4 Kids Entertainment Inc. Fundamental Company Report Including Financial, SWOT, Competitors and Industry Analysis
- The report contains detailed information about 4 Kids Entertainment Inc. that gives an unrivalled in-depth knowledge about internal business-environment of the company: data about the owners, senior executives, locations, subsidiaries, markets, products, and company history.
- Another part of the report is a SWOT-analysis carried out for 4 Kids Entertainment Inc.. It involves specifying the objective of the company's business and identifies the different factors that are favorable and unfavorable to achieving that objective. SWOT-analysis helps to understand company’s strengths, weaknesses, opportunities, and possible threats against it.
- The 4 Kids Entertainment Inc. financial analysis covers the income statement and ratio trend-charts with balance sheets and cash flows presented on an annual and quarterly basis. The report outlines the main financial ratios pertaining to profitability, margin analysis, asset turnover, credit ratios, and company’s long-term solvency. This sort of company's information will assist and strengthen your company’s decision-making processes.
- In the part that describes 4 Kids Entertainment Inc. competitors and the industry in whole, the information about company's financial ratios is compared to those of its competitors and to the industry. The unique analysis of the market and company’s competitors along with detailed information about the internal and external factors affecting the relevant industry will help to manage your business environment. Your company’s business and sales activities will be boosted by gaining an insight into your competitors’ businesses.
- Also the report provides relevant news, an analysis of PR-activity, and stock price movements. The latter are correlated with pertinent news and press releases, and annual and quarterly forecasts are given by a variety of experts and market research firms. Such information creates your awareness about principal trends of 4 Kids Entertainment Inc. business.
About 4 Kids Entertainment Inc.
4Kids Entertainment, Inc. operates as a diversified entertainment and media company.
Segments
The company conducts its operations through four segments, including Licensing; Advertising Media and Broadcast; Television and Film Production/Distribution; and Trading Card and Game Distribution.
Licensing
The Licensing business segment consists of the wholly-owned subsidiaries of the company: 4Kids Entertainment Licensing, Inc. (4Kids Licensing); 4Sight Licensing Solutions, Inc. (4Sight Licensing); 4Kids Entertainment International, Ltd. (4Kids International); and 4Kids Technology, Inc. (4Kids Technology). 4Kids Licensing is engaged in the business of licensing the merchandising rights to childrens television series, properties and product concepts. 4Kids Licensing typically acts as merchandising agent in connection with the grant to third parties of licenses to manufacture and sell all types of merchandise, including toys, videogames, trading cards, apparel, housewares, footwear, books and other published materials, based on such Properties. 4Sight Licensing is engaged in the business of licensing properties and product concepts to adults, teens and tweens. 4Sight Licensing focuses on brand building through licensing. 4Kids International, based in London, manages Properties represented by the Company in the United Kingdom and European marketplaces. 4Kids Technology develops ideas and concepts for licensing which integrate new and existing technologies with traditional game and toy play patterns.
Advertising Media and Broadcast
The Advertising Media and Broadcast segment, through an agreement with The CW Network, LLC (The CW), leases The CWs Saturday morning programming block (The CW4Kids), which broadcasts in most markets from 7am to 12pm for an initial term of five years which began with The CWs 2008-2009 broadcast season. The company provides all programming content to be broadcast on The CW4Kids.
The company, through a multi year agreement (the Fox Agreement) with Fox Broadcasting Corporation (Fox), leases Foxs Saturday morning programming block (4Kids TV).
Television and Film Production/Distribution
The Television and Film Production/Distribution business segment consists of the wholly owned subsidiaries, including 4Kids Productions, Inc. (4Kids Productions); 4Kids Entertainment Music, Inc. (4Kids Music); and 4Kids Entertainment Home Video, Inc. (4Kids Home Video). 4Kids Productions produces and adapts animated and live-action television programs and theatrical motion pictures for distribution to the domestic and international television, home video and theatrical markets. 4Kids Music composes original music for incorporation into television programming produced by 4Kids Productions and markets and manages such music. 4Kids Home Video distributes home videos associated with television programming produced by 4Kids Productions.
Trading Card and Game Distribution
The Trading Card and Game Distribution segment comprises the companys 55% interest in TC Digital Games LLC, which produces, markets, and distributes the Chaotic trading card game. In addition, the company, through its wholly owned subsidiary, 4Kids Web sites, Inc., owns 55% interest in TC Web sites LLC, which owns and operates chaoticgame.com. and the companion Web site for the Chaotic trading card game.
Competition
The companys principal competitors in the area of merchandise licensing include Disney, Time Warner and Nickelodeon. Its Advertising Media and Broadcast segment also operates in a competitive marketplace against media companies: Disney, Time Warner, CBS, NBC, and Nickelodeon.
