supply for different devices. In addition, by eliminating the need to return to base for recharging, the solar pack also increases the potential range and duration of military operations.

Facilitating Communications with Military Dogs

Wearable technology can also facilitate communications with military dogs. For example, using the FIDO6 system, a bomb-sniffing dog could be trained to activate a specific kind of sensor for a specific kind of bomb, instantly alerting its trainer to the threat. 

The material was prepared in August, 2014.

LIST OF FIGURES

Figure 1: In-body Pill Camera
Figure 2: Smartphone Installed Base by Region (Millions): 2014 - 2020
Figure 3: KOR-FX Haptic Feedback Vest
Figure 4: DARPA ULTRA-VIS Wearable Display Unit and Augmented Reality View
Figure 5: Wearable Technology Industry Roadmap
Figure 6: The Wearable Technology Value Chain
Figure 7: Global Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 8: Global Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 9: Global Wearable Device Shipments by Form Factor (Millions of Units): 2014 - 2020
Figure 10: Global Wearable Device Shipment Revenue by Form Factor ($ Million): 2014 - 2020
Figure 11: Global Smart Band Shipments (Millions of Units): 2014 - 2020
Figure 12: Global Smart Band Shipment Revenue ($ Million): 2014 - 2020
Figure 13: Global Smart Watch Shipments (Millions of Units): 2014 - 2020
Figure 14: Global Smart Watch Shipment Revenue ($ Million): 2014 - 2020
Figure 15: Global Smart Glasses Shipments (Millions of Units): 2014 - 2020
Figure 16: Global Smart Glasses Shipment Revenue ($ Million): 2014 - 2020
Figure 17: Global Smart Clothing Shipments (Millions of Units): 2014 - 2020
Figure 18: Global Smart Clothing Shipment Revenue ($ Million): 2014 - 2020
Figure 19: Global Smart Jewelry Shipments (Millions of Units): 2014 - 2020
Figure 20: Global Smart Jewelry Shipment Revenue ($ Million): 2014 - 2020
Figure 21: Global Heads-up Display System Shipments (Millions of Units): 2014 - 2020
Figure 22: Global Heads-up Display System Shipment Revenue ($ Million): 2014 - 2020
Figure 23: Global Other Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 24: Global Other Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 25: Global Wearable Device Shipments by Vertical (Millions of Units): 2014 - 2020
Figure 26: Global Wearable Device Shipment Revenue by Vertical ($ Million): 2014 - 2020
Figure 27: Global Customer Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 28: Global Consumer Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 29: Global Healthcare Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 30: Global Healthcare Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 31: Global Retail & Hospitality Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 32: Global Retail & Hospitality Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 33: Global Military Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 34: Global Military Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 35: Global Public Safety Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 36: Global Public Safety Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 37: Global Wearable Device Shipments in Other Verticals (Millions of Units): 2014 - 2020
Figure 38: Global Wearable Device Shipment Revenue in Other Verticals ($ Million): 2014 - 2020
Figure 39: Wearable Device Shipments by Region (Millions of Units): 2014 - 2020
Figure 40: Wearable Device Shipment Revenue by Vertical ($ Million): 2014 - 2020
Figure 41: Asia Pacific Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 42: Asia Pacific Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 43: North America Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 44: North America Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 45: Western Europe Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 46: Western Europe Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 47: Eastern Europe Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 48: Eastern Europe Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 49: Middle East & Africa Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 50: Middle East & Africa Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 51: Latin & Central America Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 52: Latin & Central America Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 53: Global Wireless Chipset Shipments for Wearable Devices (Millions of Units): 2014 - 2020
Figure 54: Global Wearable Application Ecosystem Revenue by Vertical ($ Million): 2014 - 2020
Figure 55: Global Wearable Driven Wireless Carrier Service Revenue by Form Factor ($ Million): 2014 - 2020
Figure 56: Wearable Technology Market Share (%)

