Global Mobile Entertainment Market 2011-2015

Date: November 9, 2012
Pages: 39
Price:
US$ 1,500.00 US$ 1,200.00
Offer valid until January 15, 2015!
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Publisher: Infiniti Research
Report type: Strategic Report
Delivery: E-mail Delivery (PDF)
ID: GDD2C99DD94EN
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Global Mobile Entertainment Market 2011-2015
TechNavio's analysts forecast the Global Mobile Entertainment market to grow at a CAGR of 9.61 percent over the period 2011-2015. One of the key factors contributing to this market growth is the increasing penetration of 3G and 4G. The Global Mobile Entertainment market has also been witnessing the emergence of application stores. However, the piracy of mobile entertainment sources could pose a challenge to the growth of this market.

TechNavio's report, the Global Mobile Entertainment Market 2011-2015, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global Mobile Entertainment market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

The key vendors dominating this market space are Apple Inc., EA Mobile LLC, DeNA Co. Ltd., and Nokia Corp.

The other vendors mentioned in the report are YouTube, Rovio Entertainment Ltd., Gameloft SA, MobiTV Inc., and Zynga Inc.

Key questions answered in this report:
  • What will the market size be in 2015 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?
01. EXECUTIVE SUMMARY

02. INTRODUCTION

03. MARKET COVERAGE

Market Overview
Product Offering

04. MARKET LANDSCAPE

  Market Forecast
  Mobile Entertainment Market by Segmentation
04.1 Five Forces Analysis

05. GEOGRAPHICAL SEGMENTATION

06. VENDOR LANDSCAPE

07. BUYING CRITERIA

08. MARKET GROWTH DRIVERS

09. DRIVERS AND THEIR IMPACT

10. MARKET CHALLENGES

11. IMPACT OF DRIVERS AND CHALLENGES

12. MARKET TRENDS

13. KEY VENDOR ANALYSIS

13.1 Apple Inc.
  Business Overview
  SWOT Analysis
13.2 EA Mobile LLC
  Business Overview
  SWOT Analysis
13.3 DeNA Co. Ltd.
  Business Overview
  SWOT Analysis
13.4 Nokia Corp.
  Business Overview
  SWOT Analysis

14. OTHER REPORTS IN THIS SERIES

LIST OF EXHIBITS:

Exhibit 1: Global Mobile Entertainment Market 2011–2015 (US$ billion)
Exhibit 2: Mobile Entertainment Market by Segmentation
Exhibit 3: Global Mobile Entertainment Market by Segment 2011 (percentage)
Exhibit 4: Global Mobile Entertainment Market by Component Revenue 2011–2015 (US$ billion)
Exhibit 5: Global Mobile Entertainment Market by Geographic Segmentation 2011

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