Games Software Sales via Key Retail Formats in New Zealand to 2014

Date: January 1, 2011
Pages: 27
Price:
US$ 495.00
Publisher: Datamonitor
Report type: Data Base
Delivery: E-mail Delivery (PDF)
ID: G36DB549721EN
Leaflet:

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Introduction

Datamonitor's 'Games Software Sales via Key Retail Formats in New Zealand to 2014' databook provides market value data for two key market segments and key retail distribution channels. It focuses on data and analysis of market revenues and segmentation.

Scope
  • Games software retail sales revenues and analysis from 2004 to 2009 and forecast values up to 2014.
  • Market value of categories which include console games and PC and Mac Games
  • Current and forecast analysis of sales via major retail channels in the games software market as well as its sub-categories
Highlights

Games software retail sales in New Zealand decreased at a compound annual growth rate of 0.8% between 2004 and 2009.

Console games sales led the games software market with a share of 96.9% in 2009. Electricals and electronics retailers were the leading retail format for console games in 2009.

Reasons to Purchase
  • Design effective marketing and sales strategies by identifying the key growth categories and retail formats in terms of sales
  • Develop business strategies by understanding the quantitative trends within the games software market in New Zealand
  • Understand the future direction of the market with reliable historical data and full five year forecasting
DATAMONITOR VIEW

Catalyst
Summary
Methodology

GAMES SOFTWARE RETAIL SALES OVERVIEW

Games software retail market definition
Games software sales overview
Games software retail sales value, 2004–09
Games software retail sales value, 2009–14

GAMES SOFTWARE MARKET SEGMENTATION

Market sales analysis by category, 2004–09
Market sales analysis by category, 2009–14

GAMES SOFTWARE SALES ANALYSIS BY KEY RETAIL FORMATS

Retail format definitions
Games software sales analysis by key retail formats, overview
Games software sales analysis by key retail formats actual, 2004–09
Games software sales analysis by key retail formats forecast, 2009–14

CONSOLE GAMES SALES ANALYSIS BY KEY RETAIL FORMATS

Console games sales analysis by key retail formats, overview
Console games sales analysis by key retail formats actual, 2004–09
Console games sales analysis by key retail formats forecast, 2009–14

PC AND MAC GAMES ANALYSIS BY KEY RETAIL FORMATS

PC and Mac games sales analysis by key retail formats, overview
PC and Mac games sales analysis by key retail formats actual, 2004–09
PC and Mac games sales analysis by key retail formats forecast, 2009–14

APPENDIX

Methodology
Related research
Datamonitor consulting
Disclaimer

LIST OF FIGURES

Figure 1: New Zealand, sales of games software, value ($m), 2004–14
Figure 2: New Zealand , sales of games software, value ($m), 2004–09
Figure 3: New Zealand, forecast sales of games software, value ($m), 2009–14
Figure 4: New Zealand ,sales of games software, value break down by category (%), 2009
Figure 5: New Zealand , sales of games software, value break down by category ($m), 2004–09
Figure 6: New Zealand , sales of games software, value break down by category (%), 2014
Figure 7: New Zealand , forecast sales of games software, value break down by category ($m), 2009–14
Figure 8: New Zealand, games software, revenue split by key retail formats (%), 2009
Figure 9: New Zealand, console games, revenue split by key retail formats (%), 2009
Figure 10: New Zealand, PC and Mac games, revenue split by key retail formats (%), 2009

LIST OF TABLES

Table 1: Games software retail market definition
Table 2: New Zealand, sales of games software, value ($m), 2004–14
Table 3: New Zealand sales of games software, value ($m and NZ$m), 2004–09
Table 4: New Zealand, forecast sales of games software, value ($m and NZ$m), 2009–14
Table 5: New Zealand, sales of games software, value break down by category ($m), 2004–09
Table 6: New Zealand, forecast sales of games software, value break down by category ($m), 2009–14
Table 7: (Part 1) Retail format definitions
Table 8: (Part 2) Retail format definitions
Table 9: (Part 3) Retail format definitions
Table 10: New Zealand games software, revenues split by key retail formats ($m), 2004–09
Table 11: New Zealand, games software forecast, revenues split by key retail formats ($m), 2009–14
Table 12: New Zealand, console games, revenues split by key retail formats ($m), 2004–09
Table 13: New Zealand, console games forecast, revenues split by key retail formats ($m), 2009–14
Table 14: New Zealand, PC and Mac games, revenues split by key retail formats ($m), 2004–09
Table 15: New Zealand, PC and Mac games forecast, revenues split by key retail formats ($m), 2009–14

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