The companys Trading Card and Game Distribution segment would also be operating in a market against competition, such as: Wizards of the Coast which is owned by Hasbro and distributes the Magic the Gathering trading card game; Konami, a company that distributes Yu-Gi-Oh! trading cards in the U.S.; Upper Deck, a company that distributes Yu-Gi-Oh! trading cards and sports cards; Topps, a company that distributes sports cards; and Nintendo of America and Pokemon USA, Inc., the companies that distribute the Pokemon trading card game. The Chaotic Web site which is part of the companys Trading Card and Game Distribution segment would also be competing with online multiplayer game Web sites, such as World of Warcraft, the Web site run by Blizzard Entertainment, a subsidiary of Vivendi.
History
4 Kids Entertainment, Inc. was founded in 1970.
The above Company Fundamental Report is a half-ready report and contents are subject to change.
It means that we have all necessary data in our database to prepare the report but need 2-3 days to complete it. During this time we are also updating the report with respect to the current moment. So, you can get all the most recent data available for the same price. Please note that preparation of additional types of analyses requires extra time.
RESEARCH METHODOLOGY
DISCLAIMER
1. 4 KIDS ENTERTAINMENT INC. COMPANY PROFILE
1.1. Key facts
1.2. Financial Performance
1.3. Key Executives
1.4. Ownership and Major Holders
1.5. Company History
2. 4 KIDS ENTERTAINMENT INC. BUSINESS OVERVIEW
2.1. Business Description
2.2. Major Products and Services
2.3. Markets and Sales Activities
2.4. Locations, Subsidiaries, Operating Units
3. 4 KIDS ENTERTAINMENT INC. SWOT ANALYSIS
3.1. Overview
3.2. Strengths
3.3. Weaknesses
3.4. Opportunities
3.5. Threats
4. 4 KIDS ENTERTAINMENT INC. FINANCIAL ANALYSIS
4.1. Financial Statements
4.1.1. Income Statement
4.1.2. Balance Sheet
4.1.3. Cash Flow
4.2. Financial Ratios
4.2.1. Profitability
4.2.2. Margin Analysis
4.2.3. Asset Turnover
4.2.4. Credit Ratios
4.2.5. Long-Term Solvency
4.2.6. Growth Over Prior Year
4.2.7. Financial Ratios Charts
4.3. Stock Market Snapshot
5. 4 KIDS ENTERTAINMENT INC. COMPETITORS AND INDUSTRY ANALYSIS
5.1. 4 Kids Entertainment Inc. Direct Competitors
5.2. Comparison of 4 Kids Entertainment Inc. and Direct Competitors Financial Ratios
5.3. Comparison of 4 Kids Entertainment Inc. and Direct Competitors Stock Charts
5.4. 4 Kids Entertainment Inc. Industry Analysis
5.4.1. Media Industry Snapshot
5.4.2. 4 Kids Entertainment Inc. Industry Position Analysis
6. 4 KIDS ENTERTAINMENT INC. NEWS & EVENTS
6.1. News & PR Activity Analysis
6.2. IR Corporate News
6.3. Marketing News
6.4. Corporate Events
7. 4 KIDS ENTERTAINMENT INC. EXPERTS REVIEW1
7.1. Experts Consensus
7.2. Experts Revisions
8. 4 KIDS ENTERTAINMENT INC. ENHANCED SWOT ANALYSIS2
9. UNITED STATES PESTEL ANALYSIS2
9.1. Political Factors
9.2. Economic Factors
9.3. Social Factors
9.4. Technological Factors
9.5. Environmental Factors
9.6. Legal Factors
10. 4 KIDS ENTERTAINMENT INC. IFE, EFE, IE MATRICES2
10.1. Internal Factor Evaluation Matrix
10.2. External Factor Evaluation Matrix
10.3. Internal External Matrix
11. 4 KIDS ENTERTAINMENT INC. PORTER FIVE FORCES ANALYSIS2
12. 4 KIDS ENTERTAINMENT INC. VRIO ANALYSIS2
APPENDIX: RATIO DEFINITIONS
LIST OF FIGURES
4 Kids Entertainment Inc. Annual Revenues in Comparison with Cost of Goods Sold and Gross Profit
Profit Margin Chart
Operating Margin Chart
Return on Equity (ROE) Chart
Return on Assets (ROA) Chart
Debt to Equity Chart
Current Ratio Chart
4 Kids Entertainment Inc. 1-year Stock Charts
4 Kids Entertainment Inc. 5-year Stock Charts
4 Kids Entertainment Inc. vs. Main Indexes 1-year Stock Chart
4 Kids Entertainment Inc. vs. Direct Competitors 1-year Stock Charts
4 Kids Entertainment Inc. Article Density Chart
1 – Data availability depends on company’s security policy.
2 – These sections are available only when you purchase a report with appropriate additional types of analyses.
The complete financial data is available for publicly traded companies.