LIST OF COMPANIES MENTIONED

270 VISION
3L LABS
4DFORCE
4III INNOVATIONS
9SOLUTIONS
Active Mind Technology
Adidas
AgaMatrix
AirType
Amazon
AMD (Advanced Micro Devices)
Amiigo
Animas
Apple
ARA (Applied Research Associates)
Archos
ARM Holdings
Asahi Kasei Group
Atheer Labs
Atlas Wearables
Augmendix
Avegant
BAE Systems
Baidu
BI (GEO Group)
BIA Sport
Bionym
Biosensics
BIT (Blue Infusion Technologies)
Bluetooth Special Interest Group
BodyMedia
Boston Scientific
BRAGI
Breitling
Brilliantservice
Broadcom
Brother Industries
Brunel University
BSX Insight
BTS Bioengineering
Buhel
Cambridge Temperature Concepts
Carre Technologies
Casio
Catapult
Cisco
Citizen
Cityzen Sciences
Codoon
CommandWear
ConnecteDevice
Control VR
CoolShirt Systems
Creaholic
CSR plc
Cuff
Cyberdyne
DARPA (Defense Advanced Research Projects Agency)
Dell
Diesel
DKNY
DorsaVi (ASX)
Dreamtrap Commercials
Durex
E Ink Holdings
EB Sport Group (Sync)
EdanSafe
Ekso Bionics
Electric Foxy
Emotiv Systems
Epson (Seiko Epson Corporation)
EuroTech
Evena Medical
Everfind
Exelis
EyeTap
Facebook
FashionTEQ
Fat Shark
Fatigue Science
FDA (U.S. Food and Drug Administration)
Filip Technologies
Finis
FitBark
Fitbit
Flextronics
Flyfit
Fossil
Foxtel
Freescale Semiconductor
Fujitsu
Garmin
GDC4S (General Dynamics C4 Systems)
GEAK (Shanda Group)
Gemalto
Geopalz
Georgia Institute of Technology
Ginger.io
Given Imaging
GlassUp
GN Store Nord (Intelligent Headset)
Google
GoPro
GOQii
HealBe
Heapsylon
HereO
Hovding
HP
HTC
Huawei
i’m SpA
i4C Innovations
IAMAS (Japanese Institute of Advanced Media Arts and Sciences)
ICEdot
iHealth Lab
iLOC Technologies
Imagination Technologies
Imec
Immerz
Ineda Systems
InfinitEye
Instabeat
Intel/Basis Science
InteraXon
Intersections
InvenSense
iRhythm
Iron Will Innovations
ITAMCO (Indiana Technology and Manufacturing Companies)
ITT Corporation
Jabra (GN Netcom)
Jawbone
Jaybird
Johnson & Johnson
Kapture
Ki Performance Lifestyle
Kiwi Wearables
KMS Solutions
Kreyos
Kronoz (Mykronoz)
L-3 Communications
L-3 Mobile-Vision
Lark Technologies
Laster Technologies
LeapFrog Enterprises
Lechal
LG Electronics
Limmex
Lockheed Martin
LogBar
LOSTnFOUND
Loughborough University
Lumo BodyTech
Lumus
Luxottica
Mad Apparel
Magellan (MiTAC Digital Corporation)
Martian Watches (SilverPlus)
Matilde
McLear
Medtronic
Melon
Memi
META
Meta (MetaWatch)
Microsoft (Nokia)
MindStream
Mio Global
Misfit Wearables
MiTAC International
Moff
Moov
Moticon
Motion Fitness
Motion Metrics International Corporation
Motorola Mobility/Lenovo
Motorola Solutions
Mutalink
Mutewatch
Myontec
Narrative
Neptune
NeuroPro
NeuroSky
Nike
Nintendo
Nissan
Nod
Nokia
Notch Interfaces
NTT DoCoMo
Nuance
Nuubo
NVIDIA
NZN Labs
Oculus VR (Facebook)
Omate
Omega SA
OMG Life
Omron
OMsignal
Optalert
Optinvent
OrCam Technologies
OriginGPS
Orpyx Medical Technologies
O-Synce
Owlet Baby Care
Palomar Health
Panasonic
Paris Miki Holdings
Parvus
Pebble
Pepsi
Perpetua Power Source Technologies
PFO Tech
Philips
Phyode
Plantronics
Playtabase
Polar Electro
Pragmasystems
Preventice
Proteus Digital Health
PUSH Design Solutions
Qardio
Qualcomm
Raytheon
Razer
Recon Instruments
Rest Devices
RHLvision Technologies
Ringblingz
RSLSteeper
Rufus Labs
S3 ID
Salesforce.com
Samsung
Seiko
SenseCore
Sensible Baby
Senso Solutions
Sensoplex
Sentimoto
Seraphim Sense
Shimmer
ShotTracker
Si14
Sigmo
SITA
Skully Helmets
Smarty Destination Technology
Smarty Ring
SMI (SensoMotoric Instruments)
Snaptracs
Somaxis
Sonitus Medical
Sonostar
Sony
Sotera Wireless
SpotNSave
Sqord
Stalker Radar (Applied Concepts, Inc)
STMicroelectronics
Suunto
sWaP (Dyal Trading)
Swatch Group
T.Ware
Tarsier
TASER International
Technical Illusions
Thalmic Labs
The Walt Disney Company
Theatro
TI (Texas Instruments)
Timex Group
Tissot
TN Games
Tobii Technology
Tomoon Technology
TomTom
Tory Burch
Touch Bionics
TrackingPoint
U.S. Department of Defense
U-blox
Universities of Glasgow
University of Leeds
University of Reading
University of Strathclyde
Validic (Motivation Science)
Vancive Medical Technologies
Vandrico
Vergence Labs
Vidcie (Looxcie)
Vigo
Virgin Atlantic
VSN Mobil
Vuzix
We:eX (Wearable Experiments)
Wearable Intelligence
Weartrons Labs
Wellograph
Withings
WTS (Wonder Technology Solutions)
Xensr
Xiaomi
XOEye Technologies
Xybermind
Yingqu Technology
Zeiss (Carl Zeiss AG)
Zephyr Technology
Zepp Labs
Zinc Software
Zoll Medical Corporation
ZTE

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The Wearable Technology Ecosystem: 2014 – 2020 - Opportunities, Challenges, Strategies, Industry Verticals and Forecasts
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