4 Kids Entertainment Inc. Key Facts
Profitability
Management Effectiveness
Income Statement Key Figures
Balance Sheet Key Figures
Cash Flow Statement Key Figures
Financial Performance Abbreviation Guide
4 Kids Entertainment Inc. Key Executives
4 Kids Entertainment Inc. Major Shareholders
4 Kids Entertainment Inc. History
4 Kids Entertainment Inc. Products
Revenues by Segment
Revenues by Region
4 Kids Entertainment Inc. Offices and Representations
4 Kids Entertainment Inc. SWOT Analysis
Yearly Income Statement Including Trends
Income Statement Latest 4 Quarters Including Trends
Yearly Balance Sheet Including Trends
Balance Sheet Latest 4 Quarters Including Trends
Yearly Cash Flow Including Trends
Cash Flow Latest 4 Quarters Including Trends
4 Kids Entertainment Inc. Profitability Ratios
Margin Analysis Ratios
Asset Turnover Ratios
Credit Ratios
Long-Term Solvency Ratios
Financial Ratios Growth Over Prior Year
4 Kids Entertainment Inc. Capital Market Snapshot
4 Kids Entertainment Inc. Direct Competitors Key Facts
Direct Competitors Profitability Ratios
Direct Competitors Margin Analysis Ratios
Direct Competitors Asset Turnover Ratios
Direct Competitors Credit Ratios
Direct Competitors Long-Term Solvency Ratios
Media Industry Statistics
4 Kids Entertainment Inc. Industry Position
Company vs. Industry Income Statement Analysis
Company vs. Industry Balance Sheet Analysis
Company vs. Industry Cash Flow Analysis
Company vs. Industry Ratios Comparison
4 Kids Entertainment Inc. Consensus Recommendations1
Analyst Recommendation Summary1
Price Target Summary1
Experts Recommendation Trends1
Revenue Estimates Analysis1
Earnings Estimates Analysis1
Historical Surprises1
Revenue Estimates Trend1
Earnings Estimates Trend1
Revenue Revisions1
SWOT Analysis
SWOT, which stands for Strengths, Weaknesses, Opportunities and Threats, is an analytical framework that identifies the internal and external factors that are favorable and unfavorable for a company.
Enhanced SWOT Analysis
Enhanced SWOT is a 3×3 grid that arranges strengths, weaknesses, opportunities and threats into one scheme:
- How to use the strengths to take advantage of the opportunities?
- How to use the strengths to reduce likelihood and impact of the threats?
- How to overcome the weaknesses that obstruct taking advantage of the opportunities?
- How to overcome the weaknesses that can make the threats a reality?
Upon answering these questions a company can develop a project plan to improve its business performance.
PESTEL Analysis
PESTEL (also termed as PESTLE) is an ideal tool to strategically analyze what influence different outside factors – political, economic, sociocultural, technological, environmental and legal – exert on a business to later chart its long term targets.
Being part of the external analysis when carrying out a strategic assessment or performing a market study, PESTEL gives an overview of diverse macro-environmental factors that any company should thoughtfully consider. By perceiving these outside environments, businesses can maximally benefit from the opportunities while minimizing the threats to the organization.
Key Factors Examined by PESTEL Analysis:
- Political – What opportunities and pressures are brought by political bodies and what is the degree of public regulations’ impact on the business?
- Economic – What economic policies, trends and structures are expected to affect the organization, what is this influence’s degree?
- Sociological – What cultural and societal aspects will work upon the demand for the business’s products and operations?
- Technological – What impact do the technological aspects, innovations, incentives and barriers have on the organization?
- Environmental – What environmental and ecological facets, both locally and farther afield, are likely to predetermine the business?
- Legal – What laws and legislation will exert influence on the style the business is carried out?
IFE, EFE, IE Matrices
The Internal Factor Evaluation matrix (IFE matrix) is a strategic management tool helping audit or evaluate major weaknesses and strengths in a business’s functional areas. In addition, IFE matrix serves as a basis for identifying and assessing relationships amongst those areas. The IFE matrix is utilised in strategy formulation.
The External Factor Evaluation matrix (EFE matrix) is a tool of strategic management that is typically utilised to assess current market conditions. It is an ideal instrument for visualising and prioritising the threats and opportunities a firm is facing.
The essential difference between the above mentioned matrices lies in the type of factors incorporated in the model; whilst the latter is engaged in internal factors, the former deals exceptionally with external factors – those exposed to social, political, economic, legal, etc. external forces.
Being a continuation of the EFE matrix and IFE matrix models, the Internal External matrix (IE matrix) rests upon an investigation of external and internal business factors integrated into one suggestive model.
Porter Five Forces Analysis
The Porter’s five forces analysis studies the industry of operation and helps the company find new sources of competitive advantage. The analysis surveys an industry through five major questions:
- What composes a threat of substitute products and services?
- Is there a threat of new competitors entering the market?
- What is the intensity of competitive rivalry?
- How big is the bargaining power of buyers?
- How significant is the bargaining power of suppliers?
VRIO Analysis
VRIO stands for Value, Rarity, Imitability, Organization. This analysis helps to evaluate all company’s resources and capabilities and bring them together into one aggregate table that includes:
- Tangible resources
- Financial
- Physical
- Technological
- Organizational
- Intangible resources
- Human
- Innovation and Creativity
- Reputation
- Organizational capabilities
The result of the analysis gives a clear picture of company’s competitive and economic implications, answering the questions if the resources mentioned above are:
- Valuable?
- Rare?
- Costly to imitate?
- Organized properly?